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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Arrovf 1
// Author : Alejandro 'Arrovf' Arroyo
// Filename : ARROVF1.map
// mapmd4 : aa088a38d4141e6747ca08fb14c02b4e // 2005-02-10
// Curr. HRP: r5.4.722
sprite 124 angoff 640 // tile0051 cola
sprite 123 angoff 256 // tile0051 cola
sprite 122 angoff 256 // tile0051 cola
sprite 108 angoff -768 // tile0024 freezesprite
sprite 107 angoff 512 // tile0046 crystalammo
sprite 106 angoff 512 // tile0046 crystalammo
sprite 3 angoff 512 // tile0027 tripbombsprite
sprite 3 pitch 160 // tile0027 tripbombsprite
sprite 5 angoff 512 // tile0027 tripbombsprite
sprite 5 pitch 160 // tile0027 tripbombsprite
sprite 4 angoff 768 // tile0027 tripbombsprite
sprite 4 pitch -1 // tile0027 tripbombsprite
sprite 4 roll -1 // tile0027 tripbombsprite
sprite 4 mdzoff 700000 // tile0027 tripbombsprite
sprite 115 angoff 640 // tile1348 holoduke
sprite 84 angoff -512 // tile1240 firebarrel
sprite 85 angoff 512 // tile1240 firebarrel
sprite 112 angoff 512 // tile0042 devistatorammo
sprite 86 angoff 256 // tile1232 canwithsomething
sprite 87 angoff 640 // tile1232 canwithsomething
sprite 79 angoff 1024 // tile1227 nukebarrel
sprite 78 angoff 1024 // tile1227 nukebarrel
sprite 81 angoff 1024 // tile1227 nukebarrel
sprite 76 angoff 1024 // tile1227 nukebarrel
sprite 76 pitch -1 // tile1227 nukebarrel
sprite 76 mdzoff 300000 // tile1227 nukebarrel
sprite 77 angoff 1024 // tile1227 nukebarrel
sprite 77 pitch -1 // tile1227 nukebarrel
sprite 77 mdzoff 300000 // tile1227 nukebarrel
sprite 82 angoff 1024 // tile1227 nukebarrel
sprite 75 angoff 1024 // tile1227 nukebarrel
sprite 80 angoff 1024 // tile1227 nukebarrel
sprite 111 angoff 64 // tile0029 devistatorsprite
sprite 111 roll -512 // tile0029 devistatorsprite
sprite 111 mdyoff -50 // tile0029 devistatorsprite
sprite 111 mdzoff -4000 // tile0029 devistatorsprite
sprite 93 angoff 1024 // tile0052 sixpack
sprite 92 angoff -512 // tile0049 shotgunammo
sprite 91 angoff -768 // tile0028 shotgunsprite
sprite 101 angoff 256 // tile0022 chaingunsprite
sprite 100 angoff 512 // tile0041 batteryammo
sprite 99 angoff 512 // tile0041 batteryammo
sprite 27 angoff 640 // tile1227 nukebarrel
sprite 28 angoff 768 // tile1227 nukebarrel
sprite 29 angoff 896 // tile1227 nukebarrel
sprite 98 angoff -512 // tile0047 hbombammo
sprite 121 angoff -768 // tile0051 cola
sprite 120 angoff -768 // tile0051 cola
sprite 0 angoff -512 // tile0027 tripbombsprite
sprite 0 pitch 160 // tile0027 tripbombsprite
sprite 1 angoff -512 // tile0027 tripbombsprite
sprite 1 pitch 160 // tile0027 tripbombsprite
sprite 2 angoff -256 // tile0027 tripbombsprite
sprite 2 pitch -1 // tile0027 tripbombsprite
sprite 2 roll -1 // tile0027 tripbombsprite
sprite 2 mdzoff 700000 // tile0027 tripbombsprite
sprite 71 angoff -512 // tile1240 firebarrel
sprite 72 angoff 512 // tile1240 firebarrel
sprite 89 angoff -512 // tile0023 rpgsprite
sprite 114 angoff -512 // tile0044 rpgammo
sprite 113 angoff 1024 // tile0053 firstaid
sprite 90 angoff 256 // tile0028 shotgunsprite
sprite 94 angoff 512 // tile0049 shotgunammo
sprite 116 angoff 768 // tile0051 cola
sprite 117 angoff -768 // tile0051 cola
sprite 118 angoff -256 // tile0051 cola
sprite 119 angoff 256 // tile0051 cola
sprite 126 angoff -640 // tile0054 shield
sprite 125 angoff -374 // tile0051 cola