// Duke3D HRP Props Definitions // Space suit (58) model "highres/sprites/props/0058_spacesuit.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/0058_spacesuit.png" } frame { name "none00" tile 58 } } // Door Shock (160) model "highres/sprites/props/0160_doorshock.md3" { scale 5 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0160_doorshock.png" } frame { name "frame00" tile 160 } } // Fan Sprite (407) model "highres/sprites/props/0407_fansprite.md3" { scale 1.56 shade 0 skin { pal 0 file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 } normal { file "highres/sprites/props/0407_fansprite_n.png" } specular { file "highres/sprites/props/0407_fansprite_s.png" } anim { frame0 "Frame00" frame1 "Frame14" fps 20 flags 0 } frame { name "Frame00" tile0 407 tile1 410 } } // Fan Sprite Broke (411) model "highres/sprites/props/0411_fanspritebroke.md3" { scale 1.56 shade 0 skin { file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 } normal { file "highres/sprites/props/0407_fansprite_n.png" } specular { file "highres/sprites/props/0407_fansprite_s.png" } frame { name "Frame00" tile 411 } } texture 418 { pal 0 { file "highres/sprites/props/0418.png" } detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } } // Radar Dish (479) model "highres/sprites/props/0479_radardish.md3" { scale 5.3 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0479_radardish.png" } frame { name "Frame0" tile 479 } } // Observatory (480) model "highres/sprites/props/0480_observatory.md3" { scale 3.5 shade 2 skin { pal 0 file "highres/sprites/props/0480_observatory.png" } frame { name "frame00" tile 480 } } // Space Shuttle (487) texture 487 { pal 0 { file "highres/sprites/props/0487_shuttle.png" } } model "highres/sprites/props/0487_shuttle.md3" { scale 4.5 shade 0 skin { pal 0 file "highres/sprites/props/0487_shuttle_mdl.jpg" } frame { name "FRAME1" tile 487 } } // Satellite #2 (489) model "highres/sprites/props/0489_satellite.md3" { scale 0.5 shade 4 skin { pal 0 file "highres/sprites/props/0489_satellite.png" } glow { file "highres/sprites/props/0489_satellite_g.png" } frame { name "Frame0" tile 489 } } // Satellite #3 (516) model "highres/sprites/props/0516_satellite.md3" { scale 1.8 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0516_satellite.png" } frame { name "Frame0" tile 516 } } // Fuel pod (517) model "highres/sprites/props/0517_fuelpod.md3" { scale 0.9 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0517_fuelpod.png" } frame { name "FRAME1" tile 517 } } // Tube (536) model "highres/sprites/props/0536_tube.md3" { scale 1.9 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0536_tube.jpg" } frame { name "frame00" tile 536 } } // Tube (537) model "highres/sprites/props/0537_tube.md3" { scale 1.9 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0536_tube.jpg" } frame { name "frame00" tile 537 } } // Slimepipe (538) model "highres/sprites/props/0538_slimepipe.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/0538_slimepipe.png" } anim { frame0 "FRAME1" frame1 "FRAME12" fps 4 flags 0 } frame { name "FRAME1" tile0 538 tile1 541 } } // globe (542) model "highres/sprites/props/0542_globe.md3" { scale 0.6 shade 1 skin { pal 0 surface 0 file "highres/sprites/props/0542_globe.png" } skin { pal 0 surface 1 file "highres/sprites/props/0542_globe.png" } frame { name "frame_1" tile 542 } } // Wallspeaker (543) model "highres/sprites/props/0543_wallspeaker.md3" { scale 2 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0543_wallspeaker.png" } glow { file "highres/sprites/props/0543_wallspeaker_g.png" } frame { name "FRAME1" tile 543 } } // Iron Bar (544) model "highres/sprites/props/0544_ironbar.md3" { scale 1 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0544_ironbar.png" } frame { name "FRAME1" tile 544 } } // Domelight (551) model "highres/sprites/props/0551_domelight.md3" { scale 8.0 shade 3 skin { pal 0 file "highres/sprites/props/0551_domelight.png" } glow { file "highres/sprites/props/0551_domelight_g.png" } anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 } frame { name "FRAME4" tile0 551 tile1 554 } } // Pipe handle (555) model "highres/sprites/props/0555.md3" { scale 3 shade 1 skin { pal 0 file "highres/sprites/props/0555.png" } frame { name "frame1" tile 555 } } // Chair 1 (556) = Chair 2 (557) model "highres/sprites/props/0556_chair1.md3" { scale 2.1 shade 2 // detail { file "highres/detail/fabric.png" detailscale 0.1 } skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" } normal { file "highres/sprites/props/0556_chair1_n.png" } specular { file "highres/sprites/props/0556_chair1_s.png" } frame { name "frame00" tile0 556 tile1 557 } } // Broken Chair (559) model "highres/sprites/props/0559_brokenchair.md3" { scale 2.1 shade 2 // detail { file "highres/detail/fabric.png" detailscale 0.1 } skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" } normal { file "highres/sprites/props/0556_chair1_n.png" } specular { file "highres/sprites/props/0556_chair1_s.png" } frame { name "frame00" tile 559 } } // Soap (561) model "highres/sprites/props/0561_soap.md3" { scale 10 shade 0 skin { pal 0 file "highres/sprites/props/0561_soap.png" } frame { name "soap" tile 561 } } // Drinking fountain (563) model "highres/sprites/props/0563_drinkfount.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" } frame { name "Frame0" tile 563 } } // Drinking fountain - Anim 1 (564) model "highres/sprites/props/0566_drinkfount.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" } frame { name "Frame0" tile 564 } } // Drinking fountain - Anim 2 (565) model "highres/sprites/props/0565_drinkfount.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" } frame { name "Frame0" tile 565 } } // Drinking fountain - Anim 3 (566) model "highres/sprites/props/0566_drinkfount.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" } frame { name "Frame0" tile 566 } } // Drinking fountain - Destroyed (567) model "highres/sprites/props/0567_drinkfount.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/0567_drinkfount.png" } frame { name "Frame0" tile 567 } } texture 568 { pal 0 { file "highres/sprites/props/0568.png" } pal 21 { file "highres/sprites/props/0568_21.png" } } // Toilet (569) model "highres/sprites/props/0569_toilet.md3" { scale 1.1 shade 0 skin { pal 0 file "highres/sprites/props/0569_toilet.png" } frame { frame "idle" tile 569 } } // Stall (571) model "highres/sprites/props/0571_stall.md3" { scale 1.5 shade 2 skin { pal 0 file "highres/sprites/props/0571_stall.png" } detail { file "highres/detail/concrete8.png" detailscale 0.1 } frame { name "1" tile 571 } } // Shower headpiece (572) model "highres/sprites/props/0991_shower.md3" { scale 9.5 shade 1 skin { pal 0 file "highres/sprites/props/0991_shower.jpg" } frame { name "FRAME15" tile0 572 tile1 572 } } // Stall Broke (573) model "highres/sprites/props/0573_stallbroke.md3" { scale 1.5 shade 2 detail { file "highres/detail/dirt2.png" detailscale 0.1 } skin { pal 0 file "highres/sprites/props/0571_stall.png" } frame { name "1" tile 573 } } // Sensor (584) model "highres/sprites/props/0584_sensor.md3" { scale 1.5 shade 0 skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_d.png" } normal { surface 0 file "highres/sprites/props/0584_sensor_n.png" } specular { surface 0 file "highres/sprites/props/0584_sensor_s.png" } // anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 } frame { frame "frame1" tile 584 } } // Display (585) model "highres/sprites/props/0585_display.md3" { scale 1.22 shade 0 skin { pal 0 surface 0 file "highres/sprites/props/0585_display.png" } frame { name "frame1" tile 585 } } // Grate 1 (595) texture 595 { pal 0 { file "highres/sprites/props/0595.png" } detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 } } model "highres/sprites/props/0595_grate1.md3" { scale 1.56 shade 4 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0595_grate1.png" } frame { name "idle" tile 595 } } // Broken Grate 1 (596) model "highres/sprites/props/0596_bgrate1.md3" { scale 1.56 shade 4 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0595_grate1.png" } frame { name "idle" tile 596 } } // Solar Panel (602) model "highres/sprites/props/0602_solarpanel.md3" { scale 1.4 shade 0 skin { pal 0 file "highres/sprites/props/0602_solarpanel.png" } frame { name "FRAME" tile 602 } } // Space suit 2 (606) model "highres/sprites/props/0606_spacesuit2.