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         ==================================================================
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         ==================================================================
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |                                                                |
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         |                                                                |
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         |                   A Duke3D Community Project                   |
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         |                   A Duke3D Community Project                   |
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         |                                                                |
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         |                                                                |
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         |                Compiled by Parkar & NightFright                |
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         |                Compiled by Parkar & NightFright                |
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         ==================================================================
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         ==================================================================
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         |           Repository Snapshot >= 5.2.415 (2012-12-24)          |
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         |           Repository Snapshot >= 5.2.415 (2012-12-24)          |
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         ==================================================================
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         ==================================================================
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13
=======================
13
=======================
14
CONTENTS OF THIS README
14
CONTENTS OF THIS README
15
=======================
15
=======================
16
 
16
 
17
1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
20
   3.1) WIP release
20
   3.1) WIP release
21
   3.2) Highlights of this release
21
   3.2) Highlights of this release
22
   3.3) Known issues
22
   3.3) Known issues
23
   3.4) Title screen art
23
   3.4) Title screen art
24
   3.5) EDuke32 port
24
   3.5) EDuke32 port
25
4) License
25
4) License
26
   4.1) HRP
26
   4.1) HRP
27
   4.2) Others
27
   4.2) Others
28
5) Contact/Links
28
5) Contact/Links
29
6) Credits
29
6) Credits
30
 
30
 
31
 
31
 
32
 
32
 
33
========
33
========
34
1) ABOUT
34
1) ABOUT
35
========
35
========
36
 
36
 
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back
38
in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many
38
in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many
39
other features make it worth playing even today.
39
other features make it worth playing even today.
40
 
40
 
41
For all Duke fans who want to play the game again in a modern Windows / Linux
41
For all Duke fans who want to play the game again in a modern Windows / Linux
42
environment with 3D accelerated graphics, the Duke3D community has created the
42
environment with 3D accelerated graphics, the Duke3D community has created the
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
44
and modelling artists, the project's goal is to replace all textures and sprites
44
and modelling artists, the project's goal is to replace all textures and sprites
45
with high-res versions, optimizing it for latest OpenGL ports.
45
with high-res versions, optimizing it for latest OpenGL ports.
46
 
46
 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
49
over at http://www.3drealms.com/downloads.html . 
49
over at http://www.3drealms.com/downloads.html . 
50
 
50
 
51
What the Duke Nukem 3D HRP has to offer: 
51
What the Duke Nukem 3D HRP has to offer: 
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
54
     the more advanced Polymer renderer (with advanced effects like
54
     the more advanced Polymer renderer (with advanced effects like
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
56
     For more info about these ports, check out JonoF's JFDuke3D and the
56
     For more info about these ports, check out JonoF's JFDuke3D and the
57
     EDuke32 site. 
57
     EDuke32 site. 
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
59
     textures. 
59
     textures. 
60
   - Models instead of the old sprites. 
60
   - Models instead of the old sprites. 
61
 
61
 
62
While the HRP is still "work in progress" and missing quite a few textures and 
62
While the HRP is still "work in progress" and missing quite a few textures and 
63
models, you can check the Duke4.net forums at http://forums.duke4.net for
63
models, you can check the Duke4.net forums at http://forums.duke4.net for
64
additional content or even better contributing something of your own.
64
additional content or even better contributing something of your own.
65
 
65
 
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
67
 
67
 
68
 
68
 
69
 
69
 
70
===============
70
===============
71
2) INSTALLATION
71
2) INSTALLATION
72
===============
72
===============
73
 
73
 
74
Installing is easy:
74
Installing is easy:
75
 
75
 
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing
77
installation of the game. You can also just have the "duke3d.grp" file
77
installation of the game. You can also just have the "duke3d.grp" file
78
somewhere on your system.
78
somewhere on your system.
79
 
79
 
80
Then run the self-extracting archive (the file you downloaded/got from a friend
80
Then run the self-extracting archive (the file you downloaded/got from a friend
81
or whatever) by double-clicking it. Then just choose any hard drive/subdir of
81
or whatever) by double-clicking it. Then just choose any hard drive/subdir of
82
your personal preference.
82
your personal preference.
83
 
