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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : The Rock
// Filename : TheRock.map
// Author : Paul Bolduc
// mapmd4 : d7cdb967a2c74c578684a88c94d87ccd // 2015-07-01
// <-> TheRock-2015-07-21.mhk
// Curr. HRP: r5.4.679
sprite 1755 away1 // tile0980 (private property sign)
sprite 1736 mdzoff 100000 // tile1048 (pipes)
sprite 1736 pitch -1 // tile1048 (pipes)
sprite 1864 mdxoff -5000 // tile1048 (pipes)
sprite 1864 mdzoff 100000 // tile1048 (pipes)
sprite 1864 pitch -1 // tile1048 (pipes)
sprite 1916 angoff -256 // tile0061 boots
sprite 1753 angoff -768 // tile0994 pipe5
sprite 1753 mdzoff 200000 // tile0994 pipe5
sprite 1753 pitch -1 // tile0994 pipe5
sprite 1747 angoff -640 // tile0995 pipe6
sprite 1754 angoff 768 // tile1260 pipe6b
sprite 4483 angoff 768 // tile1348 holoduke (multiplayer)
sprite 3150 angoff 512 // tile0056 airtank
sprite 1762 angoff 640 // tile4580 canwithsomething2
sprite 1763 angoff 768 // tile4582 canwithsomething4
sprite 1764 angoff 896 // tile4580 canwithsomething2
sprite 1766 angoff -768 // tile4582 canwithsomething4
sprite 4305 angoff 256 // tile0047 hbombammo (multiplayer)
sprite 4433 angoff 512 // tile0040 ammo
sprite 2714 mdzoff 100000 // tile1048 (pipes)
sprite 2714 pitch -1 // tile1048 (pipes)
sprite 1877 mdzoff 100000 // tile1048 (pipes)
sprite 1877 pitch -1 // tile1048 (pipes)
sprite 1919 mdzoff -5632 // tile0411 fanspritebroke
sprite 1919 pitch 1024 // tile0411 fanspritebroke
sprite 1920 mdzoff -5632 // tile0411 fanspritebroke
sprite 1920 pitch 1024 // tile0411 fanspritebroke
sprite 2443 angoff 512 // tile0996 pipe4
sprite 4484 mdxoff -5000 // tile0059 heatsensor
sprite 4484 mdzoff 500000 // tile0059 heatsensor
sprite 4484 pitch 1 // tile0059 heatsensor
sprite 2469 notmd // tile0909 (treetrunk)
sprite 2630 angoff 1024 // tile0041 batteryammo
sprite 52 mdzoff -4000 // tile0991 (shower head)
sprite 52 pitch -256 // tile0991 (shower head)
sprite 40 mdzoff -4000 // tile0991 (shower head)
sprite 40 pitch -256 // tile0991 (shower head)
sprite 53 mdzoff -4000 // tile0991 (shower head)
sprite 53 pitch -256 // tile0991 (shower head)
sprite 41 mdzoff -4000 // tile0991 (shower head)
sprite 41 pitch -256 // tile0991 (shower head)
sprite 3141 angoff -128 // tile0051 cola
sprite 3140 angoff 1024 // tile0051 cola
sprite 42 mdzoff -4000 // tile0991 (shower head)
sprite 42 pitch -256 // tile0991 (shower head)
sprite 54 mdzoff -4000 // tile0991 (shower head)
sprite 54 pitch -256 // tile0991 (shower head)
sprite 57 mdzoff -4000 // tile0991 (shower head)
sprite 57 pitch -256 // tile0991 (shower head)
sprite 45 mdzoff -4000 // tile0991 (shower head)
sprite 45 pitch -256 // tile0991 (shower head)
sprite 46 mdzoff -4000 // tile0991 (shower head)
sprite 46 pitch -256 // tile0991 (shower head)
sprite 33 mdzoff -4000 // tile0991 (shower head)
sprite 33 pitch -256 // tile0991 (shower head)
sprite 47 mdzoff -4000 // tile0991 (shower head)
sprite 47 pitch -256 // tile0991 (shower head)
sprite 34 mdzoff -4000 // tile0991 (shower head)
