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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Escape from San-Angelos
// Filename : escape4.map
// Author : Gregory Douglas 'Chaos' Lemieux
// mapmd4 : 8a3889df98a7a8f418f308904abba0e5 // 1997-08-14
// <-> Complex.mhk
// Curr. HRP: r5.4.678
// 2-16 / 33-108 / 123-813 / 815-820
sprite 108 angoff 1024 // tile0057 jetpack
sprite 176 angoff -128 // tile0557 chair2
sprite 159 angoff -128 // tile1014 bottle8
sprite 175 angoff 896 // tile1232 canwithsomething
sprite 243 mdzoff 700000 // tile1232 canwithsomething
sprite 243 pitch 1 // tile1232 canwithsomething
sprite 677 angoff 1024 // tile0998 (parkometer)
sprite 676 angoff 1024 // tile0998 (parkometer)
sprite 675 angoff 1024 // tile0998 (parkometer)
sprite 674 angoff 1024 // tile0998 (parkometer)
sprite 54 angoff 1024 // tile0049 shotgunammo
sprite 814 angoff 512 // tile0026 heavyhbomb
sprite 815 angoff 512 // tile0026 heavyhbomb
sprite 586 angoff -128 // tile0977 genericpole
sprite 586 mdzoff 400000 // tile0977 genericpole
sprite 586 pitch -1 // tile0977 genericpole
sprite 588 mdxoff 1000000 // tile0621 camera1
sprite 588 pitch -1 // tile0621 camera1
sprite 587 angoff -128 // tile1061 (streetlight)
sprite 587 mdzoff 600000 // tile1061 (streetlight)
sprite 587 pitch -1 // tile1061 (streetlight)
sprite 51 angoff 1024 // tile0041 batteryammo
sprite 163 angoff -256 // tile1078 (streetlight broken)
sprite 163 mdzoff 700000 // tile1078 (streetlight broken)
sprite 163 pitch -1 // tile1078 (streetlight broken)
sprite 742 mdxoff 1000000 // tile0621 camera1
sprite 742 pitch -1 // tile0621 camera1
sprite 413 angoff -256 // tile0977 genericpole
sprite 413 mdzoff 500000 // tile0977 genericpole
sprite 413 pitch -1 // tile0977 genericpole
sprite 52 angoff 512 // tile0049 shotgunammo
sprite 43 angoff 512 // tile0051 cola
sprite 558 mdzoff 150000 // tile0916 fireext
sprite 558 pitch 1 // tile0916 fireext
sprite 706 away1 // tile2837 (bluefont 0)
sprite 707 away1 // tile2838 (bluefont 1)
sprite 409 away1 // tile1004 (stop sign)
sprite 42 angoff -512 // tile0049 shotgunammo
sprite 42 mdzoff 700000 // tile0049 shotgunammo
sprite 42 roll 1 // tile0049 shotgunammo
sprite 559 mdzoff 150000 // tile0916 fireext
sprite 559 pitch 1 // tile0916 fireext
sprite 45 angoff -512 // tile0051 cola
sprite 44 angoff 1024 // tile0049 shotgunammo
sprite 44 mdzoff 800000 // tile0049 shotgunammo
sprite 44 roll 1 // tile0049 shotgunammo
// mhk diff sync 1
sprite 708 away1 // tile2837 (bluefont 0)
sprite 709 away1 // tile2839 (bluefont 2)
sprite 628 mdzoff 150000 // tile0916 fireext
sprite 628 pitch 1 // tile0916 fireext
sprite 259 mdyoff 10000 // tile0860 powerswitch1
sprite 259 mdzoff 30000 // tile0860 powerswitch1
sprite 259 roll -1 // tile0860 powerswitch1
sprite 50 angoff 1024 // tile0049 shotgunammo
sprite 50 mdzoff 1200000 // tile0049 shotgunammo
sprite 50 pitch -1 // tile0049 shotgunammo
sprite 475 away1 // tile0614 (restricted area sign)
sprite 710 away1 // tile2837 (bluefont 0)
sprite 711 away1 // tile2842 (bluefont 5)
sprite 495 away1 // tile0612 (restricted area sign)
sprite 685 mdzoff 150000 // tile0916 fireext
sprite 685 pitch 1 // tile0916 fireext
sprite 585 mdxoff 10000 // tile0621 camera1
sprite 585 pitch 1 // tile0621 camera1
sprite 437 mdxoff 11500 // tile0621 camera1
sprite 437 pitch 1 // tile0621 camera1
sprite 434 mdxoff 11500 // tile0621 camera1
sprite 434 pitch 1 // tile0621 camera1
sprite 433 mdxoff 11500 // tile0621 camera1
sprite 433 pitch 1 // tile0621 camera1
//
sprite 640 mdxoff 11500 // tile0621 camera1
sprite 640 pitch 1 // tile0621 camera1
sprite 629 mdxoff 11500 // tile0621 camera1
