Rev 415 | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 415 | Rev 498 | ||
---|---|---|---|
Line 1... | Line -... | ||
1 | - | ||
2 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
3 | 2 | ||
4 | // Level : Dogville.map - "Dogville" by Taivo Maripuu |
3 | // Level : Dogville.map - "Dogville" by Taivo Maripuu |
5 | // Map Date : 2004-08-11 |
4 | // Map Date : 2004-08-11 |
6 | // mapmd4 : ac1afe0eb8d5afa220296f1c4c167f5c |
5 | // mapmd4 : ac1afe0eb8d5afa220296f1c4c167f5c |
7 | // Curr. HRP: r5.2.415 |
6 | // Curr. HRP: r5.2.498 |
- | 7 | ||
8 | 8 | ||
9 | sprite 3405 angoff -384 // tile0028 shotgunsprite |
9 | sprite 3405 angoff -384 // tile0028 shotgunsprite |
10 | sprite 3408 angoff -384 // tile0049 shotgunammo |
10 | sprite 3408 angoff -384 // tile0049 shotgunammo |
11 | sprite 410 angoff 1024 // tile1334 fem6 padbabe |
11 | sprite 410 angoff 1024 // tile1334 fem6 padbabe |
12 | sprite 177 angoff 512 // tile0022 chaingunsprite |
12 | sprite 177 angoff 512 // tile0022 chaingunsprite |
Line 92... | Line 92... | ||
92 | sprite 783 notmd // tile4386 (power line) |
92 | sprite 783 notmd // tile4386 (power line) |
93 | sprite 784 notmd // tile4386 (power line) |
93 | sprite 784 notmd // tile4386 (power line) |
94 | sprite 3892 notmd // tile4386 (power line) |
94 | sprite 3892 notmd // tile4386 (power line) |
95 | sprite 3893 notmd // tile4386 (power line) |
95 | sprite 3893 notmd // tile4386 (power line) |
96 | sprite 3062 notmd // tile4386 (power line) |
96 | sprite 3062 notmd // tile4386 (power line) |
97 | sprite 3063 notmd // tile4386 (power line) |
97 | sprite 3064 notmd // tile4386 (power line) |
98 | sprite 3887 notmd // tile4386 (power line) |
98 | sprite 3887 notmd // tile4386 (power line) |
99 | sprite 3888 notmd // tile4386 (power line) |
99 | sprite 3888 notmd // tile4386 (power line) |
100 | sprite 3067 notmd // tile1234 (money) |
100 | sprite 3067 notmd // tile1234 (money) |
- | 101 | sprite 917 mdxoff 5000 // tile4453 meter |
|
- | 102 | sprite 917 pitch -1 // tile4453 meter |
|
101 | sprite 47 angoff 256 // tile0054 shield |
103 | sprite 47 angoff 256 // tile0054 shield |
102 | sprite 3915 angoff 1024 // tile0041 batteryammo |
104 | sprite 3915 angoff 1024 // tile0041 batteryammo |
103 | sprite 834 angoff 1024 // tile0916 fireext |
105 | sprite 834 angoff 1024 // tile0916 fireext |
104 | sprite 3576 angoff -256 // tile0060 accesscard red |
106 | sprite 3576 angoff -256 // tile0060 accesscard red |
105 | sprite 3577 angoff 1024 // tile0009 respawn [blue key] no effect ? |
107 | sprite 3577 angoff 1024 // tile0009 respawn [blue key] no effect ? |