sprite 34 pitch -256 // tile0991 (shower head)
sprite 43 mdzoff -4000 // tile0991 (shower head)
sprite 43 pitch -256 // tile0991 (shower head)
sprite 55 mdzoff -4000 // tile0991 (shower head)
sprite 55 pitch -256 // tile0991 (shower head)
sprite 48 mdzoff -4000 // tile0991 (shower head)
sprite 48 pitch -256 // tile0991 (shower head)
sprite 35 mdzoff -4000 // tile0991 (shower head)
sprite 35 pitch -256 // tile0991 (shower head)
sprite 2857 mdzoff 50000 // tile1048 (pipes)
sprite 2857 pitch -1 // tile1048 (pipes)
sprite 2842 mdzoff 50000 // tile1048 (pipes)
sprite 2842 pitch -1 // tile1048 (pipes)
sprite 36 mdzoff -4000 // tile0991 (shower head)
sprite 36 pitch -256 // tile0991 (shower head)
sprite 49 mdzoff -4000 // tile0991 (shower head)
sprite 49 pitch -256 // tile0991 (shower head)
sprite 37 mdzoff -4000 // tile0991 (shower head)
sprite 37 pitch -256 // tile0991 (shower head)
sprite 44 mdzoff -4000 // tile0991 (shower head)
sprite 44 pitch -256 // tile0991 (shower head)
sprite 51 mdzoff -4000 // tile0991 (shower head)
sprite 51 pitch -256 // tile0991 (shower head)
sprite 39 mdzoff -4000 // tile0991 (shower head)
sprite 39 pitch -256 // tile0991 (shower head)
sprite 56 mdzoff -4000 // tile0991 (shower head)
sprite 56 pitch -256 // tile0991 (shower head)
sprite 50 mdzoff -4000 // tile0991 (shower head)
sprite 50 pitch -256 // tile0991 (shower head)
sprite 38 mdzoff -4000 // tile0991 (shower head)
sprite 38 pitch -256 // tile0991 (shower head)
sprite 2850 mdzoff 50000 // tile1048 (pipes)
sprite 2850 pitch -1 // tile1048 (pipes)
sprite 1332 mdzoff 100000 // tile4587 (pipe)
sprite 1332 pitch 1 // tile4587 (pipe)
sprite 1333 angoff -512 // tile4587 (pipe)
sprite 1333 mdzoff 350000 // tile4587 (pipe)
sprite 1333 roll -1 // tile4587 (pipe)
sprite 978 angoff 768 // tile4446 (ball and chain)
sprite 1330 mdzoff 700000 // tile4583 (pipe)
sprite 1330 pitch 1 // tile4583 (pipe)
sprite 1331 mdzoff 700000 // tile4583 (pipe)
sprite 1331 pitch 1 // tile4583 (pipe)
sprite 2644 mdzoff 600000 // tile0046 crystalammo
sprite 2644 roll 1 // tile0046 crystalammo
sprite 589 angoff -512 // tile1227 nukebarrel
sprite 1326 angoff 1024 // tile1227 nukebarrel
sprite 1325 angoff -768 // tile1227 nukebarrel
sprite 1324 angoff -512 // tile1227 nukebarrel
sprite 2906 mdzoff 100000 // tile1048 (pipes)
sprite 2906 pitch -1 // tile1048 (pipes)
sprite 2893 mdxoff -15000 // tile1048 (pipes)
sprite 2893 mdzoff 100000 // tile1048 (pipes)
sprite 2893 pitch -1 // tile1048 (pipes)
sprite 410 angoff -768 // tile4413 mailbag
sprite 412 angoff -512 // tile4413 mailbag
sprite 423 angoff 512 // tile4413 mailbag
sprite 2454 nomdanim // tile2608 (tile2605 rpg)
sprite 2454 mdxoff -80 // tile2608 (tile2605 rpg)
sprite 2454 mdzoff 3600 // tile2608 (tile2605 rpg)
sprite 2454 pitch 512 // tile2608 (tile2605 rpg)
sprite 2621 angoff 0 // tile0060 accesscard red
sprite 3075 angoff 1024 // tile0022 chaingunsprite
sprite 3075 mdzoff 200000 // tile0022 chaingunsprite
sprite 3075 roll -1 // tile0022 chaingunsprite
sprite 2743 angoff 128 // tile0041 batteryammo
