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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Suspicious Storage
// Filename : mpcc1.map
// Author : Maarten Pinxten
// mapmd4 : 4e690ff219a8e2e53d20f5fd9286de68 // 2000-04-12
// <-> mpcc1.mhk
// Curr. HRP: r5.3.648
sprite 473 angoff 768 // tile1343 (helicopter scrap)
sprite 486 angoff -640 // tile4454 deskphone
sprite 454 angoff -256 // tile0556 chair1
sprite 454 mdzoff 500000 // tile0556 chair1
sprite 454 pitch -1 // tile0556 chair1
sprite 437 angoff 256 // tile0916 fireext
sprite 437 mdzoff 150000 // tile0916 fireext
sprite 437 pitch -1 // tile0916 fireext
sprite 444 angoff -512 // tile0052 sixpack
sprite 443 angoff -512 // tile0059 heatsensor
sprite 442 angoff -384 // tile0026 heavyhbomb
sprite 508 angoff -384 // tile0028 shotgunsprite
sprite 509 angoff 512 // tile0049 shotgunammo
sprite 558 angoff -768 // tile0052 sixpack
sprite 557 angoff -512 // tile0026 heavyhbomb
sprite 556 angoff -320 // tile0026 heavyhbomb
sprite 568 angoff 1024 // tile0041 batteryammo
sprite 568 mdzoff 50000 // tile0041 batteryammo
sprite 568 roll 1 // tile0041 batteryammo
sprite 567 angoff 512 // tile0054 shield
sprite 575 angoff -32 // tile0913 maskwall2 (fence)
sprite 575 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 575 pitch 1 // tile0913 maskwall2 (fence)
sprite 574 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 574 pitch 1 // tile0913 maskwall2 (fence)
sprite 573 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 573 pitch -1 // tile0913 maskwall2 (fence)
sprite 572 angoff 8 // tile0913 maskwall2 (fence)
sprite 572 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 572 pitch -1 // tile0913 maskwall2 (fence)
sprite 275 angoff 512 // tile0040 ammo
sprite 274 angoff -512 // tile0040 ammo
sprite 282 angoff 768 // tile0022 chaingunsprite
sprite 282 mdzoff 200000 // tile0022 chaingunsprite
sprite 282 pitch 2 // tile0022 chaingunsprite
sprite 282 roll -1 // tile0022 chaingunsprite
sprite 278 angoff 1024 // tile0052 sixpack
sprite 280 angoff -768 // tile0052 sixpack
sprite 268 angoff 512 // tile0040 ammo
sprite 4 angoff 320 // tile0056 airtank
sprite 4 mdyoff -5000 // tile0056 airtank
sprite 4 mdzoff 50000 // tile0056 airtank
sprite 4 roll 1 // tile0056 airtank
sprite 1154 angoff 1024 // tile0049 shotgunammo
sprite 1154 mdzoff 300000 // tile0049 shotgunammo
sprite 1154 pitch -1 // tile0049 shotgunammo
sprite 1154 roll -1 // tile0049 shotgunammo
sprite 1153 angoff 1024 // tile0052 sixpack
sprite 1153 mdzoff 300000 // tile0052 sixpack
sprite 1153 roll -1 // tile0052 sixpack
sprite 835 angoff 512 // tile0053 firstaid
sprite 835 mdzoff 200000 // tile0053 firstaid
sprite 835 pitch -1 // tile0053 firstaid
sprite 834 angoff -512 // tile0041 batteryammo
sprite 834 mdzoff 100000 // tile0041 batteryammo
sprite 834 pitch -1 // tile0041 batteryammo
sprite 834 roll 4 // tile0041 batteryammo
sprite 927 angoff 1024 // tile0047 hbombammo
sprite 17 angoff 512 // tile0041 batteryammo
sprite 17 mdzoff 200000 // tile0041 batteryammo
sprite 17 pitch 1 // tile0041 batteryammo
sprite 17 roll -1 // tile0041 batteryammo