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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Red5: Lonely Mountain Complex
// Author   : Merlijn van Oostrum
// Filename : Red5.map
// mapmd4   : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14

//         <-> RED5-addonpack.mhk
//         <-> RED5-amctc2.mhk

// Curr. HRP: r5.3.633

// 0-545 / 701-726 / 925-3942
// 0-85 / 108-267 / / 320-1302 / 1419-3700 / 3755-3756 / 3860-3909
sprite  3698 angoff     1024       // tile0054 shield
sprite  3654 angoff     256        // tile0023 rpgsprite (multiplayer)
sprite  3656 angoff     768        // tile0044 rpgammo (multiplayer)
sprite  3655 angoff    -768        // tile0044 rpgammo (multiplayer)
sprite  3645 angoff    -256        // tile0057 jetpack (multiplayer)
sprite  3647 mdxoff     50000      // tile0021 firstgunsprite (multiplayer)
sprite  3647 pitch      1          // tile0021 firstgunsprite (multiplayer)
sprite  3685 mdxoff     50000      // tile0028 shotgunsprite (multiplayer)
sprite  3685 pitch      1          // tile0028 shotgunsprite (multiplayer)
sprite  3565 notmd                 // tile0974 oceansprite4
sprite  3050 nomdanim              // tile0974 oceansprite4
sprite  3051 nomdanim              // tile0974 oceansprite4
sprite  3052 nomdanim              // tile0974 oceansprite4
sprite  3053 nomdanim              // tile0974 oceansprite4
sprite  3660 angoff    -512        // tile0053 firstaid (multiplayer)
sprite  3057 angoff    -768        // tile0040 ammo
sprite  3049 angoff     1024       // tile0052 sixpack
sprite  3056 mdzoff     300000     // tile1005 pipe5b
sprite  3056 pitch      1          // tile1005 pipe5b
sprite  3055 mdzoff     400000     // tile0997 pipe4b
sprite  3055 pitch      1          // tile0997 pipe4b
sprite  3684 angoff    -512        // tile0052 sixpack (multiplayer)
sprite  1959 nomdanim              // tile0974 oceansprite4
sprite  1960 nomdanim              // tile0974 oceansprite4
sprite  1961 nomdanim              // tile0974 oceansprite4
sprite  1962 nomdanim              // tile0974 oceansprite4
sprite  1880 mdzoff     500000     // tile0028 shotgunsprite
sprite  1880 roll       1          // tile0028 shotgunsprite
sprite  3648 angoff     1024       // tile0049 shotgunammo (multiplayer)
sprite  3649 mdxoff     1000000    // tile0049 shotgunammo (multiplayer)
sprite  3649 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  3650 angoff     512        // tile0025 shrinkersprite (multiplayer)
sprite  3653 angoff     640        // tile0045 growammo (multiplayer)
sprite  3651 angoff     512        // tile0045 growammo (multiplayer)
sprite  3652 angoff     448        // tile0045 growammo (multiplayer)
sprite  3696 angoff     512        // tile0049 shotgunammo
sprite  3696 pitch      32         // tile0049 shotgunammo
sprite  3696 roll      -96         // tile0049 shotgunammo
sprite  2662 nomdanim              // tile0974 oceansprite4
sprite  2663 nomdanim              // tile0974 oceansprite4
sprite  3700 angoff     384        // tile0049 shotgunammo
sprite  3657 angoff     640        // tile0022 chaingunsprite (multiplayer)
sprite   706 nomdanim              // tile0974 oceansprite4
sprite   704 nomdanim              // tile0974 oceansprite4
sprite   705 nomdanim              // tile0974 oceansprite4
sprite   707 nomdanim              // tile0974 oceansprite4
sprite  1581 nomdanim              // tile0974 oceansprite4
sprite  1582 nomdanim              // tile0974 oceansprite4
sprite  1583 nomdanim              // tile0974 oceansprite4
sprite  1584 nomdanim              // tile0974 oceansprite4
sprite  1585 nomdanim              // tile0974 oceansprite4
sprite  1586 nomdanim              // tile0974 oceansprite4
sprite  1587 nomdanim              // tile0974 oceansprite4
// mhk diff sync 1
sprite  3683 angoff     768        // tile0047 hbombammo (multiplayer)
sprite  3683 pitch      32         // tile0047 hbombammo (multiplayer)
sprite  3683 roll       32         // tile0047 hbombammo (multiplayer)
sprite  2628 angoff     512        // tile0041 batteryammo
sprite  2628 pitch      32         // tile0041 batteryammo
sprite  3665 angoff    -768        // tile0024 freezesprite (multiplayer)