sprite 1083 mdzoff 300000 // tile4360 gunpowderbarrel
sprite 1083 roll -1 // tile4360 gunpowderbarrel
sprite 2821 notmd // tile2608 (tile2605 rpg)
sprite 2820 notmd // tile2608 (tile2605 rpg)
sprite 2822 notmd // tile2608 (tile2605 rpg)
sprite 2824 notmd // tile2608 (tile2605 rpg)
sprite 2823 notmd // tile2608 (tile2605 rpg)
sprite 2615 angoff -512 // tile4581 canwithsomething3
sprite 2613 angoff 512 // tile4581 canwithsomething3
sprite 855 nomdanim // tile1232 canwithsomething
sprite 855 angoff 256 // tile1232 canwithsomething
sprite 254 angoff 640 // tile1232 canwithsomething
sprite 246 angoff -768 // tile4582 canwithsomething4
sprite 243 angoff 1024 // tile4582 canwithsomething4
sprite 2575 angoff -768 // tile1227 nukebarrel
sprite 2581 angoff 768 // tile4582 canwithsomething4
sprite 2577 angoff 768 // tile1227 nukebarrel
sprite 244 angoff -512 // tile4581 canwithsomething3
sprite 537 mdzoff 300000 // tile0955 bottle2
sprite 537 roll -1 // tile0955 bottle2
sprite 261 mdzoff 60000 // tile0977 genericpole
sprite 261 pitch -1 // tile0977 genericpole
sprite 259 mdzoff 250000 // tile0544 (iron bar)
sprite 259 pitch -1 // tile0544 (iron bar)
sprite 209 mdzoff 60000 // tile0977 genericpole
sprite 209 pitch -1 // tile0977 genericpole
sprite 260 mdzoff 300000 // tile0544 (iron bar)
sprite 260 pitch -1 // tile0544 (iron bar)
sprite 238 mdzoff 60000 // tile0977 genericpole
sprite 238 pitch -1 // tile0977 genericpole
sprite 517 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 517 pitch -1 // tile0914 maskwall3 (fence)
sprite 519 mdzoff 60000 // tile0977 genericpole
sprite 519 pitch -1 // tile0977 genericpole
sprite 519 roll 1 // tile0977 genericpole
sprite 518 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 518 pitch -1 // tile0914 maskwall3 (fence)
sprite 518 roll 1 // tile0914 maskwall3 (fence)
sprite 235 mdzoff 90000 // tile0977 genericpole
sprite 235 pitch -1 // tile0977 genericpole
sprite 235 roll -1 // tile0977 genericpole
sprite 236 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 236 pitch -1 // tile0914 maskwall3 (fence)
sprite 236 roll -1 // tile0914 maskwall3 (fence)
sprite 234 mdzoff 90000 // tile0977 genericpole
sprite 234 pitch -1 // tile0977 genericpole
sprite 4459 angoff 896 // tile0047 hbombammo
sprite 4459 mdzoff 300000 // tile0047 hbombammo
sprite 4459 pitch 1 // tile0047 hbombammo
sprite 4318 angoff 768 // tile0059 heatsensor
sprite 302 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 302 roll 1 // tile0914 maskwall3 (fence)
sprite 307 mdzoff 15000 // tile0977 genericpole
sprite 307 roll 1 // tile0977 genericpole
sprite 308 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 308 roll 1 // tile0914 maskwall3 (fence)
sprite 306 mdzoff 20000 // tile0977 genericpole
sprite 306 roll 1 // tile0977 genericpole
sprite 305 mdzoff 90000 // tile0914 maskwall3 (fence)
sprite 305 roll 1 // tile0914 maskwall3 (fence)
sprite 303 mdzoff 20000 // tile0977 genericpole
sprite 303 roll -1 // tile0977 genericpole
sprite 304 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 304 roll -1 // tile0914 maskwall3 (fence)