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/0606_spacesuit2.png" } frame { name "Frame0" tile 606 } } // Antenna (607) model "highres/sprites/props/0607_antenna.md3" { scale 1 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0607_antenna.png" } anim { frame0 "Frame0" frame1 "Frame16" fps 30 flags 0 } frame { name "Frame0" tile0 607 tile1 608 } } // Pipe (610) model "highres/sprites/props/0610_tube.md3" { scale 15 shade 0 skin { pal 0 file "highres/sprites/props/0610_tube.png" } frame { name "Frame0" tile 610 } } // Toilet Broke (615) model "highres/sprites/props/0615_toiletbroke.md3" { scale 1.1 shade 0 detail { file "highres/detail/dirt2.png" detailscale 0.1 } skin { pal 0 file "highres/sprites/props/0569_toilet.png" } frame { name "broken" tile 615 } } // Pipe2 (616) model "highres/sprites/props/0619_pipe1.md3" { scale 16 shade 0 skin { pal 0 file "highres/sprites/props/0616_pipe2.png" } frame { name "Frame0" tile 616 } } // Pipe1B (617) model "highres/sprites/props/0617_pipe1b.md3" { scale 16 shade 0 skin { pal 0 file "highres/sprites/props/0617_pipe1b.png" } frame { name "Frame0" tile 617 } } // Pipe3, Pipe3B (618, 700) model "highres/sprites/props/0995_pipe6.md3" { scale 17 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0618_pipe3.png" } frame { name "FRAME1" tile 618 } detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0700_pipe3b.png" } frame { name "FRAME1" tile 700 } } // Pipe1 (619) model "highres/sprites/props/0619_pipe1.md3" { scale 16 shade 0 skin { pal 0 file "highres/sprites/props/0619_pipe1.png" } frame { name "Frame0" tile 619 } } // Alternate Reactor (620) model "highres/sprites/props/0620_reactor.md3" { scale 2 shade 0 zadd 40 skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_lwrbase.jpg" } skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_base.png" } detail { file "highres/detail/metal.png" detailscale 0.3 } frame { name "frame00" tile 620 } } // Camera 1 (621) model "highres/sprites/props/0621_camera1.md3" { scale 1.13 shade 0 skin { pal 0 file "highres/sprites/props/0621_camera1.png" specfactor 10 specpower 25 } frame { name "idle" tile0 621 tile1 625 } } // "Gambini Bench" Arm Rest (631) texture 631 { pal 0 { file "highres/sprites/props/0631.png" } detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 } } texture 632 { pal 0 { file "highres/sprites/props/0632.png" } pal 10 { file "highres/sprites/props/0632_10.png" } pal 11 { file "highres/sprites/props/0632_11.png" } pal 12 { file "highres/sprites/props/0632_12.png" } pal 13 { file "highres/sprites/props/0632_13.png" } pal 14 { file "highres/sprites/props/0632_14.png" } pal 15 { file "highres/sprites/props/0632_15.png" } pal 16 { file "highres/sprites/props/0632_16.png" } pal 18 { file "highres/sprites/props/0632_12.png" } pal 21 { file "highres/sprites/props/0632_21.png" } pal 22 { file "highres/sprites/props/0632_11.png" } pal 23 { file "highres/sprites/props/0632_23.png" } } // Pipe2B (633) model "highres/sprites/props/0617_pipe1b.md3" { scale 16 shade 0 skin { pal 0 file "highres/sprites/props/0633_pipe2b.png" } frame { name "Frame0" tile 633 } } texture 658 { pal 0 { file "highres/sprites/props/0658.png" } } texture 659 { pal 0 { file "highres/sprites/props/0659.png" } } texture 665 { pal 0 { file "highres/sprites/props/0665.png" } } // Vacuum (669) model "highres/sprites/props/0669_vacuum.md3" { scale 1 shade 5 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0669_vacuum.png" } frame { name "Frame0" tile 669 } } // Water faucet (670) model "highres/sprites/props/0670_faucet.md3" { scale 10 shade 4 skin { pal 0 file "highres/sprites/props/0670_faucet.png" } anim { frame0 "frame00" frame1 "frame03" fps 28 flags 0 } frame { name "frame00" tile0 670 tile1 671 } frame { name "frame04" tile 574 } } // Scale (678) model "highres/sprites/props/0678_scale.md3" { scale 0.87 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0678_scale.png" } frame { name "Frame0" tile 678 } } // Folding Chair (680) model "highres/sprites/props/0680.md3" { scale 0.9 shade 0 skin { pal 0 file "highres/sprites/props/0680.png" } skin { pal 10 file "highres/sprites/props/0680_10.png" } skin { pal 11 file "highres/sprites/props/0680_11_22.png" } skin { pal 12 file "highres/sprites/props/0680_12_18.png" } skin { pal 13 file "highres/sprites/props/0680_13.png" } skin { pal 14 file "highres/sprites/props/0680_14.png" } skin { pal 15 file "highres/sprites/props/0680_15.png" } skin { pal 16 file "highres/sprites/props/0680_16.png" } skin { pal 18 file "highres/sprites/props/0680_12_18.png" } skin { pal 21 file "highres/sprites/props/0680_21.png" } skin { pal 22 file "highres/sprites/props/0680_11_22.png" } skin { pal 23 file "highres/sprites/props/0680_23.png" } frame { name "FRAME1" tile0 680 tile1 684 } } // Reflektor (685) model "highres/sprites/props/0685_reflektor.md3" { scale 9 shade 0 skin { pal 0 file "highres/sprites/props/0685_reflektor.jpg" } frame { name "FRAME1" tile 685 } } // Movie camera (686) model "highres/sprites/props/0686_moviecamera.md3" { scale 1.9 shade 10 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0686_moviecamera.png" } frame { name "Frame0" tile 686 } } texture 688 { pal 0 { file "highres/sprites/props/0688.png" } } // IV Unit (689) model "highres/sprites/props/0689_ivunit.md3" { scale 0.75 shade 4 skin { pal 0 file "highres/sprites/props/0689_ivunit.png" } frame { name "Frame0" tile 689 } } texture 690 { pal 0 { file "highres/sprites/props/0690.png" } detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } } // Butcher's knife (691) model "highres/sprites/props/0691_knife.md3" { scale 16 shade 0 // zadd -0.5 // makes floor-aligned disappear detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0691_knife.jpg" } frame { name "FRAME1" tile 691 } } // Knife (692) model "highres/sprites/props/0692_knife.md3" { scale 16 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0692_knife.jpg" } frame { name "FRAME1" tile 692 } } // Knife (693) model "highres/sprites/props/0693_knife.md3" { scale 16 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0693_knife.png" } frame { name "FRAME1" tile 693 } } // Pot 1 (Souce pan) (694) model "highres/sprites/props/0694_saucepan.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" } frame { name "idle" tile0 694 tile1 694 } } // Pot 2 (Frying pan) (695) model "highres/sprites/props/0695_fryingpan.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" } frame { name "idle" tile0 695 tile1 695 } } // Pot 3 (697) model "highres/sprites/props/0697_pot3.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/0697_pot3.png" } frame { name "frame00" tile 697 } } texture 698 { pal 0 { file "highres/sprites/props/0698.jpg" nocompress } } texture 710 { pal 0 { file "highres/sprites/props/0710.png" } detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 } } // Mike (762) model "highres/sprites/props/0762_mike.md3" { scale 0.8 shade 10 skin { pal 0 surface 0 file "highres/sprites/props/0762_mike.png" } frame { name "none00" tile 762 } } // Vase (765) model "highres/sprites/props/0765_vase.md3" { scale 1.7 shade 0 skin { pal 0 file "highres/sprites/props/0765_vase.png" } frame { name "frame00" tile 765 } } // Sushiplate1: cooked head (768) model "highres/sprites/props/0768_head.md3" { scale 3 shade 0 zadd 0.8 skin { pal 0 file "highres/sprites/props/0768_head.jpg" } anim { frame0 "FRAME1" frame1 "FRAME10" fps 4 flags 0 } // remove to stop animation frame { name "FRAME1" tile0 768 tile1 768 } } // Sushiplate 2 (769) model "highres/sprites/props/0769_hand1.md3" { scale 3 shade 0 skin { pal 0 file "highres/sprites/props/0769_hand1.jpg" } anim { frame0 "FRAME1" frame1 "FRAME16" fps 6 flags 0 } frame { name "FRAME1" tile0 769 tile1 769 } } // Sushiplate leg (774) model "highres/sprites/props/0774_leg.md3" { scale 3 shade 0 skin { pal 0 file "highres/sprites/props/0774_leg.jpg" } frame { name "FRAME1" tile 774 } } // Sushiplate 4 (779) model "highres/sprites/props/0779_sushiplate4.md3" { scale 0.3 shade 0 skin { pal 0 file "highres/sprites/props/0779_sushiplate4.png" } frame { name "idle" tile 779 } } // Sushiplate 5 (792) model "highres/sprites/props/0792_hand2.md3" { scale 