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Rev 719 Rev 722
Line 7... Line 7...
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//         <-> JMW-SP2.mhk
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//         <-> JMW-SP2.mhk
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// Curr. HRP: r5.3.667
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// Curr. HRP: r5.4.722
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// 0-57
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// 0-57
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sprite   552 angoff     1024       // tile0049 shotgunammo
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sprite   552 angoff     1024       // tile0049 shotgunammo
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sprite   552 roll      -40         // tile0049 shotgunammo
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sprite   552 roll      -40         // tile0049 shotgunammo
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sprite    86 angoff    -512        // tile0049 shotgunammo
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sprite    86 angoff    -512        // tile0049 shotgunammo
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sprite    86 pitch      40         // tile0049 shotgunammo
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sprite    86 pitch      40         // tile0049 shotgunammo
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sprite    66 angoff    -512        // tile0028 shotgunsprite
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sprite    66 angoff    -512        // tile0028 shotgunsprite
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sprite   553 angoff    -128        // tile0040 ammo
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sprite   553 angoff    -128        // tile0040 ammo
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sprite    71 angoff     768        // tile0054 shield
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sprite    71 angoff     768        // tile0054 shield
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sprite    95 notmd                 // tile0913 maskwall2 (fence)
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sprite    95 notmd                 // tile0913 maskwall2 (fence)
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//sprite    95 mdzoff     300000     // tile0913 maskwall2 (fence)
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//sprite    95 pitch      1          // tile0913 maskwall2 (fence) // Polymer
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//sprite    95 pitch      1          // tile0913 maskwall2 (fence) // Polymer
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//sprite    95 pitch     -1          // tile0913 maskwall2 (fence) // Polymost
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//sprite    95 pitch     -1          // tile0913 maskwall2 (fence) // Polymost
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//sprite    95 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   610 angoff    -768        // tile0026 heavyhbomb
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sprite   610 angoff    -768        // tile0026 heavyhbomb
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sprite   609 angoff     768        // tile0026 heavyhbomb
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sprite   609 angoff     768        // tile0026 heavyhbomb
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sprite   625 pitch     -80         // tile0044 rpgammo
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sprite   625 pitch     -80         // tile0044 rpgammo
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sprite   619 angoff    -512        // tile1348 holoduke
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sprite   619 angoff    -512        // tile1348 holoduke
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sprite   566 angoff    -512        // tile0041 batteryammo
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sprite   566 angoff    -512        // tile0041 batteryammo
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sprite    77 angoff     512        // tile0994 pipe5
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sprite    77 angoff     512        // tile0994 pipe5
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sprite    79 angoff     256        // tile0994 pipe5
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sprite    79 angoff     256        // tile0994 pipe5
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sprite   385 notmd                 // tile0503 glass
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sprite   385 notmd                 // tile0503 glass
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sprite    69 notmd                 // tile0913 maskwall2 (fence)
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sprite    69 notmd                 // tile0913 maskwall2 (fence)
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//sprite    69 mdzoff     300000     // tile0913 maskwall2 (fence)
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//sprite    69 pitch      1          // tile0913 maskwall2 (fence) // Polymer
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//sprite    69 pitch      1          // tile0913 maskwall2 (fence) // Polymer
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//sprite    69 pitch     -1          // tile0913 maskwall2 (fence) // Polymost
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//sprite    69 pitch     -1          // tile0913 maskwall2 (fence) // Polymost
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//sprite    69 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   386 notmd                 // tile0503 glass
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sprite   386 notmd                 // tile0503 glass
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sprite    81 angoff     768        // tile0028 shotgunsprite
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sprite    81 angoff     768        // tile0028 shotgunsprite
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sprite   396 angoff    -512        // tile0040 ammo
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sprite   396 angoff    -512        // tile0040 ammo
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sprite    84 angoff    -768        // tile0026 heavyhbomb
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sprite    84 angoff    -768        // tile0026 heavyhbomb
