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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Escape from San-Angelos
// Filename : Complex.map
// Author   : Gregory Douglas 'Chaos' Lemieux
// mapmd4   : 6174cd9da417ec5f47b8f94b79fbc914 // 1998-04-01
// Filename : ESCAPE4.MAP
// mapmd4   : 6df5d5fb90498b4978b104fa3694cd34 // 2015-11-02 (Addon Pack)

//         <-> Complex-1997-08-14.mhk

// Curr. HRP: r5.4.678

// 9-23 | 39-114 | 128-818 | 819-824
sprite   839 angoff    -768        // tile0026 heavyhbomb
sprite   839 mdzoff     500000     // tile0026 heavyhbomb
sprite   839 pitch     -1          // tile0026 heavyhbomb
sprite   838 angoff     1024       // tile0026 heavyhbomb
sprite   838 mdzoff     500000     // tile0026 heavyhbomb
sprite   838 roll      -1          // tile0026 heavyhbomb
sprite   114 angoff     1024       // tile0057 jetpack
sprite   181 angoff    -128        // tile0557 chair2
sprite   164 angoff    -128        // tile1014 bottle8
sprite   180 angoff     896        // tile1232 canwithsomething
sprite   248 mdzoff     700000     // tile1232 canwithsomething
sprite   248 pitch      1          // tile1232 canwithsomething
sprite   682 angoff     1024       // tile0998 (parkometer)
sprite   681 angoff     1024       // tile0998 (parkometer)
sprite   680 angoff     1024       // tile0998 (parkometer)
sprite   679 angoff     1024       // tile0998 (parkometer)
sprite    60 angoff     1024       // tile0049 shotgunammo

sprite   819 angoff     512        // tile0026 heavyhbomb
sprite   591 angoff    -128        // tile0977 genericpole
sprite   591 mdzoff     400000     // tile0977 genericpole
sprite   591 pitch     -1          // tile0977 genericpole
sprite   593 mdxoff     1000000    // tile0621 camera1
sprite   593 pitch     -1          // tile0621 camera1
sprite   592 angoff    -128        // tile1061 (streetlight)
sprite   592 mdzoff     600000     // tile1061 (streetlight)
sprite   592 pitch     -1          // tile1061 (streetlight)
sprite    57 angoff     1024       // tile0041 batteryammo
sprite   168 angoff    -256        // tile1078 (streetlight broken)
sprite   168 mdzoff     700000     // tile1078 (streetlight broken)
sprite   168 pitch     -1          // tile1078 (streetlight broken)
sprite   747 mdxoff     1000000    // tile0621 camera1
sprite   747 pitch     -1          // tile0621 camera1
sprite   418 angoff    -256        // tile0977 genericpole
sprite   418 mdzoff     500000     // tile0977 genericpole
sprite   418 pitch     -1          // tile0977 genericpole
sprite    58 angoff     512        // tile0049 shotgunammo
sprite    49 angoff     512        // tile0051 cola
sprite   563 mdzoff     150000     // tile0916 fireext
sprite   563 pitch      1          // tile0916 fireext
sprite   711 away1                 // tile2837 (bluefont 0)
sprite   712 away1                 // tile2838 (bluefont 1)
sprite   414 away1                 // tile1004 (stop sign)
sprite    48 angoff    -512        // tile0049 shotgunammo
sprite    48 mdzoff     700000     // tile0049 shotgunammo
sprite    48 roll       1          // tile0049 shotgunammo
sprite   564 mdzoff     150000     // tile0916 fireext
sprite   564 pitch      1          // tile0916 fireext
sprite    51 angoff    -512        // tile0051 cola
sprite    50 angoff     1024       // tile0049 shotgunammo
sprite    50 mdzoff     800000     // tile0049 shotgunammo
sprite    50 roll       1          // tile0049 shotgunammo
// mhk diff sync 1
sprite   713 away1                 // tile2837 (bluefont 0)
sprite   714 away1                 // tile2839 (bluefont 2)
sprite   633 mdzoff     150000     // tile0916 fireext
sprite   633 pitch      1          // tile0916 fireext
