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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Red5: Lonely Mountain Complex
// Author : Merlijn van Oostrum
// Filename : RED5.MAP
// mapmd4 : a58e79ed7bf61eb40c31b9421ba109cb // 2014-11-23 (Addon Pack)
// <-> Red5.mhk
// <-> RED5-amctc2.mhk
// Curr. HRP: r5.4.722
// 0-545 / 700-725 / 923-3940
//
sprite 3696 angoff 1024 // tile0054 shield
sprite 3652 angoff 256 // tile0023 rpgsprite (multiplayer)
sprite 3654 angoff 768 // tile0044 rpgammo (multiplayer)
sprite 3653 angoff -768 // tile0044 rpgammo (multiplayer)
sprite 3643 angoff -256 // tile0057 jetpack (multiplayer)
sprite 3645 pitch 1 // tile0021 firstgunsprite (multiplayer)
sprite 3645 mdxoff 50000 // tile0021 firstgunsprite (multiplayer)
sprite 3683 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 3683 mdxoff 50000 // tile0028 shotgunsprite (multiplayer)
sprite 3563 notmd // tile0974 oceansprite4
sprite 3050 nomdanim // tile0974 oceansprite4
sprite 3051 nomdanim // tile0974 oceansprite4
sprite 3048 nomdanim // tile0974 oceansprite4
sprite 3049 nomdanim // tile0974 oceansprite4
sprite 3658 angoff -512 // tile0053 firstaid (multiplayer)
sprite 3055 angoff -768 // tile0040 ammo
sprite 3047 angoff 1024 // tile0052 sixpack
sprite 3054 pitch 1 // tile1005 pipe5b
sprite 3054 mdzoff 300000 // tile1005 pipe5b
sprite 3053 pitch 1 // tile0997 pipe4b
sprite 3053 mdzoff 400000 // tile0997 pipe4b
sprite 3682 angoff -512 // tile0052 sixpack (multiplayer)
sprite 1959 nomdanim // tile0974 oceansprite4
sprite 1960 nomdanim // tile0974 oceansprite4
sprite 1957 nomdanim // tile0974 oceansprite4
sprite 1958 nomdanim // tile0974 oceansprite4
sprite 1878 roll 1 // tile0028 shotgunsprite
sprite 1878 mdzoff 500000 // tile0028 shotgunsprite
sprite 3646 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 3647 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 3647 mdxoff 1000000 // tile0049 shotgunammo (multiplayer)
sprite 3648 angoff 512 // tile0025 shrinkersprite (multiplayer)
sprite 3651 angoff 640 // tile0045 growammo (multiplayer)
sprite 3649 angoff 512 // tile0045 growammo (multiplayer)
sprite 3650 angoff 448 // tile0045 growammo (multiplayer)
sprite 3694 angoff 512 // tile0049 shotgunammo
sprite 3694 pitch 32 // tile0049 shotgunammo
sprite 3694 roll -96 // tile0049 shotgunammo
sprite 2660 nomdanim // tile0974 oceansprite4
sprite 2661 nomdanim // tile0974 oceansprite4
sprite 3698 angoff 384 // tile0049 shotgunammo
sprite 3655 angoff 640 // tile0022 chaingunsprite (multiplayer)
sprite 706 nomdanim // tile0974 oceansprite4
sprite 704 nomdanim // tile0974 oceansprite4
sprite 705 nomdanim // tile0974 oceansprite4
sprite 703 nomdanim // tile0974 oceansprite4
sprite 1581 nomdanim // tile0974 oceansprite4
sprite 1582 nomdanim // tile0974 oceansprite4
sprite 1583 nomdanim // tile0974 oceansprite4
sprite 1584 nomdanim // tile0974 oceansprite4
sprite 1585 nomdanim // tile0974 oceansprite4
sprite 1579 nomdanim // tile0974 oceansprite4
sprite 1580 nomdanim // tile0974 oceansprite4
// mhk diff sync 1
sprite 3681 angoff 768 // tile0047 hbombammo (multiplayer)
sprite 3681 pitch 32 // tile0047 hbombammo (multiplayer)
sprite 3681 roll 32 // tile0047 hbombammo (multiplayer)
sprite 2626 angoff 512 // tile0041 batteryammo
sprite 2626 pitch 32 // tile0041 batteryammo
sprite 3663 angoff -768 // tile0024 freezesprite (multiplayer)
sprite 3663 roll 32 // tile0024 freezesprite (multiplayer)
