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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : CLEREY20.MAP - "Clérey (version 2.0)"
// Author : Aymeric 'MRCK' Nocus / 'ck3D'
// Map Date : 2002-09-14
// mapmd4 : e03bf34ef2889ae6effa2a0282359baa
// Curr. HRP: r5.3.596
sprite 750 angoff 768 // tile0021 firstgunsprite
sprite 749 angoff -768 // tile0021 firstgunsprite
sprite 104 angoff 1024 // tile0022 chaingunsprite
sprite 104 mdxoff 5000 // tile0022 chaingunsprite
sprite 104 pitch -1 // tile0022 chaingunsprite
sprite 16 angoff -256 // tile0056 airtank
sprite 438 angoff 1024 // tile0574 (tile0670 (faucet))
sprite 438 mdzoff 700000 // tile0574 (tile0670 (faucet))
sprite 438 roll -1 // tile0574 (tile0670 (faucet))
sprite 499 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 499 pitch 1 // tile0574 (tile0670 (faucet))
sprite 429 nomdanim // tile1232 canwithsomething
sprite 429 angoff 512 // tile1232 canwithsomething
sprite 429 mdzoff 200000 // tile1232 canwithsomething
sprite 429 pitch 1 // tile1232 canwithsomething
sprite 429 roll -1 // tile1232 canwithsomething
sprite 97 angoff 768 // tile0052 sixpack
sprite 99 mdzoff 200000 // tile0028 shotgunsprite
sprite 99 pitch -1 // tile0028 shotgunsprite
sprite 99 roll -2 // tile0028 shotgunsprite
sprite 98 angoff 1024 // tile0049 shotgunammo
sprite 98 mdzoff 200000 // tile0049 shotgunammo
sprite 98 pitch 1 // tile0049 shotgunammo
sprite 98 roll -1 // tile0049 shotgunammo
sprite 570 mdxoff -20000 // tile0913 maskwall2 (fence)
sprite 570 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 570 pitch 1 // tile0913 maskwall2 (fence)
sprite 571 mdxoff -20000 // tile0913 maskwall2 (fence)
sprite 571 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 571 pitch 1 // tile0913 maskwall2 (fence)
sprite 61 angoff -896 // tile0028 shotgunsprite
sprite 62 angoff -896 // tile0051 cola
sprite 373 angoff -512 // tile0557 chair2
sprite 585 notmd // tile2616 (tile2613 shotgun)
sprite 586 notmd // tile2795 (tile2760 boss3 (overlord))
sprite 383 angoff -512 // tile0694 pot1
sprite 78 angoff 1024 // tile0022 chaingunsprite
sprite 78 mdzoff 400000 // tile0022 chaingunsprite
sprite 78 pitch -1 // tile0022 chaingunsprite
sprite 78 roll -3 // tile0022 chaingunsprite
sprite 79 angoff 1024 // tile0041 batteryammo
sprite 79 mdzoff 200000 // tile0041 batteryammo
sprite 79 roll -1 // tile0041 batteryammo
sprite 388 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 388 pitch -1 // tile0574 (tile0670 (faucet))
sprite 388 roll -5 // tile0574 (tile0670 (faucet))
sprite 372 mdzoff 300000 // tile0556 chair1
sprite 372 pitch 1 // tile0556 chair1
sprite 372 roll 1 // tile0556 chair1
sprite 631 notmd // tile1329 (tile1325 fem4 cavedancer)
sprite 72 angoff 1024 // tile0053 firstaid
sprite 71 angoff 768 // tile0028 shotgunsprite
sprite 370 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 370 pitch 1 // tile0574 (tile0670 (faucet))
//
sprite 40 angoff 512 // tile0022 chaingunsprite
sprite 40 mdzoff 1100000 // tile0022 chaingunsprite
sprite 40 roll -1 // tile0022 chaingunsprite
//
sprite 70 angoff -512 // tile0047 hbombammo
sprite 70 mdzoff 100000 // tile0047 hbombammo
sprite 70 pitch 1 // tile0047 hbombammo
sprite 67 angoff 512 // tile0052 sixpack
sprite 66 angoff -512 // tile0022 chaingunsprite
sprite 66 mdzoff 1500000 // tile0022 chaingunsprite
sprite 66 roll -1 // tile0022 chaingunsprite
sprite 673 mdxoff 50000 // tile0908 tree1
sprite 673 pitch 1 // tile0908 tree1
sprite 674 mdxoff 50000 // tile0908 tree1
sprite 674 pitch 1 // tile0908 tree1
sprite 675 mdxoff 50000 // tile0908 tree1
sprite 675 pitch 1 // tile0908 tree1
sprite 58 angoff 1024 // tile0054 shield
sprite 58 mdzoff 2000000 // tile0054 shield
sprite 58 pitch -1 // tile0054 shield
sprite 271 mdzoff 500000 // tile1240 firebarrel
sprite 271 pitch 1 // tile1240 firebarrel
sprite 271 roll 3 // tile1240 firebarrel
sprite 270 mdzoff 500000 // tile1240 firebarrel
sprite 270 pitch -1 // tile1240 firebarrel
sprite 270 roll 3 // tile1240 firebarrel
sprite 191 mdzoff 200000 // tile1029 (tile1026 horseonside)
sprite 191 pitch -1 // tile1029 (tile1026 horseonside)
sprite 191 roll -1 // tile1029 (tile1026 horseonside)
sprite 193 mdzoff 200000 // tile1240 firebarrel
sprite 193 pitch -1 // tile1240 firebarrel
sprite 53 angoff 256 // tile0023 rpgsprite
sprite 52 angoff -256 // tile0053 firstaid
//
sprite 765 angoff -512 // tile0023 rpgsprite (multiplayer)
sprite 734 angoff -512 // tile0060 accesscard blue