Subversion Repositories duke3d_hrp

Rev

Rev 702 | Rev 722 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Park
// Filename : PARK.MAP
// Author   : Tyler Day
// mapmd4   : ea0f0caeead2db7e423bd40ad83bedca // 1996-06-12

// Curr. HRP: r5.2.556

sprite   471 angoff    -512        // tile0028 shotgunsprite
sprite   472 angoff     512        // tile0049 shotgunammo
sprite   526 angoff     256        // tile0052 sixpack
sprite   491 angoff    -768        // tile0049 shotgunammo
sprite    70 angoff     1024       // tile0060 accesscard yellow
sprite   494 angoff     1024       // tile0047 hbombammo
sprite   475 angoff     256        // tile0028 shotgunsprite
sprite   497 angoff     256        // tile0044 rpgammo
sprite   522 mdzoff     500000     // tile0024 freezesprite
sprite   522 roll      -1          // tile0024 freezesprite
sprite   349 angoff     512        // tile1045 donuts
//sprite   281 notmd                 // tile0981 hydrent
sprite   281 angoff     512        // tile0981 hydrent
sprite   281 mdxoff    -70000      // tile0981 hydrent
sprite   281 mdzoff     450000     // tile0981 hydrent
sprite   281 pitch      1          // tile0981 hydrent
//sprite   150 notmd                 // tile1079 oozfilter
sprite   150 angoff     512        // tile1079 oozfilter
sprite   150 mdzoff     500000     // tile1079 oozfilter
sprite   150 pitch      1          // tile1079 oozfilter
sprite   202 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   202 pitch     -1          // tile0914 maskwall3 (fence)
sprite   201 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   201 pitch     -1          // tile0914 maskwall3 (fence)
sprite   199 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   199 pitch     -1          // tile0914 maskwall3 (fence)
sprite   200 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   200 pitch     -1          // tile0914 maskwall3 (fence)
sprite   254 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   254 pitch     -1          // tile0914 maskwall3 (fence)
sprite   253 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   253 pitch     -1          // tile0914 maskwall3 (fence)
sprite   252 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   252 pitch     -1          // tile0914 maskwall3 (fence)
sprite   251 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   251 pitch     -1          // tile0914 maskwall3 (fence)
sprite   250 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   250 pitch     -1          // tile0914 maskwall3 (fence)
sprite   249 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   249 pitch     -1          // tile0914 maskwall3 (fence)
sprite   248 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   248 pitch     -1          // tile0914 maskwall3 (fence)
sprite   247 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   247 pitch     -1          // tile0914 maskwall3 (fence)
sprite   246 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   246 pitch     -1          // tile0914 maskwall3 (fence)
sprite   245 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   245 pitch     -1          // tile0914 maskwall3 (fence)
sprite   197 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   197 pitch     -1          // tile0914 maskwall3 (fence)
sprite   499 angoff     128        // tile0044 rpgammo
sprite   524 angoff     768        // tile0037 freezeammo
sprite   528 angoff    -768        // tile0052 sixpack
sprite   527 angoff    -768        // tile0052 sixpack
sprite   505 angoff     768        // tile0054 shield
sprite   495 angoff    -768        // tile0047 hbombammo
sprite   534 angoff     768        // tile1348 holoduke
sprite   489 angoff    -256        // tile0049 shotgunammo
sprite   490 angoff     256        // tile0049 shotgunammo
sprite   510 angoff     1024       // tile0059 heatsensor
sprite   515 angoff     1024       // tile0022 chaingunsprite
sprite   511 angoff     1024       // tile0041 batteryammo
sprite   506 angoff     1024       // tile0054 shield
sprite    68 angoff     1024       // tile0060 accesscard blue
sprite   509 angoff     768        // tile0053 firstaid
sprite   337 angoff    -512        // tile1160 bottle13
sprite   533 angoff     256        // tile0052 sixpack
sprite   500 angoff     512        // tile0044 rpgammo
sprite   234 angoff     1024       // tile0057 jetpack
sprite   519 mdzoff     500000     // tile0025 shrinkersprite
sprite   519 roll       1          // tile0025 shrinkersprite
sprite    71 angoff     0          // tile0060 accesscard red
sprite   474 angoff     1024       // tile0028 shotgunsprite
sprite   532 angoff     256        // tile0052 sixpack
sprite   243 angoff     512        // tile0716 waittobeseated
sprite   503 mdzoff     500000     // tile0100 atomichealth
sprite   503 roll       1          // tile0100 atomichealth
sprite   189 angoff    -896        // tile1160 bottle13