sprite 3664 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 3664 roll 32 // tile0037 freezeammo (multiplayer)
sprite 3664 mdzoff -40000 // tile0037 freezeammo (multiplayer)
sprite 3665 angoff -896 // tile0037 freezeammo (multiplayer)
sprite 3665 roll 32 // tile0037 freezeammo (multiplayer)
sprite 3644 angoff 1024 // tile0054 shield (multiplayer)
sprite 3640 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 3640 roll -160 // tile0049 shotgunammo (multiplayer)
sprite 3641 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 3641 roll -160 // tile0049 shotgunammo (multiplayer)
sprite 3686 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 3687 angoff -896 // tile0044 rpgammo (multiplayer)
sprite 3688 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 3689 angoff 768 // tile0049 shotgunammo (multiplayer)
sprite 3940 angoff 512 // tile0044 rpgammo
sprite 3671 angoff 512 // tile0021 firstgunsprite (multiplayer)
sprite 1757 angoff 640 // tile0049 shotgunammo
sprite 3677 angoff 384 // tile0024 freezesprite (multiplayer)
sprite 3678 angoff 512 // tile0037 freezeammo (multiplayer)
sprite 3679 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 3679 pitch -1 // tile0037 freezeammo (multiplayer)
sprite 3679 mdzoff 500000 // tile0037 freezeammo (multiplayer)
sprite 1752 angoff 512 // tile0023 rpgsprite
sprite 3684 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 3684 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 3684 mdzoff 900000 // tile0044 rpgammo (multiplayer)
sprite 3685 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 3685 mdzoff 900000 // tile0044 rpgammo (multiplayer)
sprite 1801 nomdanim // tile0974 oceansprite4
sprite 1800 nomdanim // tile0974 oceansprite4
sprite 1810 nomdanim // tile0974 oceansprite4
sprite 1809 nomdanim // tile0974 oceansprite4
sprite 1808 nomdanim // tile0974 oceansprite4
sprite 1807 nomdanim // tile0974 oceansprite4
sprite 1806 nomdanim // tile0974 oceansprite4
sprite 1805 nomdanim // tile0974 oceansprite4
sprite 1804 nomdanim // tile0974 oceansprite4
sprite 1803 nomdanim // tile0974 oceansprite4
sprite 1802 nomdanim // tile0974 oceansprite4
sprite 2624 angoff 1024 // tile0052 sixpack
sprite 2625 angoff 1024 // tile0049 shotgunammo
sprite 2625 pitch -32 // tile0049 shotgunammo
sprite 2625 roll -128 // tile0049 shotgunammo
sprite 3174 angoff 1024 // tile0040 ammo
sprite 3173 angoff 1024 // tile0040 ammo
sprite 3175 angoff 1024 // tile0040 ammo
sprite 3218 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3217 nomdanim // tile2249 (tile2245 jibs1)
sprite 3217 pitch 1 // tile2249 (tile2245 jibs1)
sprite 3217 mdxoff 20000 // tile2249 (tile2245 jibs1)
sprite 3214 nomdanim // tile2268 (tile2265 jibs5)
sprite 3214 pitch 1 // tile2268 (tile2265 jibs5)
sprite 3214 mdxoff 20000 // tile2268 (tile2265 jibs5)
sprite 3666 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 3666 pitch -2 // tile0022 chaingunsprite (multiplayer)
sprite 3666 roll 1 // tile0022 chaingunsprite (multiplayer)
sprite 3666 mdzoff 500000 // tile0022 chaingunsprite (multiplayer)
sprite 3667 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 3668 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 3668 roll -1 // tile0041 batteryammo (multiplayer)
sprite 3668 mdzoff 900000 // tile0041 batteryammo (multiplayer)
sprite 3669 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 3669 pitch 1 // tile0041 batteryammo (multiplayer)
sprite 3669 mdzoff 900000 // tile0041 batteryammo (multiplayer)