sprite 2620 angoff 0 // tile0060 accesscard red
sprite 2946 angoff 1024 // tile0052 sixpack
sprite 3454 angoff 256 // tile0049 shotgunammo (multiplayer)
sprite 3454 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 3454 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 2661 angoff 1024 // tile0028 shotgunsprite
sprite 523 mdzoff 40000 // tile0977 genericpole
sprite 523 pitch -1 // tile0977 genericpole
sprite 523 roll 2 // tile0977 genericpole
sprite 524 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 524 pitch -1 // tile0914 maskwall3 (fence)
sprite 524 roll 1 // tile0914 maskwall3 (fence)
sprite 525 mdzoff 80000 // tile0977 genericpole
sprite 525 roll 1 // tile0977 genericpole
sprite 525 pitch 1 // tile0977 genericpole
sprite 237 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 237 pitch -1 // tile0914 maskwall3 (fence)
sprite 237 roll 1 // tile0914 maskwall3 (fence)
sprite 520 mdzoff 90000 // tile0977 genericpole
sprite 520 pitch 1 // tile0977 genericpole
sprite 520 roll 1 // tile0977 genericpole
sprite 526 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 526 pitch -1 // tile0914 maskwall3 (fence)
sprite 526 roll -1 // tile0914 maskwall3 (fence)
sprite 527 mdzoff 40000 // tile0977 genericpole
sprite 527 pitch 2 // tile0977 genericpole
sprite 527 roll 1 // tile0977 genericpole
sprite 521 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 521 pitch -1 // tile0914 maskwall3 (fence)
//sprite 521 roll -1 // tile0914 maskwall3 (fence)
sprite 522 mdzoff 40000 // tile0977 genericpole
sprite 522 pitch 2 // tile0977 genericpole
sprite 4469 angoff 1024 // tile0024 freezesprite (multiplayer)
sprite 4455 angoff 1024 // tile0037 freezeammo
sprite 4455 mdzoff 150000 // tile0037 freezeammo
sprite 4455 roll -1 // tile0037 freezeammo
sprite 4316 nomdanim // tile2608 (tile2605 rpg)
sprite 753 angoff -512 // tile1159 bottle12
sprite 756 angoff 512 // tile1159 bottle12
sprite 4317 angoff 0 // tile0060 accesscard red
sprite 2652 angoff -256 // tile0054 shield
sprite 922 angoff 512 // tile1159 bottle12
sprite 921 angoff 1024 // tile1159 bottle12
sprite 925 angoff -768 // tile1159 bottle12
sprite 924 angoff -512 // tile1159 bottle12
sprite 3024 mdzoff 700000 // tile0041 batteryammo
sprite 3024 roll 1 // tile0041 batteryammo
sprite 2733 nomdanim // tile2608 (tile2605 rpg)
sprite 2733 mdzoff 500000 // tile2608 (tile2605 rpg)
sprite 2733 roll 1 // tile2608 (tile2605 rpg)
sprite 3032 angoff 256 // tile0045 growammo
sprite 3031 angoff 256 // tile0045 growammo
sprite 2734 angoff 0 // tile0060 accesscard red
sprite 3321 angoff 0 // tile0060 accesscard red
sprite 3044 mdzoff 100000 // tile1048 (pipes)
sprite 3044 pitch -1 // tile1048 (pipes)
sprite 2935 mdzoff 100000 // tile1048 (pipes)
sprite 2935 pitch -1 // tile1048 (pipes)
sprite 3338 angoff -512 // tile0040 ammo
sprite 3339 angoff -512 // tile0040 ammo
sprite 2929 mdzoff 100000 // tile1048 (pipes)
sprite 2929 pitch -1 // tile1048 (pipes)
sprite 2922 mdzoff 100000 // tile1048 (pipes)
sprite 2922 pitch -1 // tile1048 (pipes)
