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                   ===========================================
                   |         DUKE D.C. - HRP EDITION         |
                   |              by NightFright             |
                   ===========================================
                   |   Latest version: 1.56 (Nov 27, 2011)   |
                   ===========================================



WHAT THIS IS ABOUT:
###################
This file contains data for using the Duke3D High-Resolution Pack (HRP) with
the addon "Duke It Out In D.C.". It contains replacements that work as some kind 
of override for some of the HRP textures. 
So basic line is: In order for this to work, you´ll need the groupfile for
                  "Duke It Out In D.C.", then the HRP and finally this file.


HOW TO USE IT:
##############
This file was made so that you have to change absolutely *NOTHING* within your
existing HRP. All you have to do is adding this zipfile to the ones you already
use when playing Duke It Out In D.C. . 
The loading procedure should be DukeDC groupfile first, Duke3D HRP second and
finally this DukeDC HRP (as an override for some HRP contents).

Example (provided you use EDuke32 engine and "DukeDC.grp"):
E:\EDuke32\eduke32.exe /gdukedc.grp /gpolymer_hrp.zip /gdukedc_hrp.zip  


WHERE TO GET IT:
################
- HRP Update Site (in "Duke3D HRP-Related Files" section):
  http://hrp.duke4.net/download.php

- SVN Repository:
  https://svn.eduke32.com/dc_hrp

- You can also check my thread over at the Duke4.net forums:
  http://forums.duke4.net/topic/2564-duke-it-out-in-dc-hrp


RELATED LINKS:
##############
- Duke Nukem 3D High-Resolution Pack ............ http://hrp.duke4.net
- EDuke32 ....................................... http://eduke32.com


CONTACT:
########
In case you feel the urgent need to contact me directly, you may do so by 
sending an email to hrp_update[AT]fastmail.fm .


CREDITS:
########

Textures, Signs, Decals
-----------------------
- empy: 3633-3636
- GodBlitZor: 3604, 3612-3616
- Hendricks266: 3597 (edited by Piterplus)
- Impact: 3591, 3592, 3595, 3596, 3600, 3602, 3622, 3627, 3630-3632, 3644, 3654, 3668, 
          3671-3676, 3679-3682, 3688, 3696, 3701-3703, 3709, 3721, 3728, 3729, 3733, 
          3734, 3738, 3739, 3742, 3743, 3747, 3749, 3753-3759, 3767, 3768
- Piterplus: 3661, 3690, 3695, 3713, 3747 (tilable)
- sb742: 3710, 3718, 3719, 3723, 3731, 3765
- Spiker: 3601, 3610 (v2), 3611 (v2), 3628, 3629 (v2), 3637-3639, 3641-3643, 3650, 3654 (v2), 
          3657-3659, 3690 (v2), 3691-3694, 3695 (v2), 3707, 3711, 3712, 3713 (v2), 3714, 3722, 
          3727, 3729 (v2), 3732, 3737, 3745, 3746, 3750-3752, 3766, 3770-3774, 3779 (v2)


Props, Models, Other
--------------------
- empy: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624-3627, 3769
- GodBlitZor: 3603, 3748 (skin)
- Hendricks266: 2492, 3748 (model)
- Impact: 3645-3648
- Piterplus: 3640, 3649, 3656, 3664/3665, 3669, 3700
- sb742: 3715, 3726
- Spiker: 3596 (model), 3599, 3660, 3662, 3667, 3670, 3683, 3686, 3687, 3715 (model)


Skyboxes by Piterplus
--------------------- 
1084, 1086, 3708


Menu Items
----------
- NightFright: 2472-2481, 2506, 3240, 3280, 2929-2965/3002-3009/3022 (based on Redfont)
- empy: 2492 (edited), 2493, 2929-2965/3002-3009/3022 (based on 1.3D Redfont by SwissCM)
- SwissCM: 2929-2965/3002-3009/3022 (1.3D Redfont)


Maphacks
--------
- NightFright: Hack definitions
- Micky C: Polymer lights


8bit Art/Con Coding
-------------------
Hendricks266


Music by Mark Knight/TDK (http://www.gamesounds.co.uk)
------------------------------------------------------
- DUKEDC5: dc5_trixmat.ogg ............. "Enter the Trix Mat"
- DUKEDC6: dc6_fromdark.ogg ............ "From the Dark"
- DUKEDC8: dc8_tense.ogg ............... "Tense Orchestral Sketch"