sprite   264 mdyoff     10000      // tile0860 powerswitch1
sprite   264 mdzoff     30000      // tile0860 powerswitch1
sprite   264 roll      -1          // tile0860 powerswitch1
sprite    56 angoff     1024       // tile0049 shotgunammo
sprite    56 mdzoff     1200000    // tile0049 shotgunammo
sprite    56 pitch     -1          // tile0049 shotgunammo
sprite   481 away1                 // tile0614 (restricted area sign)
sprite   715 away1                 // tile2837 (bluefont 0)
sprite   716 away1                 // tile2842 (bluefont 5)
sprite   500 away1                 // tile0612 (restricted area sign)
sprite   690 mdzoff     150000     // tile0916 fireext
sprite   690 pitch      1          // tile0916 fireext
sprite   590 mdxoff     10000      // tile0621 camera1
sprite   590 pitch      1          // tile0621 camera1
sprite   442 mdxoff     11500      // tile0621 camera1
sprite   442 pitch      1          // tile0621 camera1
sprite   439 mdxoff     11500      // tile0621 camera1
sprite   439 pitch      1          // tile0621 camera1
sprite   438 mdxoff     11500      // tile0621 camera1
sprite   438 pitch      1          // tile0621 camera1
//
sprite   645 mdxoff     11500      // tile0621 camera1
sprite   645 pitch      1          // tile0621 camera1
sprite   634 mdxoff     11500      // tile0621 camera1
sprite   634 pitch      1          // tile0621 camera1
sprite   183 mdxoff     11500      // tile0621 camera1
sprite   183 pitch      1          // tile0621 camera1
sprite   182 mdxoff     11500      // tile0621 camera1
sprite   182 pitch      1          // tile0621 camera1
sprite    80 mdxoff     10000      // tile0621 camera1
sprite    80 pitch      1          // tile0621 camera1
sprite   394 mdzoff     400000     // tile0054 shield
sprite   394 roll       1          // tile0054 shield
sprite   395 mdzoff     100000     // tile0053 firstaid
sprite   395 roll      -1          // tile0053 firstaid
sprite   744 mdxoff     11500      // tile0621 camera1
sprite   744 pitch      1          // tile0621 camera1
sprite   738 mdxoff     11500      // tile0621 camera1
sprite   738 pitch      1          // tile0621 camera1
// mhk diff sync 2
sprite   619 mdxoff     11500      // tile0621 camera1
sprite   619 pitch      1          // tile0621 camera1
sprite   307 mdxoff     10000      // tile0621 camera1
sprite   307 pitch      1          // tile0621 camera1
sprite   184 mdxoff     11500      // tile0621 camera1
sprite   184 pitch      1          // tile0621 camera1
sprite   177 mdxoff     11500      // tile0621 camera1
sprite   177 pitch      1          // tile0621 camera1
sprite   617 mdxoff     11500      // tile0621 camera1
sprite   617 pitch      1          // tile0621 camera1
sprite   616 mdxoff     11500      // tile0621 camera1
sprite   616 pitch      1          // tile0621 camera1
sprite   255 mdxoff     11500      // tile0621 camera1
sprite   255 pitch      1          // tile0621 camera1
sprite   670 mdxoff     11500      // tile0621 camera1
sprite   670 pitch      1          // tile0621 camera1
sprite   576 mdxoff     11500      // tile0621 camera1
sprite   576 pitch      1          // tile0621 camera1
sprite   534 mdxoff     11500      // tile0621 camera1
sprite   534 pitch      1          // tile0621 camera1
sprite   445 mdxoff     11500      // tile0621 camera1
sprite   445 pitch      1          // tile0621 camera1
sprite   444 mdxoff     11500      // tile0621 camera1
sprite   444 pitch      1          // tile0621 camera1
sprite   570 mdxoff     11500      // tile0621 camera1
sprite   570 pitch      1          // tile0621 camera1
sprite   532 mdxoff     11500      // tile0621 camera1
