Rev 725 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 725 | Rev 726 | ||
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Line 59... | Line 59... | ||
59 | sprite 239 roll -1 // tile0052 sixpack |
59 | sprite 239 roll -1 // tile0052 sixpack |
60 | sprite 239 mdzoff 700000 // tile0052 sixpack |
60 | sprite 239 mdzoff 700000 // tile0052 sixpack |
61 | sprite 440 angoff 1024 // tile0059 heatsensor |
61 | sprite 440 angoff 1024 // tile0059 heatsensor |
62 | sprite 21 angoff -256 // tile0037 freezeammo |
62 | sprite 21 angoff -256 // tile0037 freezeammo |
63 | sprite 20 angoff -512 // tile0037 freezeammo |
63 | sprite 20 angoff -512 // tile0037 freezeammo |
64 | sprite 160 angoff -768 // tile0060 accesscard yellow |
64 | sprite 160 angoff -768 // tile0060 accesscard [yellow] |
65 | sprite 362 angoff 128 // tile0028 shotgunsprite |
65 | sprite 362 angoff 128 // tile0028 shotgunsprite |
66 | sprite 94 angoff 736 // tile0022 chaingunsprite |
66 | sprite 94 angoff 736 // tile0022 chaingunsprite |
67 | sprite 277 angoff 1024 // tile0060 accesscard red |
67 | sprite 277 angoff 1024 // tile0060 accesscard [red] |
68 | sprite 43 angoff 256 // tile0040 ammo |
68 | sprite 43 angoff 256 // tile0040 ammo |
69 | sprite 419 angoff 256 // tile0028 shotgunsprite (multiplayer) |
69 | sprite 419 angoff 256 // tile0028 shotgunsprite (multiplayer) |
70 | sprite 42 angoff -256 // tile0040 ammo |
70 | sprite 42 angoff -256 // tile0040 ammo |
71 | sprite 16 angoff 1024 // tile0047 hbombammo (multiplayer) |
71 | sprite 16 angoff 1024 // tile0047 hbombammo (multiplayer) |
72 | sprite 16 pitch 1 // tile0047 hbombammo (multiplayer) |
72 | sprite 16 pitch 1 // tile0047 hbombammo (multiplayer) |
Line 95... | Line 95... | ||
95 | sprite 407 angoff -512 // tile0022 chaingunsprite (multiplayer) |
95 | sprite 407 angoff -512 // tile0022 chaingunsprite (multiplayer) |
96 | sprite 50 angoff 512 // tile0049 shotgunammo |
96 | sprite 50 angoff 512 // tile0049 shotgunammo |
97 | sprite 50 pitch -1 // tile0049 shotgunammo |
97 | sprite 50 pitch -1 // tile0049 shotgunammo |
98 | sprite 50 roll -3 // tile0049 shotgunammo |
98 | sprite 50 roll -3 // tile0049 shotgunammo |
99 | sprite 50 mdzoff 200000 // tile0049 shotgunammo |
99 | sprite 50 mdzoff 200000 // tile0049 shotgunammo |
100 | sprite 69 angoff 512 // tile0060 accesscard blue |
100 | sprite 69 angoff 512 // tile0060 accesscard [blue] |
101 | sprite 49 angoff -256 // tile0023 rpgsprite (multiplayer) |
101 | sprite 49 angoff -256 // tile0023 rpgsprite (multiplayer) |
102 | sprite 5 angoff 768 // tile0027 tripbombsprite |
102 | sprite 5 angoff 768 // tile0027 tripbombsprite |
103 | sprite 6 angoff 768 // tile0027 tripbombsprite |
103 | sprite 6 angoff 768 // tile0027 tripbombsprite |
104 | sprite 7 angoff 768 // tile0027 tripbombsprite |
104 | sprite 7 angoff 768 // tile0027 tripbombsprite |
105 | sprite 8 angoff 768 // tile0027 tripbombsprite |
105 | sprite 8 angoff 768 // tile0027 tripbombsprite |