Music by various artists
------------------------
- INTRO:   dcttl_hailchief.ogg ......... "Hail to the Chief" (by James Sanderson)
                                         [Performed by US Air Force Concert Band,
                                         free for non-commercial use from http://lcweb2.loc.gov]
- DUKEDC1: dc1_hero.ogg ................ "Hero" (by unknown artist)
- DUKEDC2: dc2_therain.ogg ............. "The Rain" (by Kevin Goach)
- DUKEDC3: dc3_txftrance ............... "The X-Files Trance Mix" (Theme by Mark Snow)
                                         [MIDI version from http://themes.mididb.com/tv]
- DUKEDC4: dc4_curse.ogg ............... "Curse of Darkness" (by Michiru Yamane)
                                         [From "Castlevania" soundtrack (http://downloads.khinsider.com)]
- DUKEDC7: dc7_carbraft.ogg ............ "Carb Raft Remix" (by Clint Bajakian)
                                         [From "Indiana Jones and the Fate of Atlantis" soundtrack, 
                                         remixed by HighLand Productions (highland.mixnmojo.com)]
- DUKEDC9: dc9_robocop3.ogg ............ "Robocop 3 Militaristic Remix" (by Juan J. Alva-Guerra)
                                         [From "Robocop 3" soundtrack]
- DUKEDCSL: dcsl_dungeonhack.ogg ....... "Ominous .hack Dungeon Remix" (by Mike Garnett)
                                         [From "Jill of the Jungle" soundtrack]

MIDI to MP3/WAV conversion for "Hero", "The Rain", "The X-Files Trance Mix",
"Robocop 3 Militaristic Remix" and "Ominous .hack Dungeon Remix" provided by
http://hamienet.com/midi2mp3


Resources from Duke3D HRP
-------------------------
- Duke3D title screen (2493) by 3D Realms (with permission of George Broussard);
  high-res version by Anders "NoBody" Jenbo
- Menu background (2456) by Piterplus
- Level stats screen (3240) by Parkar
- Deskphone (4454) by L2theKing


Other Resources
---------------
- Capitol Building photo by Piterplus
- US Presidential Seal from Wikipedia (http://en.wikipedia.org)
- "Duke Toon" by Martin DeMonfort
- DukeDC finale cutscene sound replacement by Hendricks266


===============================================================================
===============================================================================


CHANGELOG:
##########

v1.56 (11-27-2011)
------------------
> Maphacks:
    - dukedc5.mhk: Polymer lighting added
    - dukedc6.mhk: Polymer lighting added
    - dukedc7.mhk: Polymer lighting added
    - dukedc8.mhk: Polymer lighting added
    - dukedc9.mhk: Polymer lighting added


v1.55 (06-29-2011)
------------------
> Added:
    - Documentation: hrp_art_license.txt (legal stuff), dcintro.txt (addon info), dcwalk.txt
                     (level walkthrough for beginners)
    - dukedc\8bit: folder for 8bit tiles; contains green digitfont + broken versions of 3669,
                   3726, 3769 (from DC Wally Waffles Edition, currently unused)
    - dukedc\screen\menu\widescreen: 2492, 2493 (by empy, currently unused)
    - dukedc\sprites\props: 3599 (horseman statue), 3660 (flower pot), 3662 (chair)
    - dukedc\sprites\signs: 3737 ("Ciberella" poster) 
    - dukedc\textures: 3711 (old wall), 3714 (White House window), 3752 (W.O.P.R. computer panel),
                       3770-3773 (time machine rod), 3774 (time machine panel)

> Maphacks:
    - dukedc1.mhk: chairs (sprites 15, 16, 135-143) added

> Revisions:
    - dukedc\screen\fonts\greenfont13: completely replaced with versions by SwissCM
    - dukedc\screen\menu: 2492, 2493 (by empy)
    - dukcedc\sprites\props: 3596 (lift lights --> model instead of texture), 3667 (improved chandelier)
    - dukedc\textures: 3729, 3779 (Polymer versions)


v1.54 (06-01-2011)
------------------
> Added:
    - dukedc\sprites\props: 3683 (aeroplane)
    - dukedc\textures: 3628 (glass), 3650 (white marble with stripes), 3657-3659 (computer panels),
                       3691 (light brown wood), 3692 (blue tiles), 3694 (black stone/metal wall),
                       3712 (duct grill), 3727 (locker door), 3750/3751 (bright wood wall)

