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Rev 2923 Rev 3057
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{
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{
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engine_main_arrays_are_static;
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engine_main_arrays_are_static;
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engine_v8;
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engine_v8;
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g_sizes_of_what;
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g_sizes_of;
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sector;
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sector;
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wall;
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wall;
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sprite;
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sprite;
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spriteext;
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spriteext;
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nextspritestat;
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nextspritestat;
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headsectbunch;
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headsectbunch;
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nextsectbunch;
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nextsectbunch;
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ksqrt;
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hitscan;
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rotatesprite;
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gethitickms;
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g_sizes_of_what;
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g_sizes_of;
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kopen4loadfrommod;
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kopen4loadfrommod;
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kfilelength;
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kfilelength;
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kclose;
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kclose;
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kread;
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kread;
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ksqrt;
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hitscan;
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rotatesprite;
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actor;
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actor;
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ud;
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ud;
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g_player;
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g_player;
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playerswhenstarted;
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playerswhenstarted;
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luaJIT_BC_control;
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luaJIT_BC_control;
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rand_jkiss_u32;
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rand_jkiss_u32;
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rand_jkiss_dbl;
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rand_jkiss_dbl;
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md4once;
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md4once;
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gethitickms;
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};
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};