Subversion Repositories duke3d_hrp

Rev

Rev 643 | Rev 722 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Alien Tower
// Author   : Numan
// Filename : ie3.map
// mapmd4   : 9800f35bfb000a9f75c675ea7e91aa7f // 2011-08-18

// Curr. HRP: r5.2.509

sprite   115 angoff     1024       // tile0047 hbombammo
sprite   115 pitch      64         // tile0047 hbombammo
sprite  1029 angoff     384        // tile6324 dbsprite (dukeplus db shotgun)
sprite   951 angoff     1024       // tile0049 shotgunammo
sprite  1210 angoff    -256        // tile0051 cola
sprite   487 angoff    -512        // tile0059 heatsensor
sprite  1420 mdzoff     600000     // tile0041 batteryammo
sprite  1420 pitch      1          // tile0041 batteryammo
sprite   947 mdzoff     600000     // tile0049 shotgunammo
sprite   947 pitch      1          // tile0049 shotgunammo
sprite   947 roll       1          // tile0049 shotgunammo
sprite  1412 angoff     512        // tile0052 sixpack
sprite  1413 angoff    -512        // tile0041 batteryammo
sprite  1400 angoff     1024       // tile0049 shotgunammo
sprite  1411 angoff     512        // tile0052 sixpack
sprite  1713 mdzoff     900000     // tile0044 rpgammo
sprite  1713 roll       1          // tile0044 rpgammo
sprite  1714 mdzoff     900000     // tile0052 sixpack
sprite  1714 roll       1          // tile0052 sixpack
sprite  1228 angoff     1024       // tile0041 batteryammo
sprite  1229 angoff     1024       // tile0041 batteryammo
sprite  1230 angoff     960        // tile0041 batteryammo
sprite  1230 mdzoff     900000     // tile0041 batteryammo
sprite  1230 pitch      1          // tile0041 batteryammo
sprite   109 angoff     512        // tile0049 shotgunammo
sprite   253 angoff     512        // tile0051 cola
sprite  1209 angoff     512        // tile0021 firstgunsprite
sprite  1214 angoff     512        // tile0049 shotgunammo
sprite  1214 mdzoff     200000     // tile0049 shotgunammo
sprite  1214 roll      -1          // tile0049 shotgunammo
sprite  1221 angoff     512        // tile0054 shield
sprite  1212 angoff    -512        // tile0041 batteryammo
sprite  1212 mdzoff     300000     // tile0041 batteryammo
sprite  1212 roll      -1          // tile0041 batteryammo
sprite  1211 angoff     512        // tile0041 batteryammo
sprite  1211 mdzoff     1500000    // tile0041 batteryammo
sprite  1211 roll       1          // tile0041 batteryammo
sprite  1442 angoff     1024       // tile0059 heatsensor
sprite  1457 angoff     640        // tile0060 accesscard blue
sprite  1457 mdzoff     3000000    // tile0060 accesscard blue
sprite  1457 pitch     -1          // tile0060 accesscard blue
sprite  1637 mdzoff     500000     // tile0049 shotgunammo
sprite  1637 pitch     -1          // tile0049 shotgunammo
sprite  1636 angoff    -512        // tile0041 batteryammo
sprite  1636 mdzoff     500000     // tile0041 batteryammo
sprite  1636 pitch      1          // tile0041 batteryammo
sprite  1636 roll       1          // tile0041 batteryammo
sprite  1634 angoff     768        // tile0027 tripbombsprite
sprite  1635 angoff     768        // tile0027 tripbombsprite
sprite  1797 angoff     768        // tile0027 tripbombsprite
sprite  1798 angoff     768        // tile0027 tripbombsprite
sprite  1770 angoff     1024       // tile0060 accesscard yellow
sprite    13 angoff    -512        // tile0049 shotgunammo
sprite    14 angoff    -512        // tile0049 shotgunammo
sprite    15 angoff     1024       // tile0041 batteryammo
sprite  1182 angoff     992        // tile0053 firstaid
sprite  1187 angoff     1024       // tile0022 chaingunsprite
sprite  1187 mdzoff     1150000    // tile0022 chaingunsprite
sprite  1187 pitch      1          // tile0022 chaingunsprite
sprite  1188 angoff     1024       // tile0041 batteryammo
sprite  1188 mdzoff     100000     // tile0041 batteryammo
sprite  1188 pitch      2          // tile0041 batteryammo
sprite  1188 roll       1          // tile0041 batteryammo
sprite  1185 angoff     928        // tile0049 shotgunammo
sprite  1185 mdzoff     1500000    // tile0049 shotgunammo
sprite  1185 pitch      1          // tile0049 shotgunammo
sprite  1185 roll       1          // tile0049 shotgunammo
sprite  1186 angoff     896        // tile0061 boots
sprite  1186 mdzoff     500000     // tile0061 boots
sprite  1186 pitch      1          // tile0061 boots
sprite   953 angoff     896        // tile0041 batteryammo
sprite   953 roll      -128        // tile0041 batteryammo
sprite   955 angoff    -576        // tile0049 shotgunammo
sprite   955 mdzoff     500000     // tile0049 shotgunammo
sprite   955 roll       1          // tile0049 shotgunammo
sprite   956 angoff     1024       // tile0041 batteryammo
sprite   956 mdzoff     250000     // tile0041 batteryammo
sprite   956 roll      -1          // tile0041 batteryammo
sprite   957 angoff     1024       // tile0041 batteryammo
sprite   957 mdzoff     450000     // tile0041 batteryammo
sprite   957 roll      -1          // tile0041 batteryammo
sprite   772 angoff    -256        // tile0052 sixpack
sprite   723 angoff     512        // tile0060 accesscard blue
sprite  1766 angoff    -256        // tile0052 sixpack
sprite  1305 angoff    -256        // tile0053 firstaid
sprite  1161 angoff     512        // tile0054 shield
sprite  1310 mdzoff     300000     // tile0049 shotgunammo
sprite  1310 pitch     -1          // tile0049 shotgunammo
sprite  1310 roll       1          // tile0049 shotgunammo
sprite  1309 mdzoff     500000     // tile0042 devistatorammo
sprite  1309 pitch      1          // tile0042 devistatorammo
sprite   178 angoff     512        // tile0047 hbombammo
sprite   178 mdzoff     900000     // tile0047 hbombammo
sprite   178 roll       1          // tile0047 hbombammo
sprite   177 angoff    -512        // tile0044 rpgammo
sprite   177 mdzoff     400000     // tile0044 rpgammo
sprite   177 pitch     -1          // tile0044 rpgammo
sprite   177 roll      -2          // tile0044 rpgammo
sprite   207 angoff     1024       // tile0049 shotgunammo
sprite   207 mdzoff     500000     // tile0049 shotgunammo
sprite   207 roll      -1          // tile0049 shotgunammo
sprite   206 angoff     1024       // tile0042 devistatorammo
sprite  1313 angoff     1024       // tile0023 rpgsprite
sprite   190 angoff     512        // tile0060 accesscard red