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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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/*
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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Copyright (C) 2015 EDuke32 developers and contributors
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This file is part of EDuke32.
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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modify it under the terms of the GNU General Public License version 2
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along with this program; if not, write to the Free Software
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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*/
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*/
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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#ifndef anim_h_
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#ifndef animsounds_h__
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#define anim_h_
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#define animsounds_h__
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#define NUM_HARDCODED_ANIMS 12
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void endanimsounds(int32_t fr);
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-
 
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# ifdef USE_LIBVPX
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void logoanimsounds(int32_t fr);
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extern uint16_t anim_hi_numsounds[NUM_HARDCODED_ANIMS], *anim_hi_sounds[NUM_HARDCODED_ANIMS];
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# endif
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int32_t G_PlayAnim(const char *fn,char t);
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void intro4animsounds(int32_t fr);
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/*
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void endanimvol43(int32_t fr);
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void endanimvol43(int32_t fr);
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void endanimvol42(int32_t fr);
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void endanimvol42(int32_t fr);
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void endanimvol41(int32_t fr);
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void endanimvol41(int32_t fr);
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void intro42animsounds(int32_t fr);
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void intro42animsounds(int32_t fr);
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void first4animsounds(int32_t fr);
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void first4animsounds(int32_t fr);
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void intro4animsounds(int32_t fr);
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#endif // animsounds_h__
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void logoanimsounds(int32_t fr);
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void endanimsounds(int32_t fr);
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*/
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#endif
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