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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : gcs.map - "Grand Central Mayhem" by Todd Vance |
3 | // Level : gcs.map - "Grand Central Mayhem" |
- | 4 | // Author : Todd Vance |
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4 | // Map Date : 2012-11-12 |
5 | // Map Date : 2012-11-12 |
5 | // mapmd4 : ec731337027d8b0275e74c5bfe7f23c2 |
6 | // mapmd4 : ec731337027d8b0275e74c5bfe7f23c2 |
6 | // Curr. HRP: r5.2.445 |
7 | // Curr. HRP: r5.3.590 |
7 | 8 | ||
8 | 9 | ||
- | 10 | sprite 147 angoff 1024 // tile0040 ammo |
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- | 11 | sprite 442 angoff 1024 // tile0057 jetpack |
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- | 12 | sprite 320 angoff -256 // tile0021 firstgunsprite |
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- | 13 | sprite 248 angoff 1024 // tile0040 ammo |
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- | 14 | sprite 361 angoff 512 // tile1348 holoduke |
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9 | sprite 359 angoff 512 // tile0059 heatsensor |
15 | sprite 359 angoff 512 // tile0059 heatsensor |
- | 16 | sprite 321 angoff 512 // tile0040 ammo |
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- | 17 | sprite 449 angoff -512 // tile0060 accesscard blue |
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- | 18 | sprite 246 angoff -512 // tile0040 ammo |
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- | 19 | sprite 247 angoff -512 // tile0040 ammo |
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10 | sprite 288 angoff 512 // tile0023 rpgsprite |
20 | sprite 288 angoff 512 // tile0023 rpgsprite |
- | 21 | sprite 386 mdzoff 250000 // tile0916 fireext |
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- | 22 | sprite 386 pitch 1 // tile0916 fireext |
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- | 23 | sprite 450 angoff 512 // tile0060 accesscard red (yellow) |
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- | 24 | sprite 439 angoff 256 // tile0028 shotgunsprite |
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- | 25 | sprite 439 mdzoff 300000 // tile0028 shotgunsprite |
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- | 26 | sprite 439 roll -1 // tile0028 shotgunsprite |
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- | 27 | sprite 323 angoff -512 // tile0040 ammo |
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- | 28 | sprite 451 angoff 512 // tile0060 accesscard yellow (red) |
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11 | sprite 448 angoff 512 // tile0023 rpgsprite |
29 | sprite 448 angoff 512 // tile0023 rpgsprite |
12 | sprite 446 angoff -768 // tile0057 jetpack |
30 | sprite 446 angoff 256 // tile0057 jetpack |
13 | sprite 470 angoff 512 // tile0028 shotgunsprite |
31 | sprite 470 angoff 512 // tile0028 shotgunsprite |