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void CONTROL_Shutdown( void );
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void CONTROL_Shutdown( void );
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void CONTROL_MapAnalogAxis(int whichaxis, int whichanalog, controldevice device);
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void CONTROL_MapAnalogAxis(int whichaxis, int whichanalog, controldevice device);
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void CONTROL_MapDigitalAxis(int32_t whichaxis, int32_t whichfunction, int32_t direction, controldevice device);
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void CONTROL_MapDigitalAxis(int32_t whichaxis, int32_t whichfunction, int32_t direction, controldevice device);
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void CONTROL_SetAnalogAxisScale(int32_t whichaxis, int32_t axisscale, controldevice device);
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void CONTROL_SetAnalogAxisScale(int32_t whichaxis, int32_t axisscale, controldevice device);
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void CONTROL_SetAnalogAxisInvert(int32_t whichaxis, int32_t invert, controldevice device);
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void CONTROL_ScanForControllers(void);
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void CONTROL_ScanForControllers(void);
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int32_t CONTROL_GetGameControllerDigitalAxisPos(int32_t axis);
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int32_t CONTROL_GetGameControllerDigitalAxisPos(int32_t axis);
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int32_t CONTROL_GetGameControllerDigitalAxisNeg(int32_t axis);
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int32_t CONTROL_GetGameControllerDigitalAxisNeg(int32_t axis);