3 shade 0 skin { pal 0 file "highres/sprites/props/0792_hand2.jpg" } frame { name "FRAME1" tile 792 } } // Jib1 (851) model "highres/sprites/props/0851_jib.md3" { scale 1.0 shade 0 skin { pal 0 file "highres/sprites/props/0851_jib.png" } frame { name "idle" tile 851 } } // Stripe Ball (901) model "highres/sprites/props/poolballs/0901_stripeball.md3" { scale 1 shade 8 skin { pal 0 file "highres/sprites/props/poolballs/0901_stripeball.png" } skin { pal 13 file "highres/sprites/props/poolballs/0901_stripeball_13.png" } skin { pal 14 file "highres/sprites/props/poolballs/0901_stripeball_14.png" } skin { pal 16 file "highres/sprites/props/poolballs/0901_stripeball_16.png" } skin { pal 21 file "highres/sprites/props/poolballs/0901_stripeball_21.png" } skin { pal 23 file "highres/sprites/props/poolballs/0901_stripeball_23.png" } frame { name "frame00" tile 901 } } // Queue Ball (902) model "highres/sprites/props/poolballs/0901_stripeball.md3" { scale 1 shade 8 skin { pal 0 file "highres/sprites/props/poolballs/0902_queball.png" } skin { pal 10 file "highres/sprites/props/poolballs/0902_queball_10.png" } skin { pal 11 file "highres/sprites/props/poolballs/0902_queball_11.png" } skin { pal 12 file "highres/sprites/props/poolballs/0902_queball_12.png" } skin { pal 13 file "highres/sprites/props/poolballs/0902_queball_13.png" } skin { pal 16 file "highres/sprites/props/poolballs/0902_queball_16.png" } skin { pal 21 file "highres/sprites/props/poolballs/0902_queball_21.png" } skin { pal 23 file "highres/sprites/props/poolballs/0902_queball_23.png" } frame { name "frame00" tile 902 } } // Wooden Horse (904) model "highres/sprites/props/0904_woodenhorse.md3" { scale 4 shade 16 detail { file "highres/detail/wood_v3.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" } frame { name "frame00" tile0 904 tile1 907 } } // Tree (908) texture 908 { pal 0 { file "highres/sprites/props/0908.png" } } model "highres/sprites/props/0908_tree.md3" { scale 1 skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" } skin { pal 0 surface 1 file "highres/sprites/props/0908_tree.png" } skin { pal 0 surface 2 file "highres/sprites/props/0908_tree.png" } anim { frame0 "Frame0" frame1 "Frame6" fps 5 flags 0 } frame { name "Frame0" tile 908 } } // Treetrunk (909) model "highres/sprites/props/0909_treetrunk.md3" { scale 1.2 skin { pal 0 file "highres/sprites/props/0909_treetrunk.jpg" } frame { name "Frame0" tile 909 } } // Tree2 (910) texture 910 { pal 0 { file "highres/sprites/props/0908.png" } } model "highres/sprites/props/0908_tree.md3" { scale 1 skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" } skin { pal 0 surface 1 file "highres/sprites/props/0910_tree2.png" } skin { pal 0 surface 2 file "highres/sprites/props/0910_tree2.png" } anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 } frame { name "Frame0" tile 910 } } // Cactus (911) model "highres/sprites/props/0911_cactus.md3" { scale 1.37 shade -5 skin { pal 0 file "highres/sprites/props/0911_cactus.png" } frame { name "idle" tile 911 } } // Bathroom drain (912) texture 912 { pal 0 { file "highres/sprites/props/0912.png" } } // Fence (913) model "highres/sprites/props/0913_fence.md3" { scale 20 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/textures/0913_d.png" } normal { file "highres/textures/0913_n.png" } specular { file "highres/textures/0913_s.png" } frame { name "Frame0" tile 913 } } // Wood Fence (914) model "highres/sprites/props/0914_woodfence.md3" { scale 1 shade 0 detail { file "highres/detail/wood_h3.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0914_woodfence.png" } frame { name "FRAME1" tile 914 } } // Fire Ext (916) model "highres/sprites/props/0916_fireext.md3" { scale 1 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0916_fireext_d.png" } specular { file "highres/sprites/props/0916_fireext_s.png" } frame { name "idle" tile 916 } } // Firealarm (917) model "highres/sprites/props/0917_firealarm.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/0917_firealarm_d.png" } normal { file "highres/sprites/props/0917_firealarm_n.png" } specular { file "highres/sprites/props/0917_firealarm_s.png" } frame { name "Frame 0" tile 917 } } // Wall Fuse (918) model "highres/sprites/props/0918_wallfuse.md3" { scale 18 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0918_wallfuse.png" } frame { name "Frame0" tile 918 } } // Electric meter (919) model "highres/sprites/props/0919_electricmeter.md3" { scale 1 shade 0 detail { file "highres/detail/rust.png" detailscale 0.1 } skin { pal 0 file "highres/sprites/props/0919_electricmeter.png" } frame { name "Frame0" tile 919 } } // Chain (920) texture 920 { pal 0 { file "highres/sprites/props/0920.png" } } model "highres/sprites/props/0920_chain.md3" { scale 11 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0920_chain.png" } frame { name "FRAME1" tile 920 } } // Traffic Signal (927) model "highres/sprites/props/0927_trafficsignal.md3" { scale 11.7 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0927_trafficsignal.jpg" } frame { name "FRAME1" tile 927 } } // Cactus Broke (939) model "highres/sprites/props/0939_cactusbroke.md3" { scale 1.37 shade -5 skin { pal 0 file "highres/sprites/props/0911_cactus.png" } frame { name "idle" tile 939 } } // Bounce Mine (940) model "highres/sprites/props/0940_bouncemine.md3" { scale 1.2 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0940_bouncemine.png" } anim { frame0 "spinA" frame1 "spinB" fps 15 flags 0 } frame { name "spinA" tile0 940 tile1 944 } } // Broken Hydrant (950) model "highres/sprites/props/0950_brokenhydrant.md3" { scale 0.7 shade 0 zadd 4 skin { pal 0 file "highres/sprites/props/0981_hydrant_d.png" specpower 1.1 specfactor 2 } normal { file "highres/sprites/props/0981_hydrant_n.png" } specular { file "highres/sprites/props/0981_hydrant_s.png" } frame { name "Frame_0" tile 950 } } // Box (951) model "highres/sprites/props/0951_box.md3" { scale 1.5 shade 0 skin { pal 0 file "highres/sprites/props/0951_box.png" } frame { name "frame00" tile 951 } } // Bottle1 (954) model "highres/sprites/props/bottles/0954_bottle1.md3" { scale 15 shade 0 skin { pal 0 file "highres/sprites/props/bottles/0954_bottle1.png" } frame { name "Frame0" tile 954 } } // Bottle2 (955) model "highres/sprites/props/bottles/0955_bottle2.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/0955_bottle2.png" } frame { name "1" tile 955 } } // Bottle3 (956) model "highres/sprites/props/bottles/0956_bottle3.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/0956_bottle3.png" } frame { name "1" tile 956 } } // Bottle4 (957) model "highres/sprites/props/bottles/0957_bottle4.md3" { scale 15 shade 0 skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" } frame { name "Frame0" tile 957 } } // Lamp (958) model "highres/sprites/props/0958_lamp.md3" { scale 3.75 shade 1 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 surface 0 file "highres/sprites/props/0958_lamp_body.png" } skin { pal 0 surface 1 file "highres/textures/0124.png" } frame { name "Frame0" tile 958 } } // Ocean sprite 1 (971) model "highres/sprites/props/0971_oceansprite1.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/0971_oceansprite1.png" } frame { name "Frame0" tile 971 } } // Ocean sprite 2 (972) model "highres/sprites/props/0972_oceansprite2.md3" { scale 1 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0972_oceansprite2.png" } frame { name "Frame0" tile 972 } } // Ocean sprite 3 (973) model "highres/sprites/props/0973_oceansprite3.md3" { scale 1 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0973_oceansprite3.png" } frame { name "Frame0" tile 973 } } // Ocean sprite 4 (974) model "highres/sprites/props/0974_oceansprite4.md3" { scale 2 shade 0 skin { pal 0 file "highres/sprites/props/0974_oceansprite4.png" } anim { frame0 "Frame0" frame1 "Frame16" fps 10 flags 0 } frame { name "Frame0" tile 974 } } // Ocean sprite 5 (975) model "highres/sprites/props/0975_oceansprite5.md3" { scale 1 shade 12 skin { pal 0 file "highres/sprites/props/0975_oceansprite5.png" } frame { name "Frame0" tile 975 } } // Vent shaft (976) model "highres/sprites/props/0976_ventshaft.md3" { scale 0.85 shade 15 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0976_ventshaft_d.png" } normal { file "highres/sprites/props/0976_ventshaft_n.png" } specular { file "highres/sprites/props/0976_ventshaft_s.png" } frame { name "Frame0" tile 976 } } // Generic Pole (977) model "highres/sprites/props/0977_genericpole.md3" { scale 1.56 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0977_genericpole.png" } frame { name "idle" tile 977 } } // Cone (978) model "highres/sprites/props/0978_cone.