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// Duke3D HRP Props Definitions
// Space suit (58)
model "highres/sprites/props/0058_spacesuit.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0058_spacesuit.png" }
frame { name "none00" tile 58 }
}
// Door Shock (160)
model "highres/sprites/props/0160_doorshock.md3" {
scale 5 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0160_doorshock.png" }
frame { name "frame00" tile 160 }
}
// Fan Sprite (407)
model "highres/sprites/props/0407_fansprite.md3" {
scale 1.56 shade 0
skin { pal 0 file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 }
normal { file "highres/sprites/props/0407_fansprite_n.png" }
specular { file "highres/sprites/props/0407_fansprite_s.png" }
anim { frame0 "Frame00" frame1 "Frame14" fps 20 flags 0 }
frame { name "Frame00" tile0 407 tile1 410 }
}
// Fan Sprite Broke (411)
model "highres/sprites/props/0411_fanspritebroke.md3" {
scale 1.56 shade 0
skin { file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 }
normal { file "highres/sprites/props/0407_fansprite_n.png" }
specular { file "highres/sprites/props/0407_fansprite_s.png" }
frame { name "Frame00" tile 411 }
}
texture 418 {
pal 0 { file "highres/sprites/props/0418.png" }
detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 }
}
// Radar Dish (479)
model "highres/sprites/props/0479_radardish.md3" {
scale 5.3 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0479_radardish.png" }
frame { name "Frame0" tile 479 }
}
// Observatory (480)
model "highres/sprites/props/0480_observatory.md3" {
scale 3.5 shade 2
skin { pal 0 file "highres/sprites/props/0480_observatory.png" }
frame { name "frame00" tile 480 }
}
// Space Shuttle (487)
texture 487 { pal 0 { file "highres/sprites/props/0487_shuttle.png" } }
model "highres/sprites/props/0487_shuttle.md3" {
scale 4.5 shade 0
skin { pal 0 file "highres/sprites/props/0487_shuttle_mdl.jpg" }
frame { name "FRAME1" tile 487 }
}
// Satellite #2 (489)
model "highres/sprites/props/0489_satellite.md3" {
scale 0.5 shade 4
skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
glow { file "highres/sprites/props/0489_satellite_g.png" }
frame { name "Frame0" tile 489 }
}
// Satellite #3 (516)
model "highres/sprites/props/0516_satellite.md3" {
scale 1.8 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0516_satellite.png" }
frame { name "Frame0" tile 516 }
}
// Fuel pod (517)
model "highres/sprites/props/0517_fuelpod.md3" {
scale 0.9 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0517_fuelpod.png" }
frame { name "FRAME1" tile 517 }
}
// Tube (536)
model "highres/sprites/props/0536_tube.md3" {
scale 1.9 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
frame { name "frame00" tile 536 }
}
// Tube (537)
model "highres/sprites/props/0537_tube.md3" {
scale 1.9 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
frame { name "frame00" tile 537 }
}
// Slimepipe (538)
model "highres/sprites/props/0538_slimepipe.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0538_slimepipe.png" }
anim { frame0 "FRAME1" frame1 "FRAME12" fps 4 flags 0 }
frame { name "FRAME1" tile0 538 tile1 541 }
}
// globe (542)
model "highres/sprites/props/0542_globe.md3" {
scale 0.6 shade 1
skin { pal 0 surface 0 file "highres/sprites/props/0542_globe.png" }
skin { pal 0 surface 1 file "highres/sprites/props/0542_globe.png" }
frame { name "frame_1" tile 542 }
}
// Wallspeaker (543)
model "highres/sprites/props/0543_wallspeaker.md3" {
scale 2 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0543_wallspeaker.png" }
glow { file "highres/sprites/props/0543_wallspeaker_g.png" }
frame { name "FRAME1" tile 543 }
}
// Iron Bar (544)
model "highres/sprites/props/0544_ironbar.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0544_ironbar.png" }
frame { name "FRAME1" tile 544 }
}
// Domelight (551)
model "highres/sprites/props/0551_domelight.md3" {
scale 8.0 shade 3
skin { pal 0 file "highres/sprites/props/0551_domelight.png" }
glow { file "highres/sprites/props/0551_domelight_g.png" }
anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 }
frame { name "FRAME4" tile0 0551 tile1 0554 }
}
// Pipe handle (555)
model "highres/sprites/props/0555.md3" {
scale 3 shade 1
skin { pal 0 file "highres/sprites/props/0555.png" }
frame { name "frame1" tile 555 }
}
// Chair 1 (556)
model "highres/sprites/props/0556_chair1.md3" {
scale 2 shade 2
// detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
normal { file "highres/sprites/props/0556_chair1_n.png" }
specular { file "highres/sprites/props/0556_chair1_s.png" }
frame { name "frame00" tile0 556 tile1 557 }
}
// Broken Chair (559)
model "highres/sprites/props/0559_brokenchair.md3" {
scale 2 shade 2
// detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
normal { file "highres/sprites/props/0556_chair1_n.png" }
specular { file "highres/sprites/props/0556_chair1_s.png" }
frame { name "frame00" tile 559 }
}
// Soap (561)
model "highres/sprites/props/0561_soap.md3" {
scale 10 shade 0
skin { pal 0 file "highres/sprites/props/0561_soap.png" }
frame { name "soap" tile 561 }
}
// Drinking fountain (563)
model "highres/sprites/props/0563_drinkfount.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
frame { name "Frame0" tile 563 }
}
// Drinking fountain - Anim 1 (564)
model "highres/sprites/props/0566_drinkfount.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
frame { name "Frame0" tile 564 }
}
// Drinking fountain - Anim 2 (565)
model "highres/sprites/props/0565_drinkfount.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
frame { name "Frame0" tile 565 }
}
// Drinking fountain - Anim 3 (566)
model "highres/sprites/props/0566_drinkfount.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/0563_drinkfount.png" }
frame { name "Frame0" tile 566 }
}
// Drinking fountain - Destroyed (567)
model "highres/sprites/props/0567_drinkfount.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/0567_drinkfount.png" }
frame { name "Frame0" tile 567 }
}
texture 568 {
pal 0 { file "highres/sprites/props/0568.png" }
pal 21 { file "highres/sprites/props/0568_21.png" }
}
// Toilet (569)
model "highres/sprites/props/0569_toilet.md3" {
scale 1.1 shade 0
skin { pal 0 file "highres/sprites/props/0569_toilet.png" }
frame { frame "idle" tile 569 }
}
// Stall (571)
model "highres/sprites/props/0571_stall.md3" {
scale 1.5 shade 2
skin { pal 0 file "highres/sprites/props/0571_stall.png" }
detail { file "highres/detail/concrete8.png" detailscale 0.1 }
frame { name "1" tile 571 }
}
// Shower headpiece (572)
model "highres/sprites/props/0991_shower.md3" {
scale 9.5 shade 1
skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
frame { name "FRAME15" tile0 572 tile1 572 }
}
// Stall Broke (573)
model "highres/sprites/props/0573_stallbroke.md3" {
scale 1.5 shade 2
detail { file "highres/detail/dirt2.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0571_stall.png" }
frame { name "1" tile 573 }
}
// Sensor (584)
model "highres/sprites/props/0584_sensor.md3" {
scale 1.5 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_d.png" }
normal { surface 0 file "highres/sprites/props/0584_sensor_n.png" }
specular { surface 0 file "highres/sprites/props/0584_sensor_s.png" }
// anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
frame { frame "frame1" tile 584 }
}
// Display (585)
model "highres/sprites/props/0585_display.md3" {
scale 1.22 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/0585_display.png" }
frame { name "frame1" tile 585 }
}
// Grate 1 (595)
texture 595 {
pal 0 { file "highres/sprites/props/0595.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
}
model "highres/sprites/props/0595_grate1.md3" {
scale 1.56 shade 4
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0595_grate1.png" }
frame { name "idle" tile 595 }
}
// Broken Grate 1 (596)
model "highres/sprites/props/0596_bgrate1.md3" {
scale 1.56 shade 4
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0595_grate1.png" }
