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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Suspicious Storage
// Filename : mpcc1.map
// Author   : Maarten Pinxten
// mapmd4   : 4e690ff219a8e2e53d20f5fd9286de68 // 2000-04-12




//         <-> mpcc1-2000-04-24.mhk

// Curr. HRP: r5.3.648

sprite   473 angoff     768        // tile1343 (helicopter scrap)
sprite   486 angoff    -640        // tile4454 deskphone
sprite   454 angoff    -256        // tile0556 chair1
sprite   454 mdzoff     500000     // tile0556 chair1
sprite   454 pitch     -1          // tile0556 chair1
sprite   437 angoff     256        // tile0916 fireext
sprite   437 mdzoff     150000     // tile0916 fireext
sprite   437 pitch     -1          // tile0916 fireext
sprite   444 angoff    -512        // tile0052 sixpack
sprite   443 angoff    -512        // tile0059 heatsensor
sprite   442 angoff    -384        // tile0026 heavyhbomb
sprite   508 angoff    -384        // tile0028 shotgunsprite
sprite   509 angoff     512        // tile0049 shotgunammo
sprite   558 angoff    -768        // tile0052 sixpack
sprite   557 angoff    -512        // tile0026 heavyhbomb
sprite   556 angoff    -320        // tile0026 heavyhbomb
sprite   568 angoff     1024       // tile0041 batteryammo
sprite   568 mdzoff     50000      // tile0041 batteryammo
sprite   568 roll       1          // tile0041 batteryammo
sprite   567 angoff     512        // tile0054 shield
sprite   575 angoff    -32         // tile0913 maskwall2 (fence)
sprite   575 mdzoff     150000     // tile0913 maskwall2 (fence)
sprite   575 pitch      1          // tile0913 maskwall2 (fence)
sprite   574 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite   574 pitch      1          // tile0913 maskwall2 (fence)
sprite   573 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite   573 pitch     -1          // tile0913 maskwall2 (fence)
sprite   572 angoff     8          // tile0913 maskwall2 (fence)
sprite   572 mdzoff     350000     // tile0913 maskwall2 (fence)
sprite   572 pitch     -1          // tile0913 maskwall2 (fence)
sprite   275 angoff     512        // tile0040 ammo
sprite   274 angoff    -512        // tile0040 ammo
sprite   282 angoff     768        // tile0022 chaingunsprite
sprite   282 mdzoff     200000     // tile0022 chaingunsprite
sprite   282 pitch      2          // tile0022 chaingunsprite
sprite   282 roll      -1          // tile0022 chaingunsprite
sprite   278 angoff     1024       // tile0052 sixpack
sprite   280 angoff    -768        // tile0052 sixpack
sprite   268 angoff     512        // tile0040 ammo
sprite     4 angoff     320        // tile0056 airtank
sprite     4 mdyoff    -5000       // tile0056 airtank
sprite     4 mdzoff     50000      // tile0056 airtank
sprite     4 roll       1          // tile0056 airtank
sprite  1154 angoff     1024       // tile0049 shotgunammo
sprite  1154 mdzoff     300000     // tile0049 shotgunammo
sprite  1154 pitch     -1          // tile0049 shotgunammo
sprite  1154 roll      -1          // tile0049 shotgunammo
sprite  1153 angoff     1024       // tile0052 sixpack
sprite  1153 mdzoff     300000     // tile0052 sixpack
sprite  1153 roll      -1          // tile0052 sixpack
sprite   835 angoff     512        // tile0053 firstaid
sprite   835 mdzoff     200000     // tile0053 firstaid
sprite   835 pitch     -1          // tile0053 firstaid
sprite   834 angoff    -512        // tile0041 batteryammo
sprite   834 mdzoff     100000     // tile0041 batteryammo
sprite   834 pitch     -1          // tile0041 batteryammo
sprite   834 roll       4          // tile0041 batteryammo
sprite   927 angoff     1024       // tile0047 hbombammo
sprite    17 angoff     512        // tile0041 batteryammo
sprite    17 mdzoff     200000     // tile0041 batteryammo
sprite    17 pitch      1          // tile0041 batteryammo
sprite    17 roll      -1          // tile0041 batteryammo