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Rev 8408 Rev 8428
Line 1201... Line 1201...
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    G_DoInterpolations(smoothratio);
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    G_DoInterpolations(smoothratio);
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    if (!display_mirror)
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    if (!display_mirror)
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        G_HandleMirror(vec.x, vec.y, vec.z, a, horiz, smoothratio);
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        G_HandleMirror(vec.x, vec.y, vec.z, a, horiz, smoothratio);
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#ifdef POLYMER
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#ifdef POLYMER
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    if (videoGetRenderMode() == REND_POLYMER)
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    if (videoGetRenderMode() == REND_POLYMER)
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        polymer_setanimatesprites(G_DoSpriteAnimations, vec.x, vec.y, fix16_to_int(a), smoothratio);
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        polymer_setanimatesprites(G_DoSpriteAnimations, vec.x, vec.y, vec.z, fix16_to_int(a), smoothratio);
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#endif
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#endif
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    yax_preparedrawrooms();
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    yax_preparedrawrooms();
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    renderDrawRoomsQ16(vec.x, vec.y, vec.z, a, horiz, sect);
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    renderDrawRoomsQ16(vec.x, vec.y, vec.z, a, horiz, sect);
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    yax_drawrooms(G_DoSpriteAnimations, sect, 0, smoothratio);
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    yax_drawrooms(G_DoSpriteAnimations, sect, 0, smoothratio);
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    display_mirror = 2;
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    display_mirror = 2;
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    G_DoSpriteAnimations(vec.x, vec.y, fix16_to_int(a), smoothratio);
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    G_DoSpriteAnimations(vec.x, vec.y, vec.z, fix16_to_int(a), smoothratio);
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    display_mirror = 0;
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    display_mirror = 0;
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    renderDrawMasks();
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    renderDrawMasks();
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    G_RestoreInterpolations();
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    G_RestoreInterpolations();
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    G_UpdateScreenArea();
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    G_UpdateScreenArea();
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    renderSetAspect(viewingRange, yxAspect);
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    renderSetAspect(viewingRange, yxAspect);