sprite 3199 notmd // tile1527 (tile1520 (duke torso))
sprite 1753 angoff 128 // tile0047 hbombammo
sprite 1753 pitch -96 // tile0047 hbombammo
sprite 1753 roll -16 // tile0047 hbombammo
sprite 3642 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1754 angoff 768 // tile0056 airtank
sprite 349 angoff -512 // tile0052 sixpack
sprite 1596 nomdanim // tile1525 (tile1520 (duke torso))
sprite 1596 angoff -256 // tile1525 (tile1520 (duke torso))
sprite 2553 angoff 768 // tile0557 chair2
sprite 2553 pitch 256 // tile0557 chair2
sprite 2553 roll 128 // tile0557 chair2
sprite 2641 nomdanim // tile1270 (tile1267 rat)
sprite 2641 angoff 128 // tile1270 (tile1267 rat)
sprite 1594 nomdanim // tile1537 (tile1536 (duke gibs leg))
sprite 1594 angoff 1024 // tile1537 (tile1536 (duke gibs leg))
sprite 1592 nomdanim // tile2256 (tile2255 jibs3 (heart))
sprite 1595 nomdanim // tile1527 (tile1520 (duke torso))
sprite 1595 angoff -256 // tile1527 (tile1520 (duke torso))
sprite 1593 nomdanim // tile1534 (tile1528 (duke gibs arm))
sprite 1593 pitch 256 // tile1534 (tile1528 (duke gibs arm))
sprite 1593 roll 1024 // tile1534 (tile1528 (duke gibs arm))
sprite 264 nomdanim // tile2204 (tile2201 lizmanhead1)
sprite 264 angoff -256 // tile2204 (tile2201 lizmanhead1)
sprite 264 roll 1 // tile2204 (tile2201 lizmanhead1)
sprite 264 mdzoff 300000 // tile2204 (tile2201 lizmanhead1)
sprite 2867 angoff 576 // tile0052 sixpack
sprite 3170 pitch -1 // tile0041 batteryammo
sprite 3170 mdxoff 120000 // tile0041 batteryammo
sprite 3170 mdzoff 900000 // tile0041 batteryammo
sprite 2860 angoff 1024 // tile0022 chaingunsprite
//sprite 2860 pitch -2 // tile0022 chaingunsprite
sprite 2860 roll 4 // tile0022 chaingunsprite
sprite 2860 mdzoff 100000 // tile0022 chaingunsprite
sprite 1300 angoff 1024 // tile0049 shotgunammo
sprite 1300 roll 1 // tile0049 shotgunammo
sprite 1300 mdzoff 1150000 // tile0049 shotgunammo
sprite 2858 angoff 1024 // tile1347 fetusjib
sprite 1421 angoff 768 // tile1769 (tile1768 headjib1)
sprite 1438 pitch -1 // tile1048 (pipes)
sprite 1438 mdzoff 80000 // tile1048 (pipes)
sprite 1417 nomdanim // tile2267 (tile2265 jibs5)
sprite 1417 pitch 1 // tile2267 (tile2265 jibs5)
sprite 1417 roll 1024 // tile2267 (tile2265 jibs5)
sprite 1417 mdxoff 90000 // tile2267 (tile2265 jibs5)
sprite 3355 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3352 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3353 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 3353 angoff 768 // tile2252 (tile2250 jibs2 (eye))
sprite 724 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 724 angoff 512 // tile2252 (tile2250 jibs2 (eye))
sprite 3357 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3356 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 3354 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3354 pitch 512 // tile2253 (tile2250 jibs2 (eye))
sprite 3361 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3358 nomdanim // tile2250 jibs2 (eye)
sprite 3360 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3360 angoff 512 // tile2253 (tile2250 jibs2 (eye))
sprite 3359 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 3359 roll 1024 // tile2252 (tile2250 jibs2 (eye))
sprite 534 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3082 notmd // tile1231 (1227 nukebarrel)
sprite 1263 angoff -512 // tile0049 shotgunammo
sprite 1263 pitch -1 // tile0049 shotgunammo
sprite 1263 mdzoff 500000 // tile0049 shotgunammo
