Rev 717 | Rev 719 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 717 | Rev 718 | ||
---|---|---|---|
Line 17... | Line 17... | ||
17 | Using the HRP will replace those Duke sprites with the enforcer HiRes model |
17 | Using the HRP will replace those Duke sprites with the enforcer HiRes model |
18 | again (The HRP DEF files doesn't know/care about changed ART files.) |
18 | again (The HRP DEF files doesn't know/care about changed ART files.) |
19 | 19 | ||
20 | If you want to see the LoRes Duke in the HRP instead of the enforcer model, |
20 | If you want to see the LoRes Duke in the HRP instead of the enforcer model, |
21 | get the User ART Compatibility Pack from here: |
21 | get the User ART Compatibility Pack from here: |
22 | http://forums.duke4.net/index.php?showtopic=3513 |
22 | https://forums.duke4.net/index.php?showtopic=3513 |
23 | Put HRP-VIRULENT-conpatibility.zip into your autoload folder. |
23 | Put HRP-VIRULENT-conpatibility.zip into your autoload folder. |
24 | 24 | ||
25 | Replacing the HiRes enforcer model with the HiRes Duke model should be possible |
25 | Replacing the HiRes enforcer model with the HiRes Duke model should be |
26 | via DEF file (only), but I haven't tried that yet. |
26 | possible via DEF file (only), but I haven't tried that yet. |
27 | */ |
27 | */ |
28 | 28 | ||
29 | sprite 1381 angoff 1024 // tile0040 ammo |
29 | sprite 1381 angoff 1024 // tile0040 ammo |
30 | sprite 375 angoff 1024 // tile0026 heavyhbomb (multiplayer) |
30 | sprite 375 angoff 1024 // tile0026 heavyhbomb (multiplayer) |
31 | sprite 376 angoff 0 // tile0028 shotgunsprite (multiplayer) |
31 | sprite 376 angoff 0 // tile0028 shotgunsprite (multiplayer) |