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L_State g_engState;
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L_State g_engState;
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#endif
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#endif
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#include "vfs.h"
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#include "vfs.h"
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#include "communityapi.h"
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//////////
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//////////
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// Compilation switches for optional/extended engine features
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// Compilation switches for optional/extended engine features
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#if !defined(__arm__) && !defined(GEKKO)
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#if !defined(__arm__) && !defined(GEKKO)
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# define HIGH_PRECISION_SPRITE
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# define HIGH_PRECISION_SPRITE
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//
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//
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// uninitengine
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// uninitengine
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//
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//
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void engineUnInit(void)
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void engineUnInit(void)
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{
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{
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    communityapiShutdown();
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#ifdef USE_OPENGL
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#ifdef USE_OPENGL
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    polymost_glreset();
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    polymost_glreset();
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    hicinit();
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    hicinit();
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    freeallmodels();
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    freeallmodels();
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# ifdef POLYMER
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# ifdef POLYMER