sprite 1261 angoff -512 // tile0054 shield
sprite 1261 roll 1 // tile0054 shield
sprite 1261 mdzoff 500000 // tile0054 shield
sprite 1262 angoff -384 // tile0040 ammo
sprite 1 angoff 1024 // tile0052 sixpack
sprite 61 away1 // tile0140 frankenstineswitch
sprite 62 away1 // tile0140 frankenstineswitch
sprite 57 away1 // tile0140 frankenstineswitch
sprite 66 away1 // tile0140 frankenstineswitch
sprite 67 away1 // tile0140 frankenstineswitch
sprite 3117 nomdanim // tile2257 (tile2255 jibs3 (heart))
sprite 3859 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3859 pitch 1 // tile2253 (tile2250 jibs2 (eye))
sprite 3859 mdxoff 25000 // tile2253 (tile2250 jibs2 (eye))
sprite 3110 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3111 nomdanim // tile2248 (tile2245 jibs1)
sprite 3138 angoff 1024 // tile0049 shotgunammo
sprite 3139 angoff 1024 // tile0049 shotgunammo
sprite 3141 angoff 1024 // tile0041 batteryammo
sprite 3141 roll 1 // tile0041 batteryammo
sprite 3141 mdzoff 250000 // tile0041 batteryammo
sprite 3140 angoff 1024 // tile0041 batteryammo
sprite 3140 pitch -2 // tile0041 batteryammo
sprite 3140 roll 1 // tile0041 batteryammo
sprite 3140 mdzoff 250000 // tile0041 batteryammo
sprite 3376 angoff -512 // tile4427 hotmeat
sprite 3094 angoff 256 // tile0054 shield
sprite 3094 pitch 1 // tile0054 shield
sprite 3094 mdzoff 200000 // tile0054 shield
sprite 3118 nomdanim // tile2268 (tile2265 jibs5)
sprite 1395 nomdanim // tile2248 (tile2245 jibs1)
sprite 3119 nomdanim // tile2268 (tile2265 jibs5)
sprite 1396 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3143 angoff 1024 // tile0051 cola
sprite 3367 nomdanim // tile2204 (tile2201 lizmanhead1)
sprite 3367 angoff -512 // tile2204 (tile2201 lizmanhead1)
sprite 3367 pitch 1 // tile2204 (tile2201 lizmanhead1)
sprite 3367 mdxoff 50000 // tile2204 (tile2201 lizmanhead1)
sprite 3369 nomdanim // tile2204 (tile2201 lizmanhead1)
sprite 3369 pitch 512 // tile2204 (tile2201 lizmanhead1)
sprite 3371 nomdanim // tile2203 (tile2201 lizmanhead1)
sprite 3371 pitch 1 // tile2203 (tile2201 lizmanhead1)
sprite 3371 mdxoff 30000 // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 2
sprite 3145 angoff 128 // tile0023 rpgsprite
sprite 3146 angoff -256 // tile0044 rpgammo
sprite 3146 pitch 1 // tile0044 rpgammo
sprite 3146 roll -1 // tile0044 rpgammo
sprite 3146 mdzoff 500000 // tile0044 rpgammo
sprite 1286 angoff 1024 // tile0041 batteryammo
sprite 1286 pitch 1 // tile0041 batteryammo
sprite 1286 mdzoff 500000 // tile0041 batteryammo
sprite 85 angoff -512 // tile1769 (tile1768 headjib1)
sprite 1410 angoff 0 // tile0060 accesscard [blue]
sprite 3565 angoff -256 // tile1354 luke
sprite 923 angoff 512 // tile0028 shotgunsprite
sprite 923 pitch 1 // tile0028 shotgunsprite
sprite 923 mdzoff 500000 // tile0028 shotgunsprite
sprite 3347 angoff -768 // tile0026 heavyhbomb
sprite 3345 angoff -384 // tile0026 heavyhbomb
sprite 3345 roll -1 // tile0026 heavyhbomb
sprite 3345 mdzoff 150000 // tile0026 heavyhbomb
sprite 999 nomdanim // tile2256 (tile2255 jibs3 (heart))
sprite 1006 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1001 nomdanim // tile2256 (tile2255 jibs3 (heart))
sprite 1010 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1010 pitch 512 // tile2251 (tile2250 jibs2 (eye))
sprite 996 nomdanim // tile2268 (tile2265 jibs5)
sprite 1002 nomdanim // tile2256 (tile2255 jibs3 (heart))
