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         |                                                                |
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         |                                                                |
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         |                   A Duke3D Community Project                   |
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         |                   A Duke3D Community Project                   |
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         |                                                                |                      
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         |                                                                |                      
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         |                Compiled by Parkar & NightFright                |
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         |                Compiled by Parkar & NightFright                |
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         ==================================================================
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         ==================================================================
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         |                   Version 5.0 (??? ?, 2011)                    |
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         |                   Version 5.0 (May 6, 2011)                    |
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         ==================================================================
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         ==================================================================
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=======================
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=======================
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1) About
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1) About
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2) Installation
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2) Installation
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3) Notes
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3) Notes
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   3.1) WIP release
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   3.1) WIP release
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   3.2) Highlights of this release
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   3.2) Known issues
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   3.3) Known issues
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   3.3) Title screen art
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   3.4) Title screen art
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   3.4) EDuke32 port
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   3.5) EDuke32 port
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4) License
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4) License
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   4.1) HRP
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   4.1) HRP
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   4.2) Others
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   4.2) Others
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5) Contact/Links
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5) Contact/Links
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6) Credits
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6) Credits
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Then run the installer (the file you downloaded/got from a friend or whatever) 
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Then run the installer (the file you downloaded/got from a friend or whatever) 
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by double-clicking it. Then just follow the onscreen instructions.
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by double-clicking it. Then just follow the onscreen instructions.
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After installation, you start the game using the shortcut in the Duke3D folder, 
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After installation, you start the game using the shortcut in the Duke3D folder, 
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desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
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desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
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directly will start JFDuke3D (or EDuke32) without textures and models.
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directly will start EDuke32 without textures and models.
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IMPORTANT: To see the high resolution textures and models you have to change the 
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IMPORTANT: To see the high resolution textures and models you have to change the 
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           render mode to 32-bit Polymost in the "Video Settings" under "Options" 
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           render mode to 32-bit Polymer in the "Video Settings" under "Options" 
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           in the game menu. Otherwise, HRP content will not work!
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           in the game menu. Otherwise, HRP content will not work (properly)!
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It is recommended to run the setup utility in order to set up your video, audio 
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It is recommended to run the setup utility in order to set up your video, audio 
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and controls for optimum quality and gameplay experience. However, most of the 
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and controls for optimum quality and gameplay experience. However, most of the 
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settings can be changed with EDuke32 ingame menu as well.
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settings can be changed with EDuke32 ingame menu as well.
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For a full summary of what's left to do, you may have a look at the HRP Wiki
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For a full summary of what's left to do, you may have a look at the HRP Wiki
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todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
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todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
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-------------------------------
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3.2) Highlights of this release
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-------------------------------
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Compared to previous release (HRP v4), you can expect the following changes:
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> Full Polymer lighting support (with maphacks)
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> Polymer support for many textures (normal/specular mapping)
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> Polymer support for HUD weapons: Chaingun, RPG, Devastator
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> Increased resolution for several textures and model skins (beyond standard 512x512 HRP res)
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> New model for Lunar Overlord (ep.2 boss)
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> Improvements to the ingame menu (new font, some new screens)
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> Hundreds of new textures, dozens of new models - overall HRP size increased from 285 MB to over 550+ MB! 
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IMPORTANT!
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----------
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Please note that all HRP v5 contents has been optimized for usage with Polymer renderer.
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This means that if you use the older Polymost renderer, you WILL encounter problems (HUD 
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weapons rendered incorrectly or other display glitches). Polymer requirements offer advanced
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graphics effects but demand much better hardware. If you are forced to use Polymost due to
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having a weaker machine, you have to download a different HRP build! 
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-----------------
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-----------------
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3.2) Known issues
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3.3) Known issues
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----------------- 
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----------------- 
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Although we tried hard to eliminate or avoid any glitches, unfortunately 
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Although we tried hard to eliminate or avoid any glitches, unfortunately 
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some of them could not be removed in this release. Here are those we know of:
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some of them could not be removed in this release. Here are those we know of:
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- Current EDuke32 problems (might get fixed in future versions):
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     > At the end of episodes 1-3, you will not see the end screen after the
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       cinematic. Instead, only a black screen will show up.
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     > The startup/loading screens are not optimized for widescreen resolutions 
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       and might show black stripes on both sides and possibly some distortions,
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       depending on your display.
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- Rarely you will still find props, pickup weapons or the like that are
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- Rarely you will still find props, pickup weapons or the like that are
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  clipping into walls, often preventing you from seeing them completely. 
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  clipping into walls, often preventing you from seeing them completely. 
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  Maphacks can fix these glitches, so don't hesitate to report anything you 
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  Maphacks can fix these glitches, so don't hesitate to report anything you 
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  consider worthy of correcting.
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  consider worthy of correcting.
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  you will have to deal with increased level loading times and possibly jerky 
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  you will have to deal with increased level loading times and possibly jerky 
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  framerates in some situations.
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  framerates in some situations.
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---------------------
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---------------------
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3.3) Title screen art
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3.4) Title screen art
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---------------------
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---------------------
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The front screen is a slightly modified and enhanced version of 3DRealms original
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The front screen is a slightly modified and enhanced version of 3DRealms original
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art work used with permission.
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art work used with permission.
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-----------------
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-----------------
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3.4) EDuke32 port
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3.5) EDuke32 port
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-----------------
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-----------------
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The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
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The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
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features enhanced mod support together with tons of newly-added code. It is 
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features enhanced mod support together with tons of newly-added code. It is 
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released and maintained by TerminX.
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released and maintained by TerminX.
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For the time being, we recommend using EDuke32 for running HRP because the port 
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We are using EDuke32 for running HRP now because the port gets updated frequently,
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gets updated much more often and HRP content has been optimized for it.
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it offers advanced features for which HRP contents has been optimized.
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===========
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===========
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4) LICENSES
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4) LICENSES