83
 
84
After the extraction process is complete, you may copy over any existing
84
After the extraction process is complete, you may copy over any existing
85
"duke3d.grp" file you already have (either directly from the installation disc
85
"duke3d.grp" file you already have (either directly from the installation disc
86
or from the folder which contains your digital copy). Be sure to overwrite the
86
or from the folder which contains your digital copy). Be sure to overwrite the
87
existing "duke3d.grp" since this one only contains the shareware episode.
87
existing "duke3d.grp" since this one only contains the shareware episode.
88
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
88
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
89
folder. 
89
folder. 
90
You can also create a shortcut by right-clicking the file and choose 
90
You can also create a shortcut by right-clicking the file and choose 
91
"Send to" --> "Desktop (Create shortcut)".
91
"Send to" --> "Desktop (Create shortcut)".
92
 
92
 
93
IMPORTANT: 
93
IMPORTANT: 
94
In order to see the high resolution textures and models, you have to change the
94
In order to see the high resolution textures and models, you have to change the
95
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
95
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
96
game menu. 
96
game menu. 
97
Otherwise, HRP content will not work (properly)!
97
Otherwise, HRP content will not work (properly)!
98
 
98
 
99
POLYMOST COMPATIBILITY OPTION:
99
POLYMOST COMPATIBILITY OPTION:
100
For players who are unable to use the advanced Polymer renderer (e.g. because
100
For players who are unable to use the advanced Polymer renderer (e.g. because
101
they experience graphics issues or their graphics card simply cannot handle it),
101
they experience graphics issues or their graphics card simply cannot handle it),
102
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
102
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
103
run the game with this parameter: -hduke3d_hrp_polymost.def
103
run the game with this parameter: -hduke3d_hrp_polymost.def
104
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
104
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
105
Alternatively, and if you want to run mods like DukePlus, using the
105
Alternatively, and if you want to run mods like DukePlus, using the
106
Polymost Override Pack (put into the autoload folder) is the recommended way of
106
Polymost Override Pack (put into the autoload folder) is the recommended way of
107
running the Polymost HRP mode. A matching version of this pack should be
107
running the Polymost HRP mode. A matching version of this pack should be
108
available soon after any HRP release.
108
available soon after any HRP release.
109
 
109
 
110
 
110
 
111
 
111
 
112
========
112
========
113
3) NOTES
113
3) NOTES
114
========
114
========
115
 
115
 
116
----------------
116
----------------
117
3.1) WIP release
117
3.1) WIP release
118
---------------- 
118
---------------- 
119
Since this is a work in progress version of the pack which has not been tested 
119
Since this is a work in progress version of the pack which has not been tested 
120
extensively, there are probably some issues that need fixing. Please let us 
120
extensively, there are probably some issues that need fixing. Please let us 
121
know of any problems with it so they can be sorted out in future versions. Also 
121
know of any problems with it so they can be sorted out in future versions. Also 
122
notify us if we are missing any art that's been released prior to the pack's 
122
notify us if we are missing any art that's been released prior to the pack's 
123
release date, even though we have skipped some stuff since we simply did not
123
release date, even though we have skipped some stuff since we simply did not
124
like it, there is maybe some stuff that has been missed to include.
124
like it, there is maybe some stuff that has been missed to include.
125
 
125
 
126
Please also be aware of the fact that we are still missing models and textures
126
Please also be aware of the fact that we are still missing models and textures
127
because these have not been remade yet by the community. They will probably
127
because these have not been remade yet by the community. They will probably
128
be featured in upcoming releases of the HRP (or updates).
128
be featured in upcoming releases of the HRP (or updates).
129
 
129
 
130
For a full summary of what's left to do, you may have a look at the HRP Wiki
130
For a full summary of what's left to do, you may have a look at the HRP Wiki
131
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
131
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
132
 
132
 
133
 
133
 
134
-------------------------------
134
-------------------------------
135
3.2) Highlights of this release
135
3.2) Highlights of this release
136
-------------------------------
136
-------------------------------
137
Compared to previous release (HRP v5.1.285), you can expect the following changes:
137
Compared to previous release (HRP v5.1.285), you can expect the following changes:
138
 
138
 
139
[FEATURE] Full Polymost compatibility (use parameter -hduke3d_hrp_polymost.def)
139
[FEATURE] Full Polymost compatibility (use parameter -hduke3d_hrp_polymost.def)
140
[UPDATE] New HUD weapon models for pistol and shotgun
140
[UPDATE] New HUD weapon models for pistol and shotgun
141
[UPDATE] New hanging slime babe
141
[UPDATE] New hanging slime babe
142
[UPDATE] Improved crosshairs
142
[UPDATE] Improved crosshairs
143
[UPDATE] Polymer/Polymost adding/optimization for many textures
143
[UPDATE] Polymer/Polymost adding/optimization for many textures
144
[FIX] FOV change for RPG, fixed animation for HUD Devastator
144
[FIX] FOV change for RPG, fixed animation for HUD Devastator
145
[FIX] Model fixes for Trooper
145
[FIX] Model fixes for Trooper
146
[FIX] Rotation corrections for various models
146
[FIX] Rotation corrections for various models
147
[FIX] Activation of various "forgotten" textures throughout the HRP
147
[FIX] Activation of various "forgotten" textures throughout the HRP
148
 
