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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 18... Line 18...
18
sprite   277 angoff     512        // tile0040 ammo
18
sprite   277 angoff     512        // tile0040 ammo
19
sprite  1108 angoff     256        // tile0052 sixpack
19
sprite  1108 angoff     256        // tile0052 sixpack
20
sprite   694 angoff    -512        // tile0762 mike
20
sprite   694 angoff    -512        // tile0762 mike
21
sprite   276 roll      -1          // tile0049 shotgunammo
21
sprite   276 roll      -1          // tile0049 shotgunammo
22
sprite   276 mdzoff     200000     // tile0049 shotgunammo
22
sprite   276 mdzoff     200000     // tile0049 shotgunammo
23
sprite   275 angoff     0          // tile0060 accesscard blue
23
sprite   275 angoff     0          // tile0060 accesscard [blue]
24
sprite  1058 angoff     640        // tile0686 moviecamera
24
sprite  1058 angoff     640        // tile0686 moviecamera
25
sprite  1061 angoff    -256        // tile0685 cameralight
25
sprite  1061 angoff    -256        // tile0685 cameralight
26
sprite  1062 angoff     128        // tile0685 cameralight
26
sprite  1062 angoff     128        // tile0685 cameralight
27
sprite  1062 pitch     -1          // tile0685 cameralight
27
sprite  1062 pitch     -1          // tile0685 cameralight
28
sprite  1062 mdzoff     500000     // tile0685 cameralight
28
sprite  1062 mdzoff     500000     // tile0685 cameralight
Line 30... Line 30...
30
sprite  1060 angoff    -640        // tile4444 tripodcamera
30
sprite  1060 angoff    -640        // tile4444 tripodcamera
31
sprite  1109 angoff     1024       // tile0051 cola
31
sprite  1109 angoff     1024       // tile0051 cola
32
sprite  1059 angoff     768        // tile4444 tripodcamera
32
sprite  1059 angoff     768        // tile4444 tripodcamera
33
sprite   370 pitch      1          // tile0009 respawn [freezeammo]
33
sprite   370 pitch      1          // tile0009 respawn [freezeammo]
34
sprite   370 mdzoff     900000     // tile0009 respawn [freezeammo]
34
sprite   370 mdzoff     900000     // tile0009 respawn [freezeammo]
35
sprite  1047 angoff     512        // tile0060 accesscard red
35
sprite  1047 angoff     512        // tile0060 accesscard [red]
36
sprite  1047 pitch     -1          // tile0060 accesscard red
36
sprite  1047 pitch     -1          // tile0060 accesscard [red]
37
sprite  1047 mdzoff     500000     // tile0060 accesscard red
37
sprite  1047 mdzoff     500000     // tile0060 accesscard [red]
38
sprite   136 angoff    -256        // tile0049 shotgunammo
38
sprite   136 angoff    -256        // tile0049 shotgunammo
39
 
