Subversion Repositories eduke32

Rev

Rev 8731 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 8731 Rev 8734
Line 21... Line 21...
21
//-------------------------------------------------------------------------
21
//-------------------------------------------------------------------------
22
22
23
#include "anim.h"
23
#include "anim.h"
24
#include "cmdline.h"
24
#include "cmdline.h"
25
#include "colmatch.h"
25
#include "colmatch.h"
-
 
26
#include "communityapi.h"
26
#include "compat.h"
27
#include "compat.h"
27
#include "duke3d.h"
28
#include "duke3d.h"
-
 
29
#include "gamestructures.h"
28
#include "input.h"
30
#include "input.h"
29
#include "menus.h"
31
#include "menus.h"
30
#include "osdcmds.h"
32
#include "osdcmds.h"
31
#include "savegame.h"
33
#include "savegame.h"
32
#include "scriplib.h"
34
#include "scriplib.h"
33
#include "communityapi.h"
-
 
34
35
35
#ifdef LUNATIC
36
#ifdef LUNATIC
36
# include "lunatic_game.h"
37
# include "lunatic_game.h"
37
#endif
38
#endif
38
39
Line 70... Line 71...
70
uint32_t g_eventCalls[MAXEVENTS], g_actorCalls[MAXTILES];
71
uint32_t g_eventCalls[MAXEVENTS], g_actorCalls[MAXTILES];
71
double g_eventTotalMs[MAXEVENTS], g_actorTotalMs[MAXTILES], g_actorMinMs[MAXTILES], g_actorMaxMs[MAXTILES];
72
double g_eventTotalMs[MAXEVENTS], g_actorTotalMs[MAXTILES], g_actorMinMs[MAXTILES], g_actorMaxMs[MAXTILES];
72
73
73
GAMEEXEC_STATIC void VM_Execute(int const loop = false);
74
GAMEEXEC_STATIC void VM_Execute(int const loop = false);
74
75
75
# include "gamestructures.cpp"
-
 
76
#endif
76
#endif
77
77
78
#if !defined LUNATIC
78
#if !defined LUNATIC
79
void VM_ScriptInfo(intptr_t const * const ptr, int const range)
79
void VM_ScriptInfo(intptr_t const * const ptr, int const range)
80
{
80
{