sprite 1008 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1009 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 997 nomdanim // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 3
sprite 998 nomdanim // tile2267 (tile2265 jibs5)
sprite 998 pitch 1024 // tile2267 (tile2265 jibs5)
sprite 1007 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1004 nomdanim // tile2203 (tile2201 lizmanhead1)
sprite 1004 pitch -512 // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 4
sprite 1005 nomdanim // tile2256 (tile2255 jibs3 (heart))
sprite 995 nomdanim // tile2248 (tile2245 jibs1)
sprite 1014 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1014 roll -512 // tile2251 (tile2250 jibs2 (eye))
// mhk diff sync 5
sprite 1013 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 1013 pitch 512 // tile2252 (tile2250 jibs2 (eye))
sprite 994 nomdanim // tile2250 jibs2 (eye)
sprite 1011 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1003 nomdanim // tile2257 (tile2255 jibs3 (heart))
sprite 1012 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1000 nomdanim // tile2256 (tile2255 jibs3 (heart))
sprite 980 angoff -768 // tile0051 cola
sprite 981 angoff -448 // tile0052 sixpack
sprite 3753 pitch 1 // tile0044 rpgammo
sprite 3753 mdzoff 900000 // tile0044 rpgammo
sprite 3754 pitch 1 // tile0044 rpgammo
sprite 3754 roll -5 // tile0044 rpgammo
sprite 3754 mdzoff 200000 // tile0044 rpgammo
sprite 3253 angoff 256 // tile4413 mailbag
sprite 3252 angoff -128 // tile4413 mailbag
sprite 194 angoff 1024 // tile0041 batteryammo
sprite 3599 angoff 256 // tile0045 growammo
sprite 3595 angoff -256 // tile2555 (expander)
sprite 502 angoff 1024 // tile1769 (tile1768 headjib1)
sprite 502 pitch 1 // tile1769 (tile1768 headjib1)
sprite 502 mdxoff -100000 // tile1769 (tile1768 headjib1)
sprite 502 mdzoff 200000 // tile1769 (tile1768 headjib1)
sprite 501 nomdanim // tile1529 (tile1528 (duke gibs arm))
sprite 501 angoff 1024 // tile1529 (tile1528 (duke gibs arm))
sprite 501 pitch 1 // tile1529 (tile1528 (duke gibs arm))
sprite 501 mdxoff 200000 // tile1529 (tile1528 (duke gibs arm))
sprite 500 angoff 1024 // tile1732 (tile1680 liztroop dying)
sprite 500 pitch -512 // tile1732 (tile1680 liztroop dying)
sprite 490 angoff 576 // tile4665 (tile4610 newbeast)
sprite 490 pitch 1 // tile4665 (tile4610 newbeast)
sprite 490 mdzoff 1000000 // tile4665 (tile4610 newbeast)
sprite 3597 angoff 1024 // tile0046 crystalammo
sprite 457 angoff 256 // tile0053 firstaid
sprite 3630 pitch -5 // tile0049 shotgunammo
sprite 3630 roll 1 // tile0049 shotgunammo
sprite 3630 mdzoff 100000 // tile0049 shotgunammo
sprite 3631 roll 1 // tile0041 batteryammo
sprite 3631 mdzoff 320000 // tile0041 batteryammo
sprite 2705 angoff 896 // tile4372 coffeemachine
sprite 2708 angoff -512 // tile0052 sixpack
sprite 2708 roll -1 // tile0052 sixpack
sprite 2708 mdzoff 150000 // tile0052 sixpack
sprite 2725 angoff -512 // tile0049 shotgunammo
sprite 2725 roll 1 // tile0049 shotgunammo
sprite 2725 mdzoff 150000 // tile0049 shotgunammo
sprite 2707 angoff -384 // tile0021 firstgunsprite
sprite 2714 angoff -128 // tile0556 chair1
sprite 2680 notmd // tile1031 glasspieces
sprite 2683 notmd // tile1032 (tile1031 glasspieces)
//sprite 2683 pitch -1 // tile1032 (tile1031 glasspieces)
//sprite 2683 mdxoff 30000 // tile1032 (tile1031 glasspieces)
sprite 2684 notmd // tile1033 (tile1031 glasspieces)
//sprite 2684 pitch -1 // tile1033 (tile1031 glasspieces)
//sprite 2684 mdxoff 30000 // tile1033 (tile1031 glasspieces)
