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// Title    : Red5: Lonely Mountain Complex
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// Title    : Red5: Lonely Mountain Complex
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// Filename : Red5.map
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// Filename : Red5.map
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// Author   : Merlijn van Oostrum
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// Author   : Merlijn van Oostrum
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// mapmd4   : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14
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// mapmd4   : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14
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//         <-> RED5-addonpack.mhk
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// Curr. HRP: r5.3.633
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// Curr. HRP: r5.3.633
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// 0-545 / 701-726 / 925-3942
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sprite  3698 angoff     1024       // tile0054 shield
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sprite  3698 angoff     1024       // tile0054 shield
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sprite  3654 angoff     256        // tile0023 rpgsprite (multiplayer)
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sprite  3654 angoff     256        // tile0023 rpgsprite (multiplayer)
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sprite  3656 angoff     768        // tile0044 rpgammo (multiplayer)
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sprite  3656 angoff     768        // tile0044 rpgammo (multiplayer)
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sprite  3655 angoff    -768        // tile0044 rpgammo (multiplayer)
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sprite  3655 angoff    -768        // tile0044 rpgammo (multiplayer)
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sprite  3645 angoff    -256        // tile0057 jetpack (multiplayer)
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sprite  3645 angoff    -256        // tile0057 jetpack (multiplayer)
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sprite  1808 nomdanim              // tile0974 oceansprite4
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sprite  1808 nomdanim              // tile0974 oceansprite4
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sprite  1807 nomdanim              // tile0974 oceansprite4
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sprite  1807 nomdanim              // tile0974 oceansprite4
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sprite  1806 nomdanim              // tile0974 oceansprite4
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sprite  1806 nomdanim              // tile0974 oceansprite4
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sprite  1805 nomdanim              // tile0974 oceansprite4
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sprite  1805 nomdanim              // tile0974 oceansprite4
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sprite  1804 nomdanim              // tile0974 oceansprite4
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sprite  1804 nomdanim              // tile0974 oceansprite4
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sprite  1809 nomdanim              // tile0974 oceansprite4
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sprite  1802 nomdanim              // tile0974 oceansprite4
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sprite  1802 nomdanim              // tile0974 oceansprite4
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sprite  2626 angoff     1024       // tile0052 sixpack
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sprite  2626 angoff     1024       // tile0052 sixpack
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sprite  2627 angoff     1024       // tile0049 shotgunammo
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sprite  2627 angoff     1024       // tile0049 shotgunammo
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sprite  2627 pitch     -32         // tile0049 shotgunammo
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sprite  2627 pitch     -32         // tile0049 shotgunammo
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sprite  2627 roll      -128        // tile0049 shotgunammo
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sprite  2627 roll      -128        // tile0049 shotgunammo
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sprite  3177 angoff     1024       // tile0040 ammo
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sprite  3177 angoff     1024       // tile0040 ammo
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sprite  3175 angoff     1024       // tile0040 ammo
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sprite  3176 angoff     1024       // tile0040 ammo
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sprite  3176 angoff     1024       // tile0040 ammo
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sprite  3175 angoff     1024       // tile0040 ammo
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sprite  3220 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3220 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3219 nomdanim              // tile2249 (tile2245 jibs1)
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sprite  3219 nomdanim              // tile2249 (tile2245 jibs1)
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sprite  3219 mdxoff     20000      // tile2249 (tile2245 jibs1)
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sprite  3219 mdxoff     20000      // tile2249 (tile2245 jibs1)
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sprite  3219 pitch      1          // tile2249 (tile2245 jibs1)
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sprite  3219 pitch      1          // tile2249 (tile2245 jibs1)
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sprite  3216 nomdanim              // tile2268 (tile2265 jibs5)
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sprite  3216 nomdanim              // tile2268 (tile2265 jibs5)
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sprite  3371 nomdanim              // tile2204 (tile2201 lizmanhead1)
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sprite  3371 nomdanim              // tile2204 (tile2201 lizmanhead1)
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sprite  3371 pitch      512        // tile2204 (tile2201 lizmanhead1)
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sprite  3371 pitch      512        // tile2204 (tile2201 lizmanhead1)
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sprite  3373 nomdanim              // tile2203 (tile2201 lizmanhead1)
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sprite  3373 nomdanim              // tile2203 (tile2201 lizmanhead1)
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sprite  3373 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
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sprite  3373 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
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sprite  3373 pitch      1          // tile2203 (tile2201 lizmanhead1)
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sprite  3373 pitch      1          // tile2203 (tile2201 lizmanhead1)
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// mhk diff sync 1
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sprite  3147 angoff     128        // tile0023 rpgsprite
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sprite  3147 angoff     128        // tile0023 rpgsprite
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sprite  3148 angoff    -256        // tile0044 rpgammo
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sprite  3148 angoff    -256        // tile0044 rpgammo
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sprite  3148 mdzoff     500000     // tile0044 rpgammo
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sprite  3148 mdzoff     500000     // tile0044 rpgammo
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sprite  3148 pitch      1          // tile0044 rpgammo