sprite 629 pitch 1 // tile0621 camera1
sprite 178 mdxoff 11500 // tile0621 camera1
sprite 178 pitch 1 // tile0621 camera1
sprite 177 mdxoff 11500 // tile0621 camera1
sprite 177 pitch 1 // tile0621 camera1
sprite 74 mdxoff 10000 // tile0621 camera1
sprite 74 pitch 1 // tile0621 camera1
sprite 389 mdzoff 400000 // tile0054 shield
sprite 389 roll 1 // tile0054 shield
sprite 390 mdzoff 100000 // tile0053 firstaid
sprite 390 roll -1 // tile0053 firstaid
sprite 739 mdxoff 11500 // tile0621 camera1
sprite 739 pitch 1 // tile0621 camera1
sprite 733 mdxoff 11500 // tile0621 camera1
sprite 733 pitch 1 // tile0621 camera1
// mhk diff sync 2
sprite 614 mdxoff 11500 // tile0621 camera1
sprite 614 pitch 1 // tile0621 camera1
sprite 302 mdxoff 10000 // tile0621 camera1
sprite 302 pitch 1 // tile0621 camera1
sprite 179 mdxoff 11500 // tile0621 camera1
sprite 179 pitch 1 // tile0621 camera1
sprite 172 mdxoff 11500 // tile0621 camera1
sprite 172 pitch 1 // tile0621 camera1
sprite 612 mdxoff 11500 // tile0621 camera1
sprite 612 pitch 1 // tile0621 camera1
sprite 611 mdxoff 11500 // tile0621 camera1
sprite 611 pitch 1 // tile0621 camera1
sprite 250 mdxoff 11500 // tile0621 camera1
sprite 250 pitch 1 // tile0621 camera1
sprite 665 mdxoff 11500 // tile0621 camera1
sprite 665 pitch 1 // tile0621 camera1
sprite 571 mdxoff 11500 // tile0621 camera1
sprite 571 pitch 1 // tile0621 camera1
sprite 529 mdxoff 11500 // tile0621 camera1
sprite 529 pitch 1 // tile0621 camera1
sprite 440 mdxoff 11500 // tile0621 camera1
sprite 440 pitch 1 // tile0621 camera1
sprite 439 mdxoff 11500 // tile0621 camera1
sprite 439 pitch 1 // tile0621 camera1
sprite 565 mdxoff 11500 // tile0621 camera1
sprite 565 pitch 1 // tile0621 camera1
sprite 527 mdxoff 11500 // tile0621 camera1
sprite 527 pitch 1 // tile0621 camera1
sprite 523 mdxoff 11500 // tile0621 camera1
sprite 523 pitch 1 // tile0621 camera1
// mhk diff sync 3
sprite 438 mdxoff 11500 // tile0621 camera1
sprite 438 pitch 1 // tile0621 camera1
sprite 436 mdxoff 11500 // tile0621 camera1
sprite 436 pitch 1 // tile0621 camera1
sprite 312 mdxoff 11500 // tile0621 camera1
sprite 312 pitch 1 // tile0621 camera1
//sprite 310 mdxoff 11500 // tile0621 camera1
//sprite 310 pitch 1 // tile0621 camera1
sprite 536 angoff 1024 // tile0407 fansprite
sprite 46 angoff 1024 // tile0025 shrinkersprite
sprite 46 mdzoff 900000 // tile0025 shrinkersprite
sprite 46 roll 1 // tile0025 shrinkersprite
sprite 47 angoff 1024 // tile0041 batteryammo
sprite 2 angoff -768 // tile0052 sixpack
sprite 557 mdzoff 150000 // tile0916 fireext
sprite 557 pitch 1 // tile0916 fireext
sprite 408 angoff 0 // tile0060 accesscard blue
sprite 684 mdzoff 150000 // tile0916 fireext
sprite 684 pitch 1 // tile0916 fireext
sprite 249 angoff -512 // tile0556 chair1
sprite 185 mdzoff 200000 // tile0053 firstaid
sprite 185 pitch 1 // tile0053 firstaid
sprite 185 roll -1 // tile0053 firstaid
sprite 712 away1 // tile2837 (bluefont 0)
sprite 713 away1 // tile2840 (bluefont 3)
sprite 618 angoff 768 // tile0557 chair2
sprite 661 angoff -768 // tile4372 coffeemachine
sprite 40 mdzoff 400000 // tile0049 shotgunammo
sprite 40 roll -1 // tile0049 shotgunammo
sprite 192 mdxoff 10000 // tile0621 camera1
sprite 192 pitch 1 // tile0621 camera1
sprite 683 mdzoff 150000 // tile0916 fireext
sprite 683 pitch 1 // tile0916 fireext
sprite 617 angoff 512 // tile0556 chair1
sprite 714 away1 // tile2837 (bluefont 0)
sprite 715 away1 // tile2841 (bluefont 4)
sprite 41 angoff -512 // tile0047 hbombammo
sprite 41 mdzoff 200000 // tile0047 hbombammo
sprite 41 pitch -1 // tile0047 hbombammo
sprite 41 roll -2 // tile0047 hbombammo
sprite 195 mdzoff 200000 // tile0556 chair1
