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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Dukenstein Revisited
// Author : Duke64 aka Kamikaze Nukem
// Filename : E1L1.map
// mapmd4 : 7678e8de9669d72a35b798e0ceba2ab1 // 2015-01-25
// mapmd4 : 9d9b1811d248f12000d17fc5f04f6117 // 2015-12-16 (Addon Pack)
// <-> DukensteinRevisit-2015-01-10.mhk
// Curr. HRP: r5.4.726
// Note: all floor/wall-aligned sprites are invisible when using Polymer :-(
// 0-51 | 52-1046
sprite 423 angoff 192 // tile0049 shotgunammo
sprite 1014 angoff -512 // tile0040 ammo
sprite 1015 angoff 1024 // tile0040 ammo
sprite 911 angoff 512 // tile0040 ammo
sprite 910 angoff 512 // tile0040 ammo
sprite 505 notmd // tile1386
sprite 502 notmd // tile1386
sprite 504 notmd // tile1386
sprite 503 notmd // tile1386
sprite 501 notmd // tile1386
sprite 500 notmd // tile1386
sprite 499 notmd // tile1386
sprite 513 notmd // tile1386
sprite 426 angoff -128 // tile0051 cola
sprite 539 angoff -128 // tile0051 cola
sprite 629 notmd // tile1386
sprite 618 notmd // tile1386
sprite 617 notmd // tile1386
sprite 623 notmd // tile1386
sprite 621 notmd // tile1386
sprite 620 notmd // tile1386
sprite 622 notmd // tile1386
sprite 619 notmd // tile1386
sprite 654 angoff -384 // tile0026 heavyhbomb
sprite 1013 angoff 128 // tile0026 heavyhbomb
sprite 652 angoff 1024 // tile0049 shotgunammo
sprite 741 notmd // tile1386
sprite 733 notmd // tile1386
sprite 728 notmd // tile1386
sprite 729 notmd // tile1386
sprite 732 notmd // tile1386
sprite 731 notmd // tile1386
sprite 730 notmd // tile1386
sprite 727 notmd // tile1386
sprite 9 pitch 1 // tile0908 tree1
sprite 9 mdxoff 100000 // tile0908 tree1
sprite 8 pitch 1 // tile0908 tree1
sprite 8 mdxoff 140000 // tile0908 tree1
sprite 347 angoff 1024 // tile0021 firstgunsprite
sprite 404 notmd // tile0915 maskwall4 (gate)
sprite 394 angoff -512 // tile0040 ammo
sprite 393 angoff -512 // tile0040 ammo
sprite 352 angoff -512 // tile0040 ammo
sprite 291 angoff -512 // tile0040 ammo
sprite 290 angoff -512 // tile0040 ammo
sprite 292 angoff -512 // tile0040 ammo
sprite 348 angoff -768 // tile0040 ammo
sprite 350 angoff 1024 // tile0040 ammo
sprite 349 angoff 1024 // tile0040 ammo
sprite 401 angoff 1024 // tile0040 ammo
sprite 74 angoff 1024 // tile0029 devistatorsprite
sprite 74 pitch 48 // tile0029 devistatorsprite
sprite 33 notmd // tile0974 oceansprite4
sprite 33 away1 // tile0974 oceansprite4
sprite 32 notmd // tile0974 oceansprite4
sprite 32 away1 // tile0974 oceansprite4
sprite 209 pitch 2 // tile0908 tree1
sprite 209 mdxoff 150000 // tile0908 tree1
sprite 208 pitch 1 // tile0908 tree1
sprite 208 mdxoff 250000 // tile0908 tree1
sprite 29 notmd // tile0974 oceansprite4
sprite 29 away1 // tile0974 oceansprite4
sprite 30 notmd // tile0974 oceansprite4
sprite 30 away1 // tile0974 oceansprite4
sprite 218 away1 // tile1016 (drain)
sprite 217 away1 // tile1016 (drain)
sprite 31 notmd // tile0974 oceansprite4
sprite 31 away1 // tile0974 oceansprite4
sprite 314 angoff 1024 // tile0040 ammo
sprite 315 angoff -512 // tile0040 ammo
sprite 62 angoff 1024 // tile0056 airtank
sprite 27 away1 // tile1022 (hangooz)
sprite 38 away1 // tile1022 (hangooz)
sprite 60 nomdanim // tile1526 (tile1520 (duke torso))
sprite 60 angoff -128 // tile1526 (tile1520 (duke torso))