148
 
149
 
149
 
150
IMPORTANT!
150
IMPORTANT!
151
----------
151
----------
152
Please note that all HRP v5.x contents has been optimized for usage with Polymer
152
Please note that all HRP v5.x contents has been optimized for usage with Polymer
153
renderer. This means that if you use the older Polymost renderer, you WILL
153
renderer. This means that if you use the older Polymost renderer, you WILL
154
encounter problems (HUD weapons rendered incorrectly or other display glitches).
154
encounter problems (HUD weapons rendered incorrectly or other display glitches).
155
Polymer requirements offer advanced graphics effects but demand much better
155
Polymer requirements offer advanced graphics effects but demand much better
156
hardware.
156
hardware.
157
If you are forced to use Polymost due to having a weaker machine, be sure to
157
If you are forced to use Polymost due to having a weaker machine, be sure to
158
launch the HRP in Polymost mode (see "Installation" section for more info)! 
158
launch the HRP in Polymost mode (see "Installation" section for more info)! 
159
 
159
 
160
 
160
 
161
-----------------
161
-----------------
162
3.3) Known issues
162
3.3) Known issues
163
----------------- 
163
----------------- 
164
Although we tried hard to eliminate or avoid any glitches, unfortunately 
164
Although we tried hard to eliminate or avoid any glitches, unfortunately 
165
some of them could not be removed in this release. Here are those we know of:
165
some of them could not be removed in this release. Here are those we know of:
166
 
166
 
167
- Current EDuke32 problems (might get fixed in future versions):
167
- Current EDuke32 problems (might get fixed in future versions):
168
     > The startup screens are not optimized for widescreen resolutions and
168
     > The startup screens are not optimized for widescreen resolutions and
169
       might show black stripes on both sides and possibly some distortions,
169
       might show black stripes on both sides and possibly some distortions,
170
       depending on your display.
170
       depending on your display.
171
 
171
 
172
- Rarely you will still find props, pickup weapons or the like that are
172
- Rarely you will still find props, pickup weapons or the like that are
173
  clipping into walls, often preventing you from seeing them completely. 
173
  clipping into walls, often preventing you from seeing them completely. 
174
  Maphacks can fix these glitches, so don't hesitate to report anything you 
174
  Maphacks can fix these glitches, so don't hesitate to report anything you 
175
  consider worthy of correcting.
175
  consider worthy of correcting.
176
 
176
 
177
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
177
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
178
  the model should solve that problem.
178
  the model should solve that problem.
179
 
179
 
180
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
180
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
181
  will lose detail, i.e. look more pixellated than intended. This can be 
181
  will lose detail, i.e. look more pixellated than intended. This can be 
182
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
182
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
183
  the clouds. Right now, your only choice to fix this is to deactivate texture 
183
  the clouds. Right now, your only choice to fix this is to deactivate texture 
184
  compression in the menu. Note that this will also deactivate disk caching, so 
184
  compression in the menu. Note that this will also deactivate disk caching, so 
185
  you will have to deal with increased level loading times and possibly jerky 
185
  you will have to deal with increased level loading times and possibly jerky 
186
  framerates in some situations.
186
  framerates in some situations.
187
 
187
 
188
 
188
 
189
---------------------
189
---------------------
190
3.4) Title screen art
190
3.4) Title screen art
191
---------------------
191
---------------------
192
The front screen is a slightly modified and enhanced version of 3D Realms'
192
The front screen is a slightly modified and enhanced version of 3D Realms'
193
original art work used with permission.
193
original art work used with permission.
194
 
194
 
195
 
195
 
196
-----------------
196
-----------------
197
3.5) EDuke32 port
197
3.5) EDuke32 port
198
-----------------
198
-----------------
199
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
199
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
200
features enhanced mod support together with tons of newly-added code. It is 
200
features enhanced mod support together with tons of newly-added code. It is 
201
released and maintained by TerminX.
201
released and maintained by TerminX.
202
We are using EDuke32 for running HRP now because the port gets updated
202
We are using EDuke32 for running HRP now because the port gets updated
203
frequently, and it offers advanced features for which HRP contents has been
203
frequently, and it offers advanced features for which HRP contents has been
204
optimized.
204
optimized.
205
 
