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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : PARK.MAP - "Park" by Tyler Day
// Map Date : 1996-06-12
// mapmd4 : ea0f0caeead2db7e423bd40ad83bedca
// Curr. HRP: r5.2.556
sprite 471 angoff -512 // tile0028 shotgunsprite
sprite 472 angoff 512 // tile0049 shotgunammo
sprite 526 angoff 256 // tile0052 sixpack
sprite 491 angoff -768 // tile0049 shotgunammo
sprite 70 angoff 1024 // tile0060 accesscard yellow
sprite 494 angoff 1024 // tile0047 hbombammo
sprite 475 angoff 256 // tile0028 shotgunsprite
sprite 497 angoff 256 // tile0044 rpgammo
sprite 522 mdzoff 500000 // tile0024 freezesprite
sprite 522 roll -1 // tile0024 freezesprite
sprite 349 angoff 512 // tile1045 donuts
//sprite 281 notmd // tile0981 hydrent
sprite 281 angoff 512 // tile0981 hydrent
sprite 281 mdxoff -70000 // tile0981 hydrent
sprite 281 mdzoff 450000 // tile0981 hydrent
sprite 281 pitch 1 // tile0981 hydrent
sprite 281 angoff 512 // tile0981 hydrent
//sprite 150 notmd // tile1079 oozfilter
sprite 150 angoff 512 // tile1079 oozfilter
sprite 150 mdzoff 500000 // tile1079 oozfilter
sprite 150 pitch 1 // tile1079 oozfilter
sprite 202 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 202 pitch -1 // tile0914 maskwall3 (fence)
sprite 201 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 201 pitch -1 // tile0914 maskwall3 (fence)
sprite 199 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 199 pitch -1 // tile0914 maskwall3 (fence)
sprite 200 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 200 pitch -1 // tile0914 maskwall3 (fence)
sprite 254 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 254 pitch -1 // tile0914 maskwall3 (fence)
sprite 253 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 253 pitch -1 // tile0914 maskwall3 (fence)
sprite 252 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 252 pitch -1 // tile0914 maskwall3 (fence)
sprite 251 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 251 pitch -1 // tile0914 maskwall3 (fence)
sprite 250 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 250 pitch -1 // tile0914 maskwall3 (fence)
sprite 249 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 249 pitch -1 // tile0914 maskwall3 (fence)
sprite 248 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 248 pitch -1 // tile0914 maskwall3 (fence)
sprite 247 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 247 pitch -1 // tile0914 maskwall3 (fence)
sprite 246 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 246 pitch -1 // tile0914 maskwall3 (fence)
sprite 245 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 245 pitch -1 // tile0914 maskwall3 (fence)
sprite 197 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 197 pitch -1 // tile0914 maskwall3 (fence)
sprite 499 angoff 128 // tile0044 rpgammo
sprite 524 angoff 768 // tile0037 freezeammo
sprite 528 angoff -768 // tile0052 sixpack
sprite 527 angoff -768 // tile0052 sixpack
sprite 505 angoff 768 // tile0054 shield
sprite 495 angoff -768 // tile0047 hbombammo
sprite 534 angoff 768 // tile1348 holoduke
sprite 489 angoff -256 // tile0049 shotgunammo
sprite 490 angoff 256 // tile0049 shotgunammo
sprite 510 angoff 1024 // tile0059 heatsensor
sprite 515 angoff 1024 // tile0022 chaingunsprite
sprite 511 angoff 1024 // tile0041 batteryammo
sprite 506 angoff 1024 // tile0054 shield
sprite 68 angoff 1024 // tile0060 accesscard blue
sprite 509 angoff 768 // tile0053 firstaid
sprite 337 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 533 angoff 256 // tile0052 sixpack
sprite 500 angoff 512 // tile0044 rpgammo
sprite 234 angoff 1024 // tile0057 jetpack
sprite 519 mdzoff 500000 // tile0025 shrinkersprite
sprite 519 roll 1 // tile0025 shrinkersprite
sprite 71 angoff 0 // tile0060 accesscard red
sprite 474 angoff 1024 // tile0028 shotgunsprite
sprite 532 angoff 256 // tile0052 sixpack
sprite 243 angoff 512 // tile0716 waittobeseated
sprite 503 mdzoff 500000 // tile0100 atomichealth
sprite 503 roll 1 // tile0100 atomichealth
sprite 189 angoff -896 // tile1160 bottle13 (Jack Daniels)