frame { name "idle" tile 596 }
}
// Solar Panel (602)
model "highres/sprites/props/0602_solarpanel.md3" {
scale 1.4 shade 0
skin { pal 0 file "highres/sprites/props/0602_solarpanel.png" }
frame { name "FRAME" tile 602 }
}
// Space suit 2 (606)
model "highres/sprites/props/0606_spacesuit2.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0606_spacesuit2.png" }
frame { name "Frame0" tile 606 }
}
// Antenna (607)
model "highres/sprites/props/0607_antenna.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0607_antenna.png" }
anim { frame0 "Frame0" frame1 "Frame16" fps 30 flags 0 }
frame { name "Frame0" tile0 607 tile1 608 }
}
// Pipe (610)
model "highres/sprites/props/0610_tube.md3" {
scale 15 shade 0
skin { pal 0 file "highres/sprites/props/0610_tube.png" }
frame { name "Frame0" tile 610 }
}
// Toilet Broke (615)
model "highres/sprites/props/0615_toiletbroke.md3" {
scale 1.1 shade 0
detail { file "highres/detail/dirt2.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0569_toilet.png" }
frame { name "broken" tile 615 }
}
// Pipe2 (616)
model "highres/sprites/props/0619_pipe1.md3" {
scale 16 shade 0
skin { pal 0 file "highres/sprites/props/0616_pipe2.png" }
frame { name "Frame0" tile 616 }
}
// Pipe1B (617)
model "highres/sprites/props/0617_pipe1b.md3" {
scale 16 shade 0
skin { pal 0 file "highres/sprites/props/0617_pipe1b.png" }
frame { name "Frame0" tile 617 }
}
// Pipe3, Pipe3B (618, 700)
model "highres/sprites/props/0995_pipe6.md3" {
scale 17 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0618_pipe3.png" }
frame { name "FRAME1" tile 618 }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0700_pipe3b.png" }
frame { name "FRAME1" tile 700 }
}
// Pipe1 (619)
model "highres/sprites/props/0619_pipe1.md3" {
scale 16 shade 0
skin { pal 0 file "highres/sprites/props/0619_pipe1.png" }
frame { name "Frame0" tile 619 }
}
// Alternate Reactor (620)
model "highres/sprites/props/0620_reactor.md3" {
scale 2 shade 0 zadd 40
skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_lwrbase.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_base.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
frame { name "frame00" tile 620 }
}
// Camera 1 (621)
model "highres/sprites/props/0621_camera1.md3" {
scale 1.13 shade 0
skin { pal 0 file "highres/sprites/props/0621_camera1.png" specfactor 10 specpower 25 }
frame { name "idle" tile0 621 tile1 625 }
}
// "Gambini Bench" Arm Rest (631)
texture 631 {
pal 0 { file "highres/sprites/props/0631.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
}
texture 632 {
pal 0 { file "highres/sprites/props/0632.png" }
pal 10 { file "highres/sprites/props/0632_10.png" }
pal 11 { file "highres/sprites/props/0632_11.png" }
pal 12 { file "highres/sprites/props/0632_12.png" }
pal 13 { file "highres/sprites/props/0632_13.png" }
pal 14 { file "highres/sprites/props/0632_14.png" }
pal 15 { file "highres/sprites/props/0632_15.png" }
pal 16 { file "highres/sprites/props/0632_16.png" }
pal 18 { file "highres/sprites/props/0632_12.png" }
pal 21 { file "highres/sprites/props/0632_21.png" }
pal 22 { file "highres/sprites/props/0632_11.png" }
pal 23 { file "highres/sprites/props/0632_23.png" }
}
// Pipe2B (633)
model "highres/sprites/props/0617_pipe1b.md3" {
scale 16 shade 0
skin { pal 0 file "highres/sprites/props/0633_pipe2b.png" }
frame { name "Frame0" tile 633 }
}
texture 658 { pal 0 { file "highres/sprites/props/0658.png" } }
texture 659 { pal 0 { file "highres/sprites/props/0659.png" } }
texture 665 { pal 0 { file "highres/sprites/props/0665.png" } }
// Vacuum (669)
model "highres/sprites/props/0669_vacuum.md3" {
scale 1 shade 5
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0669_vacuum.png" }
frame { name "Frame0" tile 669 }
}
// Water faucet (670)
model "highres/sprites/props/0670_faucet.md3" {
scale 10 shade 4
skin { pal 0 file "highres/sprites/props/0670_faucet.png" }
anim { frame0 "frame00" frame1 "frame03" fps 28 flags 0 }
frame { name "frame00" tile0 670 tile1 671 }
frame { name "frame04" tile 574 }
}
// Scale (678)
model "highres/sprites/props/0678_scale.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0678_scale.png" }
frame { name "Frame0" tile 678 }
}
// Folding Chair (680)
model "highres/sprites/props/0680.md3" {
scale 0.9 shade 0
skin { pal 0 file "highres/sprites/props/0680.png" }
skin { pal 10 file "highres/sprites/props/0680_10.png" }
skin { pal 11 file "highres/sprites/props/0680_11_22.png" }
skin { pal 12 file "highres/sprites/props/0680_12_18.png" }
skin { pal 13 file "highres/sprites/props/0680_13.png" }
skin { pal 14 file "highres/sprites/props/0680_14.png" }
skin { pal 15 file "highres/sprites/props/0680_15.png" }
skin { pal 16 file "highres/sprites/props/0680_16.png" }
skin { pal 18 file "highres/sprites/props/0680_12_18.png" }
skin { pal 21 file "highres/sprites/props/0680_21.png" }
skin { pal 22 file "highres/sprites/props/0680_11_22.png" }
skin { pal 23 file "highres/sprites/props/0680_23.png" }
frame { name "FRAME1" tile0 0680 tile1 0684 }
}
// Reflektor (685)
model "highres/sprites/props/0685_reflektor.md3" {
scale 9 shade 0
skin { pal 0 file "highres/sprites/props/0685_reflektor.jpg" }
frame { name "FRAME1" tile 0685 }
}
// Movie camera (686)
model "highres/sprites/props/0686_moviecamera.md3" {
scale 1.9 shade 10
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0686_moviecamera.png" }
frame { name "Frame0" tile 686 }
}
texture 688 { pal 0 { file "highres/sprites/props/0688.png" } }
// IV Unit (689)
model "highres/sprites/props/0689_ivunit.md3" {
scale 0.75 shade 4
skin { pal 0 file "highres/sprites/props/0689_ivunit.png" }
frame { name "Frame0" tile 689 }
}
texture 690 {
pal 0 { file "highres/sprites/props/0690.png" }
detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 }
}
// Butcher's knife (691)
model "highres/sprites/props/0691_knife.md3" {
scale 16 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
frame { name "FRAME1" tile 691 }
}
// Knife (692)
model "highres/sprites/props/0692_knife.md3" {
scale 16 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0692_knife.jpg" }
frame { name "FRAME1" tile 692 }
}
// Knife (693)
model "highres/sprites/props/0693_knife.md3" {
scale 16 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0693_knife.png" }
frame { name "FRAME1" tile 693 }
}
// Souce pan (694)
model "highres/sprites/props/0694_saucepan.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
frame { name "idle" tile0 694 tile1 694 }
}
// Frying pan (695)
model "highres/sprites/props/0695_fryingpan.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
frame { name "idle" tile0 695 tile1 695 }
}
// Pot 1 (697)
model "highres/sprites/props/0697_pot1.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0697_pot1.png" }
frame { name "frame00" tile 697 }
}
texture 698 { pal 0 { file "highres/sprites/props/0698.jpg" nocompress } }
texture 710 {
pal 0 { file "highres/sprites/props/0710.png" }
detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.3 }
}
// Mike (762)
model "highres/sprites/props/0762_mike.md3" {
scale 0.8 shade 10
skin { pal 0 surface 0 file "highres/sprites/props/0762_mike.png" }
frame { name "none00" tile 762 }
}
// Vase (765)
model "highres/sprites/props/0765_vase.md3" {
scale 1.7 shade 0
skin { pal 0 file "highres/sprites/props/0765_vase.png" }
frame { name "frame00" tile 765 }
}
// Sushiplate1: cooked head (768)
model "highres/sprites/props/0768_head.md3" {
scale 3 shade 0 zadd 0.8
skin { pal 0 file "highres/sprites/props/0768_head.jpg" }
anim { frame0 "FRAME1" frame1 "FRAME10" fps 4 flags 0 } // remove to stop animation
frame { name "FRAME1" tile0 768 tile1 768 }
}
// Sushiplate 2 (769)
model "highres/sprites/props/0769_hand1.md3" {
scale 3 shade 0
skin { pal 0 file "highres/sprites/props/0769_hand1.jpg" }
anim { frame0 "FRAME1" frame1 "FRAME16" fps 6 flags 0 }
frame { name "FRAME1" tile0 769 tile1 769 }
}
// Sushiplate leg (774)
