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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : CLEREY20.MAP - "Clérey (version 2.0)"
// Author   : Aymeric 'MRCK' Nocus / 'ck3D'
// Map Date : 2002-09-14
// mapmd4   : e03bf34ef2889ae6effa2a0282359baa
// Curr. HRP: r5.3.596


sprite   750 angoff     768        // tile0021 firstgunsprite
sprite   749 angoff    -768        // tile0021 firstgunsprite
sprite   104 angoff     1024       // tile0022 chaingunsprite
sprite   104 mdxoff     5000       // tile0022 chaingunsprite
sprite   104 pitch     -1          // tile0022 chaingunsprite
sprite    16 angoff    -256        // tile0056 airtank
sprite   438 angoff     1024       // tile0574 (tile0670 (faucet))
sprite   438 mdzoff     700000     // tile0574 (tile0670 (faucet))
sprite   438 roll      -1          // tile0574 (tile0670 (faucet))
sprite   499 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   499 pitch      1          // tile0574 (tile0670 (faucet))
sprite   429 nomdanim              // tile1232 canwithsomething
sprite   429 angoff     512        // tile1232 canwithsomething
sprite   429 mdzoff     200000     // tile1232 canwithsomething
sprite   429 pitch      1          // tile1232 canwithsomething
sprite   429 roll      -1          // tile1232 canwithsomething
sprite    97 angoff     768        // tile0052 sixpack
sprite    99 mdzoff     200000     // tile0028 shotgunsprite
sprite    99 pitch     -1          // tile0028 shotgunsprite
sprite    99 roll      -2          // tile0028 shotgunsprite
sprite    98 angoff     1024       // tile0049 shotgunammo
sprite    98 mdzoff     200000     // tile0049 shotgunammo
sprite    98 pitch      1          // tile0049 shotgunammo
sprite    98 roll      -1          // tile0049 shotgunammo
sprite   570 mdxoff    -20000      // tile0913 maskwall2 (fence)
sprite   570 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite   570 pitch      1          // tile0913 maskwall2 (fence)
sprite   571 mdxoff    -20000      // tile0913 maskwall2 (fence)
sprite   571 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite   571 pitch      1          // tile0913 maskwall2 (fence)
sprite    61 angoff    -896        // tile0028 shotgunsprite
sprite    62 angoff    -896        // tile0051 cola
sprite   373 angoff    -512        // tile0557 chair2
sprite   585 notmd                 // tile2616 (tile2613 shotgun)
sprite   586 notmd                 // tile2795 (tile2760 boss3 (overlord))
sprite   383 angoff    -512        // tile0694 pot1
sprite    78 angoff     1024       // tile0022 chaingunsprite
sprite    78 mdzoff     400000     // tile0022 chaingunsprite
sprite    78 pitch     -1          // tile0022 chaingunsprite
sprite    78 roll      -3          // tile0022 chaingunsprite
sprite    79 angoff     1024       // tile0041 batteryammo
sprite    79 mdzoff     200000     // tile0041 batteryammo
sprite    79 roll      -1          // tile0041 batteryammo
sprite   388 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   388 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   388 roll      -5          // tile0574 (tile0670 (faucet))
sprite   372 mdzoff     300000     // tile0556 chair1
sprite   372 pitch      1          // tile0556 chair1
sprite   372 roll       1          // tile0556 chair1
sprite   631 notmd                 // tile1329 (tile1325 fem4 cavedancer)
sprite    72 angoff     1024       // tile0053 firstaid
sprite    71 angoff     768        // tile0028 shotgunsprite
sprite   370 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite   370 pitch      1          // tile0574 (tile0670 (faucet))
//
sprite    40 angoff     512        // tile0022 chaingunsprite
sprite    40 mdzoff     1100000    // tile0022 chaingunsprite
sprite    40 roll      -1          // tile0022 chaingunsprite
//
sprite    70 angoff    -512        // tile0047 hbombammo
sprite    70 mdzoff     100000     // tile0047 hbombammo
sprite    70 pitch      1          // tile0047 hbombammo
sprite    67 angoff     512        // tile0052 sixpack
sprite    66 angoff    -512        // tile0022 chaingunsprite
sprite    66 mdzoff     1500000    // tile0022 chaingunsprite
sprite    66 roll      -1          // tile0022 chaingunsprite
sprite   673 mdxoff     50000      // tile0908 tree1
sprite   673 pitch      1          // tile0908 tree1
sprite   674 mdxoff     50000      // tile0908 tree1
sprite   674 pitch      1          // tile0908 tree1
sprite   675 mdxoff     50000      // tile0908 tree1
sprite   675 pitch      1          // tile0908 tree1
sprite    58 angoff     1024       // tile0054 shield
sprite    58 mdzoff     2000000    // tile0054 shield
sprite    58 pitch     -1          // tile0054 shield
sprite   271 mdzoff     500000     // tile1240 firebarrel
sprite   271 pitch      1          // tile1240 firebarrel
sprite   271 roll       3          // tile1240 firebarrel
sprite   270 mdzoff     500000     // tile1240 firebarrel
sprite   270 pitch     -1          // tile1240 firebarrel
sprite   270 roll       3          // tile1240 firebarrel
sprite   191 mdzoff     200000     // tile1029 (tile1026 horseonside)
sprite   191 pitch     -1          // tile1029 (tile1026 horseonside)
sprite   191 roll      -1          // tile1029 (tile1026 horseonside)
sprite   193 mdzoff     200000     // tile1240 firebarrel
sprite   193 pitch     -1          // tile1240 firebarrel
sprite    53 angoff     256        // tile0023 rpgsprite
sprite    52 angoff    -256        // tile0053 firstaid
//
sprite   765 angoff    -512        // tile0023 rpgsprite (multiplayer)
sprite   734 angoff    -512        // tile0060 accesscard blue