205
 
206
 
206
 
207
 
207
 
208
===========
208
===========
209
4) LICENSES
209
4) LICENSES
210
===========
210
===========
211
 
211
 
212
--------
212
--------
213
4.1) HRP 
213
4.1) HRP 
214
--------
214
--------
215
 
215
 
216
The contents of the High Resolution Pack are licensed under these three
216
The contents of the High Resolution Pack are licensed under these three
217
licenses:
217
licenses:
218
 
218
 
219
- The build engine is licensed under Ken Silverman's Build License which can be
219
- The build engine is licensed under Ken Silverman's Build License which can be
220
  found in "BUILDLIC.TXT".
220
  found in "BUILDLIC.TXT".
221
- The EDuke32 port is licensed under the GNU Public license which can be found
221
- The EDuke32 port is licensed under the GNU Public license which can be found
222
  in "GNU.TXT".
222
  in "GNU.TXT".
223
- The art content is licensed under the High Resolution Pack Art License which
223
- The art content is licensed under the High Resolution Pack Art License which
224
  can be found in "hrp_art_license.txt".
224
  can be found in "hrp_art_license.txt".
225
 
225
 
226
 
226
 
227
-----------
227
-----------
228
4.2) Others
228
4.2) Others
229
-----------
229
-----------
230
 
230
 
231
Some textures in this pack are based on source textures copyrighted by 
231
Some textures in this pack are based on source textures copyrighted by 
232
CGTextures.com. Permission to use and distribute these specific textures has 
232
CGTextures.com. Permission to use and distribute these specific textures has 
233
been granted to the author(s) of this texture pack. Textures downloaded from 
233
been granted to the author(s) of this texture pack. Textures downloaded from 
234
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
234
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
235
more information and the full license, please visit http://www.cgtextures.com.
235
more information and the full license, please visit http://www.cgtextures.com.
236
 
236
 
237
This disclaimer applies to the following textures:
237
This disclaimer applies to the following textures:
238
- highres\sprites\props: 585
238
- highres\sprites\props: 585
239
- highres\sprites\signs: 4420, 4949, 4955
239
- highres\sprites\signs: 4420, 4949, 4955
240
- highres\textures:      1120
240
- highres\textures:      1120
241
 
241
 
242
 
242
 
243
 
243
 
244
================
244
================
245
5) CONTACT/LINKS
245
5) CONTACT/LINKS
246
================
246
================
247
 
247
 
248
Robin "NightFright" Reisinger
248
Robin "NightFright" Reisinger
249
(HRP author) ....................................... nightfright2k7 [at] gmail.com
249
(HRP author) ....................................... nightfright2k7 [at] gmail.com
250
 
250
 
251
 
251
 
252
Pär "Parkar" Karlsson 
252
Pär "Parkar" Karlsson 
253
(Former HRP author, retired) ....................... parkar82 [at] gmail.com
253
(Former HRP author, retired) ....................... parkar82 [at] gmail.com
254
 
254
 
255
 
255
 
256
Richard "TerminX" Gobeille
256
Richard "TerminX" Gobeille
257
(EDuke32 port author) .............................. terminx [at] gmail.com
257
(EDuke32 port author) .............................. terminx [at] gmail.com
258
 
258
 
259
 
259
 
260
--------------
260
--------------
261
Message boards
261
Message boards
262
--------------
262
--------------
263
http://forums.duke4.net
263
http://forums.duke4.net
264
 
264
 
265
The texture and model projects can be found in the Duke Nukem 3D source board:
265
The texture and model projects can be found in the Duke Nukem 3D source board:
266
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
266
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
267
 
267
 
268
 
268
 
269
------------
269
------------
270
IRC channels
270
IRC channels
271
------------
271
------------
272
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
272
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
273
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
273
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
274
 
274
 
275
 
275
 
276
----------------
276
----------------
277
Visit us online!
277
Visit us online!
278
----------------
278
----------------
279
- Duke3D High Resolution Pack ... http://hrp.duke4.net
279
- Duke3D High Resolution Pack ... http://hrp.duke4.net
280
- EDuke32 port (by TerminX) ..... http://eduke32.com
280
- EDuke32 port (by TerminX) ..... http://eduke32.com
281
- Duke4.net ..................... http://www.duke4.net
281
- Duke4.net ..................... http://www.duke4.net
282
 