> Maphacks:
    - dukedc4.mhk: Polymer lighting added

> Revisions:
    - dukedc\sprites\props: 3670 (window --> model instead of texture) 
    - dukedc\sprites\switches: 3715 (model instead of texture) 
    - dukedc\textures: 3610, 3611, 3629, 3654, 3690, 3695, 3713 (Polymer versions)


v1.53 (05-06-2011)
------------------
> Added: 
    - dukedc\sprites\props: 3626 (desk lamp), 3667 (chandelier), 3686 (buckler & sword),
                            3687 (buckler), 3769 (pier lamp)
    - dukedc\sprites\signs: 3627 (tours sign), 3722 ("Authorized Personnel"), 3766 (Smithsonian)
    - dukedc\textures: 3601 (moon rock), 3633-3636 (wallpaper), 3693 (metal door),
                       3707 (old roof), 3732 (white metal wall), 3745/3746 (brick walls)

> Maphacks:
    - dukedc3.mhk: Polymer lighting added
    - dukedc8.mhk: hacks for pier lamps added

> Revisions:
    - dukedc\textures: 3637-3639, 3641-3643, 3732 


v1.52 (04-07-2011)
------------------
> Added:
     - dukedc\screen\fonts: greenfont13 added (2929-2965/3002-3009/3022 based on
                            1.3D Redfont by SwissCM)
     - dukedc\sprites\props: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624, 3625
                             (flask models)
     - dukedc\textures: 3637-3639, 3641-3643 (with normal/spec/glow maps)

> Maphacks:
     - dukedc1.mhk: Polymer lighting added
     - dukedc2.mhk: Polymer lighting added


v1.51 (07-01-2009)
------------------
> Added:
     - dukedc\music: dukedc.ogg (sound replacement for DukeDC finale cutscene)

> Maphacks:
     - all maphacks with corrected hacks for #53 (FIRSTAID) for HRP v4.1+
     - dukedc3.mhk: 251 (water fountain)
     - dukedc4.mhk: 373/374, 790 (water fountains)
     - dukedc6.mhk: 532 removed (water fountain)
     - dukedc7.mhk: 293 (water fountain)

> Revisions:
     - dukedc\screen\fonts\digital: 2472-2481
     - dukedc\screen\menu: 2492 (now 1600x1200)


v1.5 (07-15-2008)
------------------
> Added:
     - Detail textures for
          + dukedc\signs.def
          + dukedc\textures.def
     - dukedc\music.def:
          + OGG soundtrack
          + "Hail to the Chief" added as title music
          + tracks for DUKEDC4-DUKEDC8 changed
     - dukedc\sprites\props: 3716/3717 (dukecan)

> Removed: user.con (MIDI files remapping no longer needed)

> Full maphacks revision:
     - clipping items removed (especially yellow keycard in DUKEDC7)
     - rubbercans aligned
     - sixpacks alignment adjusted to new model
     - dukedc4.mhk: 684, 714 (space shuttle)

> Revisions:
     - dukedc\screen\menu: 2506 (credits for Mark Knight added)


v1.42 (07-06-2007)
------------------
> Added:
     - dukedc\sprites\signs: 3710, 3718, 3719, 3723, 3731, 3765
     - dukedc\sprites\switches: 3715, 3726

> Revisions:
     - dukedc\screen\menu: 2492 


v1.41 (03-23-2007)
------------------
> Removed: sd_user.con (and it won't be back!)

> Maphacks revision:
     - dukedc1.mhk: 361 (slime babe)
     - dukedc2.mhk: 81 (slime babe)
     - dukedc3.mhk: 633 (IV unit)
     - dukedc4.mhk: 186 (slime babe), 719 (solar panel), 1383 (monk)
     - dukedc5.mhk: 26/27 (slime babes)
     - dukedc6.mhk: 604/605/609 (slime babes)
     - dukedc7.mhk: 145/194 (exploding barrels)
     - dukedc9.mhk: 555/556 (slime babes)
     - dukedcsl.mhk: 23/30/35/36 (exploding barrels)


v1.4 (11-30-2006)
-----------------
> Added: user.con
     - Duke3D Ep.1+2 marked "not available" in menu; DukeDC episode shown only
     - new music mapping for DukeDC levels (including all-new tracks!)

> Modified: sd_user.con (maintains SD Duke v1.0+ features)

> Bugfixes in dukedc\skyboxes.def: 
     - defcode bugfix for skybox #3708 pal1
     - SkyDC1/SkyDC2: left and right sides switched