39
 
40
sprite   436 angoff     768        // tile0685 cameralight
40
sprite   436 angoff     768        // tile0685 cameralight
41
sprite   798 angoff     256        // tile0556 chair1
41
sprite   798 angoff     256        // tile0556 chair1
42
sprite   798 pitch      1          // tile0556 chair1
42
sprite   798 pitch      1          // tile0556 chair1
Line 76... Line 76...
76
sprite   776 angoff     768        // tile0557 chair2
76
sprite   776 angoff     768        // tile0557 chair2
77
sprite   779 angoff    -768        // tile0556 chair1
77
sprite   779 angoff    -768        // tile0556 chair1
78
sprite   778 angoff    -768        // tile0556 chair1
78
sprite   778 angoff    -768        // tile0556 chair1
79
sprite   784 angoff     512        // tile0762 mike
79
sprite   784 angoff     512        // tile0762 mike
80
sprite   698 angoff     1024       // tile0762 mike
80
sprite   698 angoff     1024       // tile0762 mike
81
sprite   133 angoff     1024       // tile0060 accesscard yellow
81
sprite   133 angoff     1024       // tile0060 accesscard [yellow]
82
sprite  1369 angoff    -512        // tile0024 freezesprite (multiplayer)
82
sprite  1369 angoff    -512        // tile0024 freezesprite (multiplayer)
83
sprite  1370 angoff     1024       // tile0037 freezeammo (multiplayer)
83
sprite  1370 angoff     1024       // tile0037 freezeammo (multiplayer)
84
sprite   120 angoff     512        // tile0049 shotgunammo
84
sprite   120 angoff     512        // tile0049 shotgunammo
85
sprite   120 roll       1          // tile0049 shotgunammo
85
sprite   120 roll       1          // tile0049 shotgunammo
86
sprite   120 mdzoff     2000000    // tile0049 shotgunammo
86
sprite   120 mdzoff     2000000    // tile0049 shotgunammo
Line 100... Line 100...
100
sprite  1353 pitch     -1          // tile0990 tire
100
sprite  1353 pitch     -1          // tile0990 tire
101
sprite  1353 mdzoff     200000     // tile0990 tire
101
sprite  1353 mdzoff     200000     // tile0990 tire
102
sprite  1368 angoff     512        // tile0041 batteryammo (multiplayer)
102
sprite  1368 angoff     512        // tile0041 batteryammo (multiplayer)
103
sprite    22 angoff     1024       // tile0022 chaingunsprite
103
sprite    22 angoff     1024       // tile0022 chaingunsprite
104
sprite   283 angoff     512        // tile0051 cola
104
sprite   283 angoff     512        // tile0051 cola
105
sprite  1042 angoff     768        // tile0060 accesscard blue
105
sprite  1042 angoff     768        // tile0060 accesscard [blue]
106
sprite  1389 angoff     1024       // tile0060 accesscard red
106
sprite  1389 angoff     1024       // tile0060 accesscard [red]
107
sprite  1355 angoff     1024       // tile0051 cola
107
sprite  1355 angoff     1024       // tile0051 cola
108
sprite  1176 angoff     1024       // tile0047 hbombammo
108
sprite  1176 angoff     1024       // tile0047 hbombammo
109
sprite  1119 away1                 // tile2311 fire2
109
sprite  1119 away1                 // tile2311 fire2
110
sprite  1170 away2                 // tile1255 ceilingsteam
110
sprite  1170 away2                 // tile1255 ceilingsteam
111
sprite  1044 angoff    -768        // tile0060 accesscard blue
111
sprite  1044 angoff    -768        // tile0060 accesscard [blue]
112
sprite  1367 angoff     1024       // tile0026 heavyhbomb (multiplayer)
112
sprite  1367 angoff     1024       // tile0026 heavyhbomb (multiplayer)
113
sprite  1366 angoff     512        // tile0022 chaingunsprite (multiplayer)
113
sprite  1366 angoff     512        // tile0022 chaingunsprite (multiplayer)
114
sprite  1074 roll       1          // tile1025 bottle7 (plant)
114
sprite  1074 roll       1          // tile1025 bottle7 (plant)
115
sprite  1074 mdyoff     35000      // tile1025 bottle7 (plant)
115
sprite  1074 mdyoff     35000      // tile1025 bottle7 (plant)
116
sprite  1074 mdzoff     600000     // tile1025 bottle7 (plant)
116
sprite  1074 mdzoff     600000     // tile1025 bottle7 (plant)
117
sprite  1077 angoff     1024       // tile0969 hydroplant
117
sprite  1077 angoff     1024       // tile0969 hydroplant
118
sprite  1077 roll      -1          // tile0969 hydroplant
118
sprite  1077 roll      -1          // tile0969 hydroplant
119
sprite  1077 mdzoff     500000     // tile0969 hydroplant
119
sprite  1077 mdzoff     500000     // tile0969 hydroplant
120
sprite   287 angoff     1024       // tile0052 sixpack
120
sprite   287 angoff     1024       // tile0052 sixpack
121
sprite  1046 angoff    -512        // tile0060 accesscard red
121
sprite  1046 angoff    -512        // tile0060 accesscard [red]
122
sprite  1046 pitch      1          // tile0060 accesscard red
122
sprite  1046 pitch      1          // tile0060 accesscard [red]
123
sprite  1046 mdzoff    -5000000    // tile0060 accesscard red
123
sprite  1046 mdzoff    -5000000    // tile0060 accesscard [red]
124
sprite  1372 angoff     1024       // tile0046 crystalammo (multiplayer)
124
sprite  1372 angoff     1024       // tile0046 crystalammo (multiplayer)
125
sprite  1159 angoff     256        // tile0052 sixpack
125
sprite  1159 angoff     256        // tile0052 sixpack
126
sprite  1045 angoff     768        // tile0060 accesscard red
126
sprite  1045 angoff     768        // tile0060 accesscard [red]
127
sprite  1261 angoff    -768        // tile0556 chair1
127
sprite  1261 angoff    -768        // tile0556 chair1
128
sprite  1261 pitch      1          // tile0556 chair1
128
sprite  1261 pitch      1          // tile0556 chair1
129
sprite  1261 roll       1          // tile0556 chair1
129
sprite  1261 roll       1          // tile0556 chair1
130
sprite  1261 mdzoff     300000     // tile0556 chair1
130
sprite  1261 mdzoff     300000     // tile0556 chair1
131
sprite  1262 pitch     -1          // tile0557 chair2
131
sprite  1262 pitch     -1          // tile0557 chair2
Line 138... Line 138...
138
sprite  1264 mdzoff     400000     // tile0557 chair2
138
sprite  1264 mdzoff     400000     // tile0557 chair2
139
sprite  1263 angoff     64         // tile0556 chair1
139
sprite  1263 angoff     64         // tile0556 chair1
140
sprite  1263 pitch      1          // tile0556 chair1
140
sprite  1263 pitch      1          // tile0556 chair1
141
sprite  1263 mdzoff     300000     // tile0556 chair1
141
sprite  1263 mdzoff     300000     // tile0556 chair1
142
sprite   281 angoff     1024       // tile0047 hbombammo
142
sprite   281 angoff     1024       // tile0047 hbombammo
143
sprite  1043 angoff     0          // tile0060 accesscard blue
143
sprite  1043 angoff     0          // tile0060 accesscard [blue]
144
sprite  1034 angoff     0          // tile0060 accesscard yellow
144
sprite  1034 angoff     0          // tile0060 accesscard [yellow]
145
sprite   714 nomdanim              // tile0941 (tile0940 bouncemine)
145
sprite   714 nomdanim              // tile0941 (tile0940 bouncemine)
146
sprite   713 nomdanim              // tile0941 (tile0940 bouncemine)
146
sprite   713 nomdanim              // tile0941 (tile0940 bouncemine)
147
sprite  1287 pitch     -1          // tile0621 camera1
147
sprite  1287 pitch     -1          // tile0621 camera1
148
sprite  1287 mdxoff     9999999    // tile0621 camera1
148
sprite  1287 mdxoff     9999999    // tile0621 camera1
149
sprite    27 angoff    -256        // tile0052 sixpack
149
sprite    27 angoff    -256        // tile0052 sixpack
Line 163... Line 163...
163
sprite    26 angoff     256        // tile0051 cola
163
sprite    26 angoff     256        // tile0051 cola
164
sprite   246 angoff     512        // tile0049 shotgunammo
164
sprite   246 angoff     512        // tile0049 shotgunammo
165
sprite  1200 angoff    -256        // tile0052 sixpack
165
sprite  1200 angoff    -256        // tile0052 sixpack
166
sprite  1206 angoff    -512        // tile1045 donuts
166
sprite  1206 angoff    -512        // tile1045 donuts
167
 