282
 
283
 
283
 
284
 
284
 
285
==========
285
==========
286
6) CREDITS
286
6) CREDITS
287
==========
287
==========
288
 
288
 
289
All the following people are involved in this release. They all have our
289
All the following people are involved in this release. They all have our
290
gratitude, for nothing of the great artwork (or pretty much anything else)
290
gratitude, for nothing of the great artwork (or pretty much anything else)
291
would have been possible to include without their support and effort.
291
would have been possible to include without their support and effort.
292
Please notify us if you did contribute to this project without being listed
292
Please notify us if you did contribute to this project without being listed
293
here!
293
here!
294
 
294
 
295
-------------
295
-------------
296
JFDuke3D Port
296
JFDuke3D Port
297
-------------
297
-------------
298
JonoF
298
JonoF
299
Ken Silverman
299
Ken Silverman
300
 
300
 
301
 
301
 
302
------------
302
------------
303
EDuke32 Port
303
EDuke32 Port
304
------------
304
------------
305
Helixhorned
305
Helixhorned
306
Hendricks266
306
Hendricks266
307
Plagman
307
Plagman
308
TerminX
308
TerminX
309
 
309
 
310
 
310
 
311
----------------
311
----------------
312
Highres Textures
312
Highres Textures
313
----------------
313
----------------
314
0815Jack
314
0815Jack
315
ADM
315
ADM
316
Alexander Filippov
316
Alexander Filippov
317
AlgorithMan
317
AlgorithMan
318
Conrad Coldwood 
318
Conrad Coldwood 
319
Another Duke Fan
319
Another Duke Fan
320
Armando
320
Armando
321
Audiocraz
321
Audiocraz
322
BlitZ
322
BlitZ
323
Cage
323
Cage
324
chicken
324
chicken
325
Daedolon
325
Daedolon
326
Devastator
326
Devastator
327
Ding Bat
327
Ding Bat
328
DLT
328
DLT
329
dood!
329
dood!
330
Dreams
330
Dreams
331
DukeAtomic
331
DukeAtomic
332
Ecmaster76
332
Ecmaster76
333
endmilled
333
endmilled
334
Fearpi
334
Fearpi
335
Flacken.WS
335
Flacken.WS
336
Gambini
336
Gambini
337
Gman
337
Gman
338
gt1750
338
gt1750
339
Hendricks266
339
Hendricks266
340
Impact
340
Impact
341
JaJo
341
JaJo
342
Jblade
342
Jblade
343
jimbob
343
jimbob
344
Kef Nukem
344
Kef Nukem
345
Kev_Hectic
345
Kev_Hectic
346
Kevin9er
346
Kevin9er
347
Killd a ton
347
Killd a ton
348
L.D. Simone
348
L.D. Simone
349
L2theKING
349
L2theKING
350
Lemming
350
Lemming
351
Lightsource
351
Lightsource
352
Marked
352
Marked
353
Megadeus
353
Megadeus
354
motionblur
354
motionblur
355
NightFright
355
NightFright
356
Night Hacker 
356
Night Hacker 
357
nyne
357
nyne
358
ooppee
358
ooppee
359
ozz
359
ozz
360
Parkar
360
Parkar
361
Piccolo
361
Piccolo
362
Piterplus
362
Piterplus
363
princetonEO
363
princetonEO
364
Rellik66
364
Rellik66
365
Roger
365
Roger
366
Roma Loom
366
Roma Loom
367
Quakis
367
Quakis
368
Semicharm
368
Semicharm
369
Sky Fox
369
Sky Fox
370
Steveeeie
370
Steveeeie
371
SwissCM
371
SwissCM
372
Tesserex
372
Tesserex
373
theRobot
373
theRobot
374
toadie2k
374
toadie2k
375
Tip
375
Tip
376
Vasilinka
376
Vasilinka
377
Viciarg
377
Viciarg
378
WarHammer
378
WarHammer
379
White Alven
379
White Alven
380
yossa
380
yossa
381
 
