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// Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod
// Title : Inter City Killing
// Author : Aleksander 'Cage' Kowalczyk & Mark.
// Filename : police2a.map
// mapmd4 : 42f435c2c35b7f40bd779a6564d21601 // 2015-12-17
sprite 264 angoff 1024 // tile4264 (decay dumpster)
sprite 264 pitch -1 // tile4264 (decay dumpster)
sprite 264 mdzoff 500000 // tile4264 (decay dumpster)
sprite 663 pitch 1 // tile6343 (decay mailbox)
sprite 663 mdzoff 50000 // tile6343 (decay mailbox)
sprite 402 pitch -1 // tile6983 (decay radiator)
sprite 402 mdzoff 250000 // tile6983 (decay radiator)
sprite 300 angoff -512 // tile0956 bottle3
sprite 303 angoff 1024 // tile0956 bottle3
sprite 307 angoff 512 // tile0956 bottle3
sprite 397 pitch -1 // tile5477 (decay lamp)
sprite 397 mdzoff 100000 // tile5477 (decay lamp)
sprite 878 pitch -1 // tile6361 (decay deskphone)
sprite 878 mdzoff 200000 // tile6361 (decay deskphone)
sprite 283 pitch -1 // tile0713 (tile0712 lightswitch2)
sprite 283 mdzoff 40000 // tile0713 (tile0712 lightswitch2)
//sprite 493 angoff 0 // tile0060 (decay accesscard blue)
sprite 400 pitch 1 // tile6983 (decay radiator)
sprite 400 mdzoff 200000 // tile6983 (decay radiator)
sprite 442 pitch 48 // tile3808 (decay chair2)
sprite 442 mdzoff -1000 // tile3808 (decay chair2)
sprite 449 pitch 48 // tile3808 (decay chair2)
sprite 449 mdzoff -2000 // tile3808 (decay chair2)
sprite 125 angoff 32 // tile3808 (decay chair2)
sprite 125 pitch 48 // tile3808 (decay chair2)
sprite 125 mdzoff 2000 // tile3808 (decay chair2)
sprite 129 pitch 128 // tile3808 (decay chair2)
sprite 129 mdzoff -800 // tile3808 (decay chair2)
sprite 317 roll 32 // tile5477 (decay lamp)
sprite 317 mdyoff 2200 // tile5477 (decay lamp)
sprite 317 mdzoff -16000 // tile5477 (decay lamp)
sprite 526 roll -1 // tile4264 (decay dumpster)
sprite 526 mdzoff 500000 // tile4264 (decay dumpster)
sprite 262 angoff 1024 // tile4264 (decay dumpster)
sprite 262 roll 1 // tile4264 (decay dumpster)
sprite 262 mdzoff 50000 // tile4264 (decay dumpster)
sprite 469 angoff 1024 // tile4264 (decay dumpster)
sprite 735 angoff -384 // tile0051 cola
sprite 460 pitch 1 // tile0025 (decay M4/M203)
sprite 460 mdzoff 150000 // tile0025 (decay M4/M203)
sprite 462 pitch -1 // tile0045 (decay M4 ammo)
sprite 462 roll 7 // tile0045 (decay M4 ammo)
sprite 462 mdzoff 50000 // tile0045 (decay M4 ammo)
sprite 461 pitch 1 // tile0045 (decay M4 ammo)
sprite 461 roll -2 // tile0045 (decay M4 ammo)
sprite 461 mdzoff 100000 // tile0045 (decay M4 ammo)
sprite 433 angoff -256 // tile4372 coffeemachine
sprite 767 pitch -1 // tile3808 (decay chair2)
sprite 767 mdzoff 200000 // tile3808 (decay chair2)
sprite 768 roll -1 // tile3808 (decay chair2)
sprite 768 mdzoff 100000 // tile3808 (decay chair2)
sprite 760 pitch 1 // tile6344 (decay dead security guard)
sprite 760 mdzoff 250000 // tile6344 (decay dead security guard)
//sprite 849 angoff 0 // tile0060 (decay accesscard red)
//sprite 846 angoff 0 // tile0060 (decay accesscard green)
sprite 387 angoff 896 // tile1232 canwithsomething
sprite 388 angoff 1024 // tile1232 canwithsomething
sprite 389 angoff -896 // tile1232 canwithsomething
sprite 391 angoff 512 // tile1232 canwithsomething
sprite 263 angoff 1024 // tile4264 (decay dumpster)
sprite 883 pitch -1 // tile6361 (decay deskphone)
sprite 883 mdzoff 200000 // tile6361 (decay deskphone)
sprite 814 pitch 1 // tile0951 box
sprite 814 mdxoff 6000 // tile0951 box
sprite 816 roll 1 // tile0951 box
sprite 816 mdzoff 300000 // tile0951 box
sprite 348 roll -1 // tile3808 (decay chair2)
sprite 348 mdzoff 200000 // tile3808 (decay chair2)
sprite 730 angoff 512 // tile1232 canwithsomething
sprite 913 angoff 1024 // tile4264 (decay dumpster)