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#error Only for Windows
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#error Only for Windows
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#endif
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#endif
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#include "compat.h"
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#include "compat.h"
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#include "build.h"
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#include "build.h"
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#include "editor.h"
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#define NEED_WINDOWSX_H
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#define NEED_WINDOWSX_H
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#define NEED_COMMCTRL_H
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#define NEED_COMMCTRL_H
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#include "windows_inc.h"
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#include "windows_inc.h"
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    if (!startupdlg || !IsWindow(startupdlg)) return 0;
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    if (!startupdlg || !IsWindow(startupdlg)) return 0;
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    if (IsDialogMessage(startupdlg, (MSG *)v)) return 1;
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    if (IsDialogMessage(startupdlg, (MSG *)v)) return 1;
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    return 0;
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    return 0;
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}
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}
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extern int xdimgame, ydimgame, bppgame, forcesetup;
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int startwin_run(void)
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int startwin_run(void)
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{
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{
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    MSG msg;
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    MSG msg;
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    if (!startupdlg) return 1;
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    if (!startupdlg) return 1;
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