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/0978_cone.png" } frame { name "frame00" tile 978 } } // Hang Light (979) model "highres/sprites/props/0979_hanglight.md3" { scale 5 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0979_hanglight.png" } glow { file "highres/sprites/props/0979_hanglight_g.png" } frame { name "Frame0" tile 979 } } // Hydrant (981) model "highres/sprites/props/0981_hydrant.md3" { scale 0.7 shade 0 zadd -7 skin { pal 0 file "highres/sprites/props/0981_hydrant_d.png" specpower 1.1 specfactor 2 } normal { file "highres/sprites/props/0981_hydrant_n.png" } specular { file "highres/sprites/props/0981_hydrant_s.png" } frame { name "Frame_0" tile 981 } } // Tire (990) model "highres/sprites/props/0990_tire.md3" { scale 0.7 shade 0 skin { pal 0 file "highres/sprites/props/0990_tire.png" } frame { name "frame00" tile 990 } } // Shower headpiece (991) model "highres/sprites/props/0991_shower.md3" { scale 11 shade 1 zadd 0.5 detail { file "highres/detail/metal_fine.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0991_shower.jpg" } frame { name "FRAME15" tile0 991 tile1 991 } } // Pipe5 (994/1005) model "highres/sprites/props/0994_pipe5.md3" { scale 17 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" } frame { name "FRAME1" tile 994 } detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" } frame { name "FRAME1" tile 1005 } } // Pipe6 (995/1260) model "highres/sprites/props/0995_pipe6.md3" { scale 17 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" } frame { name "FRAME1" tile 995 } detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" } frame { name "FRAME1" tile 1260 } } // Pipe4 (996-997) model "highres/sprites/props/0996_pipe4.md3" { scale 17 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0996_pipe4.jpg" } frame { name "FRAME1" tile 996 } detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0997_pipe4b.jpg" } frame { name "FRAME1" tile 997 } } // Parking Meter (998-999) model "highres/sprites/props/0998_meter.md3" { scale 3 shade 0 detail { file "highres/detail/metal_fine.png" detailscale 0.4 } skin { pal 0 file "highres/sprites/props/0998_meter.png" } frame { name "FRAME1" tile 998 } frame { name "FRAME1" tile 999 } } // Bar stool (1006) model "highres/sprites/props/1006_barstol.md3" { scale 4.0 shade 2 skin { pal 0 file "highres/sprites/props/1006_barstol.png" } frame { name "frame00" tile 1006 } } // Bottle5 (1012) model "highres/sprites/props/bottles/1012_bottle5.md3" { scale 8 shade 0 skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" } frame { name "Frame0" tile 1012 } } // Bottle6 (1013) model "highres/sprites/props/bottles/1013_bottle6.md3" { scale 8 shade 0 skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" } frame { name "Frame0" tile 1013 } } // Bottle8 (1014) model "highres/sprites/props/bottles/1014_bottle8.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1014_bottle8.png" } frame { name "1" tile 1014 } } texture 1022 { pal 0 { file "highres/sprites/props/1022.png" } } texture 1023 { pal 0 { file "highres/sprites/props/1023.png" } } // Plant (1025) model "highres/sprites/props/1025_plant.md3" { scale 1.1 shade 0 skin { pal 0 file "highres/sprites/props/1025_plant.png" } frame { name "1" tile 1025 } } // Horse On Side (1026) model "highres/sprites/props/0904_woodenhorse.md3" { scale 4 shade 16 detail { file "highres/detail/wood_h3.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" } frame { name "frame01" tile0 1026 tile1 1030 } } // Horselite (1034) model "highres/sprites/props/1034_horselite.md3" { scale 0.135 shade 0 skin { pal 0 file "highres/sprites/props/1034_horselite.png" } frame { name "frame1" tile0 1034 tile1 1036 } } // Round Table (1037) model "highres/sprites/props/1037_rtable.md3" { scale 1.47 shade 2 skin { pal 0 file "highres/sprites/props/1037_rtable.png" } frame { name "frame00" tile0 1037 tile1 1037 } } // Pipe (1038) model "highres/sprites/props/1038_pipe.md3" { scale 16 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1038_pipe.png" } frame { name "Frame0" tile 1038 } } // Donuts (1045) model "highres/sprites/props/1045_donuts.md3" { scale 1.8 shade 0 skin { pal 0 file "highres/sprites/props/1045_donuts.png" } frame { name "idle" tile 1045 } } // Pipes (1048) model "highres/sprites/props/1048_pipes.md3" { scale 1 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1048_pipes.png" } frame { name "Frame0" tile 1048 } } // Fuse box 2 (1049) model "highres/sprites/props/1049_fusebox2.md3" { scale 1 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1049_fusebox2.png" } frame { name "Frame0" tile 1049 } } // Fuse box (1050) model "highres/sprites/props/1050_fusebox.md3" { scale 1 shade 0 detail { file "highres/detail/concrete8.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1050_fusebox.png" } frame { name "Frame0" tile 1050 } } // Hand dryer (1051) model "highres/sprites/props/1051_handdryer.md3" { scale 1.05 shade 4 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 surface 0 file "highres/sprites/props/1051_handdryer_d.png" specpower 1 specfactor 3 } specular { surface 0 file "highres/sprites/props/1051_handdryer_s.png" } normal { surface 0 file "highres/sprites/props/1051_handdryer_n.png" parallaxbias 0.0 parallaxscale 0.0 } frame { name "frame1" tile 1051 } } // Towel dispenser (1052) model "highres/sprites/props/1052_toweld.md3" { scale 1.575 shade 0 skin { pal 0 file "highres/sprites/props/1052_toweld.png" } frame { name "idle" tile 1052 } } // Toilet paper (1053) model "highres/sprites/props/1053_toiletpaper.md3" { scale 3 shade 4 //scale 4.2 shade 4 zadd 5.5 // *.mhk file patch pending... skin { pal 0 file "highres/sprites/props/1053_toiletpaper.png" } anim { frame0 "frame00" frame1 "frame13" fps 6 flags 0 } frame { name "frame00" tile 1053 } } // Cineline (1055) model "highres/sprites/props/1055_cineline.md3" { scale 22 shade 6 skin { pal 0 file "highres/sprites/props/1055_cineline.png" } anim { frame0 "cineline00" frame1 "cineline18" fps 12 flags 0 } frame { name "cineline00" tile0 1055 tile1 1056 } } // Black Clock (1060) model "highres/sprites/props/1060_clock.md3" { scale 1.5 shade 0 skin { pal 0 surface 0 file "highres/sprites/props/1060_clock.png" } skin { pal 0 surface 1 file "highres/sprites/props/1060_clock.png" } frame { name "Frame0" tile 1060 } } // Spotlight (1061) model "highres/sprites/props/1061_spotlight.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/1061_spotlight.jpg" } frame { name "Frame0" tile 1061 } } // Rubber Can (1062) model "highres/sprites/props/1062_rubbercan.md3" { scale 2.6 shade 4 skin { pal 0 file "highres/sprites/props/1062_rubbercan.png" } skin { pal 13 file "highres/sprites/props/1062_rubbercan_13.png" } skin { pal 14 file "highres/sprites/props/1062_rubbercan_14.png" } skin { pal 20 file "highres/sprites/props/1062_rubbercan_20.png" } skin { pal 24 file "highres/sprites/props/1062_rubbercan_24.png" } skin { pal 25 file "highres/sprites/props/1062_rubbercan_25.png" } frame { name "idle" tile 1062 } frame { name "punch" tile 1063 } } // Black Clock Broken (1067) model "highres/sprites/props/1067_clockbroken.md3" { scale 1.5 shade 0 skin { pal 0 file "highres/sprites/props/1067_clockbroken.png" } frame { name "idle" tile 1067 } } // Socket (1069) model "highres/sprites/props/1069_socket.md3" { scale 13.8 shade 0 detail { file "highres/detail/metal_fine.