sprite   532 pitch      1          // tile0621 camera1
sprite   528 mdxoff     11500      // tile0621 camera1
sprite   528 pitch      1          // tile0621 camera1
// mhk diff sync 3
sprite   443 mdxoff     11500      // tile0621 camera1
sprite   443 pitch      1          // tile0621 camera1
sprite   441 mdxoff     11500      // tile0621 camera1
sprite   441 pitch      1          // tile0621 camera1
sprite   317 mdxoff     11500      // tile0621 camera1
sprite   317 pitch      1          // tile0621 camera1
//sprite   315 mdxoff     11500      // tile0621 camera1
//sprite   315 pitch      1          // tile0621 camera1
sprite   541 angoff     1024       // tile0407 fansprite
sprite    52 angoff     1024       // tile0025 shrinkersprite
sprite    52 mdzoff     900000     // tile0025 shrinkersprite
sprite    52 roll       1          // tile0025 shrinkersprite
sprite    53 angoff     1024       // tile0041 batteryammo
sprite     9 angoff    -768        // tile0052 sixpack
sprite   562 mdzoff     150000     // tile0916 fireext
sprite   562 pitch      1          // tile0916 fireext
sprite   413 angoff     0          // tile0060 accesscard blue
sprite   689 mdzoff     150000     // tile0916 fireext
sprite   689 pitch      1          // tile0916 fireext
sprite   717 away1                 // tile2837 (bluefont 0)
sprite   718 away1                 // tile2840 (bluefont 3)
sprite   254 angoff    -512        // tile0556 chair1
sprite   190 mdzoff     200000     // tile0053 firstaid
sprite   190 pitch      1          // tile0053 firstaid
sprite   190 roll      -1          // tile0053 firstaid
sprite   717 away1                 // tile2837 (bluefont 0)
sprite   718 away1                 // tile2840 (bluefont 3)
sprite   623 angoff     768        // tile0557 chair2
sprite   666 angoff    -768        // tile4372 coffeemachine
sprite    46 mdzoff     400000     // tile0049 shotgunammo
sprite    46 roll      -1          // tile0049 shotgunammo
sprite   197 mdxoff     10000      // tile0621 camera1
sprite   197 pitch      1          // tile0621 camera1
sprite   688 mdzoff     150000     // tile0916 fireext
sprite   688 pitch      1          // tile0916 fireext
sprite   622 angoff     512        // tile0556 chair1
sprite   719 away1                 // tile2837 (bluefont 0)
sprite   720 away1                 // tile2841 (bluefont 4)
sprite    47 angoff    -512        // tile0047 hbombammo
sprite    47 mdzoff     200000     // tile0047 hbombammo
sprite    47 pitch     -1          // tile0047 hbombammo
sprite    47 roll      -2          // tile0047 hbombammo
sprite   200 mdzoff     200000     // tile0556 chair1
sprite   200 pitch      1          // tile0556 chair1
sprite   618 mdxoff     10000      // tile0621 camera1
sprite   618 pitch      1          // tile0621 camera1
sprite   669 angoff     0          // tile0060 accesscard yellow
sprite   396 notmd                 // tile0170 accessswitch2 yellow
sprite   723 away1                 // tile2837 (bluefont 0)
sprite   723 away1                 // tile2843 (bluefont 6)
sprite    12 mdzoff     300000     // tile0049 shotgunammo
sprite    12 roll      -1          // tile0049 shotgunammo
sprite   708 angoff    -512        // tile0029 devistatorsprite
sprite   708 mdyoff    -50         // tile0029 devistatorsprite
sprite   708 mdzoff    -4000       // tile0029 devistatorsprite
sprite   708 roll      -512        // tile0029 devistatorsprite
sprite   709 mdzoff     400000     // tile0047 hbombammo
sprite   709 pitch      1          // tile0047 hbombammo
sprite   699 mdzoff     150000     // tile0916 fireext
sprite   699 pitch      1          // tile0916 fireext
sprite    11 angoff     1024       // tile0041 batteryammo