> Full maphacks revision:
     - dukedc1.mhk: 100-103 (C-9), 148-150/151 (bottles), 160 (spotlight), 
                    364-368/387/388/403 (sg ammo), 369/391/395/396/399/400 
                    (sixpacks), 379/384 (medkits), 382 (armor), 390 (pbombs), 
                    398 (nightvision), 402/410 (cg ammo), 415-420 (pi ammo)                   
     - dukedc2.mhk: 43-46 (tbombs), 48/55-57/67/68/70/71 (sixpacks), 52 (armor), 
                    54 (cg ammo), 58 (HoloDuke), 60 (cg), 61/66/74-78 (sg ammo), 
                    65/517 (pbombs), 101/440-443 (pi ammo), 481 (ykey), 503 (RPG) 
     - dukedc3.mhk: 6/7 (shr ammo), 54/91/93/94/100/105/623-625/627/628/632/709 
                    (sixpacks), 96/98 (fr ammo), 97/605 (medkit), 104/600/614/
                    617 (sg ammo), 113-115 (tbombs), 190 (ykey), 322/378-380/
                    649/650/652/653 (C-9), 381/384-386 (trashcans), 
                    604/631 (pbombs), 606/607/629 (cg ammo), 618 (nightvision)      
     - dukedc4.mhk: 51/55/57/59-61/68/76/89/93/105/106/118 (sixpacks), 63/90/97/
                    504 (pbombs), 70/92/99 (cg ammo), 71/91/103/104/110/117 
                    (sg ammo), 73-75 (shr+ammo), 94 (nightvis), 115 (armor), 
                    685 (radar dish), 1255 (ykey)
     - dukedc5.mhk: 14 (medkit), 16/17/19/35/37/48/51 (sixpacks), 29/46 (dev+ammo), 
                    34/52 (sg+ammo), 36 (cg), 50 (pbombs), 61 (jetpack), 
                    174/347 (chairs), 492-494 (trashcans), 572 (debris), 
                    618 (bottle), 704 (shr), 709 (nightvis) 
     - dukedc6.mhk: 43/53/58/568/638/641/648/649 (sixpack), 44/585 (dev+ammo), 
                    54/558/559 (cg+ammo), 55/56/62/560/637 (sg+ammo), 556 (bkey), 
                    557 (medkit), 564 (RPG), 583/656 (pbombs), 588 (shr)
     - dukedc7.mhk: 126 (HoloDuke), 128 (dev), 140 (RPG ammo), 141/142/170/177/
                    440/442/550 (sixpacks), 143/191/448 (cg+ammo), 147-149/169/
                    176/178 (sg shells), 172-174 (tbombs), 175 (boots), 
                    212 (pbombs), 365-367 (barrels), 441 (shr), 443 (medkit), 
                    444 (armor), 445 (scuba), 446 (fr) 
     - dukedc8.mhk: 1/50/67 (dev+ammo), 3/288 (cg+ammo), 5 (pbombs), 17 (RPG), 
                    52/66/86/87/118/119 (sixpacks), 81-85 (tbombs), 89 (shr), 
                    91 (scuba), 107 (fr), 125/126/140/287 (sg+ammo), 
                    325-327 (C-9), 536 (sat dish)
     - dukedc9.mhk: 14/26/517/549/550 (cg+ammo), 15/20/21/503/536/537/553/597/
                    613 (sixpacks), 25/540/619 (pbombs), 122-124 (C-9), 
                    177 (donuts), 407-409 (water taps), 489 (armor), 504/542/
                    617 (sg ammo), 515/552 (dev ammo), 535 (shr ammo)
     - dukedcsl.mhk: 31/93/137/138/155/174/177/179/585/589/590/601-603/1090/
                     1122/1123 (sg+ammo), 66/1124 (jpacks), 77/172/588 (cg+ammo),
                     100/582 (fz+ammo), 101/116/118/125/129/136/154/159/170/171/
                     173/583/600/852 (health), 126/165/576/1129 (pbombs), 
                     127/134 (RPG ammo), 128/131 (dev+ammo), 162/163 (shr ammo), 
                     366 (wallspeaker), 412/413/415/418/419/421/422 (monsters),
                     572-574/584 (tbombs), 591-598 (pi ammo)
> dukedc\screen\menu: 2492 (showing version number)


v1.34 (09-25-2006)
------------------
> All definitions updated with newer defcode syntax

> Added:
     - dukedc\sprites\props: 912 (bathroom drain), 3748 (TV antenna)

> Maphacks revisions:
     - dukedc4.mhk: 623-628 (watertaps)
     - dukedc5.mhk: 727 (TV antenna)
     - dukedc6.mhk: 9 (TV antenna)


v1.33 (08-22-2006)
------------------
> Added:
     - dukedc\sprites\signs: 3734, 3738, 3739
     - dukedc\textures: 3597, 3679-3682 (museum shelves)

> Maphacks revisions:
     - dukedc3.mhk: 246 (hydrant), 358-361 (parking meters)
     - dukedc5.mhk: 444/445/452/500-502/505/506 (parking meters)
     - dukedc6.mhk: 174-191 (parking meters)


v1.32 (06-21-2006)
------------------
> duke3d.def: added support for modified (DC compatible) SD Duke mod

