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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 35... Line 35...
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sprite    51 mdzoff     500000     // tile0044 rpgammo (multiplayer)
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sprite    51 mdzoff     500000     // tile0044 rpgammo (multiplayer)
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sprite    43 angoff    -672        // tile0024 freezesprite (multiplayer)
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sprite    43 angoff    -672        // tile0024 freezesprite (multiplayer)
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sprite    43 pitch      1          // tile0024 freezesprite (multiplayer)
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sprite    43 pitch      1          // tile0024 freezesprite (multiplayer)
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sprite    43 roll       2          // tile0024 freezesprite (multiplayer)
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sprite    43 roll       2          // tile0024 freezesprite (multiplayer)
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sprite    43 mdzoff     100000     // tile0024 freezesprite (multiplayer)
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sprite    43 mdzoff     100000     // tile0024 freezesprite (multiplayer)
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sprite    55 angoff     352        // tile0060 accesscard blue
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sprite    55 angoff     352        // tile0060 accesscard [blue]
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sprite   101 angoff     768        // tile0037 freezeammo
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sprite   101 angoff     768        // tile0037 freezeammo
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sprite   102 angoff    -512        // tile0037 freezeammo
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sprite   102 angoff    -512        // tile0037 freezeammo
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sprite    99 angoff    -768        // tile0046 crystalammo
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sprite    99 angoff    -768        // tile0046 crystalammo
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sprite   100 angoff    -768        // tile0046 crystalammo
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sprite   100 angoff    -768        // tile0046 crystalammo
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sprite    15 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite    15 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite    15 pitch      1          // tile0028 shotgunsprite (multiplayer)
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sprite    15 pitch      1          // tile0028 shotgunsprite (multiplayer)
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sprite    15 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
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sprite    15 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
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sprite    31 angoff     1024       // tile0060 accesscard yellow
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sprite    31 angoff     1024       // tile0060 accesscard [yellow]
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sprite    31 roll      -1          // tile0060 accesscard yellow
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sprite    31 roll      -1          // tile0060 accesscard [yellow]
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sprite    31 mdzoff     500000     // tile0060 accesscard yellow
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sprite    31 mdzoff     500000     // tile0060 accesscard [yellow]
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sprite    30 angoff     1024       // tile0029 devistatorsprite (multiplayer)
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sprite    30 angoff     1024       // tile0029 devistatorsprite (multiplayer)
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sprite     3 angoff    -512        // tile0054 shield
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sprite     3 angoff    -512        // tile0054 shield
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sprite    27 angoff    -128        // tile0052 sixpack
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sprite    27 angoff    -128        // tile0052 sixpack
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sprite    13 angoff     128        // tile0037 freezeammo
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sprite    13 angoff     128        // tile0037 freezeammo
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sprite    14 angoff     128        // tile0037 freezeammo
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sprite    14 angoff     128        // tile0037 freezeammo
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sprite   180 angoff     0          // tile0060 accesscard red
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sprite   180 angoff     0          // tile0060 accesscard [red]
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sprite    11 angoff     256        // tile0042 devistatorammo (multiplayer)
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sprite    11 angoff     256        // tile0042 devistatorammo (multiplayer)
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sprite    12 angoff     256        // tile0042 devistatorammo (multiplayer)
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sprite    12 angoff     256        // tile0042 devistatorammo (multiplayer)
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sprite   284 angoff    -512        // tile0041 batteryammo (multiplayer)
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sprite   284 angoff    -512        // tile0041 batteryammo (multiplayer)
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sprite   285 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite   285 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite   113 angoff    -256        // tile0046 crystalammo
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sprite   113 angoff    -256        // tile0046 crystalammo