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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Chili Factor
// Author : Leonardo 'DavoX' Pellegrini
// Filename : SKATE.MAP
// mapmd4 : 714416102f12e2bb3147cd9c9ed43486 // 2008-02-21
// Curr. HRP: r5.4.726
sprite 810 angoff -512 // tile0028 shotgunsprite
sprite 810 roll 1 // tile0028 shotgunsprite
sprite 810 mdzoff 200000 // tile0028 shotgunsprite
sprite 809 angoff 512 // tile0049 shotgunammo
sprite 809 roll -1 // tile0049 shotgunammo
sprite 809 mdzoff 500000 // tile0049 shotgunammo
sprite 808 angoff 512 // tile0049 shotgunammo
sprite 434 angoff -384 // tile4444 tripodcamera
sprite 434 pitch 2 // tile4444 tripodcamera
sprite 434 roll -2 // tile4444 tripodcamera
sprite 434 mdzoff 300000 // tile4444 tripodcamera
sprite 429 angoff 768 // tile2185 lizmandeadsprite
sprite 431 angoff -256 // tile2060 pigcopdeadsprite
sprite 430 angoff 640 // tile2060 pigcopdeadsprite
sprite 430 pitch 1 // tile2060 pigcopdeadsprite
sprite 430 roll 1 // tile2060 pigcopdeadsprite
sprite 430 mdzoff 600000 // tile2060 pigcopdeadsprite
sprite 392 angoff -448 // tile0556 chair1
sprite 544 angoff -128 // tile4444 tripodcamera
sprite 494 angoff -512 // tile0060 accesscard [blue]
sprite 672 pitch -1 // tile1240 firebarrel
sprite 672 mdzoff 300000 // tile1240 firebarrel
sprite 597 angoff 1024 // tile1232 canwithsomething
sprite 596 angoff 640 // tile1232 canwithsomething
sprite 328 angoff -256 // tile0049 shotgunammo
sprite 675 pitch 2 // tile1240 firebarrel
sprite 675 roll -1 // tile1240 firebarrel
sprite 675 mdzoff 250000 // tile1240 firebarrel
sprite 674 pitch 1 // tile1240 firebarrel
sprite 674 roll 1 // tile1240 firebarrel
sprite 674 mdzoff 300000 // tile1240 firebarrel
sprite 671 roll -1 // tile1240 firebarrel
sprite 671 mdzoff 300000 // tile1240 firebarrel
sprite 818 angoff -768 // tile0049 shotgunammo
sprite 818 pitch 1 // tile0049 shotgunammo
sprite 818 mdzoff 700000 // tile0049 shotgunammo
sprite 819 angoff 256 // tile0052 sixpack
sprite 108 angoff -768 // tile0060 accesscard [blue]
sprite 820 angoff -512 // tile0052 sixpack
sprite 540 angoff 256 // tile1232 canwithsomething
sprite 538 angoff 896 // tile1232 canwithsomething
sprite 275 angoff -768 // tile1061 (streetlight)
sprite 252 angoff -640 // tile1232 canwithsomething
sprite 255 angoff 1024 // tile1232 canwithsomething
sprite 253 angoff 256 // tile1232 canwithsomething
sprite 553 pitch 1 // tile0977 genericpole
sprite 553 roll 1 // tile0977 genericpole
sprite 553 mdzoff 50000 // tile0977 genericpole
sprite 552 pitch 1 // tile0977 genericpole
sprite 552 mdzoff 50000 // tile0977 genericpole
sprite 551 pitch 1 // tile0977 genericpole
sprite 551 roll -1 // tile0977 genericpole
sprite 551 mdzoff 50000 // tile0977 genericpole
sprite 550 pitch 1 // tile0977 genericpole
sprite 550 roll 1 // tile0977 genericpole
sprite 550 mdzoff 50000 // tile0977 genericpole
sprite 546 pitch 1 // tile0977 genericpole
sprite 546 roll -1 // tile0977 genericpole
sprite 546 mdzoff 50000 // tile0977 genericpole
sprite 547 pitch 1 // tile0977 genericpole
sprite 547 mdzoff 50000 // tile0977 genericpole
sprite 545 pitch 1 // tile0977 genericpole
sprite 545 roll 1 // tile0977 genericpole
sprite 545 mdzoff 50000 // tile0977 genericpole
sprite 241 pitch -1 // tile0977 genericpole
sprite 241 roll 1 // tile0977 genericpole
sprite 241 mdzoff 50000 // tile0977 genericpole
sprite 240 pitch -1 // tile0977 genericpole
sprite 240 roll -1 // tile0977 genericpole
sprite 240 mdzoff 50000 // tile0977 genericpole
sprite 239 pitch 1 // tile0977 genericpole
sprite 239 roll -1 // tile0977 genericpole
sprite 239 mdzoff 50000 // tile0977 genericpole
sprite 747 angoff -512 // tile0060 accesscard [red]
sprite 768 angoff 256 // tile0052 sixpack
sprite 725 angoff -896 // tile1232 canwithsomething
sprite 724 angoff -256 // tile1232 canwithsomething
sprite 726 angoff 384 // tile1232 canwithsomething
sprite 727 angoff -896 // tile1232 canwithsomething
sprite 729 angoff -896 // tile1232 canwithsomething
sprite 730 angoff 256 // tile1232 canwithsomething
sprite 828 angoff -512 // tile0041 batteryammo
sprite 632 angoff 512 // tile1061 (streetlight)
sprite 632 pitch -256 // tile1061 (streetlight)
sprite 626 angoff -512 // tile1061 (streetlight)
sprite 626 pitch -256 // tile1061 (streetlight)
sprite 825 angoff 256 // tile0049 shotgunammo
sprite 827 angoff 512 // tile0052 sixpack
sprite 826 angoff 512 // tile0052 sixpack
sprite 162 angoff 1024 // tile4369 (emergency light)
sprite 161 angoff 1024 // tile4369 (emergency light)
sprite 66 nomdanim // tile1232 canwithsomething
sprite 64 nomdanim // tile1232 canwithsomething
sprite 64 angoff -256 // tile1232 canwithsomething
sprite 65 nomdanim // tile1232 canwithsomething
sprite 65 angoff 896 // tile1232 canwithsomething
sprite 773 angoff 1024 // tile4369 (emergency light)
sprite 1 angoff 1024 // tile1164 bottle17
sprite 11 angoff 384 // tile0955 bottle2
sprite 7 angoff 640 // tile0955 bottle2
sprite 16 angoff -512 // tile0956 bottle3
sprite 15 angoff 512 // tile0956 bottle3
sprite 4 angoff 1024 // tile1163 bottle16
sprite 9 angoff -384 // tile0955 bottle2
sprite 18 angoff -768 // tile1232 canwithsomething
sprite 19 angoff 768 // tile1232 canwithsomething
sprite 20 angoff 384 // tile1232 canwithsomething
sprite 102 pitch -1 // tile0544 (iron bar)
sprite 102 mdzoff 120000 // tile0544 (iron bar)