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sprite    83 angoff     768        // tile0026 heavyhbomb
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sprite    83 angoff     768        // tile0026 heavyhbomb
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sprite   606 angoff    -512        // tile0052 sixpack
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sprite   606 angoff    -512        // tile0052 sixpack
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sprite   581 angoff     1024       // tile0025 shrinkersprite
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sprite   581 angoff     1024       // tile0025 shrinkersprite
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sprite   434 notmd                 // tile0120 techlight2
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sprite   434 notmd                 // tile0120 techlight2
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sprite   589 angoff    -512        // tile0049 shotgunammo
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sprite   589 angoff    -512        // tile0049 shotgunammo
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sprite   457 notmd                 // tile0120 techlight2
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sprite   457 notmd                 // tile0120 techlight2
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sprite   456 pitch      1          // tile0913 maskwall2 (fence)
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sprite   456 mdxoff    -20000      // tile0913 maskwall2 (fence)
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sprite   456 mdxoff    -20000      // tile0913 maskwall2 (fence)
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sprite   456 mdzoff     650000     // tile0913 maskwall2 (fence)
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sprite   456 mdzoff     650000     // tile0913 maskwall2 (fence)
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sprite   456 pitch      1          // tile0913 maskwall2 (fence)
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sprite   455 pitch      1          // tile0913 maskwall2 (fence)
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sprite   455 mdxoff    -20000      // tile0913 maskwall2 (fence)
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sprite   455 mdxoff    -20000      // tile0913 maskwall2 (fence)
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sprite   455 mdzoff     650000     // tile0913 maskwall2 (fence)
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sprite   455 mdzoff     650000     // tile0913 maskwall2 (fence)
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sprite   455 pitch      1          // tile0913 maskwall2 (fence)
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sprite   560 angoff     1024       // tile0041 batteryammo
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sprite   560 angoff     1024       // tile0041 batteryammo
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sprite   624 angoff     768        // tile0028 shotgunsprite
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sprite   624 angoff     768        // tile0028 shotgunsprite
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sprite   464 mdxoff    -50         // tile1234 (tile1233 money)
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sprite   464 pitch      512        // tile1234 (tile1233 money)
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sprite   464 pitch      512        // tile1234 (tile1233 money)
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sprite   464 mdxoff    -50         // tile1234 (tile1233 money)
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sprite   462 angoff    -320        // tile1234 (tile1233 money)
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sprite   462 angoff    -320        // tile1234 (tile1233 money)
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sprite   462 mdxoff     50         // tile1234 (tile1233 money)
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sprite   462 pitch     -512        // tile1234 (tile1233 money)
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sprite   462 pitch     -512        // tile1234 (tile1233 money)
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sprite   463 mdxoff    -50         // tile1234 (tile1233 money)
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sprite   462 mdxoff     50         // tile1234 (tile1233 money)
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sprite   463 pitch      512        // tile1234 (tile1233 money)
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sprite   463 pitch      512        // tile1234 (tile1233 money)
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sprite   467 mdxoff     50         // tile1234 (tile1233 money)
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sprite   463 mdxoff    -50         // tile1234 (tile1233 money)
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sprite   467 pitch     -512        // tile1234 (tile1233 money)
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sprite   467 pitch     -512        // tile1234 (tile1233 money)
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sprite   466 mdxoff    -50         // tile1234 (tile1233 money)
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sprite   467 mdxoff     50         // tile1234 (tile1233 money)
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sprite   466 pitch      512        // tile1234 (tile1233 money)
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sprite   466 pitch      512        // tile1234 (tile1233 money)
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sprite   465 mdxoff     50         // tile1234 (tile1233 money)
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sprite   466 mdxoff    -50         // tile1234 (tile1233 money)
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sprite   465 pitch     -512        // tile1234 (tile1233 money)
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sprite   465 pitch     -512        // tile1234 (tile1233 money)
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sprite   465 mdxoff     50         // tile1234 (tile1233 money)
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sprite   472 angoff     512        // tile0042 devistatorammo
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sprite   472 angoff     512        // tile0042 devistatorammo
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sprite   472 mdzoff     900000     // tile0042 devistatorammo
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sprite   472 pitch     -1          // tile0042 devistatorammo