sprite 37 away1 // tile1022 (hangooz)
sprite 105 nomdanim // tile1521 (tile1520 (duke torso))
sprite 105 angoff 384 // tile1521 (tile1520 (duke torso))
sprite 310 angoff 1024 // tile0042 devistatorammo
sprite 310 pitch -1 // tile0042 devistatorammo
sprite 310 mdzoff 1500000 // tile0042 devistatorammo
sprite 256 angoff 512 // tile0060 accesscard [blue]
sprite 210 pitch 1 // tile0908 tree1
sprite 210 mdxoff 280000 // tile0908 tree1
sprite 28 notmd // tile0974 oceansprite4
sprite 28 away1 // tile0974 oceansprite4
sprite 39 pitch 1 // tile0908 tree1
sprite 39 mdxoff 120000 // tile0908 tree1
sprite 42 notmd // tile3429 (root)
sprite 42 away1 // tile3429 (root)
sprite 41 notmd // tile3429 (root)
sprite 41 away1 // tile3429 (root)
sprite 40 notmd // tile3429 (root)
sprite 40 away1 // tile3429 (root)
sprite 212 notmd // tile3429 (root)
sprite 212 away1 // tile3429 (root)
sprite 213 notmd // tile3429 (root)
sprite 213 away1 // tile3429 (root)
sprite 69 angoff -128 // tile0052 sixpack
sprite 211 pitch 1 // tile0908 tree1
sprite 211 mdxoff 180000 // tile0908 tree1
sprite 67 angoff -640 // tile0055 steroids
sprite 216 notmd // tile3429 (root)
sprite 216 away1 // tile3429 (root)
sprite 215 notmd // tile3429 (root)
sprite 215 away1 // tile3429 (root)
sprite 214 notmd // tile3429 (root)
sprite 214 away1 // tile3429 (root)
sprite 68 angoff -256 // tile0054 shield
sprite 182 notmd // tile2564 (tile2563 handholdinglaser)
sprite 83 angoff 1024 // tile0059 heatsensor
sprite 245 away1 // tile2302 wallblood2
sprite 382 angoff 1024 // tile0049 shotgunammo
sprite 399 angoff 640 // tile0051 cola
sprite 100 angoff -256 // tile4367 hatrack
sprite 65 angoff 768 // tile0040 ammo
sprite 252 angoff 1024 // tile0049 shotgunammo
sprite 252 pitch -1 // tile0049 shotgunammo
sprite 252 mdzoff 1500000 // tile0049 shotgunammo
sprite 82 angoff 256 // tile0052 sixpack
sprite 82 roll 1 // tile0052 sixpack
sprite 82 mdzoff 300000 // tile0052 sixpack
// mhk diff sync 1
sprite 99 away1 // tile1076 (painting)
sprite 90 angoff 512 // tile0054 shield
sprite 91 angoff 512 // tile0049 shotgunammo
sprite 249 angoff 1024 // tile0040 ammo
sprite 115 away1 // tile0953 (plastering hole)
sprite 95 angoff 1024 // tile0047 hbombammo
sprite 271 angoff 1024 // tile0022 chaingunsprite
sprite 126 angoff 1024 // tile0569 toilet
sprite 126 pitch -1 // tile0569 toilet
sprite 126 mdzoff 900000 // tile0569 toilet
sprite 107 angoff 1024 // tile0574 (tile0670 (faucet))
sprite 1044 angoff -512 // tile0049 shotgunammo
sprite 174 angoff 1024 // tile0574 (tile0670 (faucet))
sprite 174 pitch -1 // tile0574 (tile0670 (faucet))
sprite 174 mdzoff 350000 // tile0574 (tile0670 (faucet))
sprite 26 away1 // tile2303 wallblood3
sprite 224 pitch 1 // tile0693 (knife)
sprite 224 mdxoff 1000 // tile0693 (knife)
sprite 109 notmd // tile0912 (bathroom drain)
sprite 111 away1 // tile2294 (handprint right)
sprite 110 away1 // tile2294 (handprint right)
sprite 112 away1 // tile2295 (handprint left)
sprite 114 away1 // tile2294 (handprint right)
sprite 113 away1 // tile2294 (handprint right)
sprite 172 away1 // tile2306 wallblood6
sprite 173 notmd // tile2289 (tile2286 jibs6)
sprite 270 angoff 256 // tile0060 accesscard [yellow]
sprite 248 angoff 256 // tile0021 firstgunsprite