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1069_socket.png" } frame { name "FRAME1" tile 1069 } } texture 1073 { pal 0 { file "highres/sprites/props/1073.png" } } // Broken Light (1078) model "highres/sprites/props/1078_brokenlight.md3" { scale 1 shade 0 skin { pal 0 surface 0 file "highres/sprites/props/1061_spotlight.jpg" } skin { pal 0 surface 1 file "highres/textures/0704.png" } frame { name "Frame0" tile 1078 } } // Ooz Filter (1079) model "highres/sprites/props/1079_oozfilter.md3" { scale 1 shade 0 // HRP //scale 1.25 shade 0 // fit ART/Voxel width detail { file "highres/detail/metal_fine.png" detailscale 0.3 } skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" } skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" } skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" } glow { surface 1 file "highres/sprites/props/1079_oozfilter.png" } glow { surface 2 file "highres/sprites/props/1079_oozfilter.png" } anim { frame0 "1" frame1 "21" fps 1 flags 0 } frame { name "1" tile0 1079 tile1 1081 } } // Reactor (1088/1096) model "highres/sprites/props/1088_reactor.md3" { scale 4.4 shade 0 skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_bolt.png" } skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_bolt.png" } skin { pal 0 surface 2 file "highres/sprites/props/1088_reactor_bolt.png" } skin { pal 0 surface 3 file "highres/sprites/props/1088_reactor_bolt.png" } skin { pal 0 surface 4 file "highres/sprites/props/1088_reactor_lwrbase.jpg" } skin { pal 0 surface 5 file "highres/sprites/props/1088_reactor_base.png" } detail { file "highres/detail/metal.png" detailscale 0.3 } anim { frame0 "Frame0" frame1 "Frame3" fps 15 } frame { name "Frame0" tile0 1088 tile1 1091 } } model "highres/sprites/props/1096_reactorburnt.md3" { scale 4.4 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 surface 0 file "highres/sprites/props/1096_reactorburnt_lwrbase.jpg" } detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 surface 1 file "highres/sprites/props/1096_reactorburnt_base.png" } frame { name "Frame0" tile 1096 } } texture 1113 { pal 0 { file "highres/sprites/props/1113.png" } detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 } } texture 1114 { pal 0 { file "highres/sprites/props/1114.png" } detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 } } // TipJar (1157) model "highres/sprites/props/1157_tipjar.md3" { scale 3.5 shade 3 skin { pal 0 file "highres/sprites/props/1157_tipjar.png" } frame { name "frame_1" tile0 1157 tile1 1157 } } // Wiaderkob (1158) model "highres/sprites/props/1158_wiaderkob.md3" { scale 17 shade 0 skin { pal 0 file "highres/sprites/props/1158_wiaderkob.png" } frame { name "FRAME1" tile0 1158 tile1 1158 } } // Bottle12 (1159) model "highres/sprites/props/bottles/1159_bottle12.md3" { scale 15 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1159_bottle12.png" } frame { name "Frame0" tile 1159 } } // Bottle13 (1160) model "highres/sprites/props/bottles/1160_bottle3.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1160_bottle3.png" } frame { name "1" tile 1160 } } // Bottle14 (1161) model "highres/sprites/props/bottles/1161_bottle4.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1161_bottle4.png" } frame { name "1" tile 1161 } } // Bottle15 (1162) model "highres/sprites/props/bottles/1162_bottle5.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1162_bottle5.png" } frame { name "1" tile 1162 } } // Bottle16 (1163) model "highres/sprites/props/bottles/1163_bottle6.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1163_bottle6.png" } frame { name "1" tile 1163 } } // Bottle17 (1164) model "highres/sprites/props/bottles/1164_bottle7.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1164_bottle7.png" } frame { name "1" tile 1164 } } // Bottle18 (1165) model "highres/sprites/props/bottles/1165_bottle8.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1165_bottle8.png" } frame { name "1" tile 1165 } } // Bottle19 (1166) model "highres/sprites/props/bottles/1166_bottle10.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/bottles/1166_bottle10.png" } frame { name "1" tile 1166 } } // Crane Pole (1221) model "highres/sprites/props/1221_pole.md3" { scale 0.55 shade 4 // detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1222_crane_d.png" } specular { file "highres/sprites/props/1222_crane_s.png" } frame { name "Frame0" tile 1221 } } // Crane (1222) model "highres/sprites/props/1222_crane.md3" { scale 0.55 shade 4 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1222_crane_d.png" } specular { file "highres/sprites/props/1222_crane_s.png" } anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 } frame { name "Grab_0" tile 1222 } frame { name "Grab_2" tile 1223 } frame { name "Grab_3" tile 1224 } } // Barbroke (1225) model "highres/sprites/props/1225_barbroke.md3" { scale 1.66 shade 1 skin { pal 0 surface 0 file "highres/sprites/props/0977_genericpole.png" } frame { name "frame1" tile 1225 } } // Barrels model "highres/sprites/props/1227_nukebarrel.md3" { scale 1.8 shade 8 // HRP //scale 2.5 shade 8 // fit ART/Voxel width // NukeBarrel (1227) detail { file "highres/detail/rust.png" detailscale 0.5 } skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" } normal { file "highres/sprites/props/1227_nukebarrel_n.png" } specular { file "highres/sprites/props/1227_nukebarrel_s.png" } frame { name "frame00" tile 1227 } frame { name "frame01" tile 1228 } frame { name "frame02" tile 1229 } // ExplodingBarrel (1238) detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1238_explodingbarrel.jpg" } frame { name "frame00" tile 1238 } frame { name "frame01" tile 1239 } // OilBarrel (4580) detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4580_oilbarrel.jpg" } frame { name "frame00" tile 4580 } // WhiteBarrel (4581) detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4581_whitebarrel.jpg" } frame { name "frame00" tile 4581 } // ToxicBarrel (4582) detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" } frame { name "frame00" tile 4582 } } model "highres/sprites/props/1230_nukebarrel.md3" { scale 1.8 shade 8 // NukeBarrel explosion frames detail { file "highres/detail/rust.png" detailscale 0.5 } skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" } normal { file "highres/sprites/props/1227_nukebarrel_n.png" } specular { file "highres/sprites/props/1227_nukebarrel_s.png" } frame { name "frame03" tile 1230 } frame { name "frame04" tile 1231 } } // Can With Something (1232) model "highres/sprites/props/1232_canwithsomething.md3" { scale 18 shade 8 detail { file "highres/detail/metal.png" detailscale 0.15 } skin { pal 0 file "highres/sprites/props/1232_canwithsomething.png" } anim { frame0 "trc00" frame1 "trc03" fps 2 flags 0 } frame { name "trc00" tile 1232 } } // Money (1233) model "highres/sprites/props/1233_money.md3" { scale 8 shade 4 skin { pal 0 file "highres/sprites/props/1233_money.png" } frame { name "Frame02" tile0 1233 tile1 1235 } } // FireBarrel (1240) model "highres/sprites/props/1240_firebarrel.md3" { //scale 1.6 0 // fit ART/Voxel height scale 1.4 0 // fit ART/Voxel width detail { file "highres/detail/metal.png" detailscale 0.5 } skin { pal 0 file "highres/sprites/props/1240_firebarrel.png" } anim { frame0 "Frame 0" frame1 "Frame 5" fps 15 flags 0 } frame { name "Frame 0" tile0 1240 tile1 1243 } } // Seenine (1247) model "highres/sprites/props/1247_seenine.md3" { scale 1.56 shade 0 detail { file "highres/detail/rust.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1247_seenine.png" } frame { name "idle" tile 1247 } anim { frame0 "blowup1" frame1 "blowup3" fps 12 flags 0 } frame { name "blowup1" tile0 1248 tile1 1249 } } // Newspaper (1275) texture 1275 { pal 0 { file "highres/sprites/props/1275.png" } detail { file "highres/detail/paper_crumpled.png" detailscale 2.0 } } // Newspaper (1276) model "highres/sprites/props/1276_newspaper.md3" { scale 1.2 shade 0 skin { pal 0 file "highres/sprites/props/1276_newspaper.png" } anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 } frame { frame "frame1" tile0 1276 tile1 1276 } } // Chopper (1337) model "highres/sprites/props/1337_chopper.md3" { scale 5.5 shade 0 skin { pal 0 file "highres/sprites/props/1337_chopper.png" } anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 } frame { name "FRAME1" tile0 1337 tile1 1338 } anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 } frame { name "FRAME1" tile 1345 } } // Chopper's debris2 (1340) model "highres/sprites/props/1340_debris2.md3" { scale 7.5 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1340_debris2.jpg" } frame { name "FRAME1" tile 1340 } } // Chopper's debris1 (1341) model "highres/sprites/props/1341_debris1.md3" { scale 7.5 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1341_debris1.jpg" } frame { name "FRAME1" tile 1341 } } // Chopper's debris3 (1342) model "highres/sprites/props/1342_debris3.md3" { scale 7.5 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1342_debris3.jpg" } frame { name "FRAME1" tile 1342 } } // Chopper's wheel (1343) model "highres/sprites/props/1343_wheel.md3" { scale 8 shade 0 skin { pal 0 file "highres/sprites/props/1343_wheel.jpg" } frame { name "FRAME1" tile 1343 } } // Chopper's propeller (1344) model "highres/sprites/props/1344_propeller.md3" { scale 2 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/1344_propeller.jpg" } frame { name "FRAME1" tile 1344 } } // Chopper' crash (1346) model "highres/sprites/props/1346_crash.md3" { scale 5 shade 0 skin { pal 0 file "highres/sprites/props/1346_crash.jpg" } anim { frame0 "FRAME1" frame1 "FRAME6" fps 40 flags 0 } frame { name "FRAME1" tile0 1346 tile1 1346 } } // X-Files Jar/Fetus (1358) model "highres/sprites/props/1358_xfilesjar.md3" { scale 6 shade 0 skin { pal 0 file "highres/sprites/props/1358_xfilesjar.png" } frame { name "FRAME1" tile 1358 } } // X-Files Jar/Fetus Broken (1359) model "highres/sprites/props/1359_xfilesjarbroke.md3" { scale 6 shade 0 skin { pal 0 file "highres/sprites/props/1359_xfilesjarbroke.png" } frame { name "FRAME1" tile 1359 } } // Firevase (1390) model "highres/sprites/props/1390_firevase.md3" { scale 1.5 shade 0 skin { pal 0 file "highres/sprites/props/1390_firevase.png" } anim { frame0 "frame1" frame1 "frame4" fps 12 flags 0 } frame { frame "frame1" tile0 1390 tile1 1393 } } // Babe Land Cannon (1810) model "highres/sprites/props/1810_cannon.md3" { scale 0.8 shade 0 zadd -5 skin { pal 0 file "highres/sprites/props/1810_cannon.jpg" } frame { name "Frame0" tile0 1810 tile1 1816 } } // Cannon ball (1817) model "highres/sprites/props/poolballs/0901_stripeball.md3" { scale 2.5 shade 8 zadd -6 skin { pal 0 file "highres/sprites/props/1817_cannonball.png" } frame { name "frame00" tile 1817 } } // Cannonball pile (1818) model "highres/sprites/props/1818_cannonballpile.md3" { scale 2.5 shade 0 skin { pal 0 file "highres/sprites/props/1817_cannonball.png" } detail { file "highres/detail/metal_worn.png" detailscale 1.2 } frame { name "frame00" tile 1818 } } // Feces (2200) model "highres/sprites/props/2200_feces.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/2200_feces.png" } frame { name "frame00" tile 2200 } } // Duke Icon (2452) texture 2452 { pal 0 { file "highres/sprites/props/2452.png" } } // Skull (2453) texture 2453 { pal 0 { file "highres/sprites/props/2453.png" } } // Sky Car (2491) model "highres/sprites/props/2491_skycar.md3" { scale 3 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/2491_skycar.jpg" } frame { name "FRAME1" tile 2491 } } // Blimp (3400) model "highres/sprites/props/3400_blimp.md3" { scale 1.5 shade 5 skin { pal 0 file "highres/sprites/props/3400_blimp.png" } frame { name "Frame0" tile 3400 } } // Car Mirror (3418) model "highres/sprites/props/3418_carmirror.md3" { scale 1.5 shade 0 detail { file "highres/detail/metal_fine.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/3418_carmirror.png" } frame { name "Frame0" tile 3418 } } // Candy Bar (3419) texture 3419 { pal 0 { file "highres/sprites/props/3419.png" } } // Pirate Flag (3426) texture 3426 { // "notmd" maphack pal 0 { file "highres/sprites/props/3426_pirateflag.png" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } texture 3427 { // "notmd" maphack pal 0 { file "highres/sprites/props/3426_pirateflag.png" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } texture 3428 { // "notmd" maphack pal 0 { file "highres/sprites/props/3426_pirateflag.png" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } model "highres/sprites/props/3426_pirateflag.md3" { scale 1.25 shade 0 detail { file "highres/detail/fabric.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/3426_pirateflag.png" } anim { frame0 "Frame0" frame1 "Frame1" fps 30 flag 0 } frame { name "Frame0" tile0 3426 tile1 3428 } } // Root (3429) model "highres/sprites/props/3429_root.md3" { scale 0.85 shade 0 detail { file "highres/detail/alien.png" detailscale 0.3 } skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" } anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 } frame { frame "frame1" tile0 3429 tile1 3429 } } texture 4239 { pal 0 { file "highres/sprites/props/4239.png" } } // Target (4359) texture 4359 { pal 0 { file "highres/sprites/props/4359.png" } } // Gunpowder barrel (4360) model "highres/sprites/props/4360_barrel.md3" { scale 2.1 shade 0 detail { file "highres/detail/wood_v3.png" detailscale 0.1 } skin { pal 0 file "highres/sprites/props/4360_barrel.jpg" } frame { name "idle" tile0 4360 tile1 4360 } } texture 4361 { pal 0 { file "highres/sprites/props/4361.png" } } // Mission Impossible knife (4363) model "highres/sprites/props/4363_knife.md3" { scale 2.6 shade 0 detail { file "highres/detail/metal_fine.png" detailscale 0.1 } skin { pal 0 file "highres/sprites/props/4363_knife.jpg" } frame { name "FRAME1" tile 4363 } } // Hat rack (4367) model "highres/sprites/props/4367_hatrack.md3" { scale 1 shade 6 skin { pal 0 file "highres/sprites/props/4367_hatrack.jpg" } frame { name "Frame0" tile 4367 } } // Emergency Light (4369) model "highres/sprites/props/4369_light.md3" { scale 1.5 shade 1 skin { pal 0 surface 0 file "highres/sprites/props/4369_light.png" } frame { name "none00" tile 4369 } } // Desklamp (4370) model "highres/sprites/props/4370_desklamp.md3" { scale 1 shade 10 skin { pal 0 file "highres/sprites/props/4370_desklamp.jpg" } frame { name "Frame0" tile 4370 } } // Coffee machine (4372) model "highres/sprites/props/4372_coffeemachine.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4372_coffeemachine.jpg" } frame { name "Frame0" tile 4372 } } // Cups (4373) model "highres/sprites/props/4373_cups.md3" { scale 6 shade 0 skin { pal 0 file "highres/sprites/props/4373_cups.png" } frame { name "FRAME1" tile 4373 } } // Gavals (4374) model "highres/sprites/props/4374_gavals.md3" { scale 1 shade 0 detail { file "highres/detail/wood_h3.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" } frame { name "Frame0" tile 4374 } } // Gavals2 (4375) - slightly rotated Gavals (4374) model "highres/sprites/props/4374_gavals.md3" { scale 1 shade 0 detail { file "highres/detail/wood_h3.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" } frame { name "Frame0" tile 4375 } } // Police Lightpole (4377) model "highres/sprites/props/4377_policepole.md3" { scale 2 shade 10 skin { pal 0 file "highres/sprites/props/4377_policepole.png" } frame { name "idle" tile 4377 } } // Cable (4386) model "highres/sprites/props/4386_cable.md3" { scale 3.1 shade 0 skin { pal 0 file "highres/sprites/props/4386_cable.jpg" } skin { pal 10 file "highres/sprites/props/4386_cable_10.jpg" } skin { pal 11 file "highres/sprites/props/4386_cable_11.jpg" } skin { pal 13 file "highres/sprites/props/4386_cable_13.jpg" } frame { name "idle" tile 4386 } } texture 4387 { pal 0 { file "highres/sprites/props/4387.png" } } // Trashcan (4388) model "highres/sprites/props/4388_trashcan.md3" { scale 3.5 shade 0 skin { pal 0 file "highres/sprites/props/4388_trashcan.png" } frame { name "idle" tile0 4388 tile1 4388 } } texture 4396 { pal 0 { file "highres/sprites/props/4396.png" nocompress } } // Speaker (4397) texture 4397 { pal 0 { file "highres/sprites/props/4397.png" } } model "highres/sprites/props/4397_speaker.md3" { scale 1.1 shade 0 skin { pal 0 file "highres/sprites/props/4397_speaker.png" } anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 } frame { frame "frame1" tile0 4397 tile1 4397 } } // Broken speaker (4398) texture 4398 { pal 0 { file "highres/sprites/props/4398.png" } } model "highres/sprites/props/4398_speaker.md3" { scale 1.1 shade 0 skin { pal 0 file "highres/sprites/props/4398_speaker.png" } anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 } frame { frame "frame1" tile0 4398 tile1 4398 } } // Teddy Bear (4400) model "highres/sprites/props/4400_bear.md3" { scale 1 shade 0 detail { file "highres/detail/fabric.