model "highres/sprites/props/0774_leg.md3" {
scale 3 shade 0
skin { pal 0 file "highres/sprites/props/0774_leg.jpg" }
frame { name "FRAME1" tile 774 }
}
// Sushiplate 4 (779)
model "highres/sprites/props/0779_sushiplate4.md3" {
scale 0.3 shade 0
skin { pal 0 file "highres/sprites/props/0779_sushiplate4.png" }
frame { name "idle" tile 779 }
}
// Sushiplate 5 (792)
model "highres/sprites/props/0792_hand2.md3" {
scale 3 shade 0
skin { pal 0 file "highres/sprites/props/0792_hand2.jpg" }
frame { name "FRAME1" tile 792 }
}
// Jib1 (851)
model "highres/sprites/props/0851_jib.md3" {
scale 1.0 shade 0
skin { pal 0 file "highres/sprites/props/0851_jib.png" }
frame { name "idle" tile 851 }
}
// Stripe Ball (901)
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
scale 1 shade 8
skin { pal 0 file "highres/sprites/props/poolballs/0901_stripeball.png" }
skin { pal 13 file "highres/sprites/props/poolballs/0901_stripeball_13.png" }
skin { pal 14 file "highres/sprites/props/poolballs/0901_stripeball_14.png" }
skin { pal 16 file "highres/sprites/props/poolballs/0901_stripeball_16.png" }
skin { pal 21 file "highres/sprites/props/poolballs/0901_stripeball_21.png" }
skin { pal 23 file "highres/sprites/props/poolballs/0901_stripeball_23.png" }
frame { name "frame00" tile 901 }
}
// Que Ball (902)
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
scale 1 shade 8
skin { pal 0 file "highres/sprites/props/poolballs/0902_queball.png" }
skin { pal 10 file "highres/sprites/props/poolballs/0902_queball_10.png" }
skin { pal 11 file "highres/sprites/props/poolballs/0902_queball_11.png" }
skin { pal 12 file "highres/sprites/props/poolballs/0902_queball_12.png" }
skin { pal 13 file "highres/sprites/props/poolballs/0902_queball_13.png" }
skin { pal 16 file "highres/sprites/props/poolballs/0902_queball_16.png" }
skin { pal 21 file "highres/sprites/props/poolballs/0902_queball_21.png" }
skin { pal 23 file "highres/sprites/props/poolballs/0902_queball_23.png" }
frame { name "frame00" tile 902 }
}
// Wooden Horse (904)
model "highres/sprites/props/0904_woodenhorse.md3" {
scale 4 shade 16
detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
frame { name "frame00" tile0 904 tile1 907 }
}
// Tree (908)
texture 908 { pal 0 { file "highres/sprites/props/0908.png" } }
model "highres/sprites/props/0908_tree.md3" {
scale 1
skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/0908_tree.png" }
skin { pal 0 surface 2 file "highres/sprites/props/0908_tree.png" }
anim { frame0 "Frame0" frame1 "Frame6" fps 5 flags 0 }
frame { name "Frame0" tile 908 }
}
// Treetrunk (909)
model "highres/sprites/props/0909_treetrunk.md3" {
scale 1.2
skin { pal 0 file "highres/sprites/props/0909_treetrunk.jpg" }
frame { name "Frame0" tile 909 }
}
// Tree2 (910)
texture 910 { pal 0 { file "highres/sprites/props/0908.png" } }
model "highres/sprites/props/0908_tree.md3" {
scale 1
skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/0910_tree2.png" }
skin { pal 0 surface 2 file "highres/sprites/props/0910_tree2.png" }
anim { frame0 "Frame0" frame1 "Frame0" fps 1 flags 0 }
frame { name "Frame0" tile 910 }
}
// Cactus (911)
model "highres/sprites/props/0911_cactus.md3" {
scale 1.37 shade -5
skin { pal 0 file "highres/sprites/props/0911_cactus.png" }
frame { name "idle" tile 911 }
}
// Bathroom drain (912)
texture 912 { pal 0 { file "highres/sprites/props/0912.png" } }
// Fence (913)
model "highres/sprites/props/0913_fence.md3" {
scale 20 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/textures/0913_d.png" }
normal { file "highres/textures/0913_n.png" }
specular { file "highres/textures/0913_s.png" }
frame { name "Frame0" tile 913 }
}
// Wood Fence (914)
model "highres/sprites/props/0914_woodfence.md3" {
scale 1 shade 0
detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0914_woodfence.png" }
frame { name "FRAME1" tile 0914 }
}
// Fire Ext (916)
model "highres/sprites/props/0916_fireext.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0916_fireext_d.png" }
specular { file "highres/sprites/props/0916_fireext_s.png" }
frame { name "idle" tile 916 }
}
// Firealarm (917)
model "highres/sprites/props/0917_firealarm.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0917_firealarm_d.png" }
normal { file "highres/sprites/props/0917_firealarm_n.png" }
specular { file "highres/sprites/props/0917_firealarm_s.png" }
frame { name "Frame 0" tile 917 }
}
// Wall Fuse (918)
model "highres/sprites/props/0918_wallfuse.md3" {
scale 18 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0918_wallfuse.png" }
frame { name "Frame0" tile 918 }
}
// Electric meter (919)
model "highres/sprites/props/0919_electricmeter.md3" {
scale 1 shade 0
detail { file "highres/detail/rust.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0919_electricmeter.png" }
frame { name "Frame0" tile 919 }
}
// Chain (920)
texture 920 { pal 0 { file "highres/sprites/props/0920.png" } }
model "highres/sprites/props/0920_chain.md3" {
scale 11 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0920_chain.png" }
frame { name "FRAME1" tile 920 }
}
// Traffic Signal (927)
model "highres/sprites/props/0927_trafficsignal.md3" {
scale 11.7 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0927_trafficsignal.jpg" }
frame { name "FRAME1" tile 927 }
}
// Cactus Broke (939)
model "highres/sprites/props/0939_cactusbroke.md3" {
scale 1.37 shade -5
skin { pal 0 file "highres/sprites/props/0911_cactus.png" }
frame { name "idle" tile 939 }
}
// Bounce Mine (940)
model "highres/sprites/props/0940_bouncemine.md3" {
scale 1.2 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0940_bouncemine.png" }
anim { frame0 "spinA" frame1 "spinB" fps 15 flags 0 }
frame { name "spinA" tile0 940 tile1 944 }
}
// Broken Hydrant (950)
model "highres/sprites/props/0950_brokenhydrant.md3" {
scale 0.7 shade 0 zadd 4
skin { pal 0 file "highres/sprites/props/0981_hydrant_d.png" specpower 1.1 specfactor 2 }
normal { file "highres/sprites/props/0981_hydrant_n.png" }
specular { file "highres/sprites/props/0981_hydrant_s.png" }
frame { name "Frame_0" tile 950 }
}
// Box (951)
model "highres/sprites/props/0951_box.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/props/0951_box.png" }
frame { name "frame00" tile 951 }
}
// Bottle1 (954)
model "highres/sprites/props/bottles/0954_bottle1.md3" {
scale 15 shade 0
skin { pal 0 file "highres/sprites/props/bottles/0954_bottle1.png" }
frame { name "Frame0" tile 954 }
}
// Bottle1 fallen (955)
model "highres/sprites/props/bottles/0955_bottle1.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/0955_bottle1.png" }
frame { name "1" tile 955 }
}
// Bottle2 (956)
model "highres/sprites/props/bottles/0956_bottle2.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/0956_bottle2.png" }
frame { name "1" tile 956 }
}
// Bottle4 (957)
model "highres/sprites/props/bottles/0957_bottle4.md3" {
scale 15 shade 0
skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
frame { name "Frame0" tile 957 }
}
// Lamp (958)
model "highres/sprites/props/0958_lamp.md3" {
scale 3.75 shade 1
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/0958_lamp_body.png" }
skin { pal 0 surface 1 file "highres/textures/0124.png" }
frame { name "Frame0" tile 958 }
}
// Ocean sprite 1 (971)
model "highres/sprites/props/0971_oceansprite1.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0971_oceansprite1.png" }
frame { name "Frame0" tile 971 }
}
// Ocean sprite 2 (972)
model "highres/sprites/props/0972_oceansprite2.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0972_oceansprite2.png" }
frame { name "Frame0" tile 972 }
}
// Ocean sprite 3 (973)
model "highres/sprites/props/0973_oceansprite3.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0973_oceansprite3.png" }
frame { name "Frame0" tile 973 }
}
// Ocean sprite 4 (974)
model "highres/sprites/props/0974_oceansprite4.md3" {
scale 2 shade 0
skin { pal 0 file "highres/sprites/props/0974_oceansprite4.png" }