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sprite  3148 pitch      1          // tile0044 rpgammo
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sprite  3148 roll      -1          // tile0044 rpgammo
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sprite  3148 roll      -1          // tile0044 rpgammo
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sprite  1288 angoff     1024       // tile0041 batteryammo
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sprite  1288 angoff     1024       // tile0041 batteryammo
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sprite  1288 mdzoff     500000     // tile0041 batteryammo
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sprite  1288 mdzoff     500000     // tile0041 batteryammo
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sprite  1288 pitch      1          // tile0041 batteryammo
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sprite  1288 pitch      1          // tile0041 batteryammo
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sprite    85 angoff    -512        // tile1769 (tile1768 headjib1)
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sprite    85 angoff    -512        // tile1769 (tile1768 headjib1)
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sprite  1412 angoff     0          // tile0060 accesscard blue
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sprite  1412 angoff     0          // tile0060 accesscard blue
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sprite  3567 angoff    -256        // tile1354 (luke)
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sprite  3567 angoff    -256        // tile1354 luke
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sprite   925 angoff     512        // tile0028 shotgunsprite
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sprite   925 angoff     512        // tile0028 shotgunsprite
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sprite   925 mdzoff     500000     // tile0028 shotgunsprite
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sprite   925 mdzoff     500000     // tile0028 shotgunsprite
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sprite   925 pitch      1          // tile0028 shotgunsprite
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sprite   925 pitch      1          // tile0028 shotgunsprite
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sprite  3349 angoff    -768        // tile0026 heavyhbomb
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sprite  3349 angoff    -768        // tile0026 heavyhbomb
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sprite  3347 angoff    -384        // tile0026 heavyhbomb
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sprite  3347 angoff    -384        // tile0026 heavyhbomb
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sprite  1006 pitch     -512        // tile2203 (tile2201 lizmanhead1)
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sprite  1006 pitch     -512        // tile2203 (tile2201 lizmanhead1)
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sprite  1007 nomdanim              // tile2256 (tile2255 jibs3)
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sprite  1007 nomdanim              // tile2256 (tile2255 jibs3)
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sprite   997 nomdanim              // tile2248 (tile2245 jibs1)
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sprite   997 nomdanim              // tile2248 (tile2245 jibs1)
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sprite  1016 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  1016 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  1016 roll      -512        // tile2251 (tile2250 jibs2 (eye))
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sprite  1016 roll      -512        // tile2251 (tile2250 jibs2 (eye))
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// mhk diff sync 2
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sprite  1015 nomdanim              // tile2252 (tile2250 jibs2 (eye))
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sprite  1015 nomdanim              // tile2252 (tile2250 jibs2 (eye))
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sprite  1015 pitch      512        // tile2252 (tile2250 jibs2 (eye))
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sprite  1015 pitch      512        // tile2252 (tile2250 jibs2 (eye))
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sprite   996 nomdanim              // tile2250 jibs2 (eye)
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sprite   996 nomdanim              // tile2250 jibs2 (eye)
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sprite  1013 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  1013 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  1005 nomdanim              // tile2257 (tile2255 jibs3)
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sprite  1005 nomdanim              // tile2257 (tile2255 jibs3)
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sprite  1490 angoff     128        // tile2060 pigcopdeadsprite
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sprite  1490 angoff     128        // tile2060 pigcopdeadsprite
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sprite  1490 mdzoff     1500000    // tile2060 pigcopdeadsprite
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sprite  1490 mdzoff     1500000    // tile2060 pigcopdeadsprite
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sprite  1490 pitch     -1          // tile2060 pigcopdeadsprite
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sprite  1490 pitch     -1          // tile2060 pigcopdeadsprite
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sprite  1516 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1516 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1516 angoff     256        // tile2353 (tile2360 (gunturret))
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sprite  1516 angoff     256        // tile2353 (tile2360 (gunturret))
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sprite  1516 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1516 angoff     256        // tile2353 (tile2360 (gunturret))
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sprite  1515 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1515 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1515 angoff    -512        // tile2353 (tile2360 (gunturret))
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sprite  1515 angoff    -512        // tile2353 (tile2360 (gunturret))
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sprite  1514 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1514 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1514 angoff    -512        // tile2353 (tile2360 (gunturret))
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sprite  1514 angoff    -512        // tile2353 (tile2360 (gunturret))
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sprite  1513 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1513 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  1513 angoff    -768        // tile2353 (tile2360 (gunturret))
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sprite  1513 angoff    -768        // tile2353 (tile2360 (gunturret))
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// mhk diff sync 3
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sprite  2747 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  2747 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  2747 angoff    -256        // tile2353 (tile2360 (gunturret))
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sprite  2747 angoff    -256        // tile2353 (tile2360 (gunturret))
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sprite  2746 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  2746 nomdanim              // tile2353 (tile2360 (gunturret))
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sprite  2746 angoff    -512        // tile2353 (tile2360 (gunturret))
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sprite  2746 angoff    -512        // tile2353 (tile2360 (gunturret))
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sprite  1489 angoff     0          // tile0060 accesscard red
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sprite  1489 angoff     0          // tile0060 accesscard red