Rev 477 | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 477 | Rev 591 | ||
---|---|---|---|
Line 1... | Line -... | ||
1 | - | ||
2 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
3 | 2 | ||
4 | // Level : r3mix.map - "We Store Your Crap Remix" |
3 | // Level : r3mix.map - "We Store Your Crap Remix" |
5 | // by Kevin Cools & Geoffrey van Dijk |
4 | // Author : Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk |
6 | // Map Date : 2003-04-14 |
5 | // Map Date : 2003-04-14 |
7 | // mapmd4 : e983c25de2c6a77e711e9c3759a45659 |
6 | // mapmd4 : e983c25de2c6a77e711e9c3759a45659 |
8 | // Curr. HRP: r5.2.477 |
7 | // Curr. HRP: r5.3.591 |
9 | 8 | ||
- | 9 | // <-> r3mix-dnwmd.mhk |
|
10 | 10 | ||
11 | sprite 356 angoff 256 // tile0021 firstgunsprite |
11 | sprite 356 angoff 256 // tile0021 firstgunsprite |
12 | sprite 355 angoff 512 // tile0052 sixpack |
12 | sprite 355 angoff 512 // tile0052 sixpack |
13 | sprite 340 angoff 512 // tile0049 shotgunammo |
13 | sprite 340 angoff 512 // tile0049 shotgunammo |
14 | sprite 340 mdzoff 100000 // tile0049 shotgunammo |
14 | sprite 340 mdzoff 100000 // tile0049 shotgunammo |
15 | sprite 340 pitch -1 // tile0049 shotgunammo |
15 | sprite 340 pitch -1 // tile0049 shotgunammo |
16 | sprite 340 roll 3 // tile0049 shotgunammo |
16 | sprite 340 roll 3 // tile0049 shotgunammo |
17 | sprite 285 mdzoff 500000 // tile0060 accesscard blue |
17 | sprite 285 mdzoff 500000 // tile0060 accesscard blue |
18 | sprite 285 roll -1 // tile0060 accesscard blue |
18 | sprite 285 roll -1 // tile0060 accesscard blue |
19 | sprite 272 angoff 512 // tile0052 sixpack |
19 | sprite 272 angoff 512 // tile0052 sixpack |
- | 20 | sprite 165 angoff 0 // tile0060 accesscard yellow |
|
- | 21 | sprite 916 angoff 1024 // tile0051 cola |
|
- | 22 | sprite 967 angoff -768 // tile0049 shotgunammo |
|
- | 23 | sprite 938 angoff 512 // tile4454 deskphone |
|
- | 24 | sprite 1269 mdzoff 700000 // tile0559 brokenchair |
|
- | 25 | sprite 1269 pitch 1 // tile0559 brokenchair |
|
- | 26 | sprite 829 angoff 512 // tile4454 deskphone |
|
- | 27 | sprite 964 angoff 512 // tile0060 accesscard red |
|
20 | sprite 1395 angoff -512 // tile0049 shotgunammo |
28 | sprite 1395 angoff -512 // tile0049 shotgunammo |
21 | sprite 1395 mdzoff 100000 // tile0049 shotgunammo |
29 | sprite 1395 mdzoff 100000 // tile0049 shotgunammo |
22 | sprite 1395 roll 1 // tile0049 shotgunammo |
30 | sprite 1395 roll 1 // tile0049 shotgunammo |
23 | sprite 1396 angoff -512 // tile0049 shotgunammo |
31 | sprite 1396 angoff -512 // tile0049 shotgunammo |
24 | sprite 1396 mdzoff 100000 // tile0049 shotgunammo |
32 | sprite 1396 mdzoff 100000 // tile0049 shotgunammo |
25 | sprite 1396 roll 1 // tile0049 shotgunammo |
33 | sprite 1396 roll 1 // tile0049 shotgunammo |
- | 34 | sprite 156 angoff 256 // tile1247 seenine |
|
26 | sprite 967 angoff -768 // tile0049 shotgunammo |
35 | sprite 155 angoff -512 // tile1247 seenine |
27 | sprite 964 angoff 512 // tile0060 accesscard red |
36 | sprite 1325 angoff 0 // tile0060 accesscard blue |
28 | sprite 938 angoff 512 // tile4454 deskphone |
37 | sprite 1378 angoff 1024 // tile0040 ammo |
29 | sprite 829 angoff 512 // tile4454 deskphone |
38 | sprite 1380 angoff 512 // tile0040 ammo |
30 | sprite 1391 angoff -512 // tile0049 shotgunammo |
39 | sprite 1391 angoff -512 // tile0049 shotgunammo |
- | 40 | sprite 67 angoff 512 // tile0023 rpgsprite |
|
- | 41 | sprite 67 mdzoff 400000 // tile0023 rpgsprite |
|
- | 42 | sprite 67 pitch 1 // tile0023 rpgsprite |
|
- | 43 | sprite 66 angoff 512 // tile0044 rpgammo |
|
- | 44 | sprite 66 mdzoff 700000 // tile0044 rpgammo |
|
- | 45 | sprite 66 pitch 1 // tile0044 rpgammo |
|
31 | //sprite 842 notmd // tile0164 dipswitch2 |
46 | //sprite 842 notmd // tile0164 dipswitch2 |
32 | sprite 842 mdxoff 20000 // tile0164 dipswitch2 |
47 | sprite 842 mdxoff 20000 // tile0164 dipswitch2 |
33 | sprite 842 pitch -1 // tile0164 dipswitch2 |
48 | sprite 842 pitch -1 // tile0164 dipswitch2 |
34 | sprite 125 angoff 512 // tile0054 shield |
49 | sprite 125 angoff 512 // tile0054 shield |