sprite  3665 roll       32         // tile0024 freezesprite (multiplayer)
sprite  3666 angoff     1024       // tile0037 freezeammo (multiplayer)
sprite  3666 mdzoff    -40000      // tile0037 freezeammo (multiplayer)
sprite  3666 roll       32         // tile0037 freezeammo (multiplayer)
sprite  3667 angoff    -896        // tile0037 freezeammo (multiplayer)
sprite  3667 roll       32         // tile0037 freezeammo (multiplayer)
sprite  3646 angoff     1024       // tile0054 shield (multiplayer)
sprite  3642 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  3642 roll      -160        // tile0049 shotgunammo (multiplayer)
sprite  3643 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  3643 roll      -160        // tile0049 shotgunammo (multiplayer)
sprite  3688 angoff    -512        // tile0044 rpgammo (multiplayer)
sprite  3689 angoff    -896        // tile0044 rpgammo (multiplayer)
sprite  3690 angoff     1024       // tile0041 batteryammo (multiplayer)
sprite  3691 angoff     768        // tile0049 shotgunammo (multiplayer)
sprite  3942 angoff     512        // tile0044 rpgammo
sprite  3673 angoff     512        // tile0021 firstgunsprite (multiplayer)
sprite  1759 angoff     640        // tile0049 shotgunammo
sprite  3679 angoff     384        // tile0024 freezesprite (multiplayer)
sprite  3680 angoff     512        // tile0037 freezeammo (multiplayer)
sprite  3681 angoff     256        // tile0037 freezeammo (multiplayer)
sprite  3681 mdzoff     500000     // tile0037 freezeammo (multiplayer)
sprite  3681 pitch     -1          // tile0037 freezeammo (multiplayer)
sprite  1754 angoff     512        // tile0023 rpgsprite
sprite  3686 angoff     1024       // tile0044 rpgammo (multiplayer)
sprite  3686 mdzoff     900000     // tile0044 rpgammo (multiplayer)
sprite  3686 pitch     -1          // tile0044 rpgammo (multiplayer)
sprite  3687 mdzoff     900000     // tile0044 rpgammo (multiplayer)
sprite  3687 pitch     -1          // tile0044 rpgammo (multiplayer)
sprite  1812 nomdanim              // tile0974 oceansprite4
sprite  1811 nomdanim              // tile0974 oceansprite4
sprite  1810 nomdanim              // tile0974 oceansprite4
sprite  1809 nomdanim              // tile0974 oceansprite4
sprite  1808 nomdanim              // tile0974 oceansprite4
sprite  1807 nomdanim              // tile0974 oceansprite4
sprite  1806 nomdanim              // tile0974 oceansprite4
sprite  1805 nomdanim              // tile0974 oceansprite4
sprite  1804 nomdanim              // tile0974 oceansprite4
sprite  1803 nomdanim              // tile0974 oceansprite4
sprite  1802 nomdanim              // tile0974 oceansprite4
sprite  2626 angoff     1024       // tile0052 sixpack
sprite  2627 angoff     1024       // tile0049 shotgunammo
sprite  2627 pitch     -32         // tile0049 shotgunammo
sprite  2627 roll      -128        // tile0049 shotgunammo
sprite  3177 angoff     1024       // tile0040 ammo
sprite  3176 angoff     1024       // tile0040 ammo
sprite  3175 angoff     1024       // tile0040 ammo
sprite  3220 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3219 nomdanim              // tile2249 (tile2245 jibs1)
sprite  3219 mdxoff     20000      // tile2249 (tile2245 jibs1)
sprite  3219 pitch      1          // tile2249 (tile2245 jibs1)
sprite  3216 nomdanim              // tile2268 (tile2265 jibs5)
sprite  3216 mdxoff     20000      // tile2268 (tile2265 jibs5)
sprite  3216 pitch      1          // tile2268 (tile2265 jibs5)
sprite  3668 angoff    -512        // tile0022 chaingunsprite (multiplayer)
sprite  3668 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
sprite  3668 roll       1          // tile0022 chaingunsprite (multiplayer)
sprite  3668 pitch     -2          // tile0022 chaingunsprite (multiplayer)
sprite  3669 angoff     512        // tile0041 batteryammo (multiplayer)
sprite  3670 angoff    -512        // tile0041 batteryammo (multiplayer)
sprite  3670 mdzoff     900000     // tile0041 batteryammo (multiplayer)
sprite  3670 roll      -1          // tile0041 batteryammo (multiplayer)
sprite  3671 angoff     1024       // tile0041 batteryammo (multiplayer)
sprite  3671 mdzoff     900000     // tile0041 batteryammo (multiplayer)
