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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : 1-Hour Build Time CBP
// Filename : SCBP1.map
// Author : The Duke3D Mapping Community
// mapmd4 : 4b3c2f7b18c5a9600d2a3d747fc80bf8 // 2008-05-14
// Curr. HRP: r5.3.635
sprite 114 nomdanim // tile0974 oceansprite4
sprite 96 angoff 384 // tile0028 shotgunsprite
sprite 95 angoff -256 // tile0054 shield
sprite 78 angoff -896 // tile1232 canwithsomething
sprite 78 mdzoff 100000 // tile1232 canwithsomething
sprite 78 roll -1 // tile1232 canwithsomething
sprite 39 angoff 1024 // tile0047 hbombammo
sprite 3 angoff -512 // tile0060 accesscard blue
sprite 54 angoff -512 // tile0051 cola
sprite 55 angoff 512 // tile0051 cola
sprite 142 angoff 768 // tile0049 shotgunammo
sprite 127 angoff 256 // tile0052 sixpack
sprite 145 mdzoff 900000 // tile0051 cola
sprite 145 pitch -1 // tile0051 cola
sprite 126 angoff -256 // tile0049 shotgunammo
sprite 171 mdzoff 150000 // tile0916 fireext
sprite 171 pitch -1 // tile0916 fireext
sprite 213 angoff 512 // tile0049 shotgunammo
sprite 213 mdzoff 500000 // tile0049 shotgunammo
sprite 213 pitch 1 // tile0049 shotgunammo
sprite 179 angoff 1024 // tile1163 bottle16
sprite 180 angoff 512 // tile1162 bottle15
sprite 176 angoff 768 // tile1163 bottle16
sprite 225 angoff 512 // tile0052 sixpack
sprite 232 angoff 512 // tile0054 shield
sprite 241 angoff -768 // tile2254 (tile2250 jibs2 (eye))
sprite 227 angoff 1024 // tile0041 batteryammo
sprite 226 angoff -512 // tile0049 shotgunammo
sprite 226 mdzoff 500000 // tile0049 shotgunammo
sprite 226 pitch 1 // tile0049 shotgunammo
sprite 236 angoff -768 // tile0981 hydrent
sprite 220 angoff 384 // tile0051 cola
sprite 235 angoff 576 // tile0051 cola
sprite 233 angoff 640 // tile0044 rpgammo
sprite 253 mdxoff 50000 // tile0994 pipe5
sprite 253 pitch -1 // tile0994 pipe5
sprite 252 mdxoff 50000 // tile0994 pipe5
sprite 252 pitch -1 // tile0994 pipe5
sprite 251 angoff 512 // tile0995 pipe6
sprite 251 mdxoff 60000 // tile0995 pipe6
sprite 251 pitch -1 // tile0995 pipe6
sprite 250 mdxoff 40000 // tile0994 pipe5
sprite 250 pitch -1 // tile0994 pipe5
sprite 254 mdxoff 60000 // tile0994 pipe5
sprite 254 pitch -1 // tile0994 pipe5
sprite 255 mdxoff 60000 // tile0994 pipe5
sprite 255 pitch -1 // tile0994 pipe5
sprite 256 angoff 512 // tile0995 pipe6
sprite 256 mdxoff 60000 // tile0995 pipe6
sprite 256 pitch -1 // tile0995 pipe6
sprite 255 mdxoff 70000 // tile0994 pipe5
sprite 255 pitch -1 // tile0994 pipe5
sprite 261 mdxoff 60000 // tile0994 pipe5
sprite 261 pitch -1 // tile0994 pipe5
sprite 260 mdxoff 60000 // tile0994 pipe5
sprite 260 pitch -1 // tile0994 pipe5
sprite 259 angoff 512 // tile0995 pipe6
sprite 259 mdxoff 60000 // tile0995 pipe6
sprite 259 pitch -1 // tile0995 pipe6
sprite 258 mdxoff 50000 // tile0994 pipe5
sprite 258 pitch -1 // tile0994 pipe5
sprite 265 angoff -896 // tile0680 chair3
sprite 266 angoff -576 // tile0680 chair3
sprite 268 mdzoff 150000 // tile0958 (lights)
sprite 268 pitch 1 // tile0958 (lights)
sprite 343 angoff -512 // tile0022 chaingunsprite
sprite 343 mdzoff 900000 // tile0022 chaingunsprite
sprite 343 pitch -1 // tile0022 chaingunsprite
sprite 342 angoff 1024 // tile0041 batteryammo
sprite 273 angoff 1024 // tile0680 chair3
sprite 274 angoff -384 // tile0680 chair3
sprite 275 angoff 64 // tile0680 chair3
sprite 269 mdzoff 150000 // tile0958 (lights)
sprite 269 pitch 1 // tile0958 (lights)
sprite 289 angoff -384 // tile0680 chair3
sprite 290 angoff -896 // tile0680 chair3
sprite 287 mdzoff 150000 // tile0958 (lights)
sprite 287 pitch 1 // tile0958 (lights)
sprite 344 angoff -512 // tile0028 shotgunsprite
sprite 344 mdzoff 900000 // tile0028 shotgunsprite
sprite 344 pitch 1 // tile0028 shotgunsprite
sprite 286 angoff 64 // tile0680 chair3
sprite 285 angoff -448 // tile0680 chair3
sprite 284 angoff 1024 // tile0680 chair3
sprite 279 mdzoff 150000 // tile0958 (lights)
sprite 279 pitch 1 // tile0958 (lights)
sprite 303 angoff -768 // tile0680 chair3
sprite 304 angoff -640 // tile0680 chair3
sprite 305 angoff -896 // tile0680 chair3
sprite 302 mdzoff 150000 // tile0958 (lights)
sprite 302 pitch 1 // tile0958 (lights)
sprite 301 angoff 128 // tile0680 chair3
sprite 300 angoff -512 // tile0680 chair3
sprite 299 angoff 1024 // tile0680 chair3
sprite 294 mdzoff 150000 // tile0958 (lights)
sprite 294 pitch 1 // tile0958 (lights)
sprite 349 angoff 256 // tile0042 devistatorammo
sprite 347 angoff -128 // tile0042 devistatorammo
sprite 336 mdzoff 700000 // tile0908 tree1
sprite 336 roll -1 // tile0908 tree1
sprite 332 mdzoff 700000 // tile0908 tree1
sprite 332 roll -1 // tile0908 tree1
sprite 356 angoff 576 // tile0052 sixpack
sprite 357 angoff 448 // tile0052 sixpack