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// Title    : Red2: Alien Occupation
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// Title    : Red2: Alien Occupation
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// Filename : RED2rem2014.map
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// Filename : RED2rem2014.map
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// Author   : Merlijn van Oostrum & Maarten van Oostrum
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// Author   : Merlijn van Oostrum & Maarten van Oostrum
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// mapmd4   : ad89e1c34d30e834db091ca0c1f28553 // 2014-11-22
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// mapmd4   : ad89e1c34d30e834db091ca0c1f28553 // 2014-11-22
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// Filename : RED2.MAP
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// mapmd4   : ad89e1c34d30e834db091ca0c1f28553 // 2014-11-23 (Addon Pack)
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//         <-> RED2.mhk
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//         <-> RED2.mhk
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//         <-> RED2OLD.mhk
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//         <-> RED2-dnwmd-a.mhk
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//         <-> RED2-dnwmd-a.mhk
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// Curr. HRP: r5.3.656
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// Curr. HRP: r5.3.656
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//
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sprite   533 mdxoff     200000     // tile0908 tree1
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sprite   533 mdxoff     200000     // tile0908 tree1
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sprite   533 pitch      1          // tile0908 tree1
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sprite   533 pitch      1          // tile0908 tree1
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sprite  1133 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1133 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1604 notmd                 // tile0914 maskwall3 (fence)
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sprite  1604 notmd                 // tile0914 maskwall3 (fence)
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sprite  1134 mdzoff     100000     // tile0914 maskwall3 (fence)
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sprite  1134 mdzoff     100000     // tile0914 maskwall3 (fence)
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sprite  1134 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1134 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1605 notmd                 // tile0914 maskwall3 (fence)
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sprite  1605 notmd                 // tile0914 maskwall3 (fence)
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// mhk diff sync 1
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sprite   342 notmd                 // tile4408 (tile4407 robotmouse)
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sprite   342 notmd                 // tile4408 (tile4407 robotmouse)
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sprite   341 angoff     512        // tile4400 teddybear
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sprite   341 angoff     512        // tile4400 teddybear
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sprite    17 angoff    -960        // tile0021 firstgunsprite (multiplayer)
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sprite    17 angoff    -960        // tile0021 firstgunsprite (multiplayer)
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sprite   343 angoff    -768        // tile0054 shield
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sprite   343 angoff    -768        // tile0054 shield
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sprite    18 angoff    -256        // tile0021 firstgunsprite (multiplayer)
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sprite    18 angoff    -256        // tile0021 firstgunsprite (multiplayer)
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sprite   586 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   586 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   589 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   589 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   589 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   589 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   587 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   587 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   587 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   587 pitch     -1          // tile0914 maskwall3 (fence)
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// mhk diff sync 2
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sprite   909 angoff     1024       // tile0049 shotgunammo
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sprite   909 angoff     1024       // tile0049 shotgunammo
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sprite    20 angoff     1024       // tile0052 sixpack
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sprite    20 angoff     1024       // tile0052 sixpack
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sprite   585 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   585 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   585 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   585 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   584 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   584 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   584 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   584 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   583 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   583 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   583 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   583 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   582 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   582 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   582 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   582 pitch     -1          // tile0914 maskwall3 (fence)
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// mhk diff sync 3
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sprite  1810 angoff    -896        // tile0026 heavyhbomb
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sprite  1810 angoff    -896        // tile0026 heavyhbomb
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sprite  2317 angoff    -256        // tile0557 chair2
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sprite  2317 angoff    -256        // tile0557 chair2
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sprite   963 notmd                 // tile0101 (tile0100 atomichealth)
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sprite   963 notmd                 // tile0101 (tile0100 atomichealth)
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sprite   962 notmd                 // tile0101 (tile0100 atomichealth)
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sprite   962 notmd                 // tile0101 (tile0100 atomichealth)
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sprite  1617 angoff    -512        // tile0042 devistatorammo
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sprite  1617 angoff    -512        // tile0042 devistatorammo
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sprite   792 notmd                 // tile1048 (pipes)
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sprite   792 notmd                 // tile1048 (pipes)
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sprite   823 angoff     1024       // tile0051 cola
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sprite   823 angoff     1024       // tile0051 cola
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sprite   823 mdzoff     400000     // tile0051 cola
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sprite   823 mdzoff     400000     // tile0051 cola
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sprite   823 pitch     -1          // tile0051 cola
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sprite   823 pitch     -1          // tile0051 cola
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sprite   823 roll       1          // tile0051 cola
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sprite   823 roll       1          // tile0051 cola
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// mhk diff sync 4
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sprite  2032 angoff     1024       // tile0041 batteryammo
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sprite  2032 angoff     1024       // tile0041 batteryammo
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sprite  2031 angoff     1024       // tile0049 shotgunammo
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sprite  2031 angoff     1024       // tile0049 shotgunammo
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sprite  2031 mdzoff     300000     // tile0049 shotgunammo
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sprite  2031 mdzoff     300000     // tile0049 shotgunammo
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sprite  2031 pitch     -1          // tile0049 shotgunammo
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sprite  2031 pitch     -1          // tile0049 shotgunammo
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sprite   822 angoff     1024       // tile0051 cola
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sprite   822 angoff     1024       // tile0051 cola
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sprite  3351 nomdanim              // tile0974 oceansprite4
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sprite  3351 nomdanim              // tile0974 oceansprite4
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sprite  3346 nomdanim              // tile0974 oceansprite4
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sprite  3346 nomdanim              // tile0974 oceansprite4
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sprite  3345 nomdanim              // tile0974 oceansprite4
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sprite  3345 nomdanim              // tile0974 oceansprite4
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sprite  3929 angoff     256        // tile1324 bloodypole
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sprite  3929 angoff     256        // tile1324 bloodypole
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sprite  3931 angoff     1024       // tile1324 bloodypole
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sprite  3931 angoff     1024       // tile1324 bloodypole
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sprite  3932 angoff     640        // tile1354 (luke)
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sprite  3932 angoff     640        // tile1354 luke
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sprite  3933 angoff    -480        // tile4427 hotmeat
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sprite  3933 angoff    -480        // tile4427 hotmeat
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sprite  3937 angoff    -960        // tile4427 hotmeat
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sprite  3937 angoff    -960        // tile4427 hotmeat
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sprite  3779 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3779 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3769 angoff     1024       // tile2254 (tile2250 jibs2 (eye))
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sprite  3769 angoff     1024       // tile2254 (tile2250 jibs2 (eye))
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sprite  3352 nomdanim              // tile1521 (tile1520 (duke torso))
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sprite  3352 nomdanim              // tile1521 (tile1520 (duke torso))