167
 
168
sprite  1041 angoff     0          // tile0060 accesscard blue
168
sprite  1041 angoff     0          // tile0060 accesscard [blue]
169
sprite   249 angoff     1024       // tile0045 growammo
169
sprite   249 angoff     1024       // tile0045 growammo
170
sprite   248 angoff     1024       // tile0045 growammo
170
sprite   248 angoff     1024       // tile0045 growammo
171
sprite   247 angoff     1024       // tile0045 growammo
171
sprite   247 angoff     1024       // tile0045 growammo
172
sprite  1224 angoff    -512        // tile0556 chair1
172
sprite  1224 angoff    -512        // tile0556 chair1
173
sprite  1322 angoff     896        // tile0053 firstaid
173
sprite  1322 angoff     896        // tile0053 firstaid
Line 175... Line 175...
175
sprite  1322 roll       2          // tile0053 firstaid
175
sprite  1322 roll       2          // tile0053 firstaid
176
sprite  1322 mdzoff     100000     // tile0053 firstaid
176
sprite  1322 mdzoff     100000     // tile0053 firstaid
177
sprite   144 pitch     -1          // tile0621 camera1
177
sprite   144 pitch     -1          // tile0621 camera1
178
sprite   144 mdxoff     9999999    // tile0621 camera1
178
sprite   144 mdxoff     9999999    // tile0621 camera1
179
sprite   955 angoff     128        // tile0556 chair1
179
sprite   955 angoff     128        // tile0556 chair1
180
sprite  1222 angoff     0          // tile0060 accesscard red
180
sprite  1222 angoff     0          // tile0060 accesscard [red]
181
sprite  1292 angoff     768        // tile0055 steroids
181
sprite  1292 angoff     768        // tile0055 steroids
182
sprite   850 angoff    -512        // tile0556 chair1
182
sprite   850 angoff    -512        // tile0556 chair1
183
sprite   261 angoff    -512        // tile0052 sixpack
183
sprite   261 angoff    -512        // tile0052 sixpack
184
sprite  1004 angoff    -256        // tile0042 devistatorammo
184
sprite  1004 angoff    -256        // tile0042 devistatorammo
185
sprite  1004 pitch      1          // tile0042 devistatorammo
185
sprite  1004 pitch      1          // tile0042 devistatorammo
Line 202... Line 202...
202
sprite  1360 angoff     1024       // tile0042 devistatorammo
202
sprite  1360 angoff     1024       // tile0042 devistatorammo
203
 
203
 
204
 
204
 
205
 
205
 
206
sprite     9 angoff     640        // tile0680 chair3
206
sprite     9 angoff     640        // tile0680 chair3
207
sprite  1332 angoff     512        // tile0060 accesscard yellow
207
sprite  1332 angoff     512        // tile0060 accesscard [yellow]