sprite 195 pitch 1 // tile0556 chair1
sprite 613 mdxoff 10000 // tile0621 camera1
sprite 613 pitch 1 // tile0621 camera1
sprite 664 angoff 0 // tile0060 accesscard yellow
sprite 391 notmd // tile0170 accessswitch2 yellow
sprite 718 away1 // tile2837 (bluefont 0)
sprite 719 away1 // tile2843 (bluefont 6)
sprite 5 mdzoff 300000 // tile0049 shotgunammo
sprite 5 roll -1 // tile0049 shotgunammo
sprite 703 angoff -512 // tile0029 devistatorsprite
sprite 703 mdyoff -50 // tile0029 devistatorsprite
sprite 703 mdzoff -4000 // tile0029 devistatorsprite
sprite 703 roll -512 // tile0029 devistatorsprite
sprite 704 mdzoff 400000 // tile0047 hbombammo
sprite 704 pitch 1 // tile0047 hbombammo
sprite 694 mdzoff 150000 // tile0916 fireext
sprite 694 pitch 1 // tile0916 fireext
sprite 4 angoff 1024 // tile0041 batteryammo
sprite 4 mdzoff 600000 // tile0041 batteryammo
sprite 4 roll 1 // tile0041 batteryammo
sprite 804 angoff 512 // tile0049 shotgunammo
sprite 806 angoff -512 // tile0057 jetpack
sprite 342 mdzoff 200000 // tile1045 donuts
sprite 342 roll 1 // tile1045 donuts
sprite 343 angoff -512 // tile4372 coffeemachine
sprite 807 angoff 1024 // tile0022 chaingunsprite
sprite 807 mdzoff 500000 // tile0022 chaingunsprite
sprite 807 roll -1 // tile0022 chaingunsprite
sprite 345 angoff 1024 // tile0060 accesscard yellow
sprite 16 angoff 512 // tile1079 oozfilter
sprite 311 mdxoff 11500 // tile0621 camera1
sprite 311 pitch 1 // tile0621 camera1
sprite 681 mdzoff 150000 // tile0916 fireext
sprite 681 pitch 1 // tile0916 fireext
// mhk diff sync 4
sprite 346 angoff -512 // tile0024 freezesprite
sprite 346 mdzoff 500000 // tile0024 freezesprite
sprite 346 roll 1 // tile0024 freezesprite
sprite 359 angoff 512 // tile0060 accesscard red
sprite 354 mdzoff 100000 // tile0916 fireext
sprite 354 pitch -1 // tile0916 fireext
sprite 293 mdxoff 9999999 // tile4444 tripodcamera
sprite 293 pitch -1 // tile4444 tripodcamera
sprite 546 mdxoff 9999999 // tile0621 camera1
sprite 546 pitch -1 // tile0621 camera1
sprite 545 angoff 128 // tile4444 tripodcamera
sprite 545 mdxoff 35000 // tile4444 tripodcamera
sprite 545 pitch -1 // tile4444 tripodcamera
sprite 820 angoff 512 // tile0052 sixpack
sprite 161 mdzoff 500000 // tile0049 shotgunammo
sprite 161 pitch -1 // tile0049 shotgunammo
sprite 686 mdzoff 150000 // tile0916 fireext
sprite 686 pitch 1 // tile0916 fireext
sprite 795 mdxoff 10000 // tile0621 camera1
sprite 795 pitch 1 // tile0621 camera1
sprite 738 mdxoff 10000 // tile0621 camera1
sprite 738 pitch 1 // tile0621 camera1
sprite 528 mdxoff 10000 // tile0621 camera1
sprite 528 pitch 1 // tile0621 camera1
sprite 123 mdxoff 11500 // tile0621 camera1
sprite 123 pitch 1 // tile0621 camera1
sprite 62 mdxoff 11500 // tile0621 camera1
sprite 62 pitch 1 // tile0621 camera1
sprite 61 mdxoff 11500 // tile0621 camera1
sprite 61 pitch 1 // tile0621 camera1
sprite 60 mdxoff 11500 // tile0621 camera1
sprite 60 pitch 1 // tile0621 camera1
sprite 59 mdxoff 11500 // tile0621 camera1
sprite 59 pitch 1 // tile0621 camera1
sprite 58 mdxoff 11500 // tile0621 camera1
sprite 58 pitch 1 // tile0621 camera1
sprite 36 mdzoff 300000 // tile0047 hbombammo
sprite 36 roll 1 // tile0047 hbombammo
sprite 35 angoff 896 // tile0027 tripbombsprite
sprite 35 mdzoff 200000 // tile0027 tripbombsprite
sprite 35 pitch -1 // tile0027 tripbombsprite
sprite 7 angoff 896 // tile0027 tripbombsprite
sprite 33 angoff -768 // tile0045 growammo
sprite 8 angoff 512 // tile0049 shotgunammo
sprite 8 mdzoff 500000 // tile0049 shotgunammo
sprite 8 roll 1 // tile0049 shotgunammo
sprite 9 angoff 512 // tile0051 cola
sprite 38 angoff 0 // tile0060 accesscard red