Subversion Repositories duke3d_hrp

Rev

Rev 717 | Rev 726 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : The Ending
// Author   : Bobadoo
// Filename : CQL6end.map
// mapmd4   : 87292a0bb5bc84ddab4a3c9afce7ab3c // 2013-09-02
// mapmd4   : 996c059720bbee8f9232546dc3493845 // 2013-09-14

//         <-> CQL2-2013-09-02.mhk
//         <-> CQL2-2013-09-14.mhk

// Curr. HRP: r5.2.549

//
sprite    22 mdzoff     700000     // tile0028 shotgunsprite
sprite    22 pitch      1          // tile0028 shotgunsprite



sprite    40 angoff    -128        // tile0053 firstaid
sprite    41 angoff     128        // tile0053 firstaid (multiplayer)
sprite    35 angoff     1024       // tile0049 shotgunammo
sprite   260 angoff     768        // tile0049 shotgunammo

sprite   132 angoff     896        // tile0041 batteryammo
sprite   131 angoff    -512        // tile0052 sixpack
sprite   113 angoff     1024       // tile0041 batteryammo
sprite    92 angoff    -896        // tile0052 sixpack
sprite   103 angoff    -512        // tile0049 shotgunammo
sprite   253 angoff    -512        // tile0049 shotgunammo
sprite    91 angoff    -128        // tile0052 sixpack
sprite    38 angoff     896        // tile0053 firstaid (multiplayer)
sprite    38 mdzoff     700000     // tile0053 firstaid (multiplayer)
sprite    38 pitch     -1          // tile0053 firstaid (multiplayer)
sprite    39 angoff     896        // tile0053 firstaid
sprite    39 mdzoff     700000     // tile0053 firstaid
sprite    39 pitch     -1          // tile0053 firstaid

sprite   421 angoff    -512        // tile0052 sixpack
sprite     3 angoff    -128        // tile0025 shrinkersprite
sprite   256 angoff    -256        // tile0049 shotgunammo
sprite     8 angoff     1024       // tile0049 shotgunammo
sprite    86 angoff    -512        // tile0052 sixpack
sprite    78 angoff    -256        // tile0026 heavyhbomb
sprite    79 angoff    -256        // tile0026 heavyhbomb
sprite    85 angoff    -256        // tile0026 heavyhbomb
// mhk diff sync 1
sprite   147 angoff     256        // tile0029 devistatorsprite






//sprite   ??? angoff     1024       // tile0060 accesscard blue
sprite   255 angoff    -512        // tile0049 shotgunammo
sprite   120 angoff     768        // tile0049 shotgunammo
sprite   251 angoff    -768        // tile0049 shotgunammo
sprite   229 angoff     1024       // tile0054 shield
sprite   154 angoff     512        // tile0049 shotgunammo
sprite   254 angoff     256        // tile0049 shotgunammo
sprite   155 angoff     256        // tile0060 accesscard red
sprite   417 angoff    -512        // tile0049 shotgunammo
sprite   417 mdzoff     900000     // tile0049 shotgunammo
sprite   417 pitch     -1          // tile0049 shotgunammo
sprite    82 angoff    -768        // tile0049 shotgunammo
sprite   420 angoff     1024       // tile0042 devistatorammo
sprite   420 mdzoff     900000     // tile0042 devistatorammo
sprite   420 pitch     -1          // tile0042 devistatorammo
sprite   416 angoff     768        // tile0042 devistatorammo
sprite   419 angoff    -512        // tile0049 shotgunammo
sprite   419 mdzoff     900000     // tile0049 shotgunammo
sprite   419 pitch     -1          // tile0049 shotgunammo
sprite   415 angoff    -256        // tile0049 shotgunammo

sprite    80 angoff     512        // tile0047 hbombammo
sprite   359 angoff     256        // tile1312 fem1 stripper
sprite   360 angoff    -768        // tile1325 fem4 cavedancer
sprite   358 angoff    -256        // tile1312 fem1 stripper



sprite   363 mdzoff     900000     // tile0028 shotgunsprite
sprite   363 roll       1          // tile0028 shotgunsprite
sprite    74 angoff    -128        // tile0052 sixpack
sprite    76 angoff     128        // tile0052 sixpack
sprite   362 angoff    -128        // tile0022 chaingunsprite
sprite    70 angoff    -768        // tile0049 shotgunammo
sprite   422 angoff     896        // tile0049 shotgunammo
sprite   364 angoff     1024       // tile0029 devistatorsprite
sprite   228 angoff     512        // tile0052 sixpack
sprite   227 angoff     512        // tile0024 freezesprite
sprite   257 angoff    -256        // tile0049 shotgunammo
sprite    36 angoff     256        // tile0053 firstaid (multiplayer)
sprite    37 angoff     256        // tile0053 firstaid
sprite   365 angoff     256        // tile0047 hbombammo
sprite   258 angoff     1024       // tile0049 shotgunammo
sprite   258 mdzoff     900000     // tile0049 shotgunammo
sprite   258 pitch     -1          // tile0049 shotgunammo
sprite   191 angoff     1024       // tile0049 shotgunammo
sprite   191 mdzoff     900000     // tile0049 shotgunammo
sprite   191 pitch     -1          // tile0049 shotgunammo
sprite   184 angoff     1024       // tile0041 batteryammo
sprite    24 angoff     1024       // tile0060 accesscard yellow
sprite   195 mdzoff     350000     // tile0042 devistatorammo
sprite   195 roll       1          // tile0042 devistatorammo
sprite   203 angoff     1024       // tile0041 batteryammo
sprite   203 mdzoff     350000     // tile0041 batteryammo
sprite   203 roll       1          // tile0041 batteryammo
sprite   193 angoff     1024       // tile0044 rpgammo
sprite   198 angoff     512        // tile0041 batteryammo
sprite   259 angoff     1024       // tile0049 shotgunammo