sprite 81 angoff -256 // tile0052 sixpack
sprite 81 pitch 5 // tile0052 sixpack
sprite 81 roll 1 // tile0052 sixpack
sprite 81 mdzoff 100000 // tile0052 sixpack
sprite 242 away1 // tile2303 wallblood3
// mhk diff sync 2
sprite 379 angoff 1024 // tile0049 shotgunammo
sprite 379 pitch -1 // tile0049 shotgunammo
sprite 379 mdzoff 300000 // tile0049 shotgunammo
sprite 374 away1 // tile0934 (smp graffiti)
sprite 375 notmd // tile1496 (tile1491 (duke crouching))
sprite 364 pitch 1 // tile1778 (tile1776 legjib1)
sprite 364 mdzoff 300000 // tile1778 (tile1776 legjib1)
sprite 376 away1 // tile2497 dukenukem
sprite 377 away1 // tile2478 (digital 6)
sprite 378 away1 // tile2476 (digital 4)
sprite 365 nomdanim // tile2206 (tile2205 lizmanarm1)
sprite 365 angoff 384 // tile2206 (tile2205 lizmanarm1)
sprite 369 away1 // tile2305 wallblood5
sprite 363 pitch 1 // tile0693 (knife)
sprite 363 mdxoff 1000 // tile0693 (knife)
sprite 367 away1 // tile2294 (handprint right)
sprite 368 away1 // tile2303 wallblood3
sprite 366 away1 // tile2302 wallblood2
sprite 361 pitch 1 // tile0920 (chain)
sprite 361 mdxoff 50000 // tile0920 (chain)
sprite 361 mdzoff 400000 // tile0920 (chain)
//sprite 362 nomdanim // tile1738 (tile1680 liztroop)
sprite 362 angoff 1024 // tile1738 (tile1680 liztroop)
sprite 362 pitch -256 // tile1738 (tile1680 liztroop)
sprite 371 away1 // tile2301 wallblood1
sprite 370 angoff 896 // tile1769 (tile1768 headjib1)
sprite 92 angoff 512 // tile0051 cola
sprite 92 pitch -1 // tile0051 cola
sprite 92 mdzoff 900000 // tile0051 cola
sprite 398 angoff -768 // tile0052 sixpack
sprite 243 away1 // tile2303 wallblood3
sprite 246 angoff 1024 // tile0049 shotgunammo
sprite 244 away1 // tile2302 wallblood2
sprite 77 angoff 256 // tile0049 shotgunammo
sprite 166 away1 // tile4469 (jackson)
sprite 156 angoff 384 // tile1160 bottle13
sprite 165 away1 // tile1076 (painting)
sprite 164 away1 // tile1075 (painting)
sprite 392 angoff 1024 // tile0041 batteryammo
sprite 76 angoff 1024 // tile0029 devistatorsprite
sprite 58 pitch 1 // tile0920 (chain)
sprite 58 roll 1 // tile0920 (chain)
sprite 58 mdxoff -70000 // tile0920 (chain)
sprite 58 mdzoff 150000 // tile0920 (chain)
sprite 59 angoff 512 // tile1512 (tile1405 duke)
sprite 59 pitch 512 // tile1512 (tile1405 duke)
sprite 59 mdxoff -250 // tile1512 (tile1405 duke)
sprite 59 mdzoff -2000 // tile1512 (tile1405 duke)
sprite 251 angoff 512 // tile0028 shotgunsprite
sprite 49 away1 // tile2301 wallblood1
sprite 54 angoff 256 // tile0055 steroids
sprite 55 angoff 768 // tile0057 jetpack
sprite 51 angoff 1024 // tile0042 devistatorammo
sprite 52 angoff 512 // tile0041 batteryammo
sprite 56 angoff -768 // tile0053 firstaid
sprite 285 angoff -256 // tile0060 accesscard [red]
sprite 250 angoff 1024 // tile0028 shotgunsprite
sprite 86 angoff 1024 // tile0024 freezesprite
sprite 87 angoff 1024 // tile0055 steroids
sprite 177 notmd // tile0665 (surgical tools)
sprite 88 angoff -512 // tile0041 batteryammo
sprite 85 angoff 512 // tile0044 rpgammo
sprite 84 angoff 704 // tile0059 heatsensor
sprite 116 away1 // tile0960 (plastering hole)
sprite 117 away1 // tile0960 (plastering hole)
sprite 247 angoff 1024 // tile0041 batteryammo
sprite 359 pitch -1 // tile0142 nukebutton
sprite 359 mdxoff 2500 // tile0142 nukebutton