Subversion Repositories eduke32

Rev

Rev 4919 | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 4919 Rev 4987
Line 36... Line 36...
36
36
37
game_defs_dep=$(DUKE3D_SRC)/lunatic/defs.ilua
37
game_defs_dep=$(DUKE3D_SRC)/lunatic/defs.ilua
38
38
39
$(DUKE3D_OBJ)/game.$o: $(DUKE3D_SRC)/game.c $(game_defs_dep) $(DUKE3D_SRC)/jmact/scriplib.h $(duke3d_h) $(DUKE3D_SRC)/input.h $(DUKE3D_INC)/osdfuncs.h $(DUKE3D_INC)/osdcmds.h $(DUKE3D_INC)/grpscan.h $(DUKE3D_INC)/demo.h $(ENGINE_INC)/hightile.h
39
$(DUKE3D_OBJ)/game.$o: $(DUKE3D_SRC)/game.c $(game_defs_dep) $(DUKE3D_SRC)/jmact/scriplib.h $(duke3d_h) $(DUKE3D_SRC)/input.h $(DUKE3D_INC)/osdfuncs.h $(DUKE3D_INC)/osdcmds.h $(DUKE3D_INC)/grpscan.h $(DUKE3D_INC)/demo.h $(ENGINE_INC)/hightile.h
40
$(DUKE3D_OBJ)/actors.$o: $(DUKE3D_SRC)/actors.c $(duke3d_h)
40
$(DUKE3D_OBJ)/actors.$o: $(DUKE3D_SRC)/actors.c $(duke3d_h)
41
$(DUKE3D_OBJ)/anim.$o: $(DUKE3D_SRC)/anim.c $(duke3d_h) $(DUKE3D_SRC)/input.h $(DUKE3D_SRC)/jmact/animlib.h $(DUKE3D_SRC)/animvpx.h
41
$(DUKE3D_OBJ)/anim.$o: $(DUKE3D_SRC)/anim.c $(duke3d_h) $(DUKE3D_SRC)/input.h $(DUKE3D_SRC)/jmact/animlib.h $(DUKE3D_SRC)/animvpx.h $(DUKE3D_SRC)/animsounds.h
-
 
42
$(DUKE3D_OBJ)/animsounds.$o: $(DUKE3D_SRC)/animsounds.c $(DUKE3D_SRC)/animsounds.h
42
$(DUKE3D_OBJ)/demo.$o: $(DUKE3D_SRC)/demo.c $(duke3d_h) $(DUKE3D_SRC)/input.h
43
$(DUKE3D_OBJ)/demo.$o: $(DUKE3D_SRC)/demo.c $(duke3d_h) $(DUKE3D_SRC)/input.h
43
$(DUKE3D_OBJ)/gamedef.$o: $(DUKE3D_SRC)/gamedef.c $(duke3d_h) $(gamedef_h) $(DUKE3D_SRC)/savegame.h
44
$(DUKE3D_OBJ)/gamedef.$o: $(DUKE3D_SRC)/gamedef.c $(duke3d_h) $(gamedef_h) $(DUKE3D_SRC)/savegame.h
44
$(DUKE3D_OBJ)/gameexec.$o: $(DUKE3D_SRC)/gameexec.c $(DUKE3D_SRC)/gamestructures.c $(duke3d_h) $(gamedef_h)
45
$(DUKE3D_OBJ)/gameexec.$o: $(DUKE3D_SRC)/gameexec.c $(DUKE3D_SRC)/gamestructures.c $(duke3d_h) $(gamedef_h)
45
$(DUKE3D_OBJ)/gamestructures.$o: $(DUKE3D_SRC)/gamestructures.c $(duke3d_h) $(gamedef_h)
46
$(DUKE3D_OBJ)/gamestructures.$o: $(DUKE3D_SRC)/gamestructures.c $(duke3d_h) $(gamedef_h)
46
$(DUKE3D_OBJ)/gamevars.$o: $(DUKE3D_SRC)/gamevars.c $(DUKE3D_SRC)/gamestructures.c $(duke3d_h) $(gamedef_h) $(DUKE3D_SRC)/savegame.h
47
$(DUKE3D_OBJ)/gamevars.$o: $(DUKE3D_SRC)/gamevars.c $(DUKE3D_SRC)/gamestructures.c $(duke3d_h) $(gamedef_h) $(DUKE3D_SRC)/savegame.h