> sd_user.con: added for SD Duke mod compatibility

> Added:
     - dukedc\sprites\props: 3656 (tree 5)
     - dukedc\sprites\signs: 3688 (Smithsonian "You are here")
     - dukedc\textures: 3597 (Greek symbols), 3654 (White House wall)

> Maphacks revisions:
     - dukedc1.mhk: 185/187/188/190/192-196/199-203 (tree 5)
     - dukedc2.mhk: 4/5/7-10/12-15 (tree 5)
     - dukedc3.mhk: 251 (water fountain)
     - dukedc4.mhk: 565/698/713 (satellite #516), 699 (radar dish), 
                    785/786 (notmd2: satellite/shuttle), 790 (water fountain)
     - dukedc8.mhk: 418, 420, 424 (pot1/pot2, butcher knife), 536 (radar dish)


v1.31 (04-26-2006)
------------------
> Added:
     - dukedc\screen\fonts: greenfont (2929-2965/3002-3009/3022)
     - dukedc\screen\menu: 2506, 3240 (level stats), 3280
     - dukedc\sprites\props: 3603 (was 3606)
     - dukedc\textures: 90 (skyscraper background), 3630-3632, 3677 (glass), 
                        3690, 3695, 3713

> Maphacks revisions:
     - dukedc1.mhk: 162-164 (movie cameras), 168 (microphone, notmd def removed)
     - dukedc4.mhk: 686/734/735 (spacesuits), 705 (chair)


v1.3 (04-13-2006)
-----------------
> Fixed:
     - dukedc\screen.def: now includes "dukedc\screen\fonts" subdir

> Maphacks revisions:
     - dukedc2.mhk: 28-35 (US flags at Washington Monument)

> Added:  
     - dukedc\screen\menu: 2493 (better DC logo), 2506 (credits screen #3),
                           3280 (DukeDC background story)
     - dukedc\sprites\props: 3646/3648, 3669 (US flag #3), 3700 (updated)  
     - dukedc\sprites\signs: 3592 (Information), 3602 (Pentagon), 3644, 3661, 
                             3668, 3696, 3701-3703, 3721, 3728 (chalk board), 
                             3733 (Metro), 3743, 3749, 3767/3768 (USS Defiant/
                             USS Minnow)
     - dukedc\textures: 3729, 3747


v1.21 (03-30-2006)
------------------
> Added:
     - dukedc\sprites\props: 3606, 3645/3647, 3640 (wallphone), 3649 (deskphone), 
                             3700
     - dukedc\sprites\signs: 3591/3595 (FBI), 3600 (Subway), 3622, 3627, 3676, 
                             3709 (Baby Changing Station), 3742, 3753-3759 
                             (subway signs)
     - dukedc\textures: 3596, 3604, 3612-3616, 3670

> Maphacks revisions:
     - dukedc1.mhk: 160/161 (camera lights)
     - dukedc3.mhk: 252-255/365-367 (trashcans), 355/460 (hydrants), 
                    0-2/422 (phones)
     - dukedc5.mhk: 449/451/460-462/471-473/482-485 (trashcans), 
                    345/448 (phones), 507 (hydrant), 516 (donuts)
     - dukedc6.mhk: 91/216 (phones)
     - dukedc7.mhk: 245/299 (donuts), 296 (phone)
     - dukedcsl.mhk: 1153 (phone)


v1.2 (03-01-2006)
-----------------
> Revisions:
     - dukedc\skyboxes: all-new skyboxes (1084 pal24, 1086 pal1/24, 3708 pal0/1)


v1.1 (12-30-2005)
-----------------
> Added maphacks for all "Duke It Out In D.C." maps!

> Restructured zip file folders

> Added:
     - dukedc\screen\fonts\digital: 2472-2481 (recolored to bright green)
     - dukedc\screen\menu: 2493 (title screen customized for Duke D.C.)
     - dukedc\sprites\props: 3664/3665 (U.S. flag)
     - dukedc\skyboxes: 1084 (for DUKEDC2), 1086 pal1, 3708 (for DUKEDC3/5/8)


v1.0 (12-27-2005)
-----------------
> Fixed:
     - dc_highres\duke3d.def: 2493 (menu screen) undefined

> Added:
     - dc_highres\dc_sky: 1086 pal24 (for DUKEDC1)
     - dc_highres\dc_sprites\dc_signs: 3672-3675 (alien planets)
     - dc_highres\dc_textures: 3610/3611, 3629, 3684/3685, 3779

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