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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : SECREQ.map - "Battlefield 3 - The Holy Yards"
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// Level    : SECREQ.map - "Battlefield 3 - The Holy Yards"
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//            by Cedric 'Sang' Haegeman
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// Author   : Cedric 'Sang' Haegeman
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// Map Date : 2005-10-15
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// Map Date : 2005-10-15
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// mapmd4   : 53783ea35d6062971682bde5546f8709
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// mapmd4   : 53783ea35d6062971682bde5546f8709
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// Curr. HRP: r5.2.536
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// Curr. HRP: r5.2.536
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//         <-> SECREQ-2005-10-10.mhk
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//         <-> SECREQ-2005-10-10.mhk
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sprite  1406 angoff     384        // tile0051 cola
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sprite  1406 angoff     384        // tile0051 cola
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sprite  1400 angoff     1024       // tile0049 shotgunammo
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sprite  1400 angoff     1024       // tile0049 shotgunammo
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sprite  2110 angoff     512        // tile0049 shotgunammo (multiplayer)
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sprite  2110 angoff     512        // tile0049 shotgunammo (multiplayer)
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sprite  2109 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite  2109 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite  2108 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite  2108 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite  1483 mdxoff     8000       // tile2360 rotategun
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sprite  1483 mdxoff     8000       // tile2360 (gunturret)
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sprite  1483 pitch     -1          // tile2360 rotategun
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sprite  1483 pitch     -1          // tile2360 (gunturret)
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sprite  1484 mdxoff     8000       // tile2360 rotategun
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sprite  1484 mdxoff     8000       // tile2360 (gunturret)
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sprite  1484 pitch     -1          // tile2360 rotategun
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sprite  1484 pitch     -1          // tile2360 (gunturret)
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sprite  1485 mdxoff     8000       // tile2360 rotategun
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sprite  1485 mdxoff     8000       // tile2360 (gunturret)
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sprite  1485 pitch     -1          // tile2360 rotategun
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sprite  1485 pitch     -1          // tile2360 (gunturret)
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sprite  1486 mdxoff     8000       // tile2360 rotategun
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sprite  1486 mdxoff     8000       // tile2360 (gunturret)
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sprite  1486 pitch     -1          // tile2360 rotategun
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sprite  1486 pitch     -1          // tile2360 (gunturret)
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sprite  1487 mdxoff     8000       // tile2360 rotategun
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sprite  1487 mdxoff     8000       // tile2360 (gunturret)
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sprite  1487 pitch     -1          // tile2360 rotategun
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sprite  1487 pitch     -1          // tile2360 (gunturret)
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sprite  1488 mdxoff     8000       // tile2360 rotategun
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sprite  1488 mdxoff     8000       // tile2360 (gunturret)
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sprite  1488 pitch     -1          // tile2360 rotategun
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sprite  1488 pitch     -1          // tile2360 (gunturret)
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sprite  1489 mdxoff     8000       // tile2360 rotategun
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sprite  1489 mdxoff     8000       // tile2360 (gunturret)
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sprite  1489 pitch     -1          // tile2360 rotategun
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sprite  1489 pitch     -1          // tile2360 (gunturret)
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sprite  1490 mdxoff     8000       // tile2360 rotategun
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sprite  1490 mdxoff     8000       // tile2360 (gunturret)
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sprite  1490 pitch     -1          // tile2360 rotategun
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sprite  1490 pitch     -1          // tile2360 (gunturret)
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sprite  1491 mdxoff     8000       // tile2360 rotategun
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sprite  1491 mdxoff     8000       // tile2360 (gunturret)
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sprite  1491 pitch     -1          // tile2360 rotategun
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sprite  1491 pitch     -1          // tile2360 (gunturret)
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sprite  1501 angoff     1024       // tile0052 sixpack
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sprite  1501 angoff     1024       // tile0052 sixpack
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sprite  1502 angoff     512        // tile0053 firstaid
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sprite  1502 angoff     512        // tile0053 firstaid
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sprite  1502 mdzoff    -400        // tile0053 firstaid
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sprite  1502 mdzoff    -400        // tile0053 firstaid
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sprite  1502 pitch     -512        // tile0053 firstaid
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sprite  1502 pitch     -512        // tile0053 firstaid
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sprite  1587 angoff    -512        // tile0024 freezesprite
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sprite  1587 angoff    -512        // tile0024 freezesprite