sprite 3068 angoff 64 // tile0051 cola
sprite 2624 angoff -256 // tile0060 accesscard red
sprite 3053 mdzoff 100000 // tile1048 (pipes)
sprite 3053 pitch -1 // tile1048 (pipes)
sprite 2934 mdzoff 100000 // tile1048 (pipes)
sprite 2934 pitch -1 // tile1048 (pipes)
sprite 3467 mdzoff 300000 // tile0621 camera1
sprite 3467 pitch 1 // tile0621 camera1
sprite 1527 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 1527 pitch -1 // tile4360 gunpowderbarrel
sprite 1527 roll 1 // tile4360 gunpowderbarrel
sprite 1526 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 1526 pitch -1 // tile4360 gunpowderbarrel
sprite 1526 roll -1 // tile4360 gunpowderbarrel
sprite 3239 angoff -512 // tile1238 explodingbarrel
sprite 3225 angoff -512 // tile1238 explodingbarrel
sprite 2623 angoff 0 // tile0060 accesscard red
sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 77 pitch -1 // tile0914 maskwall3 (fence)
sprite 76 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 76 pitch -1 // tile0914 maskwall3 (fence)
sprite 75 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 75 pitch -1 // tile0914 maskwall3 (fence)
sprite 74 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 74 pitch -1 // tile0914 maskwall3 (fence)
sprite 73 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 73 pitch -1 // tile0914 maskwall3 (fence)
sprite 72 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 72 pitch -1 // tile0914 maskwall3 (fence)
sprite 71 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 71 pitch -1 // tile0914 maskwall3 (fence)
sprite 71 roll 1 // tile0914 maskwall3 (fence)
sprite 70 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 70 pitch -1 // tile0914 maskwall3 (fence)
sprite 70 roll 1 // tile0914 maskwall3 (fence)
sprite 205 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 205 pitch -3 // tile0914 maskwall3 (fence)
sprite 205 roll -2 // tile0914 maskwall3 (fence)
sprite 204 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 204 pitch -1 // tile0914 maskwall3 (fence)
sprite 203 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 203 pitch -1 // tile0914 maskwall3 (fence)
sprite 202 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 202 pitch -1 // tile0914 maskwall3 (fence)
sprite 206 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 206 pitch -1 // tile0914 maskwall3 (fence)
sprite 2831 mdzoff 100000 // tile1048 (pipes)
sprite 2831 pitch -1 // tile1048 (pipes)
sprite 2886 mdzoff 100000 // tile1048 (pipes)
sprite 2886 pitch -1 // tile1048 (pipes)
sprite 1530 angoff 768 // tile4581 canwithsomething3
sprite 2915 mdzoff 100000 // tile1048 (pipes)
sprite 2915 pitch -1 // tile1048 (pipes)
sprite 198 angoff 512 // tile0557 chair2
sprite 4470 angoff 1024 // tile0556 chair1
sprite 184 angoff 768 // tile0556 chair1
sprite 2622 angoff 0 // tile0060 accesscard red
sprite 3009 mdzoff 300000 // tile1062 rubbercan
sprite 3009 pitch 1 // tile1062 rubbercan
sprite 568 angoff 1024 // tile0557 chair2
sprite 1313 angoff -128 // tile1232 canwithsomething
sprite 1312 angoff -512 // tile1232 canwithsomething