sprite 1549 pitch 1 // tile1048 (pipes)
sprite 1549 mdxoff 7000 // tile1048 (pipes)
sprite 1549 mdzoff 80000 // tile1048 (pipes)
sprite 202 pitch -1 // tile4580 canwithsomething2
sprite 202 mdxoff 9999999 // tile4580 canwithsomething2
sprite 203 pitch -1 // tile1353 spacemarine
sprite 203 mdxoff 9999999 // tile1353 spacemarine
sprite 3699 angoff 576 // tile0052 sixpack
sprite 2359 nomdanim // tile1525 (tile1520 (duke torso))
sprite 2362 nomdanim // tile2268 (tile2265 jibs5)
sprite 3858 angoff 768 // tile0049 shotgunammo
sprite 3578 nomdanim // tile2407 (tile2404 scrap2)
sprite 3577 pitch 1 // tile0585 (display)
sprite 3577 mdxoff 1000 // tile0585 (display)
sprite 3579 nomdanim // tile2411 (tile2408 scrap3)
sprite 3580 nomdanim // tile2405 (tile2404 scrap2)
sprite 473 angoff 768 // tile2060 pigcopdeadsprite
sprite 473 pitch -1 // tile2060 pigcopdeadsprite
sprite 473 mdzoff 900000 // tile2060 pigcopdeadsprite
sprite 1488 angoff 128 // tile2060 pigcopdeadsprite
sprite 1488 pitch -1 // tile2060 pigcopdeadsprite
sprite 1488 mdzoff 1500000 // tile2060 pigcopdeadsprite
sprite 1514 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1514 angoff 256 // tile2353 (tile2360 (gunturret))
sprite 1513 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1513 angoff -512 // tile2353 (tile2360 (gunturret))
sprite 1512 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1512 angoff -512 // tile2353 (tile2360 (gunturret))
sprite 1511 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1511 angoff -768 // tile2353 (tile2360 (gunturret))
// mhk diff sync 6
sprite 2745 nomdanim // tile2353 (tile2360 (gunturret))
sprite 2745 angoff -256 // tile2353 (tile2360 (gunturret))
sprite 2744 nomdanim // tile2353 (tile2360 (gunturret))
sprite 2744 angoff -512 // tile2353 (tile2360 (gunturret))
sprite 1487 angoff 0 // tile0060 accesscard [red]
sprite 539 nomdanim // tile2357 (tile2360 (gunturret))
sprite 539 angoff -512 // tile2357 (tile2360 (gunturret))
sprite 545 angoff 256 // tile2665 (tile2660 boss1shoot)
sprite 3866 notmd // tile0146 multiswitch
sprite 3866 away1 // tile0146 multiswitch
sprite 3734 nomdanim // tile2356 (tile2360 (gunturret))
sprite 3734 angoff 512 // tile2356 (tile2360 (gunturret))
sprite 117 pitch 1 // tile0621 camera1
sprite 117 mdxoff 15000 // tile0621 camera1
sprite 116 nomdanim // tile2648 (tile2630 boss1 (battlelord))
sprite 116 angoff 1024 // tile2648 (tile2630 boss1 (battlelord))
sprite 3905 nomdanim // tile2019 (tile2000 pigcop)
sprite 3905 angoff 1024 // tile2019 (tile2000 pigcop)
sprite 3907 angoff 1024 // tile2034 (tile2000 pigcop)
sprite 3906 angoff 1024 // tile2034 (tile2000 pigcop)
sprite 3896 angoff 1024 // tile2034 (tile2000 pigcop)
sprite 3897 angoff 1024 // tile1943 (tile1920 commander)
sprite 3898 angoff 1024 // tile1944 (tile1920 commander)
sprite 3899 angoff 1024 // tile1944 (tile1920 commander)
sprite 109 angoff 1024 // tile1919 (tile1920 commander)
sprite 111 angoff 1024 // tile1944 (tile1920 commander)
sprite 110 angoff 1024 // tile1944 (tile1920 commander)
sprite 115 nomdanim // tile1702 (tile1680 liztroop)
sprite 115 angoff 1024 // tile1702 (tile1680 liztroop)
sprite 113 angoff 1024 // tile1936 (tile1920 commander)
sprite 112 angoff 1024 // tile1944 (tile1920 commander)
sprite 114 angoff 1024 // tile1944 (tile1920 commander)
sprite 108 nomdanim // tile2643 (tile2630 boss1 (battlelord))
sprite 108 angoff 1024 // tile2643 (tile2630 boss1 (battlelord))