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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 48... Line 48...
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sprite   869 angoff     1024       // tile0028 shotgunsprite
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sprite   869 angoff     1024       // tile0028 shotgunsprite
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sprite   869 roll      -1          // tile0028 shotgunsprite
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sprite   869 roll      -1          // tile0028 shotgunsprite
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sprite   869 mdzoff     100000     // tile0028 shotgunsprite
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sprite   869 mdzoff     100000     // tile0028 shotgunsprite
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sprite   797 angoff     384        // tile0052 sixpack
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sprite   797 angoff     384        // tile0052 sixpack
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sprite    71 angoff    -768        // tile0047 hbombammo
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sprite    71 angoff    -768        // tile0047 hbombammo
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sprite     1 angoff     640        // tile0060 accesscard blue
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sprite     1 angoff     640        // tile0060 accesscard [blue]
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sprite   855 angoff     512        // tile0041 batteryammo
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sprite   855 angoff     512        // tile0041 batteryammo
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sprite   855 roll       1          // tile0041 batteryammo
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sprite   855 roll       1          // tile0041 batteryammo
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sprite   855 mdzoff     400000     // tile0041 batteryammo
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sprite   855 mdzoff     400000     // tile0041 batteryammo
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sprite   803 angoff     1024       // tile0049 shotgunammo
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sprite   803 angoff     1024       // tile0049 shotgunammo
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sprite   854 angoff    -512        // tile0044 rpgammo
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sprite   854 angoff    -512        // tile0044 rpgammo
Line 220... Line 220...
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sprite    75 angoff     512        // tile1247 seenine
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sprite    75 angoff     512        // tile1247 seenine
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sprite    76 angoff     256        // tile1247 seenine
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sprite    76 angoff     256        // tile1247 seenine
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sprite   792 angoff     1024       // tile0051 cola
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sprite   792 angoff     1024       // tile0051 cola
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sprite   791 angoff     1024       // tile0051 cola
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sprite   791 angoff     1024       // tile0051 cola
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sprite   790 angoff     1024       // tile0051 cola
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sprite   790 angoff     1024       // tile0051 cola
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sprite     0 angoff     1024       // tile0060 accesscard red
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sprite     0 angoff     1024       // tile0060 accesscard [red]
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sprite   816 angoff    -768        // tile1348 holoduke
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sprite   816 angoff    -768        // tile1348 holoduke
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sprite   713 angoff    -640        // tile0556 chair1
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sprite   713 angoff    -640        // tile0556 chair1
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sprite   713 pitch      1          // tile0556 chair1
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sprite   713 pitch      1          // tile0556 chair1
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sprite   713 mdzoff     200000     // tile0556 chair1
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sprite   713 mdzoff     200000     // tile0556 chair1
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sprite   714 angoff     512        // tile0557 chair2
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sprite   714 angoff     512        // tile0557 chair2