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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Nuclear Showdown - Test
// Author   : James 'Jblade' Stanfield
// Filename : NSTEST.MAP
// mapmd4   : b298ea61d30a91fa87517a7064ca6f7a // 2008-10-24 (NSD)

// Curr. HRP: r5.4.726

sprite   164 away1                 // tile5260 [nsd nukebutton]
sprite   149 notmd                 // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite   149 away1                 // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite   148 notmd                 // tile5530 [nsd (tile5528 pigcopvacation)]
sprite   148 away1                 // tile5530 [nsd (tile5528 pigcopvacation)]
sprite   154 notmd                 // tile5438 [nsd (tile5436 lizmanflame)]
sprite   154 away1                 // tile5438 [nsd (tile5436 lizmanflame)]
sprite   158 notmd                 // tile5982 [nsd drone]
sprite   158 away1                 // tile5982 [nsd drone]
sprite   179 angoff     512        // tile5620 [nsd toolboxsprite]
sprite    21 angoff     1024       // tile5620 [nsd toolboxsprite]
sprite   160 notmd                 // tile1687 (tile1680 liztroop)
sprite   160 away1                 // tile1687 (tile1680 liztroop)
sprite   161 notmd                 // tile1687 (tile1680 liztroop)
sprite   161 away1                 // tile1687 (tile1680 liztroop)
sprite   163 notmd                 // tile1687 (tile1680 liztroop)
sprite   163 away1                 // tile1687 (tile1680 liztroop)
sprite   162 notmd                 // tile1687 (tile1680 liztroop)
sprite   162 away1                 // tile1687 (tile1680 liztroop)
sprite    51 notmd                 // tile5968 [nsd flying newbeast]
sprite    51 away1                 // tile5968 [nsd flying newbeast]
sprite    39 angoff    -640        // tile1294 podfem1
sprite    37 angoff    -512        // tile1334 fem6 padbabe
sprite    38 angoff    -640        // tile1323 fem5 polebabe
sprite    53 notmd                 // tile5380 [nsd (tile5378 oldoctabrain)]
sprite    53 away1                 // tile5380 [nsd (tile5378 oldoctabrain)]
sprite    80 away1                 // tile5783 [nsd slotdoor]
sprite    69 pitch     -1          // tile0916 fireext
sprite    69 mdzoff     50000      // tile0916 fireext
sprite   118 angoff    -512        // tile0054 shield
sprite   117 angoff     512        // tile5137 [nsd leadgunsprite]
sprite   117 pitch      1          // tile5137 [nsd leadgunsprite]
sprite   117 mdzoff     500000     // tile5137 [nsd leadgunsprite]
sprite    31 angoff     1024       // tile0040 ammo
sprite   167 angoff     1024       // tile5193 [nsd deagleammo]
sprite    87 angoff     1024       // tile0117 [nsd thermonuclearhealth]
sprite    32 angoff     1024       // tile5194 [nsd deaglesprite]
sprite    86 angoff     1024       // tile5135 [nsd mp5ksprite]
sprite    85 angoff     1024       // tile5136 [nsd m60sprite]
sprite    84 angoff     1024       // tile5138 [nsd dynamitesprite]
sprite   184 angoff     0          // tile5369 [nsd plasmagunammo]
sprite   183 angoff     1024       // tile5372 [nsd plasmagunsprite]
sprite    34 angoff     0          // tile5133 [nsd accesscard green]
sprite    83 angoff     1024       // tile5133 [nsd accesscard grey]
sprite    33 angoff     1024       // tile5133 [nsd accesscard brown]
sprite   197 angoff     1024       // tile5146 [nsd backpacksprite]
sprite    36 angoff     0          // tile5134 [nsd vistakeycard]
sprite    82 angoff     1024       // tile5134 [nsd vistakeycard]
sprite    35 angoff     1024       // tile5134 [nsd vistakeycard]
sprite   196 angoff     1024       // tile1348 holoduke
sprite    63 angoff    -512        // tile5233 [nsd jumpboots]
sprite    26 away1                 // tile5785 [nsd switch]
sprite    28 angoff     1024       // tile0058 (spacesuit)
sprite    27 away1                 // tile5785 [nsd switch]
sprite    25 away1                 // tile5785 [nsd switch]
/*
sprite     ? notmd                 // tile0117 [nsd thermonuclearhealth]
sprite     ? angoff     0          // tile5133 [nsd accesscard]
sprite     ? angoff     ?          // tile5134 [nsd vistakeycard]
sprite     ? angoff     ?          // tile5135 [nsd mp5ksprite]
sprite     ? angoff     ?          // tile5136 [nsd m60sprite]
sprite     ? angoff     ?          // tile5137 [nsd leadgunsprite]
sprite     ? angoff     ?          // tile5138 [nsd dynamitesprite]
sprite   ` ? angoff     ?          // tile5146 [nsd backpacksprite]
sprite     ? angoff     ?          // tile5193 [nsd deagleammo]
sprite     ? angoff     ?          // tile5194 [nsd deaglesprite]
sprite     ? angoff     ?          // tile5233 [nsd jumpboots]
sprite     ? away1                 // tile5260 [nsd nukebutton]
sprite     ? angoff     ?          // tile5369 [nsd plasmagunammo]
sprite     ? angoff     ?          // tile5372 [nsd plasmagunsprite]
sprite     ? notmd                 // tile5378 [nsd oldoctabrain]
sprite     ? notmd                 // tile5380 [nsd (tile5378 oldoctabrain)]
sprite     ? notmd                 // tile5436 [nsd lizmanflame]
sprite     ? notmd                 // tile5438 [nsd (tile5436 lizmanflame)]
sprite     ? notmd                 // tile5528 [nsd pigcopvacation]
sprite     ? notmd                 // tile5530 [nsd (tile5528 pigcopvacation)]
sprite     ? angoff     ?          // tile5620 [nsd toolboxsprite]
sprite     ? away1                 // tile5783 [nsd slotdoor]
sprite     ? away1                 // tile5785 [nsd switch]
sprite     ? notmd                 // tile5888 [nsd pigcopspecialforces]
sprite     ? notmd                 // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite     ? notmd                 // tile5968 [nsd flying newbeast]
sprite     ? notmd                 // tile5982 [nsd drone]

#define H 141
#define WATERFOUNTAINBROKFEMMAG1 567
#define SCREENBREAK20 638
#define SOMETHING 1232
#define OOZ2 2309
#define INGAMEDUKETHREEDETENSCREEN 2499
#define OW 3201
#define N 3211
#define N 3371
#define MIMON 4120
#define GUMBALLMACHINEBROPAPER 4459
#define SOMETHING2 4580
#define SOMETHING3 4581
#define SOMETHING4 4582
#define LIZBALLGOAL 5148
#define RANDOMSOUND 5298
#define TOOLBOXSPRITE 5620 
#define BROKENSWITCH1 5622 
#define FIXINGSPRITE 5625
#define BROKENSWITCH2 5626
#define SCREENBREAK21 5852
#define SCREENBREAK22 5853
#define SCREENBREAK23 5854
*/