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Rev 725 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 725 Rev 726
Line 257... Line 257...
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sprite  3289 roll      -1          // tile0052 sixpack
257
sprite  3289 roll      -1          // tile0052 sixpack
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sprite  3289 mdzoff     550000     // tile0052 sixpack
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sprite  3289 mdzoff     550000     // tile0052 sixpack
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sprite   484 away1                 // tile2834 (bluefont -)
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sprite   484 away1                 // tile2834 (bluefont -)
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sprite  3264 angoff    -256        // tile0052 sixpack
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sprite  3264 angoff    -256        // tile0052 sixpack
261
sprite  2472 away1                 // tile2841 (bluefont 4)
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sprite  2472 away1                 // tile2841 (bluefont 4)
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sprite  2788 angoff     0          // tile0060 accesscard red
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sprite  2788 angoff     0          // tile0060 accesscard [red]
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sprite    51 away1                 // tile2841 (bluefont 4)
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sprite    51 away1                 // tile2841 (bluefont 4)
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sprite    53 away1                 // tile2471 access_icon red
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sprite    53 away1                 // tile2471 access_icon [red]
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sprite  1165 angoff     512        // tile4454 deskphone
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sprite  1165 angoff     512        // tile4454 deskphone
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sprite  1166 angoff     512        // tile4454 deskphone
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sprite  1166 angoff     512        // tile4454 deskphone
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sprite  1167 angoff     512        // tile4454 deskphone
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sprite  1167 angoff     512        // tile4454 deskphone
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sprite  1168 angoff     512        // tile4454 deskphone
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sprite  1168 angoff     512        // tile4454 deskphone
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sprite  1169 angoff     512        // tile4454 deskphone
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sprite  1169 angoff     512        // tile4454 deskphone
Line 309... Line 309...
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sprite  1209 angoff     768        // tile0556 chair1
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sprite  1209 angoff     768        // tile0556 chair1
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sprite  1205 away1                 // tile0627
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sprite  1205 away1                 // tile0627
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sprite  2489 away1                 // tile2839 (bluefont 2)
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sprite  2489 away1                 // tile2839 (bluefont 2)
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sprite  2493 angoff     512        // tile0009 respawn [accesscard blue]
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sprite  2493 angoff     512        // tile0009 respawn [accesscard blue]
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sprite    50 away1                 // tile2840 (bluefont 3)
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sprite    50 away1                 // tile2840 (bluefont 3)
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sprite    52 away1                 // tile2471 access_icon blue
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sprite    52 away1                 // tile2471 access_icon [blue]
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sprite  3272 pitch     -1          // tile0041 batteryammo
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sprite  3272 pitch     -1          // tile0041 batteryammo
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sprite  3272 roll      -2          // tile0041 batteryammo
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sprite  3272 roll      -2          // tile0041 batteryammo
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sprite  3272 mdzoff     300000     // tile0041 batteryammo
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sprite  3272 mdzoff     300000     // tile0041 batteryammo
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sprite  3271 angoff    -768        // tile0052 sixpack
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sprite  3271 angoff    -768        // tile0052 sixpack
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sprite   345 pitch     -1          // tile0166 techswitch
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sprite   345 pitch     -1          // tile0166 techswitch
Line 549... Line 549...
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sprite  2977 mdxoff     10000      // tile0054 shield
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sprite  2977 mdxoff     10000      // tile0054 shield
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sprite  2980 angoff     1024       // tile0049 shotgunammo
550
sprite  2980 angoff     1024       // tile0049 shotgunammo
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sprite  2971 angoff    -512        // tile0037 freezeammo
551
sprite  2971 angoff    -512        // tile0037 freezeammo
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sprite  2970 angoff    -512        // tile0037 freezeammo
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sprite  2970 angoff    -512        // tile0037 freezeammo
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sprite  2969 angoff    -512        // tile0037 freezeammo
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sprite  2969 angoff    -512        // tile0037 freezeammo
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sprite  2614 angoff     256        // tile0060 accesscard yellow
554
sprite  2614 angoff     256        // tile0060 accesscard [yellow]
555
sprite  2045 angoff     640        // tile0556 chair1
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sprite  2045 angoff     640        // tile0556 chair1
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sprite  2036 pitch     -1          // tile1048 (pipes)
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sprite  2036 pitch     -1          // tile1048 (pipes)
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sprite  2036 mdzoff     100000     // tile1048 (pipes)
557
sprite  2036 mdzoff     100000     // tile1048 (pipes)
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sprite  2042 pitch     -1          // tile1048 (pipes)
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sprite  2042 pitch     -1          // tile1048 (pipes)
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sprite  2042 mdzoff     130000     // tile1048 (pipes)
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sprite  2042 mdzoff     130000     // tile1048 (pipes)