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4400_bear.png" } skin { pal 10 file "highres/sprites/props/4400_bear_10.png" } skin { pal 11 file "highres/sprites/props/4400_bear_11_22.png" } skin { pal 12 file "highres/sprites/props/4400_bear_12_18.png" } skin { pal 13 file "highres/sprites/props/4400_bear_13.png" } skin { pal 14 file "highres/sprites/props/4400_bear_14.png" } skin { pal 15 file "highres/sprites/props/4400_bear_15.png" } skin { pal 16 file "highres/sprites/props/4400_bear_16.png" } skin { pal 18 file "highres/sprites/props/4400_bear_12_18.png" } skin { pal 21 file "highres/sprites/props/4400_bear_21.png" } skin { pal 22 file "highres/sprites/props/4400_bear_11_22.png" } skin { pal 23 file "highres/sprites/props/4400_bear_23.png" } skin { pal 24 file "highres/sprites/props/4400_bear_24.png" } frame { name "FRAME1" tile 4400 } } // Boat wheel (4406) model "highres/sprites/props/4406_boatwheel.md3" { scale 1 shade 0 detail { file "highres/detail/wood_v3.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4406_boatwheel.png" } frame { name "Frame0" tile 4406 } } // Letter (4410) model "highres/sprites/props/4410_letter.md3" { scale 8 shade 4 skin { pal 0 file "highres/sprites/props/4410_letter.png" } frame { name "frame00" tile0 4410 tile1 4412 } } // Mailbag (4413) model "highres/sprites/props/4413_mailbag.md3" { scale 6 shade 0 detail { file "highres/detail/fabric.png" detailscale 0.3 } skin {pal 0 file "highres/sprites/props/4413_mailbag.png" } frame { name "idle" tile 4413 } } // Car Mirror (4415) model "highres/sprites/props/4415_carmirror.md3" { scale 1.5 shade 0 detail { file "highres/detail/metal_fine.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/3418_carmirror.png" } frame { name "Frame0" tile 4415 } } // Jeep Mirror (4416) model "highres/sprites/props/4416_jeepmirror.md3" { scale 1.5 shade 0 skin { pal 0 file "highres/sprites/props/4417_busmirror.png" } frame { name "Frame0" tile 4416 } } // Bus Mirror (4417) model "highres/sprites/props/4417_busmirror.md3" { scale 1.5 shade 0 skin { pal 0 file "highres/sprites/props/4417_busmirror.png" } frame { name "Frame0" tile 4417 } } // Opened Pipebomb (4419) model "highres/sprites/props/4419_openpbomb.md3" { scale 15 shade 1 skin { pal 0 surface 0 file "highres/sprites/props/4419_openpbomb.png" } frame { name "none00" tile 4419 } } // Hotmeat (4427) model "highres/sprites/props/4427_hotmeat.md3" { scale 1.2 shade 0 skin { pal 0 file "highres/sprites/props/4427_hotmeat.png" } skin { pal 14 file "highres/sprites/props/4427_hotmeat_14.png" } frame { name "FRAME1" tile 4427 } } // Fence (4429) // ART tile is bit-identical to 0913 model "highres/sprites/props/0913_fence.md3" { scale 20 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 file "highres/textures/0913_d.png" } normal { file "highres/textures/0913_n.png" } specular { file "highres/textures/0913_s.png" } frame { name "Frame0" tile 4429 } } // Coffee mug (4438) model "highres/sprites/props/4438_coffeemug.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4438_coffeemug.jpg" } frame { name "FRAME1" tile 4438 } } // Broken Fuse #1 (4430-4432) texture 4430 { pal 0 { file "highres/sprites/props/4430.png" } } texture 4431 { pal 0 { file "highres/sprites/props/4431.png" } glow { file "highres/sprites/props/4431_g.png" } } texture 4432 { pal 0 { file "highres/sprites/props/4432.png" } glow { file "highres/sprites/props/4432_g.png" } } // Paper And Pen (4439) texture 4439 { pal 0 { file "highres/sprites/props/4439_paper.png" } } // Donuts 2 (4440) model "highres/sprites/props/4440_donuts.md3" { scale 7 shade 0 skin { pal 0 file "highres/sprites/props/4440_donuts.jpg" } frame { name "FRAME1" tile 4440 } } texture 4448 { pal 0 { file "highres/sprites/props/4448.png" } } // American flag (4443) model "highres/sprites/props/4443_flag.md3" { scale 1.38 shade 0 skin { pal 0 file "highres/sprites/props/4443_flag.jpg" } frame { name "FRAME1" tile 4443 } } // Tripod camera (4444) model "highres/sprites/props/4444_tripodcamera.md3" { scale 0.9 shade 0 detail { file "highres/detail/metal_fine.png" detailscale 0.1 } skin { pal 0 file "highres/sprites/props/4444_tripodcamera.jpg" } frame { name "Frame0" tile 4444 } } // Chain (4446) model "highres/sprites/props/4446_chain.md3" { scale 16 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4446_chain.png" } frame { name "FRAME1" tile 4446 } } // Mail delivery bag (4452) model "highres/sprites/props/4452_deliverybag.md3" { scale 1 shade 10 detail { file "highres/detail/fabric.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4452_deliverybag.png" } frame { name "Frame0" tile 4452 } } // Meter (4453) model "highres/sprites/props/4453_meter.md3" { scale 2.5 0 skin { pal 0 file "highres/sprites/props/4453_meter.png" } frame { name "idle" tile0 4453 tile1 4453 } } // Desk phone (4454) model "highres/sprites/props/4454_deskphone.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/4454_deskphone.jpg" } frame { name "Frame0" tile 4454 } } texture 4457 { pal 0 { file "highres/sprites/props/4457.png" } } // Gumball machine (4458) model "highres/sprites/props/4458_gumballmachine.md3" { scale 1.5 shade 2 skin { pal 0 file "highres/sprites/props/4458_gumballmachine.png" } frame { name "idle" tile0 4458 tile1 4458 } } // Gumball machine broken (4459) model "highres/sprites/props/4459_gumballmachine_broken.md3" { scale 1.5 shade 0 skin { pal 0 file "highres/sprites/props/4459_gumballmachine_broken.png" } anim { frame0 "dying1" frame1 "dying3" fps 3 flags 1 } frame { name "dying1" tile0 4459 tile1 4459 } } // Certificate (4460) model "highres/sprites/props/4460_cert.md3" { scale 11 shade 4 skin { pal 0 file "highres/sprites/props/4460_cert.png" nocompress } frame { name "Frame02" tile0 4460 tile1 4462 } } // Mace paper spray (4464) model "highres/sprites/props/4464_mace.md3" { scale 1 shade 3 detail { file "highres/detail/metal_fine.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4464_mace.png" } frame { name "Frame0" tile 4464 } } // Broken cable (4480) texture 4480 { pal 0 { file "highres/sprites/props/4480.png" } pal 10 { file "highres/sprites/props/4480_10.png" } pal 13 { file "highres/sprites/props/4480_13.png" } pal 14 { file "highres/sprites/props/4480_14.png" } } texture 4481 { pal 0 { file "highres/sprites/props/4481.png" } pal 10 { file "highres/sprites/props/4481_10.png" } pal 13 { file "highres/sprites/props/4481_13.png" } pal 14 { file "highres/sprites/props/4481_14.png" } glow { file "highres/sprites/props/4481_g.png" } } texture 4482 { pal 0 { file "highres/sprites/props/4482.png" } pal 10 { file "highres/sprites/props/4482_10.png" } pal 13 { file "highres/sprites/props/4482_13.png" } pal 14 { file "highres/sprites/props/4482_14.png" } glow { file "highres/sprites/props/4482_g.png" } } // Broom (4496) model "highres/sprites/props/4496_broom.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4496_broom.png" } frame { name "Frame0" tile 4496 } } // Mop (4497) model "highres/sprites/props/4497_mop.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4497_mop.png" } frame { name "Frame0" tile 4497 } } texture 4502 { pal 0 { file "highres/sprites/props/4502.png" nocompress } } texture 4503 { pal 0 { file "highres/sprites/props/4503.png" nocompress } } // Chest of gold (4520) model "highres/sprites/props/4520_goldchest.md3" { scale 0.9 shade 0 skin { pal 0 file "highres/sprites/props/4520_goldchest.jpg" } frame { name "Frame0" tile 4520 } } // Steed's gear (4524) model "highres/sprites/props/4524_steedgear.md3" { scale 1.3 shade 0 zadd 17 skin { pal 0 file "highres/sprites/props/4524_steedgear.png" } frame { name "FRAME1" tile 4524 } } // FoodObject1 (4530) model "highres/sprites/props/4530_foodobject1.md3" { scale 0.45 shade 0 skin { pal 0 file "highres/sprites/jibs/2309_ooz2.png" } frame { name "frame1" tile 4530 } } // FoodObject4 (4533) model "highres/sprites/props/4533_foodobject4.md3" { scale 0.45 shade 0 skin { pal 0 file "highres/sprites/props/0691_knife.jpg" } frame { name "frame1" tile 4533 } } // Condiment cups (4536) model "highres/sprites/props/4536_cups.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4536_cups.png" } frame { name "Frame0" tile 4536 } } // Mustard (4537) model "highres/sprites/props/4537_4538.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4537_mustard.jpg" } frame { name "Frame0" tile 4537 } } // Ketchup (4538) model "highres/sprites/props/4537_4538.