Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 722 | Rev 726 | ||
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Line 35... | Line 35... | ||
35 | sprite 51 mdzoff 500000 // tile0044 rpgammo (multiplayer) |
35 | sprite 51 mdzoff 500000 // tile0044 rpgammo (multiplayer) |
36 | sprite 43 angoff -672 // tile0024 freezesprite (multiplayer) |
36 | sprite 43 angoff -672 // tile0024 freezesprite (multiplayer) |
37 | sprite 43 pitch 1 // tile0024 freezesprite (multiplayer) |
37 | sprite 43 pitch 1 // tile0024 freezesprite (multiplayer) |
38 | sprite 43 roll 2 // tile0024 freezesprite (multiplayer) |
38 | sprite 43 roll 2 // tile0024 freezesprite (multiplayer) |
39 | sprite 43 mdzoff 100000 // tile0024 freezesprite (multiplayer) |
39 | sprite 43 mdzoff 100000 // tile0024 freezesprite (multiplayer) |
40 | sprite 55 angoff 352 // tile0060 accesscard blue |
40 | sprite 55 angoff 352 // tile0060 accesscard [blue] |
41 | sprite 101 angoff 768 // tile0037 freezeammo |
41 | sprite 101 angoff 768 // tile0037 freezeammo |
42 | sprite 102 angoff -512 // tile0037 freezeammo |
42 | sprite 102 angoff -512 // tile0037 freezeammo |
43 | sprite 99 angoff -768 // tile0046 crystalammo |
43 | sprite 99 angoff -768 // tile0046 crystalammo |
44 | sprite 100 angoff -768 // tile0046 crystalammo |
44 | sprite 100 angoff -768 // tile0046 crystalammo |
45 | sprite 15 angoff -256 // tile0028 shotgunsprite (multiplayer) |
45 | sprite 15 angoff -256 // tile0028 shotgunsprite (multiplayer) |
46 | sprite 15 pitch 1 // tile0028 shotgunsprite (multiplayer) |
46 | sprite 15 pitch 1 // tile0028 shotgunsprite (multiplayer) |
47 | sprite 15 mdzoff 500000 // tile0028 shotgunsprite (multiplayer) |
47 | sprite 15 mdzoff 500000 // tile0028 shotgunsprite (multiplayer) |
48 | sprite 31 angoff 1024 // tile0060 accesscard yellow |
48 | sprite 31 angoff 1024 // tile0060 accesscard [yellow] |
49 | sprite 31 roll -1 // tile0060 accesscard yellow |
49 | sprite 31 roll -1 // tile0060 accesscard [yellow] |
50 | sprite 31 mdzoff 500000 // tile0060 accesscard yellow |
50 | sprite 31 mdzoff 500000 // tile0060 accesscard [yellow] |
51 | sprite 30 angoff 1024 // tile0029 devistatorsprite (multiplayer) |
51 | sprite 30 angoff 1024 // tile0029 devistatorsprite (multiplayer) |
52 | sprite 3 angoff -512 // tile0054 shield |
52 | sprite 3 angoff -512 // tile0054 shield |
53 | sprite 27 angoff -128 // tile0052 sixpack |
53 | sprite 27 angoff -128 // tile0052 sixpack |
54 | sprite 13 angoff 128 // tile0037 freezeammo |
54 | sprite 13 angoff 128 // tile0037 freezeammo |
55 | sprite 14 angoff 128 // tile0037 freezeammo |
55 | sprite 14 angoff 128 // tile0037 freezeammo |
56 | sprite 180 angoff 0 // tile0060 accesscard red |
56 | sprite 180 angoff 0 // tile0060 accesscard [red] |
57 | sprite 11 angoff 256 // tile0042 devistatorammo (multiplayer) |
57 | sprite 11 angoff 256 // tile0042 devistatorammo (multiplayer) |
58 | sprite 12 angoff 256 // tile0042 devistatorammo (multiplayer) |
58 | sprite 12 angoff 256 // tile0042 devistatorammo (multiplayer) |
59 | sprite 284 angoff -512 // tile0041 batteryammo (multiplayer) |
59 | sprite 284 angoff -512 // tile0041 batteryammo (multiplayer) |
60 | sprite 285 angoff 1024 // tile0041 batteryammo (multiplayer) |
60 | sprite 285 angoff 1024 // tile0041 batteryammo (multiplayer) |
61 | sprite 113 angoff -256 // tile0046 crystalammo |
61 | sprite 113 angoff -256 // tile0046 crystalammo |