sprite  3671 pitch      1          // tile0041 batteryammo (multiplayer)
sprite  3201 notmd                 // tile1527 (tile1520 (duke torso))
sprite  1755 angoff     128        // tile0047 hbombammo
sprite  1755 pitch     -96         // tile0047 hbombammo
sprite  1755 roll      -16         // tile0047 hbombammo
sprite  3644 angoff     1024       // tile0057 jetpack (multiplayer)
sprite  1756 angoff     768        // tile0056 airtank
sprite   349 angoff    -512        // tile0052 sixpack
sprite  1598 nomdanim              // tile1525 (tile1520 (duke torso))
sprite  1598 angoff    -256        // tile1525 (tile1520 (duke torso))
sprite  2555 angoff     768        // tile0557 chair2
sprite  2555 pitch      256        // tile0557 chair2
sprite  2555 roll       128        // tile0557 chair2
sprite  2643 nomdanim              // tile1270 (tile1267 rat)
sprite  2643 angoff     128        // tile1270 (tile1267 rat)
sprite  1596 nomdanim              // tile1537 (tile1536 (duke gibs leg))
sprite  1596 angoff     1024       // tile1537 (tile1536 (duke gibs leg))
sprite  1594 nomdanim              // tile2256 (tile2255 jibs3)
sprite  1597 nomdanim              // tile1527 (tile1520 (duke torso))
sprite  1597 angoff    -256        // tile1527 (tile1520 (duke torso))
sprite  1595 nomdanim              // tile1534 (tile1528 (duke gibs arm))
sprite  1595 pitch      256        // tile1534 (tile1528 (duke gibs arm))
sprite  1595 roll       1024       // tile1534 (tile1528 (duke gibs arm))
sprite   264 nomdanim              // tile2204 (tile2201 lizmanhead1)
sprite   264 angoff    -256        // tile2204 (tile2201 lizmanhead1)
sprite   264 mdzoff     300000     // tile2204 (tile2201 lizmanhead1)
sprite   264 roll       1          // tile2204 (tile2201 lizmanhead1)
sprite  2869 angoff     576        // tile0052 sixpack
sprite  3172 mdzoff     900000     // tile0041 batteryammo
sprite  3172 mdxoff     120000     // tile0041 batteryammo
sprite  3172 pitch     -1          // tile0041 batteryammo
sprite  2862 angoff     1024       // tile0022 chaingunsprite
sprite  2862 mdzoff     100000     // tile0022 chaingunsprite
//sprite  2862 pitch     -2          // tile0022 chaingunsprite
sprite  2862 roll       4          // tile0022 chaingunsprite
sprite  1302 angoff     1024       // tile0049 shotgunammo
sprite  1302 mdzoff     1150000    // tile0049 shotgunammo
sprite  1302 roll       1          // tile0049 shotgunammo
sprite  2860 angoff     1024       // tile1347 fetusjib
sprite  1423 angoff     768        // tile1769 (tile1768 headjib1)
sprite  1440 mdzoff     80000      // tile1048 (pipes)
sprite  1440 pitch     -1          // tile1048 (pipes)
sprite  1419 nomdanim              // tile2267 (tile2265 jibs5)
sprite  1419 mdxoff     90000      // tile2267 (tile2265 jibs5)
sprite  1419 pitch      1          // tile2267 (tile2265 jibs5)
sprite  1419 roll       1024       // tile2267 (tile2265 jibs5)
sprite  3357 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3354 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3355 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite  3355 angoff     768        // tile2252 (tile2250 jibs2 (eye))
sprite   725 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite   725 angoff     512        // tile2252 (tile2250 jibs2 (eye))
sprite  3359 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3358 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite  3356 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3356 pitch      512        // tile2253 (tile2250 jibs2 (eye))
sprite  3363 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3360 nomdanim              // tile2250 jibs2 (eye)
sprite  3362 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3362 angoff     512        // tile2253 (tile2250 jibs2 (eye))
sprite  3361 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite  3361 roll       1024       // tile2252 (tile2250 jibs2 (eye))
sprite   534 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3084 notmd                 // tile1231 (1227 nukebarrel)
sprite  1265 angoff    -512        // tile0049 shotgunammo
sprite  1265 mdzoff     500000     // tile0049 shotgunammo
