Subversion Repositories duke3d_hrp

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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 93... Line 93...
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sprite  1084 roll       1          // tile0041 batteryammo
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sprite  1084 roll       1          // tile0041 batteryammo
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sprite  1084 mdzoff     900000     // tile0041 batteryammo
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sprite  1084 mdzoff     900000     // tile0041 batteryammo
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sprite   330 angoff     640        // tile0955 bottle2
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sprite   330 angoff     640        // tile0955 bottle2
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sprite   330 pitch      1          // tile0955 bottle2
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sprite   330 pitch      1          // tile0955 bottle2
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sprite   330 mdzoff     200000     // tile0955 bottle2
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sprite   330 mdzoff     200000     // tile0955 bottle2
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sprite   242 angoff     0          // tile0060 accesscard blue
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sprite   242 angoff     0          // tile0060 accesscard [blue]
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sprite  1102 angoff     1024       // tile0037 freezeammo
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sprite  1102 angoff     1024       // tile0037 freezeammo
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sprite  1104 angoff     1024       // tile0049 shotgunammo
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sprite  1104 angoff     1024       // tile0049 shotgunammo
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sprite  1107 angoff    -768        // tile0040 ammo
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sprite  1107 angoff    -768        // tile0040 ammo
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sprite   202 angoff     512        // tile0040 ammo
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sprite   202 angoff     512        // tile0040 ammo
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sprite   202 pitch      2          // tile0040 ammo
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sprite   202 pitch      2          // tile0040 ammo
Line 122... Line 122...
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sprite  1123 pitch      48         // tile0037 freezeammo
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sprite  1123 pitch      48         // tile0037 freezeammo
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sprite  1123 roll       48         // tile0037 freezeammo
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sprite  1123 roll       48         // tile0037 freezeammo
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sprite  1128 angoff    -512        // tile0040 ammo
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sprite  1128 angoff    -512        // tile0040 ammo
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sprite   969 angoff    -256        // tile0061 boots
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sprite   969 angoff    -256        // tile0061 boots
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sprite  1127 angoff     512        // tile0040 ammo
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sprite  1127 angoff     512        // tile0040 ammo
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sprite   977 angoff     0          // tile0060 accesscard red
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sprite   977 angoff     0          // tile0060 accesscard [red]
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sprite  1136 angoff    -512        // tile0052 sixpack
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sprite  1136 angoff    -512        // tile0052 sixpack
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sprite  1141 angoff     1024       // tile0037 freezeammo
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sprite  1141 angoff     1024       // tile0037 freezeammo
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sprite  1144 angoff     512        // tile0040 ammo
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sprite  1144 angoff     512        // tile0040 ammo
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sprite  1142 angoff    -512        // tile0027 tripbombsprite
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sprite  1142 angoff    -512        // tile0027 tripbombsprite
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sprite  1139 angoff     512        // tile0040 ammo
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sprite  1139 angoff     512        // tile0040 ammo