sprite    11 mdzoff     600000     // tile0041 batteryammo
sprite    11 roll       1          // tile0041 batteryammo
sprite   809 angoff     512        // tile0049 shotgunammo
sprite   811 angoff    -512        // tile0057 jetpack
sprite   347 mdzoff     200000     // tile1045 donuts
sprite   347 roll       1          // tile1045 donuts
sprite   348 angoff    -512        // tile4372 coffeemachine
sprite   812 angoff     1024       // tile0022 chaingunsprite
sprite   812 mdzoff     500000     // tile0022 chaingunsprite
sprite   812 roll      -1          // tile0022 chaingunsprite
sprite   350 angoff     1024       // tile0060 accesscard yellow
sprite    23 angoff     512        // tile1079 oozfilter
sprite   316 mdxoff     11500      // tile0621 camera1
sprite   316 pitch      1          // tile0621 camera1
sprite   686 mdzoff     150000     // tile0916 fireext
sprite   686 pitch      1          // tile0916 fireext
// mhk diff sync 4
sprite   351 angoff    -512        // tile0024 freezesprite
sprite   351 mdzoff     500000     // tile0024 freezesprite
sprite   351 roll       1          // tile0024 freezesprite
sprite   364 angoff     512        // tile0060 accesscard red
sprite   359 mdzoff     100000     // tile0916 fireext
sprite   359 pitch     -1          // tile0916 fireext
sprite   298 mdxoff     10000000   // tile4444 tripodcamera
sprite   298 pitch     -1          // tile4444 tripodcamera
sprite   551 mdxoff     10000000   // tile0621 camera1
sprite   551 pitch     -1          // tile0621 camera1
sprite   550 angoff     128        // tile4444 tripodcamera
sprite   550 mdxoff     35000      // tile4444 tripodcamera
sprite   550 pitch     -1          // tile4444 tripodcamera
sprite   824 angoff     512        // tile0052 sixpack
sprite   166 mdzoff     500000     // tile0049 shotgunammo
sprite   166 pitch     -1          // tile0049 shotgunammo
sprite   691 mdzoff     150000     // tile0916 fireext
sprite   691 pitch      1          // tile0916 fireext
sprite   800 mdxoff     10000      // tile0621 camera1
sprite   800 pitch      1          // tile0621 camera1
sprite   743 mdxoff     10000      // tile0621 camera1
sprite   743 pitch      1          // tile0621 camera1
sprite   533 mdxoff     10000      // tile0621 camera1
sprite   533 pitch      1          // tile0621 camera1
sprite   128 mdxoff     11500      // tile0621 camera1
sprite   128 pitch      1          // tile0621 camera1
sprite    68 mdxoff     11500      // tile0621 camera1
sprite    68 pitch      1          // tile0621 camera1
sprite    67 mdxoff     11500      // tile0621 camera1
sprite    67 pitch      1          // tile0621 camera1
sprite    66 mdxoff     11500      // tile0621 camera1
sprite    66 pitch      1          // tile0621 camera1
sprite    65 mdxoff     11500      // tile0621 camera1
sprite    65 pitch      1          // tile0621 camera1
sprite    64 mdxoff     11500      // tile0621 camera1
sprite    64 pitch      1          // tile0621 camera1
sprite    42 mdzoff     300000     // tile0047 hbombammo
sprite    42 roll       1          // tile0047 hbombammo
sprite    41 angoff     896        // tile0027 tripbombsprite
sprite    41 mdzoff     200000     // tile0027 tripbombsprite
sprite    41 pitch     -1          // tile0027 tripbombsprite
sprite    14 angoff     896        // tile0027 tripbombsprite
sprite    39 angoff    -768        // tile0045 growammo
sprite    15 angoff     512        // tile0049 shotgunammo
sprite    15 mdzoff     500000     // tile0049 shotgunammo
sprite    15 roll       1          // tile0049 shotgunammo
sprite    16 angoff     512        // tile0051 cola
sprite    44 angoff     0          // tile0060 accesscard red