sprite  1265 pitch     -1          // tile0049 shotgunammo
sprite  1263 angoff    -512        // tile0054 shield
sprite  1263 mdzoff     500000     // tile0054 shield
sprite  1263 roll       1          // tile0054 shield
sprite  1264 angoff    -384        // tile0040 ammo
sprite     1 angoff     1024       // tile0052 sixpack
sprite    61 away1                 // tile0140 frankenstineswitch
sprite    62 away1                 // tile0140 frankenstineswitch
sprite    57 away1                 // tile0140 frankenstineswitch
sprite    66 away1                 // tile0140 frankenstineswitch
sprite    67 away1                 // tile0140 frankenstineswitch
sprite  3119 nomdanim              // tile2257 (tile2255 jibs3)
sprite  3861 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3861 mdxoff     25000      // tile2253 (tile2250 jibs2 (eye))
sprite  3861 pitch      1          // tile2253 (tile2250 jibs2 (eye))
sprite  3112 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3113 nomdanim              // tile2248 (tile2245 jibs1)
sprite  3140 angoff     1024       // tile0049 shotgunammo
sprite  3141 angoff     1024       // tile0049 shotgunammo
sprite  3143 angoff     1024       // tile0041 batteryammo
sprite  3143 mdzoff     250000     // tile0041 batteryammo
sprite  3143 roll       1          // tile0041 batteryammo
sprite  3142 angoff     1024       // tile0041 batteryammo
sprite  3142 mdzoff     250000     // tile0041 batteryammo
sprite  3142 pitch     -2          // tile0041 batteryammo
sprite  3142 roll       1          // tile0041 batteryammo
sprite  3378 angoff    -512        // tile4427 hotmeat
sprite  3096 angoff     256        // tile0054 shield
sprite  3096 mdzoff     200000     // tile0054 shield
sprite  3096 pitch      1          // tile0054 shield
sprite  3120 nomdanim              // tile2268 (tile2265 jibs5)
sprite  1397 nomdanim              // tile2248 (tile2245 jibs1)
sprite  3121 nomdanim              // tile2268 (tile2265 jibs5)
sprite  1398 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3145 angoff     1024       // tile0051 cola
sprite  3369 nomdanim              // tile2204 (tile2201 lizmanhead1)
sprite  3369 angoff    -512        // tile2204 (tile2201 lizmanhead1)
sprite  3369 mdxoff     50000      // tile2204 (tile2201 lizmanhead1)
sprite  3369 pitch      1          // tile2204 (tile2201 lizmanhead1)
sprite  3371 nomdanim              // tile2204 (tile2201 lizmanhead1)
sprite  3371 pitch      512        // tile2204 (tile2201 lizmanhead1)
sprite  3373 nomdanim              // tile2203 (tile2201 lizmanhead1)
sprite  3373 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
sprite  3373 pitch      1          // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 2
sprite  3147 angoff     128        // tile0023 rpgsprite
sprite  3148 angoff    -256        // tile0044 rpgammo
sprite  3148 mdzoff     500000     // tile0044 rpgammo
sprite  3148 pitch      1          // tile0044 rpgammo
sprite  3148 roll      -1          // tile0044 rpgammo
sprite  1288 angoff     1024       // tile0041 batteryammo
sprite  1288 mdzoff     500000     // tile0041 batteryammo
sprite  1288 pitch      1          // tile0041 batteryammo
sprite    85 angoff    -512        // tile1769 (tile1768 headjib1)
sprite  1412 angoff     0          // tile0060 accesscard blue
sprite  3567 angoff    -256        // tile1354 luke
sprite   925 angoff     512        // tile0028 shotgunsprite
sprite   925 mdzoff     500000     // tile0028 shotgunsprite
sprite   925 pitch      1          // tile0028 shotgunsprite
sprite  3349 angoff    -768        // tile0026 heavyhbomb
sprite  3347 angoff    -384        // tile0026 heavyhbomb
sprite  3347 mdzoff     150000     // tile0026 heavyhbomb
sprite  3347 roll      -1          // tile0026 heavyhbomb
sprite  1001 nomdanim              // tile2256 (tile2255 jibs3)
sprite  1008 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1003 nomdanim              // tile2256 (tile2255 jibs3)
sprite  1012 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1012 pitch      512        // tile2251 (tile2250 jibs2 (eye))
sprite   998 nomdanim              // tile2268 (tile2265 jibs5)
sprite  1004 nomdanim              // tile2256 (tile2255 jibs3)
