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// Filename : RED2.MAP
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// Filename : RED2.MAP
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// Author   : Merlijn van Oostrum
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// Author   : Merlijn van Oostrum
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// mapmd4   : 8d6ef2b08acdd9cbad4d01049b892b25 // 2008-02-17 (DNWMD A)
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// mapmd4   : 8d6ef2b08acdd9cbad4d01049b892b25 // 2008-02-17 (DNWMD A)
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//         <-> RED2.mhk
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//         <-> RED2.mhk
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//         <-> RED2OLD.mhk
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//         <-> RED2rem2014.mhk
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//         <-> RED2rem2014.mhk
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// Curr. HRP: r5.3.656
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// Curr. HRP: r5.3.656
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//
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sprite    17 angoff     512        // tile0023 rpgsprite (multiplayer)
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sprite    17 angoff     512        // tile0023 rpgsprite (multiplayer)
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sprite    16 angoff    -768        // tile0022 chaingunsprite (multiplayer)
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sprite    16 angoff    -768        // tile0022 chaingunsprite (multiplayer)
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sprite    15 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite    15 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite  1165 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1165 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1802 notmd                 // tile0914 maskwall3 (fence)
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sprite  1802 notmd                 // tile0914 maskwall3 (fence)
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sprite  1166 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1166 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1166 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1166 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1803 notmd                 // tile0914 maskwall3 (fence)
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sprite  1803 notmd                 // tile0914 maskwall3 (fence)
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// mhk diff sync 1
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sprite   352 notmd                 // tile4408 (tile4407 robotmouse)
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sprite   352 notmd                 // tile4408 (tile4407 robotmouse)
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sprite   351 angoff     512        // tile4400 teddybear
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sprite   351 angoff     512        // tile4400 teddybear
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sprite    12 angoff    -960        // tile0021 firstgunsprite (multiplayer)
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sprite    12 angoff    -960        // tile0021 firstgunsprite (multiplayer)
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sprite   353 angoff    -768        // tile0054 shield
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sprite   353 angoff    -768        // tile0054 shield
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sprite    13 angoff    -256        // tile0021 firstgunsprite (multiplayer)
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sprite    13 angoff    -256        // tile0021 firstgunsprite (multiplayer)
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sprite   598 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   598 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   601 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   601 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   601 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   601 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   599 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   599 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   599 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   599 pitch     -1          // tile0914 maskwall3 (fence)
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// mhk diff sync 2
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sprite   926 angoff     1024       // tile0049 shotgunammo
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sprite   926 angoff     1024       // tile0049 shotgunammo
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sprite    18 angoff     1024       // tile0052 sixpack
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sprite    18 angoff     1024       // tile0052 sixpack
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sprite   597 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   597 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   597 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   597 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   596 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   596 mdzoff     130000     // tile0914 maskwall3 (fence)
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sprite   596 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   596 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   595 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   595 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   595 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   595 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   594 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   594 mdzoff     150000     // tile0914 maskwall3 (fence)
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sprite   594 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   594 pitch     -1          // tile0914 maskwall3 (fence)
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// mhk diff sync 3
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sprite  2015 angoff    -896        // tile0026 heavyhbomb
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sprite  2015 angoff    -896        // tile0026 heavyhbomb
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sprite  2530 angoff    -256        // tile0557 chair2
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sprite  2530 angoff    -256        // tile0557 chair2
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sprite   981 notmd                 // tile0101 (tile0100 atomichealth)
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sprite   981 notmd                 // tile0101 (tile0100 atomichealth)
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sprite   980 notmd                 // tile0101 (tile0100 atomichealth)
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sprite   980 notmd                 // tile0101 (tile0100 atomichealth)
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sprite  1815 angoff    -512        // tile0042 devistatorammo
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sprite  1815 angoff    -512        // tile0042 devistatorammo
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sprite   807 notmd                 // tile1048 (pipes)
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sprite   807 notmd                 // tile1048 (pipes)
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sprite   838 angoff     1024       // tile0051 cola
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sprite   838 angoff     1024       // tile0051 cola
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sprite   838 mdzoff     400000     // tile0051 cola
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sprite   838 mdzoff     400000     // tile0051 cola
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sprite   838 pitch     -1          // tile0051 cola
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sprite   838 pitch     -1          // tile0051 cola
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sprite   838 roll       1          // tile0051 cola
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sprite   838 roll       1          // tile0051 cola
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// mhk diff sync 4
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sprite  2240 angoff     1024       // tile0041 batteryammo
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sprite  2240 angoff     1024       // tile0041 batteryammo
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sprite  2239 angoff     1024       // tile0049 shotgunammo
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sprite  2239 angoff     1024       // tile0049 shotgunammo
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sprite  2239 mdzoff     300000     // tile0049 shotgunammo
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sprite  2239 mdzoff     300000     // tile0049 shotgunammo
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sprite  2239 pitch     -1          // tile0049 shotgunammo
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sprite  2239 pitch     -1          // tile0049 shotgunammo
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sprite   837 angoff     1024       // tile0051 cola
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sprite   837 angoff     1024       // tile0051 cola