381
 
382
 
382
 
383
-------------------
383
-------------------
384
3D Models and Skins
384
3D Models and Skins
385
-------------------
385
-------------------
386
alandog
386
alandog
387
AlgorithMan
387
AlgorithMan
388
Besli
388
Besli
389
Blunty 
389
Blunty 
390
Cipher
390
Cipher
391
Conrad Coldwood
391
Conrad Coldwood
392
dood!
392
dood!
393
Dr. Kill
393
Dr. Kill
394
DukeAtomic
394
DukeAtomic
395
drvarek 
395
drvarek 
396
Ecmaster76
396
Ecmaster76
397
efikkan
397
efikkan
398
empyrock
398
empyrock
399
Eric R
399
Eric R
400
escapist
400
escapist
401
Esslan
401
Esslan
402
FlackenWS
402
FlackenWS
403
Forder
403
Forder
404
General Failure
404
General Failure
405
GodBlitZor
405
GodBlitZor
406
gt1750
406
gt1750
407
Hellbound
407
Hellbound
408
ilovefoxes
408
ilovefoxes
409
Jean Gorospe
409
Jean Gorospe
410
Jokke_r
410
Jokke_r
411
Killd a ton
411
Killd a ton
412
Kralex
412
Kralex
413
L2theKING
413
L2theKING
414
Madaut
414
Madaut
415
MagNet
415
MagNet
416
Mean Person
416
Mean Person
417
Millenia
417
Millenia
418
motionblur
418
motionblur
419
Mr.Fibbles
419
Mr.Fibbles
420
ozz
420
ozz
421
Parkar
421
Parkar
422
Piterplus
422
Piterplus
423
Plagman
423
Plagman
424
Radar1013
424
Radar1013
425
Renegado 
425
Renegado 
426
Roma Loom
426
Roma Loom
427
Sky Fox
427
Sky Fox
428
Soul Collector
428
Soul Collector
429
Spiker
429
Spiker
-
 
430
Steveeeie
430
Supertanker
431
Supertanker
431
SwissCM
432
SwissCM
432
Tea Monster
433
Tea Monster
433
vakooja
434
vakooja
434
Vasilinka
435
Vasilinka
435
YicklePigeon
436
YicklePigeon
436
zilppuri
437
zilppuri
437
 
438
 
438
 
439
 
439
--------
440
--------
440
Highpals
441
Highpals
441
--------
442
--------
442
Lezing/CraigFatman
443
Lezing/CraigFatman
443
 
444
 
444
 
445
 
445
--------
446
--------
446
Maphacks
447
Maphacks
447
--------
448
--------
448
 
449
 
449
> Initial Release
450
> Initial Release
450
Dave-ros
451
Dave-ros
451
DSotM
452
DSotM
452
Ecmaster76
453
Ecmaster76
453
endmilled
454
endmilled
454
ikkejw
455
ikkejw
455
Killd a ton
456
Killd a ton
456
Night Hacker
457
Night Hacker
457
noctrun
458
noctrun
458
Okira
459
Okira
459
Piterplus
460
Piterplus
460
Renegado
461
Renegado
461
Zebius
462
Zebius
462
 
463
 
463
> "Reloaded" Release
464
> "Reloaded" Release
464
Hunter_rus
465
Hunter_rus
465
NightFright
466
NightFright
466
 
467
 
467
> User Map Maphacks
468
> User Map Maphacks
468
LeoD
469
LeoD
469
 
470
 
470
> Polymer Lighting
471
> Polymer Lighting
471
Devastator
472
Devastator
472
Micky C
473
Micky C
473
Roma Loom
474
Roma Loom
474
 
475
 
475
 
476
 
476
SVN Maintenance
477
SVN Maintenance
477
---------------
478
---------------
478
Devastator
479
Devastator
479
Hendricks266
480
Hendricks266
480
LeoD
481
LeoD
481
NightFright
482
NightFright
482
Roma Loom
483
Roma Loom
483
Spiker
484
Spiker
484
 
485
 
485
 
486
 
486
------------
487
------------
487
HRP Assembly
488
HRP Assembly
488
------------
489
------------
489
NightFright
490
NightFright
490
 
491
 
491
 
492
 
492
 
493
 
493
-----------------
494
-----------------
494
Special thanks to
495
Special thanks to
495
-----------------
496
-----------------
496
- 3D Realms, for making this great game in the first place!
497
- 3D Realms, for making this great game in the first place!
497
- The guys at Duke4.net for hosting and help building the HRP website!
498
- The guys at Duke4.net for hosting and help building the HRP website!
498
- All of you who support and contribute to the project!
499
- All of you who support and contribute to the project!
499
- All the mirrors and seeders!
500
- All the mirrors and seeders!
500
 
501