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Rev 1 | Rev 7 | ||
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22 | gamevar temp2 0 2 |
22 | gamevar temp2 0 2 |
23 | gamevar temp3 0 2 |
23 | gamevar temp3 0 2 |
24 | gamevar temp4 0 2 |
24 | gamevar temp4 0 2 |
25 | gamevar ptemp 0 1 |
25 | gamevar ptemp 0 1 |
26 | gamevar musicchange 0 1 |
26 | gamevar musicchange 0 1 |
27 | gamevar skin 0 1 |
27 | gamevar skin DUKE 1 |
28 | 28 | ||
29 | gamevar LOGO_FLAGS 767 0 // default; TEN screen reenabled |
29 | gamevar LOGO_FLAGS 767 0 // default; TEN screen reenabled |
30 | 30 | ||
31 | state cutsceneambience |
31 | state cutsceneambience |
32 | getactor[THISACTOR].lotag temp |
32 | getactor[THISACTOR].lotag temp |