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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 31... Line 31...
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sprite  1768 angoff     512        // tile0049 shotgunammo
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sprite  1768 angoff     512        // tile0049 shotgunammo
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sprite  1167 angoff     1024       // tile0051 cola
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sprite  1167 angoff     1024       // tile0051 cola
33
sprite  1167 pitch     -1          // tile0051 cola
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sprite  1167 pitch     -1          // tile0051 cola
34
sprite  1167 mdzoff     900000     // tile0051 cola
34
sprite  1167 mdzoff     900000     // tile0051 cola
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sprite     3 angoff    -512        // tile0028 shotgunsprite (multiplayer)
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sprite     3 angoff    -512        // tile0028 shotgunsprite (multiplayer)
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sprite   582 angoff    -128        // tile0060 accesscard blue
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sprite   582 angoff    -128        // tile0060 accesscard [blue]
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sprite     4 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite     4 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite  1790 angoff    -896        // tile0049 shotgunammo
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sprite  1790 angoff    -896        // tile0049 shotgunammo
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sprite   402 nomdanim              // tile2131 (tile2120 lizman)
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sprite   402 nomdanim              // tile2131 (tile2120 lizman)
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sprite   402 angoff    -512        // tile2131 (tile2120 lizman)
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sprite   402 angoff    -512        // tile2131 (tile2120 lizman)
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sprite     5 angoff     256        // tile0028 shotgunsprite (multiplayer)
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sprite     5 angoff     256        // tile0028 shotgunsprite (multiplayer)
Line 64... Line 64...
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sprite  1265 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1265 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1267 pitch     -1          // tile0977 genericpole
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sprite  1267 pitch     -1          // tile0977 genericpole
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sprite  1267 roll       1          // tile0977 genericpole
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sprite  1267 roll       1          // tile0977 genericpole
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sprite  1267 mdxoff     10000      // tile0977 genericpole
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sprite  1267 mdxoff     10000      // tile0977 genericpole
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sprite  1267 mdzoff     90000      // tile0977 genericpole
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sprite  1267 mdzoff     90000      // tile0977 genericpole
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sprite  1272 angoff     128        // tile0060 accesscard yellow
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sprite  1272 angoff     128        // tile0060 accesscard [yellow]
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sprite  1466 pitch     -1          // tile0977 genericpole
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sprite  1466 pitch     -1          // tile0977 genericpole
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sprite  1466 roll      -1          // tile0977 genericpole
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sprite  1466 roll      -1          // tile0977 genericpole
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sprite  1466 mdzoff     120000     // tile0977 genericpole
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sprite  1466 mdzoff     120000     // tile0977 genericpole
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sprite  1459 pitch     -1          // tile0544 (iron bar)
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sprite  1459 pitch     -1          // tile0544 (iron bar)
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sprite  1459 roll       1          // tile0544 (iron bar)
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sprite  1459 roll       1          // tile0544 (iron bar)
Line 146... Line 146...
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sprite   474 pitch     -1          // tile1048 (pipes)
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sprite   474 pitch     -1          // tile1048 (pipes)
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sprite   474 mdzoff     150000     // tile1048 (pipes)
147
sprite   474 mdzoff     150000     // tile1048 (pipes)
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sprite  1296 angoff     1024       // tile0916 fireext
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sprite  1296 angoff     1024       // tile0916 fireext
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sprite  1296 pitch     -1          // tile0916 fireext
149
sprite  1296 pitch     -1          // tile0916 fireext
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sprite  1296 mdzoff     300000     // tile0916 fireext
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sprite  1296 mdzoff     300000     // tile0916 fireext
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sprite   317 angoff     0          // tile0060 accesscard red
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sprite   317 angoff     0          // tile0060 accesscard [red]
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sprite  1058 nomdanim              // tile2131 (tile2120 lizman)
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sprite  1058 nomdanim              // tile2131 (tile2120 lizman)
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sprite  1058 angoff     1024       // tile2131 (tile2120 lizman)
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sprite  1058 angoff     1024       // tile2131 (tile2120 lizman)
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sprite    34 angoff     1024       // tile0041 batteryammo
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sprite    34 angoff     1024       // tile0041 batteryammo
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sprite   668 pitch      1          // tile0914 maskwall3 (fence)
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sprite   668 pitch      1          // tile0914 maskwall3 (fence)
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sprite   668 mdzoff     100000     // tile0914 maskwall3 (fence)
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sprite   668 mdzoff     100000     // tile0914 maskwall3 (fence)