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4538_ketchup.jpg" } frame { name "Frame0" tile 4538 } } // Foodobject10 (4539) model "highres/sprites/props/4539_napkin.md3" { scale 12.5 shade 0 skin { pal 0 file "highres/sprites/props/4539_napkin.png" } frame { name "FRAME1" tile 4539 } } // Foodobject11 (4540) model "highres/sprites/props/4540_foodobject11.md3" { scale 0.8 shade 0 skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" } frame { name "idle" tile 4540 } } // Foodobject12 (4541) model "highres/sprites/props/4540_foodobject11.md3" { scale 0.8 shade 0 skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" } frame { name "idle" tile 4541 } } // Foodobject13 (4542) model "highres/sprites/props/4542_foodobject13.md3" { scale 0.8 shade 0 skin { pal 0 file "highres/sprites/props/4542_foodobject13.png" } frame { name "idle" tile 4542 } } // Foodobject14 (4543) model "highres/sprites/props/4543_foodobject14.md3" { scale 0.5 shade 0 skin { pal 0 file "highres/sprites/props/4543_foodobject14.png" } frame { name "idle" tile 4543 } } // Foodobject15 (4544) model "highres/sprites/props/4544_foodobject15.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/4544_foodobject15.png" } frame { name "idle" tile 4544 } } // Foodobject16 (4545) model "highres/sprites/props/4545_foodobject16.md3" { scale 0.6 shade 0 skin { pal 0 file "highres/sprites/props/4545_foodobject16.png" } frame { name "idle" tile 4545 } } // Empty fries cup (4546) model "highres/sprites/props/4546_emptyfries.md3" { scale 1 shade 10 skin { pal 0 file "highres/sprites/props/4546_emptyfries.png" } frame { name "Frame0" tile 4546 } } // Filed fries cup (4547) model "highres/sprites/props/4547_filledfries.md3" { scale 1 shade 10 skin { pal 0 file "highres/sprites/props/4547_filledfries.png" } frame { name "Frame0" tile 4547 } } // Foodobject19 (4548) model "highres/sprites/props/4548_foodobject19.md3" { scale 0.9 shade 0 skin { pal 0 file "highres/sprites/props/4548_foodobject19.png" } frame { name "FRAME1" tile 4548 } } // Foodobject20 (4549) model "highres/sprites/props/4540_foodobject11.md3" { scale 0.8 shade 0 skin { pal 0 file "highres/sprites/props/4549_foodobject20.png" } frame { name "idle" tile 4549 } } // Head lamp (4550) model "highres/sprites/props/4550_headlamp.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4550_headlamp.png" } frame { name "Frame0" tile 4550 } } // Worms can (4552) model "highres/sprites/props/4552_worms.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4552_worms.png" } frame { name "Frame0" tile 4552 } } // Chicken skined (4554) model "highres/sprites/props/4554_4555.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4554_skinnedchicken.png" } frame { name "Frame0" tile 4554 } } // Chicken feathered (4555) model "highres/sprites/props/4554_4555.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4555_featheredchicken.png" } frame { name "Frame0" tile 4555 } } // Tampons (4557) model "highres/sprites/props/4557_tampon.md3" { scale 1 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4557_tampon.png" } frame { name "Frame0" tile 4557 } } // Robotdog2 (4560) model "highres/sprites/props/4560_doggy.md3" { scale 0.65 shade 5 skin { pal 0 file "highres/sprites/props/4560_doggy.png" } anim { frame0 "Frame0" frame1 "Frame16" fps 27 flags 0 } frame { name "Frame0" tile0 4560 tile1 4562 } } // Jollymeal (4569) model "highres/sprites/props/4569_jollymeal.md3" { scale 1 shade 0 skin { pal 0 file "highres/sprites/props/4569_jollymeal.jpg" } frame { name "Frame0" tile 4569 } } // Dukeburger (4570) model "highres/sprites/props/4570_dukeburger2013.md3" { scale 1.5 shade 0 zadd 15 skin { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_d.png" } normal { surface 4 file "highres/sprites/characters/1405_jetpack_n.png" } specular { surface 4 file "highres/sprites/characters/1405_jetpack_s.png" } skin { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_d.png" } normal { surface 3 file "highres/sprites/characters/1405_bandolier_n.png" } specular { surface 3 file "highres/sprites/characters/1405_bandolier_s.png" } skin { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_d.png" } normal { surface 2 file "highres/sprites/characters/1405_duke2013_n.png" } specular { surface 2 file "highres/sprites/characters/1405_duke2013_s.png" } skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" } normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" } specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" } skin { pal 0 surface 0 file "highres/sprites/props/4570_dukeburger2013.png" } frame { name "frame1" tile0 4570 tile1 4574 } } // Punch clock (4575) model "highres/sprites/props/4575_punchclock.md3" { scale 1.03 shade 0 zadd 3 skin { pal 0 file "highres/sprites/props/4575_punchclock.png" } frame { name "Frame0" tile 4575 } } // Shopping cart (4576) model "highres/sprites/props/4576_shoppingcart.md3" { scale 1 shade 0 detail { file "highres/detail/metal_worn.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4576_shoppingcart.png" } frame { name "Frame0" tile 4576 } } // Pipe (4583) model "highres/sprites/props/4583_pipe.md3" { scale 0.778 shade 0 // detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 surface 0 file "highres/sprites/props/4583_d.png" } normal { surface 0 file "highres/sprites/props/4583_n.png" } specular { surface 0 file "highres/sprites/props/4583_s.png" } // detail { file "highres/detail/metal.png" detailscale 0.3 } // skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" } frame { name "Frame0" tile 4583 } } // Green pipe handle (4585) model "highres/sprites/props/4585.md3" { scale 4.5 shade 1 skin { pal 0 file "highres/sprites/props/4585.png" } frame { name "frame1" tile 4585 } } // Another pipe (4586) model "highres/sprites/props/4586.md3" { scale 0.778 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" } frame { name "Frame0" tile 4586 } } // Thin Pipe (4587) model "highres/sprites/props/4587_thinpipe.md3" { scale 0.778 shade 0 detail { file "highres/detail/metal.png" detailscale 0.3 } skin { pal 0 surface 0 file "highres/sprites/props/4585.png" } skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" } frame { name "Frame0" tile 4587 } } // Dolphin (4591) model "highres/sprites/props/4591_dolphin.md3" { scale 1.04 shade 3 skin { pal 0 file "highres/sprites/props/4591_dolphin.png" } frame { name "Frame0" tile 4591 } } // Dolphin2 (4592) model "highres/sprites/props/4592_dolphin2.md3" { scale 1.04 shade 3 skin { pal 0 file "highres/sprites/props/4592_dolphin2.png" } frame { name "Frame0" tile 4592 } } // Banner 1 (4600) texture 4600 { // "notmd" maphack pal 0 { file "highres/sprites/props/4600_banner.jpg" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } texture 4601 { // "notmd" maphack pal 0 { file "highres/sprites/props/4600_banner.jpg" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } texture 4602 { // "notmd" maphack pal 0 { file "highres/sprites/props/4600_banner.jpg" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } model "highres/sprites/props/4600_banner.md3" { scale 7 shade 0 detail { file "highres/detail/fabric.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4600_banner.jpg" } anim { frame0 "1" frame1 "13" fps 10 flags 0 } frame { name "1" tile0 4600 tile1 4602 } } // Banner 2 (4603) texture 4603 { // "notmd" maphack pal 0 { file "highres/sprites/props/4603_banner.jpg" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } texture 4604 { // "notmd" maphack pal 0 { file "highres/sprites/props/4603_banner.jpg" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } texture 4605 { // "notmd" maphack pal 0 { file "highres/sprites/props/4603_banner.jpg" } detail { file "highres/detail/fabric.png" detailscale 0.3 } } model "highres/sprites/props/4603_banner.md3" { scale 7 shade 0 detail { file "highres/detail/fabric.png" detailscale 0.3 } skin { pal 0 file "highres/sprites/props/4603_banner.jpg" } anim { frame0 "1" frame1 "13" fps 9 flags 0 } frame { name "1" tile0 4603 tile1 4605 } } texture 4877 { pal 0 { file "highres/sprites/props/4877.png" } } texture 4885 { pal 0 { file "highres/sprites/props/4885.png" } } // Bloody baseball bat (4946) model "highres/sprites/props/4946_bloodybat.md3" { scale 1 shade 8 skin { pal 0 file "highres/sprites/props/4946_bloodybat.png" } frame { name "Frame0" tile 4946 } }