anim { frame0 "Frame0" frame1 "Frame16" fps 10 flags 0 }
frame { name "Frame0" tile 974 }
}
// Ocean sprite 5 (975)
model "highres/sprites/props/0975_oceansprite5.md3" {
scale 1 shade 12
skin { pal 0 file "highres/sprites/props/0975_oceansprite5.png" }
frame { name "Frame0" tile 975 }
}
// Vent shaft (976)
model "highres/sprites/props/0976_ventshaft.md3" {
scale 0.9 shade 15
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0976_ventshaft_d.png" }
normal { file "highres/sprites/props/0976_ventshaft_n.png" }
specular { file "highres/sprites/props/0976_ventshaft_s.png" }
frame { name "Frame0" tile 976 }
}
// Generic Pole (977)
model "highres/sprites/props/0977_genericpole.md3" {
scale 1.56 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0977_genericpole.png" }
frame { name "idle" tile 977 }
}
// Cone (978)
model "highres/sprites/props/0978_cone.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/0978_cone.png" }
frame { name "frame00" tile 978 }
}
// Hang Light (979)
model "highres/sprites/props/0979_hanglight.md3" {
scale 5 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
glow { file "highres/sprites/props/0979_hanglight_g.png" }
frame { name "Frame0" tile 979 }
}
// Hydrant (981)
model "highres/sprites/props/0981_hydrant.md3" {
scale 0.7 shade 0 zadd -7
skin { pal 0 file "highres/sprites/props/0981_hydrant_d.png" specpower 1.1 specfactor 2 }
normal { file "highres/sprites/props/0981_hydrant_n.png" }
specular { file "highres/sprites/props/0981_hydrant_s.png" }
frame { name "Frame_0" tile 981 }
}
// Tire (990)
model "highres/sprites/props/0990_tire.md3" {
scale 0.7 shade 0
skin { pal 0 file "highres/sprites/props/0990_tire.png" }
frame { name "frame00" tile 990 }
}
// Shower headpiece (991)
model "highres/sprites/props/0991_shower.md3" {
scale 11 shade 1 zadd 0.5
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0991_shower.jpg" }
frame { name "FRAME15" tile0 991 tile1 991 }
}
// Pipe5 (994/1005)
model "highres/sprites/props/0994_pipe5.md3" {
scale 17 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" }
frame { name "FRAME1" tile 0994 }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" }
frame { name "FRAME1" tile 1005 }
}
// Pipe6 (995/1260)
model "highres/sprites/props/0995_pipe6.md3" {
scale 17 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" }
frame { name "FRAME1" tile 995 }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" }
frame { name "FRAME1" tile 1260 }
}
// Pipe4 (996-997)
model "highres/sprites/props/0996_pipe4.md3" {
scale 17 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0996_pipe4.jpg" }
frame { name "FRAME1" tile 996 }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0997_pipe4b.jpg" }
frame { name "FRAME1" tile 997 }
}
// Parking Meter (998-999)
model "highres/sprites/props/0998_meter.md3" {
scale 3 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.4 }
skin { pal 0 file "highres/sprites/props/0998_meter.png" }
frame { name "FRAME1" tile 998 }
frame { name "FRAME1" tile 999 }
}
// Bar stool (1006)
model "highres/sprites/props/1006_barstol.md3" {
scale 4.0 shade 2
skin { pal 0 file "highres/sprites/props/1006_barstol.png" }
frame { name "frame00" tile 1006 }
}
// Bottle5 (1012)
model "highres/sprites/props/bottles/1012_bottle5.md3" {
scale 8 shade 0
skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
frame { name "Frame0" tile 1012 }
}
// Bottle6 (1013)
model "highres/sprites/props/bottles/1013_bottle6.md3" {
scale 8 shade 0
skin { pal 0 file "highres/sprites/props/bottles/0957_bottle4.png" }
frame { name "Frame0" tile 1013 }
}
// Bottle9 fallen (1014)
model "highres/sprites/props/bottles/1014_bottle9.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1014_bottle9.png" }
frame { name "1" tile 1014 }
}
texture 1022 { pal 0 { file "highres/sprites/props/1022.png" } }
texture 1023 { pal 0 { file "highres/sprites/props/1023.png" } }
// Plant (1025)
model "highres/sprites/props/1025_plant.md3" {
scale 1.1 shade 0
skin { pal 0 file "highres/sprites/props/1025_plant.png" }
frame { name "1" tile 1025 }
}
// Horse On Side (1026)
model "highres/sprites/props/0904_woodenhorse.md3" {
scale 4 shade 16
detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
frame { name "frame01" tile0 1026 tile1 1030 }
}
// Horselite (1034)
model "highres/sprites/props/1034_horselite.md3" {
scale 0.135 shade 0
skin { pal 0 file "highres/sprites/props/1034_horselite.png" }
frame { name "frame1" tile0 1034 tile1 1036 }
}
// Round Table (1037)
model "highres/sprites/props/1037_rtable.md3" {
scale 1.4 shade 2
skin { pal 0 file "highres/sprites/props/1037_rtable.png" }
frame { name "frame00" tile0 1037 tile1 1037 }
}
// Pipe (1038)
model "highres/sprites/props/1038_pipe.md3" {
scale 16 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1038_pipe.png" }
frame { name "Frame0" tile 1038 }
}
// Donuts (1045)
model "highres/sprites/props/1045_donuts.md3" {
scale 1.8 shade 0
skin { pal 0 file "highres/sprites/props/1045_donuts.png" }
frame { name "idle" tile 1045 }
}
// Pipes (1048)
model "highres/sprites/props/1048_pipes.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1048_pipes.png" }
frame { name "Frame0" tile 1048 }
}
// Fuse box 2 (1049)
model "highres/sprites/props/1049_fusebox2.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1049_fusebox2.png" }
frame { name "Frame0" tile 1049 }
}
// Fuse box (1050)
model "highres/sprites/props/1050_fusebox.md3" {
scale 1 shade 0
detail { file "highres/detail/concrete8.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1050_fusebox.png" }
frame { name "Frame0" tile 1050 }
}
// Hand dryer (1051)
model "highres/sprites/props/1051_handdryer.md3" {
scale 1.05 shade 4
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/1051_handdryer_d.png" specpower 1 specfactor 3 }
specular { surface 0 file "highres/sprites/props/1051_handdryer_s.png" }
normal { surface 0 file "highres/sprites/props/1051_handdryer_n.png" parallaxbias 0.0 parallaxscale 0.0 }
frame { name "frame1" tile 1051 }
}
// Towel dispenser (1052)
model "highres/sprites/props/1052_toweld.md3" {
scale 1.575 shade 0
skin { pal 0 file "highres/sprites/props/1052_toweld.png" }
frame { name "idle" tile 1052 }
}
// Toilet paper (1053)
model "highres/sprites/props/1053_toiletpaper.md3" {
scale 3 shade 4
skin { pal 0 file "highres/sprites/props/1053_toiletpaper.png" }
anim { frame0 "frame00" frame1 "frame13" fps 6 flags 0 }
frame { name "frame00" tile 1053 }
}
// Cineline (1055)
model "highres/sprites/props/1055_cineline.md3" {
scale 22 shade 6
skin { pal 0 file "highres/sprites/props/1055_cineline.png" }
anim { frame0 "cineline00" frame1 "cineline18" fps 12 flags 0 }
frame { name "cineline00" tile0 1055 tile1 1056 }
}
// Black Clock (1060)
model "highres/sprites/props/1060_clock.md3" {
scale 1.5 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/1060_clock.png" }
skin { pal 0 surface 1 file "highres/sprites/props/1060_clock.png" }
frame { name "Frame0" tile 1060 }
}
// Spotlight (1061)
model "highres/sprites/props/1061_spotlight.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/1061_spotlight.jpg" }
frame { name "Frame0" tile 1061 }
}
// Rubber Can (1062)
model "highres/sprites/props/1062_rubbercan.md3" {
scale 2.6 shade 4
skin { pal 0 file "highres/sprites/props/1062_rubbercan.png" }
skin { pal 13 file "highres/sprites/props/1062_rubbercan_13.png" }
skin { pal 14 file "highres/sprites/props/1062_rubbercan_14.png" }
skin { pal 20 file "highres/sprites/props/1062_rubbercan_20.png" }
skin { pal 24 file "highres/sprites/props/1062_rubbercan_24.png" }
skin { pal 25 file "highres/sprites/props/1062_rubbercan_25.png" }
frame { name "idle" tile 1062 }
frame { name "punch" tile 1063 }
}
// Black Clock Broken (1067)
model "highres/sprites/props/1067_clockbroken.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/props/1067_clockbroken.png" }
frame { name "idle" tile 1067 }
}
// Socket (1069)
model "highres/sprites/props/1069_socket.md3" {
