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*`includedefault`*, `definecheat`, `setcfgname`, `setgamename`
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*`includedefault`*, `definecheat`, `setcfgname`, `setgamename`
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Run-time commands
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Run-time commands
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^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^
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*`activatecheat`*, *`clearmapstate`*, *`cutscene`*, *`ifcutscene`*, `save`,
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*`activatecheat`*, *`clearmapstate`*, *`startcutscene`*, *`ifcutscene`*, `save`,
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`savenn`, *`lineintersect`*, *`rayintersect`*, *`sectorofwall`*.
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`savenn`, *`lineintersect`*, *`rayintersect`*, *`sectorofwall`*.
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Additionally, various multiplayer-related commands either unconditionally
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Additionally, various multiplayer-related commands either unconditionally
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return results as if no multiplayer game is in progress, or are non-functional
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return results as if no multiplayer game is in progress, or are non-functional
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for more than the first player. Also, some MP-related variables are merely
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for more than the first player. Also, some MP-related variables are merely