sprite  1010 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1011 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite   999 nomdanim              // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 3
sprite  1000 nomdanim              // tile2267 (tile2265 jibs5)
sprite  1000 pitch      1024       // tile2267 (tile2265 jibs5)
sprite  1009 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1006 nomdanim              // tile2203 (tile2201 lizmanhead1)
sprite  1006 pitch     -512        // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 4
sprite  1007 nomdanim              // tile2256 (tile2255 jibs3)
sprite   997 nomdanim              // tile2248 (tile2245 jibs1)
sprite  1016 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1016 roll      -512        // tile2251 (tile2250 jibs2 (eye))
// mhk diff sync 5
sprite  1015 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite  1015 pitch      512        // tile2252 (tile2250 jibs2 (eye))
sprite   996 nomdanim              // tile2250 jibs2 (eye)
sprite  1013 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1005 nomdanim              // tile2257 (tile2255 jibs3)
sprite  1014 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1002 nomdanim              // tile2256 (tile2255 jibs3)
sprite   982 angoff    -768        // tile0051 cola
sprite   983 angoff    -448        // tile0052 sixpack
sprite  3755 mdzoff     900000     // tile0044 rpgammo
sprite  3755 pitch      1          // tile0044 rpgammo
sprite  3756 mdzoff     200000     // tile0044 rpgammo
sprite  3756 pitch      1          // tile0044 rpgammo
sprite  3756 roll      -5          // tile0044 rpgammo
sprite  3255 angoff     256        // tile4413 mailbag
sprite  3254 angoff    -128        // tile4413 mailbag
sprite   194 angoff     1024       // tile0041 batteryammo
sprite  3601 angoff     256        // tile0045 growammo
sprite  3597 angoff    -256        // tile2555 (expander)
sprite   502 angoff     1024       // tile1769 (tile1768 headjib1)
sprite   502 mdxoff    -100000     // tile1769 (tile1768 headjib1)
sprite   502 mdzoff     200000     // tile1769 (tile1768 headjib1)
sprite   502 pitch      1          // tile1769 (tile1768 headjib1)
sprite   501 nomdanim              // tile1529 (tile1528 (duke gibs arm))
sprite   501 angoff     1024       // tile1529 (tile1528 (duke gibs arm))
sprite   501 mdxoff     200000     // tile1529 (tile1528 (duke gibs arm))
sprite   501 pitch      1          // tile1529 (tile1528 (duke gibs arm))
sprite   500 angoff     1024       // tile1732 (tile1680 liztroop dying)
sprite   500 pitch     -512        // tile1732 (tile1680 liztroop dying)
sprite   490 angoff     576        // tile4665 (tile4610 newbeast)
sprite   490 mdzoff     1000000    // tile4665 (tile4610 newbeast)
sprite   490 pitch      1          // tile4665 (tile4610 newbeast)
sprite  3599 angoff     1024       // tile0046 crystalammo
sprite   457 angoff     256        // tile0053 firstaid
sprite  3632 mdzoff     100000     // tile0049 shotgunammo
sprite  3632 pitch     -5          // tile0049 shotgunammo
sprite  3632 roll       1          // tile0049 shotgunammo
sprite  3633 mdzoff     320000     // tile0041 batteryammo
sprite  3633 roll       1          // tile0041 batteryammo
sprite  2707 angoff     896        // tile4372 coffeemachine
sprite  2710 angoff    -512        // tile0052 sixpack
sprite  2710 mdzoff     150000     // tile0052 sixpack
sprite  2710 roll      -1          // tile0052 sixpack
sprite  2727 angoff    -512        // tile0049 shotgunammo
sprite  2727 mdzoff     150000     // tile0049 shotgunammo
sprite  2727 roll       1          // tile0049 shotgunammo
sprite  2709 angoff    -384        // tile0021 firstgunsprite
sprite  2716 angoff    -128        // tile0556 chair1
sprite  2682 notmd                 // tile1031 glasspieces
sprite  2685 notmd                 // tile1032 (tile1031 glasspieces)
sprite  2685 mdxoff     30000      // tile1032 (tile1031 glasspieces)
sprite  2685 pitch     -1          // tile1032 (tile1031 glasspieces)
sprite  2686 notmd                 // tile1033 (tile1031 glasspieces)
sprite  2686 mdxoff     30000      // tile1033 (tile1031 glasspieces)