zadd 0
scale 15 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1069_socket.png" }
frame { name "FRAME1" tile 1069 }
}
texture 1073 { pal 0 { file "highres/sprites/props/1073.png" } }
// Broken Light (1078)
model "highres/sprites/props/1078_brokenlight.md3" {
scale 1 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/1061_spotlight.jpg" }
skin { pal 0 surface 1 file "highres/textures/0704.png" }
frame { name "Frame0" tile 1078 }
}
// Ooz Filter (1079)
model "highres/sprites/props/1079_oozfilter.md3" {
scale 1 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 2 file "highres/sprites/props/1079_oozfilter.png" }
anim { frame0 "1" frame1 "21" fps 1 flags 0 }
frame { name "1" tile0 1079 tile1 1081 }
}
// Reactor (1088/1096)
model "highres/sprites/props/1088_reactor.md3" {
scale 4.4 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/1088_reactor_bolt.png" }
skin { pal 0 surface 1 file "highres/sprites/props/1088_reactor_bolt.png" }
skin { pal 0 surface 2 file "highres/sprites/props/1088_reactor_bolt.png" }
skin { pal 0 surface 3 file "highres/sprites/props/1088_reactor_bolt.png" }
skin { pal 0 surface 4 file "highres/sprites/props/1088_reactor_lwrbase.jpg" }
skin { pal 0 surface 5 file "highres/sprites/props/1088_reactor_base.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
anim { frame0 "Frame0" frame1 "Frame3" fps 15 }
frame { name "Frame0" tile0 1088 tile1 1091 }
}
model "highres/sprites/props/1096_reactorburnt.md3" {
scale 4.4 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/1096_reactorburnt_lwrbase.jpg" }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 surface 1 file "highres/sprites/props/1096_reactorburnt_base.png" }
frame { name "Frame0" tile 1096 }
}
texture 1113 {
pal 0 { file "highres/sprites/props/1113.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
}
texture 1114 {
pal 0 { file "highres/sprites/props/1114.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
}
// TipJar (1157)
model "highres/sprites/props/1157_tipjar.md3" {
scale 3.5 shade 3
skin { pal 0 file "highres/sprites/props/1157_tipjar.png" }
frame { name "frame_1" tile0 1157 tile1 1157 }
}
// Wiaderkob (1158)
model "highres/sprites/props/1158_wiaderkob.md3" {
scale 17 shade 0
skin { pal 0 file "highres/sprites/props/1158_wiaderkob.png" }
frame { name "FRAME1" tile0 1158 tile1 1158 }
}
// Bottle12 (1159)
model "highres/sprites/props/bottles/1159_bottle12.md3" {
scale 15 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1159_bottle12.png" }
frame { name "Frame0" tile 1159 }
}
// Bottle13 (1160)
model "highres/sprites/props/bottles/1160_bottle3.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1160_bottle3.png" }
frame { name "1" tile 1160 }
}
// Bottle14 (1161)
model "highres/sprites/props/bottles/1161_bottle4.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1161_bottle4.png" }
frame { name "1" tile 1161 }
}
// Bottle15 (1162)
model "highres/sprites/props/bottles/1162_bottle5.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1162_bottle5.png" }
frame { name "1" tile 1162 }
}
// Bottle16 (1163)
model "highres/sprites/props/bottles/1163_bottle6.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1163_bottle6.png" }
frame { name "1" tile 1163 }
}
// Bottle17 (1164)
model "highres/sprites/props/bottles/1164_bottle7.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1164_bottle7.png" }
frame { name "1" tile 1164 }
}
// Bottle18 (1165)
model "highres/sprites/props/bottles/1165_bottle8.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1165_bottle8.png" }
frame { name "1" tile 1165 }
}
// Bottle19 (1166)
model "highres/sprites/props/bottles/1166_bottle10.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1166_bottle10.png" }
frame { name "1" tile 1166 }
}
// Crane Pole (1221)
model "highres/sprites/props/1221_pole.md3" {
scale 0.55 shade 4
// detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
specular { file "highres/sprites/props/1222_crane_s.png" }
frame { name "Frame0" tile 1221 }
}
// Crane (1222)
model "highres/sprites/props/1222_crane.md3" {
scale 0.55 shade 4
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
specular { file "highres/sprites/props/1222_crane_s.png" }
anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
frame { name "Grab_0" tile 1222 }
frame { name "Grab_2" tile 1223 }
frame { name "Grab_3" tile 1224 }
}
// Barbroke (1225)
model "highres/sprites/props/1225_barbroke.md3" {
scale 1.66 shade 1
skin { pal 0 surface 0 file "highres/sprites/props/0977_genericpole.png" }
frame { name "frame1" tile 1225 }
}
// Barrels
model "highres/sprites/props/1227_nukebarrel.md3" {
scale 1.8 shade 8
// NukeBarrel (1227)
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
frame { name "frame00" tile 1227 }
frame { name "frame01" tile 1228 }
frame { name "frame02" tile 1229 }
// ExplodingBarrel (1238)
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1238_explodingbarrel.jpg" }
frame { name "frame00" tile 1238 }
frame { name "frame01" tile 1239 }
// OilBarrel (4580)
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4580_oilbarrel.jpg" }
frame { name "frame00" tile 4580 }
// WhiteBarrel (4581)
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4581_whitebarrel.jpg" }
frame { name "frame00" tile 4581 }
// ToxicBarrel (4582)
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4582_toxicbarrel.jpg" }
frame { name "frame00" tile 4582 }
}
model "highres/sprites/props/1230_nukebarrel.md3" {
scale 1.8 shade 8
// NukeBarrel explosion frames
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
frame { name "frame03" tile 1230 }
frame { name "frame04" tile 1231 }
}
// Can With Something (1232)
model "highres/sprites/props/1232_canwithsomething.md3" {
scale 18 shade 8
detail { file "highres/detail/metal.png" detailscale 0.15 }
skin { pal 0 file "highres/sprites/props/1232_canwithsomething.png" }
anim { frame0 "trc00" frame1 "trc03" fps 2 flags 0 }
frame { name "trc00" tile 1232 }
}
// Money (1233)
model "highres/sprites/props/1233_money.md3" {
scale 8 shade 4
skin { pal 0 file "highres/sprites/props/1233_money.png" }
frame { name "Frame02" tile0 1233 tile1 1235 }
}
// FireBarrel (1240)
model "highres/sprites/props/1240_firebarrel.md3" {
scale 1.6 0
detail { file "highres/detail/metal.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1240_firebarrel.png" }
anim { frame0 "Frame 0" frame1 "Frame 5" fps 15 flags 0 }
frame { name "Frame 0" tile0 1240 tile1 1243 }
}
// Seenine (1247)
model "highres/sprites/props/1247_seenine.md3" {
scale 1.56 shade 0
detail { file "highres/detail/rust.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1247_seenine.png" }
frame { name "idle" tile 1247 }
anim { frame0 "blowup1" frame1 "blowup3" fps 12 flags 0 }
frame { name "blowup1" tile0 1248 tile1 1249 }
}
// Newspaper (1275)
texture 1275 {
pal 0 { file "highres/sprites/props/1275.png" }
detail { file "highres/detail/paper_crumpled.png" detailscale 2.0 }
}
// Newspaper (1276)
model "highres/sprites/props/1276_newspaper.md3" {
scale 1.2 shade 0
skin { pal 0 file "highres/sprites/props/1276_newspaper.png" }
anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
frame { frame "frame1" tile0 1276 tile1 1276 }
}
// Chopper (1337)
model "highres/sprites/props/1337_chopper.md3" {
scale 5.5 shade 0
skin { pal 0 file "highres/sprites/props/1337_chopper.png" }
anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 }
frame { name "FRAME1" tile0 1337 tile1 1338 }
anim { frame0 "FRAME1" frame1 "FRAME6" fps 70 flags 0 }
frame { name "FRAME1" tile 1345 }
}
// Chopper's debris2 (1340)
model "highres/sprites/props/1340_debris2.md3" {
scale 7.5 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1340_debris2.jpg" }
frame { name "FRAME1" tile 1340 }
}
// Chopper's debris1 (1341)
model "highres/sprites/props/1341_debris1.md3" {
scale 7.5 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1341_debris1.jpg" }
frame { name "FRAME1" tile 1341 }
}
