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Rev 8 | Rev 9 | ||
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Line 16... | Line 16... | ||
16 | include NWDefs.con |
16 | include NWDefs.con |
17 | include NWUser.con |
17 | include NWUser.con |
18 | 18 | ||
19 | setgamename Duke: Nuclear Winter |
19 | setgamename Duke: Nuclear Winter |
20 | 20 | ||
- | 21 | gamevar picnum 0 2 |
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- | 22 | gamevar temp 0 2 |
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- | 23 | gamevar tempb 0 2 |
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- | 24 | gamevar x 0 2 |
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- | 25 | gamevar y 0 2 |
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- | 26 | gamevar z 0 2 |
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- | 27 | ||
21 | gamevar owner 0 2 |
28 | gamevar owner 0 2 |
22 | gamevar temp2 0 2 |
29 | gamevar temp2 0 2 |
23 | gamevar temp3 0 2 |
30 | gamevar temp3 0 2 |
24 | gamevar temp4 0 2 |
31 | gamevar temp4 0 2 |
25 | gamevar ptemp 0 1 |
32 | gamevar ptemp 0 1 |
Line 569... | Line 576... | ||
569 | endswitch |
576 | endswitch |
570 | } |
577 | } |
571 | } |
578 | } |
572 | ends |
579 | ends |
573 | 580 | ||
- | 581 | /* |
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- | 582 | action ACOMMBREETH 0 3 5 1 40 |
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- | 583 | action ACOMMFROZEN 0 1 5 |
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- | 584 | action ACOMMSPIN -5 1 5 1 12 |
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- | 585 | action ACOMMGET 0 3 5 1 30 |
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- | 586 | action ACOMMSHOOT 20 1 5 1 35 |
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- | 587 | action ACOMMABOUTTOSHOOT 20 1 5 1 30 |
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- | 588 | action ACOMMDYING 30 8 1 1 12 |
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- | 589 | action ACOMMDEAD 38 1 1 1 1 |
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- | 590 | ||
- | 591 | ||
- | 592 | move COMMGETUPVELS 128 -64 |
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- | 593 | move COMMGETVELS 128 64 |
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- | 594 | move COMMSLOW 64 24 |
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- | 595 | move COMMSTOPPED |
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- | 596 | ||
- | 597 | ai AICOMMWAIT ACOMMBREETH COMMSTOPPED faceplayerslow |
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- | 598 | ai AICOMMGET ACOMMGET COMMGETVELS seekplayer |
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- | 599 | ai AICOMMSHOOT ACOMMSHOOT COMMSTOPPED faceplayerslow |
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- | 600 | ai AICOMMABOUTTOSHOOT ACOMMABOUTTOSHOOT COMMSTOPPED faceplayerslow |
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- | 601 | ai AICOMMSPIN ACOMMSPIN COMMGETVELS spin |
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- | 602 | ai AICOMMDYING ACOMMDYING COMMSTOPPED faceplayer |
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- | 603 | ai AICOMMSHRUNK ACOMMGET COMMSLOW furthestdir |
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- | 604 | ai AICOMMGROW ACOMMGET COMMSTOPPED furthestdir |
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- | 605 | */ |
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- | 606 | ||
- | 607 | move COMMGETUPVELSNW 128 -64 |
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- | 608 | move COMMGETVELSNW 128 64 |
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- | 609 | move COMMSLOWNW 64 24 |
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- | 610 | move COMMSTOPPEDNW |
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- | 611 | ||
574 | action ACOMMSPINNW 0 1 5 1 12 |
612 | action ACOMMSPINNW 0 1 5 1 12 |
575 | action ACOMMSHOOTNW 20 1 5 1 16 // this is custom to shorten the delay between firing freezeblasts |
613 | action ACOMMSHOOTNW 20 1 5 1 16 // this is custom to shorten the delay between firing freezeblasts |
576 | 614 | ||
577 | ai AICOMMSPINNW ACOMMSPINNW COMMGETVELS spin |
615 | ai AICOMMSPINNW ACOMMSPINNW COMMGETVELSNW spin |
578 | ai AICOMMSHOOTNW ACOMMSHOOTNW COMMSTOPPED faceplayerslow |
616 | ai AICOMMSHOOTNW ACOMMSHOOTNW COMMSTOPPEDNW faceplayerslow |
579 | 617 | ||
580 | state checkcommhitstate |
618 | state checkcommhitstate |
581 | 619 | ||
582 | ifhitweapon |
620 | ifhitweapon |
583 | { |
621 | { |