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sprite   472 pitch     -1          // tile0042 devistatorammo
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sprite   472 mdzoff     900000     // tile0042 devistatorammo
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sprite   474 angoff     1024       // tile0042 devistatorammo
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sprite   474 angoff     1024       // tile0042 devistatorammo
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sprite   537 angoff     768        // tile0040 ammo
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sprite   537 angoff     768        // tile0040 ammo
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sprite   549 angoff    -768        // tile0024 freezesprite
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sprite   549 angoff    -768        // tile0024 freezesprite
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sprite   508 notmd                 // tile0164 dipswitch2
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sprite   508 notmd                 // tile0164 dipswitch2
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sprite   550 angoff     1024       // tile0037 freezeammo
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sprite   550 angoff     1024       // tile0037 freezeammo
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sprite   636 angoff     512        // tile0044 rpgammo
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sprite   636 angoff     512        // tile0044 rpgammo
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sprite   636 pitch     -120        // tile0044 rpgammo
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sprite   636 pitch     -120        // tile0044 rpgammo
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sprite   515 angoff    -768        // tile0556 chair1
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sprite   515 angoff    -768        // tile0556 chair1
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sprite   603 angoff    -768        // tile0052 sixpack
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sprite   603 angoff    -768        // tile0052 sixpack
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sprite   555 angoff    -448        // tile0037 freezeammo
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sprite   555 angoff    -448        // tile0037 freezeammo
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sprite   554 mdzoff     1500000    // tile0044 rpgammo
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sprite   554 pitch     -1          // tile0044 rpgammo
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sprite   554 pitch     -1          // tile0044 rpgammo
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sprite   556 mdzoff     1500000    // tile0042 devistatorammo
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sprite   554 mdzoff     1500000    // tile0044 rpgammo
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sprite   556 pitch     -1          // tile0042 devistatorammo
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sprite   556 pitch     -1          // tile0042 devistatorammo
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sprite   556 mdzoff     1500000    // tile0042 devistatorammo
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sprite   602 angoff     512        // tile0052 sixpack
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sprite   602 angoff     512        // tile0052 sixpack
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sprite   540 mdzoff     900000     // tile0026 heavyhbomb
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sprite   540 pitch     -1          // tile0026 heavyhbomb
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sprite   540 pitch     -1          // tile0026 heavyhbomb
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sprite   540 mdzoff     900000     // tile0026 heavyhbomb
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sprite   628 angoff     1024       // tile0057 jetpack
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sprite   628 angoff     1024       // tile0057 jetpack
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sprite    57 notmd                 // tile0503 glass
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sprite    57 notmd                 // tile0503 glass
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sprite    28 notmd                 // tile0503 glass
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sprite    28 notmd                 // tile0503 glass
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sprite    40 angoff     256        // tile0049 shotgunammo
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sprite    40 angoff     256        // tile0049 shotgunammo
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sprite    41 angoff     512        // tile0028 shotgunsprite
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sprite    41 angoff     512        // tile0028 shotgunsprite
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sprite   599 angoff     512        // tile0054 shield
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sprite   599 angoff     512        // tile0054 shield
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// mhk diff sync 1
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// mhk diff sync 1
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sprite   598 angoff     512        // tile0057 jetpack
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sprite   598 angoff     512        // tile0057 jetpack
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sprite   597 angoff     1024       // tile0042 devistatorammo
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sprite   597 angoff     1024       // tile0042 devistatorammo
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sprite   595 angoff     512        // tile0029 devistatorsprite
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sprite   595 angoff     512        // tile0029 devistatorsprite
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sprite   595 mdzoff     500000     // tile0029 devistatorsprite
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sprite   595 roll      -1          // tile0029 devistatorsprite
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sprite   595 roll      -1          // tile0029 devistatorsprite
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sprite   595 mdzoff     500000     // tile0029 devistatorsprite