// Chopper's debris3 (1342)
model "highres/sprites/props/1342_debris3.md3" {
scale 7.5 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1342_debris3.jpg" }
frame { name "FRAME1" tile 1342 }
}
// Chopper's wheel (1343)
model "highres/sprites/props/1343_wheel.md3" {
scale 8 shade 0
skin { pal 0 file "highres/sprites/props/1343_wheel.jpg" }
frame { name "FRAME1" tile 1343 }
}
// Chopper's propeller (1344)
model "highres/sprites/props/1344_propeller.md3" {
scale 2 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1344_propeller.jpg" }
frame { name "FRAME1" tile 1344 }
}
// Chopper' crash (1346)
model "highres/sprites/props/1346_crash.md3" {
scale 5 shade 0
skin { pal 0 file "highres/sprites/props/1346_crash.jpg" }
anim { frame0 "FRAME1" frame1 "FRAME6" fps 40 flags 0 }
frame { name "FRAME1" tile0 1346 tile1 1346 }
}
// X-Files Jar/Fetus (1358)
model "highres/sprites/props/1358_xfilesjar.md3" {
scale 6 shade 0
skin { pal 0 file "highres/sprites/props/1358_xfilesjar.png" }
frame { name "FRAME1" tile 1358 }
}
// X-Files Jar/Fetus Broken (1359)
model "highres/sprites/props/1359_xfilesjarbroke.md3" {
scale 6 shade 0
skin { pal 0 file "highres/sprites/props/1359_xfilesjarbroke.png" }
frame { name "FRAME1" tile 1359 }
}
// Firevase (1390)
model "highres/sprites/props/1390_firevase.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/props/1390_firevase.png" }
anim { frame0 "frame1" frame1 "frame4" fps 12 flags 0 }
frame { frame "frame1" tile0 1390 tile1 1393 }
}
// Babe Land Cannon (1810)
model "highres/sprites/props/1810_cannon.md3" {
scale 0.8 shade 0 zadd -5
skin { pal 0 file "highres/sprites/props/1810_cannon.jpg" }
frame { name "Frame0" tile0 1810 tile1 1816 }
}
// Cannon ball (1817)
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
scale 2.5 shade 8 zadd -6
skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
frame { name "frame00" tile 1817 }
}
// Cannonball pile (1818)
model "highres/sprites/props/1818_cannonballpile.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
detail { file "highres/detail/metal_worn.png" detailscale 1.2 }
frame { name "frame00" tile 1818 }
}
// Feces (2200)
model "highres/sprites/props/2200_feces.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/2200_feces.png" }
frame { name "frame00" tile 2200 }
}
// Duke Icon (2452)
texture 2452 { pal 0 { file "highres/sprites/props/2452.png" } }
// Skull (2453)
texture 2453 { pal 0 { file "highres/sprites/props/2453.png" } }
// Sky Car (2491)
model "highres/sprites/props/2491_skycar.md3" {
scale 3 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/2491_skycar.jpg" }
frame { name "FRAME1" tile 2491 }
}
// Blimp (3400)
model "highres/sprites/props/3400_blimp.md3" {
scale 1.5 shade 5
skin { pal 0 file "highres/sprites/props/3400_blimp.png" }
frame { name "Frame0" tile 3400 }
}
// Car Mirror (3418)
model "highres/sprites/props/3418_carmirror.md3" {
scale 1.5 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/3418_carmirror.png" }
frame { name "Frame0" tile 3418 }
}
// Candy Bar (3419)
texture 3419 { pal 0 { file "highres/sprites/props/3419.png" } }
// Pirate Flag (3426)
texture 3426 { // "notmd" maphack
pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 3427 { // "notmd" maphack
pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 3428 { // "notmd" maphack
pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
model "highres/sprites/props/3426_pirateflag.md3" {
scale 1.25 shade 0
detail { file "highres/detail/fabric.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/3426_pirateflag.png" }
anim { frame0 "Frame0" frame1 "Frame1" fps 30 flag 0 }
frame { name "Frame0" tile0 3426 tile1 3428 }
}
// Root (3429)
model "highres/sprites/props/3429_root.md3" {
scale 0.85 shade 0
detail { file "highres/detail/alien.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/0909_treetrunk.jpg" }
anim { frame0 "frame1" frame1 "frame4" fps 0.5 flags 0 }
frame { frame "frame1" tile0 3429 tile1 3429 }
}
texture 4239 { pal 0 { file "highres/sprites/props/4239.png" } }
// Target (4359)
texture 4359 { pal 0 { file "highres/sprites/props/4359.png" } }
// Gunpowder barrel (4360)
model "highres/sprites/props/4360_barrel.md3" {
scale 2.2 shade 0
detail { file "highres/detail/wood_v3.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/4360_barrel.jpg" }
frame { name "idle" tile0 4360 tile1 4360 }
}
texture 4361 { pal 0 { file "highres/sprites/props/4361.png" } }
// Mission Impossible knife (4363)
model "highres/sprites/props/4363_knife.md3" {
scale 2.6 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/4363_knife.jpg" }
frame { name "FRAME1" tile 4363 }
}
// Hat rack (4367)
model "highres/sprites/props/4367_hatrack.md3" {
scale 1 shade 6
skin { pal 0 file "highres/sprites/props/4367_hatrack.jpg" }
frame { name "Frame0" tile 4367 }
}
// Emergency Light (4369)
model "highres/sprites/props/4369_light.md3" {
scale 1.5 shade 1
skin { pal 0 surface 0 file "highres/sprites/props/4369_light.png" }
frame { name "none00" tile 4369 }
}
// Desklamp (4370)
model "highres/sprites/props/4370_desklamp.md3" {
scale 1 shade 10
skin { pal 0 file "highres/sprites/props/4370_desklamp.jpg" }
frame { name "Frame0" tile 4370 }
}
// Coffee machine (4372)
model "highres/sprites/props/4372_coffeemachine.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4372_coffeemachine.jpg" }
frame { name "Frame0" tile 4372 }
}
// Cups (4373)
model "highres/sprites/props/4373_cups.md3" {
scale 6 shade 0
skin { pal 0 file "highres/sprites/props/4373_cups.png" }
frame { name "FRAME1" tile 4373 }
}
// Gavals (4374)
model "highres/sprites/props/4374_gavals.md3" {
scale 1 shade 0
detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" }
frame { name "Frame0" tile 4374 }
}
// Gavals2 (4375) - slightly rotated Gavals (4374)
model "highres/sprites/props/4374_gavals.md3" {
scale 1 shade 0
detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" }
frame { name "Frame0" tile 4375 }
}
// Police Lightpole (4377)
model "highres/sprites/props/4377_policepole.md3" {
scale 2 shade 10
skin { pal 0 file "highres/sprites/props/4377_policepole.png" }
frame { name "idle" tile 4377 }
}
// Cable (4386)
model "highres/sprites/props/4386_cable.md3" {
scale 3.1 shade 0
skin { pal 0 file "highres/sprites/props/4386_cable.jpg" }
skin { pal 10 file "highres/sprites/props/4386_cable_10.jpg" }
skin { pal 11 file "highres/sprites/props/4386_cable_11.jpg" }
skin { pal 13 file "highres/sprites/props/4386_cable_13.jpg" }
frame { name "idle" tile 4386 }
}
texture 4387 { pal 0 { file "highres/sprites/props/4387.png" } }
// Trashcan (4388)
model "highres/sprites/props/4388_trashcan.md3" {
scale 3.5 shade 0
skin { pal 0 file "highres/sprites/props/4388_trashcan.png" }
frame { name "idle" tile0 4388 tile1 4388 }
}
texture 4396 { pal 0 { file "highres/sprites/props/4396.png" nocompress } }
// Speaker (4397)
texture 4397 { pal 0 { file "highres/sprites/props/4397.png" } }
model "highres/sprites/props/4397_speaker.md3" {
scale 1.1 shade 0
skin { pal 0 file "highres/sprites/props/4397_speaker.png" }
anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 }
frame { frame "frame1" tile0 4397 tile1 4397 }
}
// Broken speaker (4398)
texture 4398 { pal 0 { file "highres/sprites/props/4398.png" } }
model "highres/sprites/props/4398_speaker.md3" {
scale 1.1 shade 0
skin { pal 0 file "highres/sprites/props/4398_speaker.png" }
anim { frame0 "frame1" frame1 "frame2" fps 3 flags 0 }
frame { frame "frame1" tile0 4398 tile1 4398 }
}
// Teddy Bear (4400)
model "highres/sprites/props/4400_bear.md3" {
scale 1 shade 0
detail { file "highres/detail/fabric.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4400_bear.png" }
skin { pal 10 file "highres/sprites/props/4400_bear_10.png" }
skin { pal 11 file "highres/sprites/props/4400_bear_11_22.png" }
skin { pal 12 file "highres/sprites/props/4400_bear_12_18.png" }
skin { pal 13 file "highres/sprites/props/4400_bear_13.png" }