sprite  2686 pitch     -1          // tile1033 (tile1031 glasspieces)
sprite  1551 mdzoff     80000      // tile1048 (pipes)
sprite  1551 mdxoff     7000       // tile1048 (pipes)
sprite  1551 pitch      1          // tile1048 (pipes)
sprite   202 mdxoff     9999999    // tile4580 canwithsomething2
sprite   202 pitch     -1          // tile4580 canwithsomething2
sprite   203 mdxoff     9999999    // tile1353 spacemarine
sprite   203 pitch     -1          // tile1353 spacemarine
sprite  3701 angoff     576        // tile0052 sixpack
sprite  2361 nomdanim              // tile1525 (tile1520 (duke torso))
sprite  2364 nomdanim              // tile2268 (tile2265 jibs5)
sprite  3860 angoff     768        // tile0049 shotgunammo
sprite  3580 nomdanim              // tile2407 (tile2404 scrap2)
sprite  3579 mdxoff     1000       // tile0585 (display)
sprite  3579 pitch      1          // tile0585 (display)
sprite  3581 nomdanim              // tile2411 (tile2408 scrap3)
sprite  3582 nomdanim              // tile2405 (tile2404 scrap2)
sprite   473 angoff     768        // tile2060 pigcopdeadsprite
sprite   473 mdzoff     900000     // tile2060 pigcopdeadsprite
sprite   473 pitch     -1          // tile2060 pigcopdeadsprite
sprite  1490 angoff     128        // tile2060 pigcopdeadsprite
sprite  1490 mdzoff     1500000    // tile2060 pigcopdeadsprite
sprite  1490 pitch     -1          // tile2060 pigcopdeadsprite
sprite  1516 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  1516 angoff     256        // tile2353 (tile2360 (gunturret))
sprite  1515 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  1515 angoff    -512        // tile2353 (tile2360 (gunturret))
sprite  1514 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  1514 angoff    -512        // tile2353 (tile2360 (gunturret))
sprite  1513 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  1513 angoff    -768        // tile2353 (tile2360 (gunturret))
// mhk diff sync 6
sprite  2747 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  2747 angoff    -256        // tile2353 (tile2360 (gunturret))
sprite  2746 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  2746 angoff    -512        // tile2353 (tile2360 (gunturret))
sprite  1489 angoff     0          // tile0060 accesscard red
sprite   539 nomdanim              // tile2357 (tile2360 (gunturret))
sprite   539 angoff    -512        // tile2357 (tile2360 (gunturret))
sprite   545 angoff     256        // tile2665 (tile2660 boss1shoot)
sprite  3868 notmd                 // tile0146 multiswitch
sprite  3868 away1                 // tile0146 multiswitch
sprite  3736 nomdanim              // tile2356 (tile2360 (gunturret))
sprite  3736 angoff     512        // tile2356 (tile2360 (gunturret))
sprite   117 mdxoff     15000      // tile0621 camera1
sprite   117 pitch      1          // tile0621 camera1
sprite   116 nomdanim              // tile2648 (tile2630 boss1 (battlelord))
sprite   116 angoff     1024       // tile2648 (tile2630 boss1 (battlelord))
sprite  3907 nomdanim              // tile2019 (tile2000 pigcop)
sprite  3907 angoff     1024       // tile2019 (tile2000 pigcop)
sprite  3909 angoff     1024       // tile2034 (tile2000 pigcop)
sprite  3908 angoff     1024       // tile2034 (tile2000 pigcop)
sprite  3898 angoff     1024       // tile2034 (tile2000 pigcop)
sprite  3899 angoff     1024       // tile1943 (tile1920 commander)
sprite  3900 angoff     1024       // tile1944 (tile1920 commander)
sprite  3901 angoff     1024       // tile1944 (tile1920 commander)
sprite   109 angoff     1024       // tile1919 (tile1920 commander)
sprite   111 angoff     1024       // tile1944 (tile1920 commander)
sprite   110 angoff     1024       // tile1944 (tile1920 commander)
sprite   115 nomdanim              // tile1702 (tile1680 liztroop)
sprite   115 angoff     1024       // tile1702 (tile1680 liztroop)
sprite   113 angoff     1024       // tile1936 (tile1920 commander)
sprite   112 angoff     1024       // tile1944 (tile1920 commander)
sprite   114 angoff     1024       // tile1944 (tile1920 commander)
sprite   108 nomdanim              // tile2643 (tile2630 boss1 (battlelord))
sprite   108 angoff     1024       // tile2643 (tile2630 boss1 (battlelord))