sprite 2872 mdzoff 200000 // tile0100 atomichealth
sprite 2872 pitch 1 // tile0100 atomichealth
sprite 2871 mdzoff 250000 // tile0100 atomichealth
sprite 2871 pitch 1 // tile0100 atomichealth
sprite 3452 angoff 512 // tile0044 rpgammo (multiplayer)
sprite 207 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 207 pitch -1 // tile0914 maskwall3 (fence)
sprite 208 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 208 pitch -1 // tile0914 maskwall3 (fence)
sprite 2668 mdzoff 200000 // tile0022 chaingunsprite
sprite 2668 pitch 3 // tile0022 chaingunsprite
sprite 2668 roll 1 // tile0022 chaingunsprite
sprite 2667 angoff -512 // tile0041 batteryammo
sprite 1549 angoff 768 // tile1238 explodingbarrel
sprite 1548 angoff 384 // tile1238 explodingbarrel
sprite 3336 angoff 1024 // tile0028 shotgunsprite
sprite 3354 angoff 512 // tile0061 boots
sprite 3355 angoff 384 // tile0056 airtank
sprite 655 angoff -128 // tile0556 chair1
sprite 652 angoff 640 // tile4497 mop
sprite 654 mdzoff 100000 // tile4495 wetfloor
sprite 654 pitch 1 // tile4495 wetfloor
sprite 654 roll 3 // tile4495 wetfloor
sprite 653 mdzoff 300000 // tile4496 broom
sprite 653 roll 1 // tile4496 broom
sprite 2944 angoff 1024 // tile0029 devistatorsprite
sprite 2673 angoff 512 // tile0042 devistatorammo
sprite 2673 mdzoff 300000 // tile0042 devistatorammo
sprite 2673 pitch -1 // tile0042 devistatorammo
sprite 2696 mdzoff 200000 // tile0049 shotgunammo
sprite 2696 pitch -1 // tile0049 shotgunammo
sprite 1405 mdzoff 200000 // tile0697 pot3
sprite 1405 roll 1 // tile0697 pot3
sprite 1393 notmd // tile1031 glasspieces
sprite 1397 notmd // tile1032 (tile1031 glasspieces)
sprite 1395 notmd // tile1033 (tile1031 glasspieces)
sprite 1391 notmd // tile1031 glasspieces
sprite 1392 notmd // tile1032 (tile1031 glasspieces)
sprite 1394 notmd // tile1031 glasspieces
sprite 1390 notmd // tile1031 glasspieces
sprite 2680 angoff 192 // tile0689 ivunit
sprite 1399 angoff -512 // tile0689 ivunit
sprite 3401 mdzoff 200000 // tile0053 firstaid
sprite 3401 pitch 1 // tile0053 firstaid
sprite 3544 mdzoff 50000 // tile1048 (pipes)
sprite 3544 pitch -1 // tile1048 (pipes)
sprite 2678 angoff 128 // tile0051 cola
sprite 1884 mdzoff 100000 // tile1048 (pipes)
sprite 1884 pitch -1 // tile1048 (pipes)
sprite 3359 nomdanim // tile2608 (tile2605 rpg)
sprite 3359 mdyoff 15000 // tile2608 (tile2605 rpg)
sprite 3359 mdzoff 900000 // tile2608 (tile2605 rpg)
sprite 3359 roll -1 // tile2608 (tile2605 rpg)
sprite 2675 angoff 1024 // tile0023 rpgsprite
sprite 2677 angoff 1024 // tile0044 rpgammo
sprite 2709 angoff 896 // tile0556 chair1
sprite 2709 mdzoff 700000 // tile0556 chair1
sprite 2709 roll 1 // tile0556 chair1
sprite 3360 angoff 0 // tile0060 accesscard red
sprite 4241 mdxoff 20000 // tile0621 camera1
sprite 4241 pitch 1 // tile0621 camera1
sprite 3337 angoff 0 // tile0009 respawn [accesscard blue]
sprite 1316 angoff -512 // tile4443 (flag)
sprite 3365 angoff -512 // tile4443 (flag)
sprite 3378 mdxoff 4000 // tile0142 nukebutton
sprite 3378 pitch -1 // tile0142 nukebutton