skin { pal 14 file "highres/sprites/props/4400_bear_14.png" }
skin { pal 15 file "highres/sprites/props/4400_bear_15.png" }
skin { pal 16 file "highres/sprites/props/4400_bear_16.png" }
skin { pal 18 file "highres/sprites/props/4400_bear_12_18.png" }
skin { pal 21 file "highres/sprites/props/4400_bear_21.png" }
skin { pal 22 file "highres/sprites/props/4400_bear_11_22.png" }
skin { pal 23 file "highres/sprites/props/4400_bear_23.png" }
skin { pal 24 file "highres/sprites/props/4400_bear_24.png" }
frame { name "FRAME1" tile 4400 }
}
// Boat wheel (4406)
model "highres/sprites/props/4406_boatwheel.md3" {
scale 1 shade 0
detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4406_boatwheel.png" }
frame { name "Frame0" tile 4406 }
}
// Letter (4410)
model "highres/sprites/props/4410_letter.md3" {
scale 8 shade 4
skin { pal 0 file "highres/sprites/props/4410_letter.png" }
frame { name "frame00" tile0 4410 tile1 4412 }
}
// Mailbag (4413)
model "highres/sprites/props/4413_mailbag.md3" {
scale 6 shade 0
detail { file "highres/detail/fabric.png" detailscale 0.3 }
skin {pal 0 file "highres/sprites/props/4413_mailbag.png" }
frame { name "idle" tile 4413 }
}
// Car Mirror (4415)
model "highres/sprites/props/4415_carmirror.md3" {
scale 1.5 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/3418_carmirror.png" }
frame { name "Frame0" tile 4415 }
}
// Jeep Mirror (4416)
model "highres/sprites/props/4416_jeepmirror.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/props/4417_busmirror.png" }
frame { name "Frame0" tile 4416 }
}
// Bus Mirror (4417)
model "highres/sprites/props/4417_busmirror.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/props/4417_busmirror.png" }
frame { name "Frame0" tile 4417 }
}
// Opened Pipebomb (4419)
model "highres/sprites/props/4419_openpbomb.md3" {
scale 15 shade 1
skin { pal 0 surface 0 file "highres/sprites/props/4419_openpbomb.png" }
frame { name "none00" tile 4419 }
}
// Hotmeat (4427)
model "highres/sprites/props/4427_hotmeat.md3" {
scale 1.2 shade 0
skin { pal 0 file "highres/sprites/props/4427_hotmeat.png" }
skin { pal 14 file "highres/sprites/props/4427_hotmeat_14.png" }
frame { name "FRAME1" tile 4427 }
}
// Fence (4429) // ART tile is bit-identical to 0913
model "highres/sprites/props/0913_fence.md3" {
scale 20 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/textures/0913_d.png" }
normal { file "highres/textures/0913_n.png" }
specular { file "highres/textures/0913_s.png" }
frame { name "Frame0" tile 4429 }
}
// Coffee mug (4438)
model "highres/sprites/props/4438_coffeemug.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4438_coffeemug.jpg" }
frame { name "FRAME1" tile 4438 }
}
// Broken Fuse #1 (4430-4432)
texture 4430 { pal 0 { file "highres/sprites/props/4430.png" } }
texture 4431 {
pal 0 { file "highres/sprites/props/4431.png" }
glow { file "highres/sprites/props/4431_g.png" }
}
texture 4432 {
pal 0 { file "highres/sprites/props/4432.png" }
glow { file "highres/sprites/props/4432_g.png" }
}
// Paper And Pen (4439)
texture 4439 { pal 0 { file "highres/sprites/props/4439_paper.png" } }
// Donuts 2 (4440)
model "highres/sprites/props/4440_donuts.md3" {
scale 7 shade 0
skin { pal 0 file "highres/sprites/props/4440_donuts.jpg" }
frame { name "FRAME1" tile 4440 }
}
texture 4448 { pal 0 { file "highres/sprites/props/4448.png" } }
// American flag (4443)
model "highres/sprites/props/4443_flag.md3" {
scale 1.38 shade 0
skin { pal 0 file "highres/sprites/props/4443_flag.jpg" }
frame { name "FRAME1" tile 4443 }
}
// Tripod camera (4444)
model "highres/sprites/props/4444_tripodcamera.md3" {
scale 0.9 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/4444_tripodcamera.jpg" }
frame { name "Frame0" tile 4444 }
}
// Chain (4446)
model "highres/sprites/props/4446_chain.md3" {
scale 16 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4446_chain.png" }
frame { name "FRAME1" tile 4446 }
}
// Mail delivery bag (4452)
model "highres/sprites/props/4452_deliverybag.md3" {
scale 1 shade 10
detail { file "highres/detail/fabric.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4452_deliverybag.png" }
frame { name "Frame0" tile 4452 }
}
// Meter (4453)
model "highres/sprites/props/4453_meter.md3" {
scale 2.5 0
skin { pal 0 file "highres/sprites/props/4453_meter.png" }
frame { name "idle" tile0 4453 tile1 4453 }
}
// Desk phone (4454)
model "highres/sprites/props/4454_deskphone.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/4454_deskphone.jpg" }
frame { name "Frame0" tile 4454 }
}
texture 4457 { pal 0 { file "highres/sprites/props/4457.png" } }
// Gumball machine (4458)
model "highres/sprites/props/4458_gumballmachine.md3" {
scale 1.5 shade 2
skin { pal 0 file "highres/sprites/props/4458_gumballmachine.png" }
frame { name "idle" tile0 4458 tile1 4458 }
}
// Gumball machine broken (4459)
model "highres/sprites/props/4459_gumballmachine_broken.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/props/4459_gumballmachine_broken.png" }
anim { frame0 "dying1" frame1 "dying3" fps 3 flags 1 }
frame { name "dying1" tile0 4459 tile1 4459 }
}
// Certificate (4460)
model "highres/sprites/props/4460_cert.md3" {
scale 11 shade 4
skin { pal 0 file "highres/sprites/props/4460_cert.png" nocompress }
frame { name "Frame02" tile0 4460 tile1 4462 }
}
// Mace paper spray (4464)
model "highres/sprites/props/4464_mace.md3" {
scale 1 shade 3
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4464_mace.png" }
frame { name "Frame0" tile 4464 }
}
// Broken cable (4480)
texture 4480 {
pal 0 { file "highres/sprites/props/4480.png" }
pal 10 { file "highres/sprites/props/4480_10.png" }
pal 13 { file "highres/sprites/props/4480_13.png" }
pal 14 { file "highres/sprites/props/4480_14.png" }
}
texture 4481 {
pal 0 { file "highres/sprites/props/4481.png" }
pal 10 { file "highres/sprites/props/4481_10.png" }
pal 13 { file "highres/sprites/props/4481_13.png" }
pal 14 { file "highres/sprites/props/4481_14.png" }
glow { file "highres/sprites/props/4481_g.png" }
}
texture 4482 {
pal 0 { file "highres/sprites/props/4482.png" }
pal 10 { file "highres/sprites/props/4482_10.png" }
pal 13 { file "highres/sprites/props/4482_13.png" }
pal 14 { file "highres/sprites/props/4482_14.png" }
glow { file "highres/sprites/props/4482_g.png" }
}
// Broom (4496)
model "highres/sprites/props/4496_broom.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4496_broom.png" }
frame { name "Frame0" tile 4496 }
}
// Mop (4497)
model "highres/sprites/props/4497_mop.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4497_mop.png" }
frame { name "Frame0" tile 4497 }
}
texture 4502 { pal 0 { file "highres/sprites/props/4502.png" nocompress } }
texture 4503 { pal 0 { file "highres/sprites/props/4503.png" nocompress } }
// Chest of gold (4520)
model "highres/sprites/props/4520_goldchest.md3" {
scale 0.9 shade 0
skin { pal 0 file "highres/sprites/props/4520_goldchest.jpg" }
frame { name "Frame0" tile 4520 }
}
// Steed's gear (4524)
model "highres/sprites/props/4524_steedgear.md3" {
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/props/4524_steedgear.png" }
frame { name "FRAME1" tile 4524 }
}
// FoodObject1 (4530)
model "highres/sprites/props/4530_foodobject1.md3" {
scale 0.45 shade 0
skin { pal 0 file "highres/sprites/jibs/2309_ooz2.png" }
frame { name "frame1" tile 4530 }
}
// FoodObject4 (4533)
model "highres/sprites/props/4533_foodobject4.md3" {
scale 0.45 shade 0
skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
frame { name "frame1" tile 4533 }
}
// Condiment cups (4536)
model "highres/sprites/props/4536_cups.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4536_cups.png" }
frame { name "Frame0" tile 4536 }
}
// Mustard (4537)
model "highres/sprites/props/4537_4538.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4537_mustard.jpg" }
frame { name "Frame0" tile 4537 }
}
// Ketchup (4538)
model "highres/sprites/props/4537_4538.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4538_ketchup.jpg" }
frame { name "Frame0" tile 4538 }
}
// Foodobject10 (4539)
model "highres/sprites/props/4539_napkin.md3" {
scale 12.5 shade 0
skin { pal 0 file "highres/sprites/props/4539_napkin.png" }
frame { name "FRAME1" tile 4539 }
}
// Foodobject11 (4540)
model "highres/sprites/props/4540_foodobject11.md3" {
scale 0.8 shade 0
skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" }
frame { name "idle" tile 4540 }
}
// Foodobject12 (4541)
model "highres/sprites/props/4540_foodobject11.md3" {
scale 0.8 shade 0
skin { pal 0 file "highres/sprites/props/4540_foodobject11.png" }
frame { name "idle" tile 4541 }
}
// Foodobject13 (4542)
model "highres/sprites/props/4542_foodobject13.md3" {
scale 0.8 shade 0
skin { pal 0 file "highres/sprites/props/4542_foodobject13.png" }
frame { name "idle" tile 4542 }
}
// Foodobject14 (4543)
model "highres/sprites/props/4543_foodobject14.md3" {
scale 0.5 shade 0
skin { pal 0 file "highres/sprites/props/4543_foodobject14.png" }
frame { name "idle" tile 4543 }
}
// Foodobject15 (4544)
model "highres/sprites/props/4544_foodobject15.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/4544_foodobject15.png" }
frame { name "idle" tile 4544 }
}
// Foodobject16 (4545)
model "highres/sprites/props/4545_foodobject16.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/4545_foodobject16.png" }
frame { name "idle" tile 4545 }
}
// Empty fries cup (4546)
model "highres/sprites/props/4546_emptyfries.md3" {
scale 1 shade 10
skin { pal 0 file "highres/sprites/props/4546_emptyfries.png" }
frame { name "Frame0" tile 4546 }
}
// Filed fries cup (4547)
model "highres/sprites/props/4547_filledfries.md3" {
scale 1 shade 10
skin { pal 0 file "highres/sprites/props/4547_filledfries.png" }
frame { name "Frame0" tile 4547 }
}
// Foodobject19 (4548)
model "highres/sprites/props/4548_foodobject19.md3" {
scale 0.9 shade 0
skin { pal 0 file "highres/sprites/props/4548_foodobject19.png" }
frame { name "FRAME1" tile 4548 }
}
// Foodobject20 (4549)
model "highres/sprites/props/4540_foodobject11.md3" {
scale 0.8 shade 0
skin { pal 0 file "highres/sprites/props/4549_foodobject20.png" }
frame { name "idle" tile 4549 }
}
// Head lamp (4550)
model "highres/sprites/props/4550_headlamp.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4550_headlamp.png" }
frame { name "Frame0" tile 4550 }
}
// Worms can (4552)
model "highres/sprites/props/4552_worms.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4552_worms.png" }
frame { name "Frame0" tile 4552 }
}
// Chicken skined (4554)
model "highres/sprites/props/4554_4555.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4554_skinnedchicken.png" }
frame { name "Frame0" tile 4554 }
}
// Chicken feathered (4555)
model "highres/sprites/props/4554_4555.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4555_featheredchicken.png" }
frame { name "Frame0" tile 4555 }
}
// Tampons (4557)
model "highres/sprites/props/4557_tampon.md3" {
scale 1 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4557_tampon.png" }
frame { name "Frame0" tile 4557 }
}
// Robotdog2 (4560)
model "highres/sprites/props/4560_doggy.md3" {
scale 0.65 shade 5
skin { pal 0 file "highres/sprites/props/4560_doggy.png" }
anim { frame0 "Frame0" frame1 "Frame16" fps 27 flags 0 }
frame { name "Frame0" tile0 4560 tile1 4562 }
}
// Jollymeal (4569)
model "highres/sprites/props/4569_jollymeal.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/4569_jollymeal.jpg" }
frame { name "Frame0" tile 4569 }
}
// Dukeburger (4570)
model "highres/sprites/props/4570_dukeburger2013.md3" {
scale 1.5 shade 0 zadd 15
skin { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_d.png" }
normal { surface 4 file "highres/sprites/characters/1405_jetpack_n.png" }
specular { surface 4 file "highres/sprites/characters/1405_jetpack_s.png" }
skin { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_d.png" }
normal { surface 3 file "highres/sprites/characters/1405_bandolier_n.png" }
specular { surface 3 file "highres/sprites/characters/1405_bandolier_s.png" }
skin { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_d.png" }
normal { surface 2 file "highres/sprites/characters/1405_duke2013_n.png" }
specular { surface 2 file "highres/sprites/characters/1405_duke2013_s.png" }
skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" }
normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 0 file "highres/sprites/props/4570_dukeburger2013.png" }
frame { name "frame1" tile0 4570 tile1 4574 }
}
// Punch clock (4575)
model "highres/sprites/props/4575_punchclock.md3" {
scale 1.03 shade 0 zadd 3
skin { pal 0 file "highres/sprites/props/4575_punchclock.png" }
frame { name "Frame0" tile 4575 }
}
// Shopping cart (4576)
model "highres/sprites/props/4576_shoppingcart.md3" {
scale 1 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4576_shoppingcart.png" }
frame { name "Frame0" tile 4576 }
}
// Pipe (4583)
model "highres/sprites/props/4583_pipe.md3" {
scale 0.778 shade 0
// detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4583_d.png" }
normal { surface 0 file "highres/sprites/props/4583_n.png" }
specular { surface 0 file "highres/sprites/props/4583_s.png" }
// detail { file "highres/detail/metal.png" detailscale 0.3 }
// skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "Frame0" tile 4583 }
}
// Green pipe handle (4585)
model "highres/sprites/props/4585.md3" {
scale 4.5 shade 1
skin { pal 0 file "highres/sprites/props/4585.png" }
frame { name "frame1" tile 4585 }
}
// Another pipe (4586)
model "highres/sprites/props/4586.md3" {
scale 0.778 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4585.png" }
skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "Frame0" tile 4586 }
}
// Thin Pipe (4587)
model "highres/sprites/props/4587_thinpipe.md3" {
scale 0.778 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4585.png" }
skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "Frame0" tile 4587 }
}
// Dolphin (4591)
model "highres/sprites/props/4591_dolphin.md3" {
scale 1.04 shade 3
skin { pal 0 file "highres/sprites/props/4591_dolphin.png" }
frame { name "Frame0" tile 4591 }
}
// Dolphin2 (4592)
model "highres/sprites/props/4592_dolphin2.md3" {
scale 1.04 shade 3
skin { pal 0 file "highres/sprites/props/4592_dolphin2.png" }
frame { name "Frame0" tile 4592 }
}
// Banner 1 (4600)
texture 4600 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4600_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 4601 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4600_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 4602 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4600_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
model "highres/sprites/props/4600_banner.md3" {
scale 7 shade 0
detail { file "highres/detail/fabric.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4600_banner.jpg" }
anim { frame0 "1" frame1 "13" fps 10 flags 0 }
frame { name "1" tile0 4600 tile1 4602 }
}
// Banner 2 (4603)
texture 4603 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4603_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 4604 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4603_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 4605 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4603_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
model "highres/sprites/props/4603_banner.md3" {
scale 7 shade 0
detail { file "highres/detail/fabric.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4603_banner.jpg" }
anim { frame0 "1" frame1 "13" fps 9 flags 0 }
frame { name "1" tile0 4603 tile1 4605 }
}
texture 4877 { pal 0 { file "highres/sprites/props/4877.png" } }
texture 4885 { pal 0 { file "highres/sprites/props/4885.png" } }
// Bloody baseball bat (4946)
model "highres/sprites/props/4946_bloodybat.md3" {
scale 1 shade 8
skin { pal 0 file "highres/sprites/props/4946_bloodybat.png" }
frame { name "Frame0" tile 4946 }
}